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Searched defs:fullpath (Results 1 – 8 of 8) sorted by relevance

/external/quake/quake/src/QW/client/
Dgl_mesh.c290 char cache[MAX_QPATH], fullpath[MAX_OSPATH]; in GL_MakeAliasModelDisplayLists() local
/external/quake/quake/src/WinQuake/
Dgl_mesh.cpp303 char cache[MAX_QPATH], fullpath[MAX_OSPATH], *c; in GL_MakeAliasModelDisplayLists() local
Dgl_draw.cpp285 char fullpath[MAX_OSPATH]; in textureStore() local
/external/skia/legacy/src/ports/
DSkFontHost_simple.cpp306 SkString fullpath; in FileTypeface() local
353 SkString fullpath; in get_name_and_style() local
DSkFontHost_android.cpp56 SkString fullpath; in getNameAndStyle() local
770 SkString fullpath; in initSystemFontsLocked() local
/external/skia/src/ports/
DSkFontHost_simple.cpp306 SkString fullpath; in FileTypeface() local
353 SkString fullpath; in get_name_and_style() local
DSkFontHost_android.cpp48 SkString fullpath; in getNameAndStyle() local
761 SkString fullpath; in initSystemFontsLocked() local
/external/fsck_msdos/
Ddir.c170 fullpath(struct dosDirEntry *dir) in fullpath() function