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1 //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Interface for the implementations of runtime dynamic linker facilities.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_RUNTIME_DYLD_IMPL_H
15 #define LLVM_RUNTIME_DYLD_IMPL_H
16 
17 #include "llvm/ADT/DenseMap.h"
18 #include "llvm/ADT/SmallVector.h"
19 #include "llvm/ADT/StringMap.h"
20 #include "llvm/ADT/Triple.h"
21 #include "llvm/ExecutionEngine/ObjectImage.h"
22 #include "llvm/ExecutionEngine/RuntimeDyld.h"
23 #include "llvm/Object/ObjectFile.h"
24 #include "llvm/Support/Debug.h"
25 #include "llvm/Support/ErrorHandling.h"
26 #include "llvm/Support/Format.h"
27 #include "llvm/Support/Host.h"
28 #include "llvm/Support/SwapByteOrder.h"
29 #include "llvm/Support/raw_ostream.h"
30 #include "llvm/Support/system_error.h"
31 #include <map>
32 
33 using namespace llvm;
34 using namespace llvm::object;
35 
36 namespace llvm {
37 
38 class ObjectBuffer;
39 class Twine;
40 
41 
42 /// SectionEntry - represents a section emitted into memory by the dynamic
43 /// linker.
44 class SectionEntry {
45 public:
46   /// Name - section name.
47   StringRef Name;
48 
49   /// Address - address in the linker's memory where the section resides.
50   uint8_t *Address;
51 
52   /// Size - section size.
53   size_t Size;
54 
55   /// LoadAddress - the address of the section in the target process's memory.
56   /// Used for situations in which JIT-ed code is being executed in the address
57   /// space of a separate process.  If the code executes in the same address
58   /// space where it was JIT-ed, this just equals Address.
59   uint64_t LoadAddress;
60 
61   /// StubOffset - used for architectures with stub functions for far
62   /// relocations (like ARM).
63   uintptr_t StubOffset;
64 
65   /// ObjAddress - address of the section in the in-memory object file.  Used
66   /// for calculating relocations in some object formats (like MachO).
67   uintptr_t ObjAddress;
68 
SectionEntry(StringRef name,uint8_t * address,size_t size,uintptr_t stubOffset,uintptr_t objAddress)69   SectionEntry(StringRef name, uint8_t *address, size_t size,
70 	       uintptr_t stubOffset, uintptr_t objAddress)
71     : Name(name), Address(address), Size(size), LoadAddress((uintptr_t)address),
72       StubOffset(stubOffset), ObjAddress(objAddress) {}
73 };
74 
75 /// RelocationEntry - used to represent relocations internally in the dynamic
76 /// linker.
77 class RelocationEntry {
78 public:
79   /// SectionID - the section this relocation points to.
80   unsigned SectionID;
81 
82   /// Offset - offset into the section.
83   uintptr_t Offset;
84 
85   /// RelType - relocation type.
86   uint32_t RelType;
87 
88   /// Addend - the relocation addend encoded in the instruction itself.  Also
89   /// used to make a relocation section relative instead of symbol relative.
90   intptr_t Addend;
91 
RelocationEntry(unsigned id,uint64_t offset,uint32_t type,int64_t addend)92   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
93     : SectionID(id), Offset(offset), RelType(type), Addend(addend) {}
94 };
95 
96 /// ObjRelocationInfo - relocation information as read from the object file.
97 /// Used to pass around data taken from object::RelocationRef, together with
98 /// the section to which the relocation points (represented by a SectionID).
99 class ObjRelocationInfo {
100 public:
101   unsigned  SectionID;
102   uint64_t  Offset;
103   SymbolRef Symbol;
104   uint64_t  Type;
105   int64_t   AdditionalInfo;
106 };
107 
108 class RelocationValueRef {
109 public:
110   unsigned  SectionID;
111   intptr_t  Addend;
112   const char *SymbolName;
RelocationValueRef()113   RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
114 
115   inline bool operator==(const RelocationValueRef &Other) const {
116     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
117   }
118   inline bool operator <(const RelocationValueRef &Other) const {
119     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
120   }
121 };
122 
123 class RuntimeDyldImpl {
124 protected:
125   // The MemoryManager to load objects into.
126   RTDyldMemoryManager *MemMgr;
127 
128   // A list of all sections emitted by the dynamic linker.  These sections are
129   // referenced in the code by means of their index in this list - SectionID.
130   typedef SmallVector<SectionEntry, 64> SectionList;
131   SectionList Sections;
132 
133   // Keep a map of sections from object file to the SectionID which
134   // references it.
135   typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
136 
137   // A global symbol table for symbols from all loaded modules.  Maps the
138   // symbol name to a (SectionID, offset in section) pair.
139   typedef std::pair<unsigned, uintptr_t> SymbolLoc;
140   typedef StringMap<SymbolLoc> SymbolTableMap;
141   SymbolTableMap GlobalSymbolTable;
142 
143   // Pair representing the size and alignment requirement for a common symbol.
144   typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
145   // Keep a map of common symbols to their info pairs
146   typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
147 
148   // For each symbol, keep a list of relocations based on it. Anytime
149   // its address is reassigned (the JIT re-compiled the function, e.g.),
150   // the relocations get re-resolved.
151   // The symbol (or section) the relocation is sourced from is the Key
152   // in the relocation list where it's stored.
153   typedef SmallVector<RelocationEntry, 64> RelocationList;
154   // Relocations to sections already loaded. Indexed by SectionID which is the
155   // source of the address. The target where the address will be written is
156   // SectionID/Offset in the relocation itself.
157   DenseMap<unsigned, RelocationList> Relocations;
158 
159   // Relocations to external symbols that are not yet resolved.  Symbols are
160   // external when they aren't found in the global symbol table of all loaded
161   // modules.  This map is indexed by symbol name.
162   StringMap<RelocationList> ExternalSymbolRelocations;
163 
164   typedef std::map<RelocationValueRef, uintptr_t> StubMap;
165 
166   Triple::ArchType Arch;
167 
getMaxStubSize()168   inline unsigned getMaxStubSize() {
169     if (Arch == Triple::arm || Arch == Triple::thumb)
170       return 8; // 32-bit instruction and 32-bit address
171     else if (Arch == Triple::mipsel || Arch == Triple::mips)
172       return 16;
173     else if (Arch == Triple::ppc64)
174       return 44;
175     else
176       return 0;
177   }
178 
179   bool HasError;
180   std::string ErrorStr;
181 
182   // Set the error state and record an error string.
Error(const Twine & Msg)183   bool Error(const Twine &Msg) {
184     ErrorStr = Msg.str();
185     HasError = true;
186     return true;
187   }
188 
getSectionLoadAddress(unsigned SectionID)189   uint64_t getSectionLoadAddress(unsigned SectionID) {
190     return Sections[SectionID].LoadAddress;
191   }
192 
getSectionAddress(unsigned SectionID)193   uint8_t *getSectionAddress(unsigned SectionID) {
194     return (uint8_t*)Sections[SectionID].Address;
195   }
196 
197   // Subclasses can override this method to get the alignment requirement of
198   // a common symbol. Returns no alignment requirement if not implemented.
getCommonSymbolAlignment(const SymbolRef & Sym)199   virtual unsigned getCommonSymbolAlignment(const SymbolRef &Sym) {
200     return 0;
201   }
202 
203 
writeInt16BE(uint8_t * Addr,uint16_t Value)204   void writeInt16BE(uint8_t *Addr, uint16_t Value) {
205     if (sys::isLittleEndianHost())
206       Value = sys::SwapByteOrder(Value);
207     *Addr     = (Value >> 8) & 0xFF;
208     *(Addr+1) = Value & 0xFF;
209   }
210 
writeInt32BE(uint8_t * Addr,uint32_t Value)211   void writeInt32BE(uint8_t *Addr, uint32_t Value) {
212     if (sys::isLittleEndianHost())
213       Value = sys::SwapByteOrder(Value);
214     *Addr     = (Value >> 24) & 0xFF;
215     *(Addr+1) = (Value >> 16) & 0xFF;
216     *(Addr+2) = (Value >> 8) & 0xFF;
217     *(Addr+3) = Value & 0xFF;
218   }
219 
writeInt64BE(uint8_t * Addr,uint64_t Value)220   void writeInt64BE(uint8_t *Addr, uint64_t Value) {
221     if (sys::isLittleEndianHost())
222       Value = sys::SwapByteOrder(Value);
223     *Addr     = (Value >> 56) & 0xFF;
224     *(Addr+1) = (Value >> 48) & 0xFF;
225     *(Addr+2) = (Value >> 40) & 0xFF;
226     *(Addr+3) = (Value >> 32) & 0xFF;
227     *(Addr+4) = (Value >> 24) & 0xFF;
228     *(Addr+5) = (Value >> 16) & 0xFF;
229     *(Addr+6) = (Value >> 8) & 0xFF;
230     *(Addr+7) = Value & 0xFF;
231   }
232 
233   /// \brief Given the common symbols discovered in the object file, emit a
234   /// new section for them and update the symbol mappings in the object and
235   /// symbol table.
236   void emitCommonSymbols(ObjectImage &Obj,
237                          const CommonSymbolMap &CommonSymbols,
238                          uint64_t TotalSize,
239                          SymbolTableMap &SymbolTable);
240 
241   /// \brief Emits section data from the object file to the MemoryManager.
242   /// \param IsCode if it's true then allocateCodeSection() will be
243   ///        used for emits, else allocateDataSection() will be used.
244   /// \return SectionID.
245   unsigned emitSection(ObjectImage &Obj,
246                        const SectionRef &Section,
247                        bool IsCode);
248 
249   /// \brief Find Section in LocalSections. If the secton is not found - emit
250   ///        it and store in LocalSections.
251   /// \param IsCode if it's true then allocateCodeSection() will be
252   ///        used for emmits, else allocateDataSection() will be used.
253   /// \return SectionID.
254   unsigned findOrEmitSection(ObjectImage &Obj,
255                              const SectionRef &Section,
256                              bool IsCode,
257                              ObjSectionToIDMap &LocalSections);
258 
259   // \brief Add a relocation entry that uses the given section.
260   void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
261 
262   // \brief Add a relocation entry that uses the given symbol.  This symbol may
263   // be found in the global symbol table, or it may be external.
264   void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
265 
266   /// \brief Emits long jump instruction to Addr.
267   /// \return Pointer to the memory area for emitting target address.
268   uint8_t* createStubFunction(uint8_t *Addr);
269 
270   /// \brief Resolves relocations from Relocs list with address from Value.
271   void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
272   void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value);
273 
274   /// \brief A object file specific relocation resolver
275   /// \param Section The section where the relocation is being applied
276   /// \param Offset The offset into the section for this relocation
277   /// \param Value Target symbol address to apply the relocation action
278   /// \param Type object file specific relocation type
279   /// \param Addend A constant addend used to compute the value to be stored
280   ///        into the relocatable field
281   virtual void resolveRelocation(const SectionEntry &Section,
282                                  uint64_t Offset,
283                                  uint64_t Value,
284                                  uint32_t Type,
285                                  int64_t Addend) = 0;
286 
287   /// \brief Parses the object file relocation and stores it to Relocations
288   ///        or SymbolRelocations (this depends on the object file type).
289   virtual void processRelocationRef(const ObjRelocationInfo &Rel,
290                                     ObjectImage &Obj,
291                                     ObjSectionToIDMap &ObjSectionToID,
292                                     const SymbolTableMap &Symbols,
293                                     StubMap &Stubs) = 0;
294 
295   /// \brief Resolve relocations to external symbols.
296   void resolveExternalSymbols();
297   virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
298 public:
RuntimeDyldImpl(RTDyldMemoryManager * mm)299   RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
300 
301   virtual ~RuntimeDyldImpl();
302 
303   ObjectImage *loadObject(ObjectBuffer *InputBuffer);
304 
getSymbolAddress(StringRef Name)305   void *getSymbolAddress(StringRef Name) {
306     // FIXME: Just look up as a function for now. Overly simple of course.
307     // Work in progress.
308     if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
309       return 0;
310     SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
311     return getSectionAddress(Loc.first) + Loc.second;
312   }
313 
getSymbolLoadAddress(StringRef Name)314   uint64_t getSymbolLoadAddress(StringRef Name) {
315     // FIXME: Just look up as a function for now. Overly simple of course.
316     // Work in progress.
317     if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
318       return 0;
319     SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
320     return getSectionLoadAddress(Loc.first) + Loc.second;
321   }
322 
323   void resolveRelocations();
324 
325   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
326 
327   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
328 
329   // Is the linker in an error state?
hasError()330   bool hasError() { return HasError; }
331 
332   // Mark the error condition as handled and continue.
clearError()333   void clearError() { HasError = false; }
334 
335   // Get the error message.
getErrorString()336   StringRef getErrorString() { return ErrorStr; }
337 
338   virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
339 };
340 
341 } // end namespace llvm
342 
343 
344 #endif
345