1 //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Interface for the implementations of runtime dynamic linker facilities. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef LLVM_RUNTIME_DYLD_IMPL_H 15 #define LLVM_RUNTIME_DYLD_IMPL_H 16 17 #include "llvm/ADT/DenseMap.h" 18 #include "llvm/ADT/SmallVector.h" 19 #include "llvm/ADT/StringMap.h" 20 #include "llvm/ADT/Triple.h" 21 #include "llvm/ExecutionEngine/ObjectImage.h" 22 #include "llvm/ExecutionEngine/RuntimeDyld.h" 23 #include "llvm/Object/ObjectFile.h" 24 #include "llvm/Support/Debug.h" 25 #include "llvm/Support/ErrorHandling.h" 26 #include "llvm/Support/Format.h" 27 #include "llvm/Support/Host.h" 28 #include "llvm/Support/SwapByteOrder.h" 29 #include "llvm/Support/raw_ostream.h" 30 #include "llvm/Support/system_error.h" 31 #include <map> 32 33 using namespace llvm; 34 using namespace llvm::object; 35 36 namespace llvm { 37 38 class ObjectBuffer; 39 class Twine; 40 41 42 /// SectionEntry - represents a section emitted into memory by the dynamic 43 /// linker. 44 class SectionEntry { 45 public: 46 /// Name - section name. 47 StringRef Name; 48 49 /// Address - address in the linker's memory where the section resides. 50 uint8_t *Address; 51 52 /// Size - section size. 53 size_t Size; 54 55 /// LoadAddress - the address of the section in the target process's memory. 56 /// Used for situations in which JIT-ed code is being executed in the address 57 /// space of a separate process. If the code executes in the same address 58 /// space where it was JIT-ed, this just equals Address. 59 uint64_t LoadAddress; 60 61 /// StubOffset - used for architectures with stub functions for far 62 /// relocations (like ARM). 63 uintptr_t StubOffset; 64 65 /// ObjAddress - address of the section in the in-memory object file. Used 66 /// for calculating relocations in some object formats (like MachO). 67 uintptr_t ObjAddress; 68 SectionEntry(StringRef name,uint8_t * address,size_t size,uintptr_t stubOffset,uintptr_t objAddress)69 SectionEntry(StringRef name, uint8_t *address, size_t size, 70 uintptr_t stubOffset, uintptr_t objAddress) 71 : Name(name), Address(address), Size(size), LoadAddress((uintptr_t)address), 72 StubOffset(stubOffset), ObjAddress(objAddress) {} 73 }; 74 75 /// RelocationEntry - used to represent relocations internally in the dynamic 76 /// linker. 77 class RelocationEntry { 78 public: 79 /// SectionID - the section this relocation points to. 80 unsigned SectionID; 81 82 /// Offset - offset into the section. 83 uintptr_t Offset; 84 85 /// RelType - relocation type. 86 uint32_t RelType; 87 88 /// Addend - the relocation addend encoded in the instruction itself. Also 89 /// used to make a relocation section relative instead of symbol relative. 90 intptr_t Addend; 91 RelocationEntry(unsigned id,uint64_t offset,uint32_t type,int64_t addend)92 RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend) 93 : SectionID(id), Offset(offset), RelType(type), Addend(addend) {} 94 }; 95 96 /// ObjRelocationInfo - relocation information as read from the object file. 97 /// Used to pass around data taken from object::RelocationRef, together with 98 /// the section to which the relocation points (represented by a SectionID). 99 class ObjRelocationInfo { 100 public: 101 unsigned SectionID; 102 uint64_t Offset; 103 SymbolRef Symbol; 104 uint64_t Type; 105 int64_t AdditionalInfo; 106 }; 107 108 class RelocationValueRef { 109 public: 110 unsigned SectionID; 111 intptr_t Addend; 112 const char *SymbolName; RelocationValueRef()113 RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {} 114 115 inline bool operator==(const RelocationValueRef &Other) const { 116 return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0; 117 } 118 inline bool operator <(const RelocationValueRef &Other) const { 119 return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0; 120 } 121 }; 122 123 class RuntimeDyldImpl { 124 protected: 125 // The MemoryManager to load objects into. 126 RTDyldMemoryManager *MemMgr; 127 128 // A list of all sections emitted by the dynamic linker. These sections are 129 // referenced in the code by means of their index in this list - SectionID. 130 typedef SmallVector<SectionEntry, 64> SectionList; 131 SectionList Sections; 132 133 // Keep a map of sections from object file to the SectionID which 134 // references it. 135 typedef std::map<SectionRef, unsigned> ObjSectionToIDMap; 136 137 // A global symbol table for symbols from all loaded modules. Maps the 138 // symbol name to a (SectionID, offset in section) pair. 139 typedef std::pair<unsigned, uintptr_t> SymbolLoc; 140 typedef StringMap<SymbolLoc> SymbolTableMap; 141 SymbolTableMap GlobalSymbolTable; 142 143 // Pair representing the size and alignment requirement for a common symbol. 144 typedef std::pair<unsigned, unsigned> CommonSymbolInfo; 145 // Keep a map of common symbols to their info pairs 146 typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap; 147 148 // For each symbol, keep a list of relocations based on it. Anytime 149 // its address is reassigned (the JIT re-compiled the function, e.g.), 150 // the relocations get re-resolved. 151 // The symbol (or section) the relocation is sourced from is the Key 152 // in the relocation list where it's stored. 153 typedef SmallVector<RelocationEntry, 64> RelocationList; 154 // Relocations to sections already loaded. Indexed by SectionID which is the 155 // source of the address. The target where the address will be written is 156 // SectionID/Offset in the relocation itself. 157 DenseMap<unsigned, RelocationList> Relocations; 158 159 // Relocations to external symbols that are not yet resolved. Symbols are 160 // external when they aren't found in the global symbol table of all loaded 161 // modules. This map is indexed by symbol name. 162 StringMap<RelocationList> ExternalSymbolRelocations; 163 164 typedef std::map<RelocationValueRef, uintptr_t> StubMap; 165 166 Triple::ArchType Arch; 167 getMaxStubSize()168 inline unsigned getMaxStubSize() { 169 if (Arch == Triple::arm || Arch == Triple::thumb) 170 return 8; // 32-bit instruction and 32-bit address 171 else if (Arch == Triple::mipsel || Arch == Triple::mips) 172 return 16; 173 else if (Arch == Triple::ppc64) 174 return 44; 175 else 176 return 0; 177 } 178 179 bool HasError; 180 std::string ErrorStr; 181 182 // Set the error state and record an error string. Error(const Twine & Msg)183 bool Error(const Twine &Msg) { 184 ErrorStr = Msg.str(); 185 HasError = true; 186 return true; 187 } 188 getSectionLoadAddress(unsigned SectionID)189 uint64_t getSectionLoadAddress(unsigned SectionID) { 190 return Sections[SectionID].LoadAddress; 191 } 192 getSectionAddress(unsigned SectionID)193 uint8_t *getSectionAddress(unsigned SectionID) { 194 return (uint8_t*)Sections[SectionID].Address; 195 } 196 197 // Subclasses can override this method to get the alignment requirement of 198 // a common symbol. Returns no alignment requirement if not implemented. getCommonSymbolAlignment(const SymbolRef & Sym)199 virtual unsigned getCommonSymbolAlignment(const SymbolRef &Sym) { 200 return 0; 201 } 202 203 writeInt16BE(uint8_t * Addr,uint16_t Value)204 void writeInt16BE(uint8_t *Addr, uint16_t Value) { 205 if (sys::isLittleEndianHost()) 206 Value = sys::SwapByteOrder(Value); 207 *Addr = (Value >> 8) & 0xFF; 208 *(Addr+1) = Value & 0xFF; 209 } 210 writeInt32BE(uint8_t * Addr,uint32_t Value)211 void writeInt32BE(uint8_t *Addr, uint32_t Value) { 212 if (sys::isLittleEndianHost()) 213 Value = sys::SwapByteOrder(Value); 214 *Addr = (Value >> 24) & 0xFF; 215 *(Addr+1) = (Value >> 16) & 0xFF; 216 *(Addr+2) = (Value >> 8) & 0xFF; 217 *(Addr+3) = Value & 0xFF; 218 } 219 writeInt64BE(uint8_t * Addr,uint64_t Value)220 void writeInt64BE(uint8_t *Addr, uint64_t Value) { 221 if (sys::isLittleEndianHost()) 222 Value = sys::SwapByteOrder(Value); 223 *Addr = (Value >> 56) & 0xFF; 224 *(Addr+1) = (Value >> 48) & 0xFF; 225 *(Addr+2) = (Value >> 40) & 0xFF; 226 *(Addr+3) = (Value >> 32) & 0xFF; 227 *(Addr+4) = (Value >> 24) & 0xFF; 228 *(Addr+5) = (Value >> 16) & 0xFF; 229 *(Addr+6) = (Value >> 8) & 0xFF; 230 *(Addr+7) = Value & 0xFF; 231 } 232 233 /// \brief Given the common symbols discovered in the object file, emit a 234 /// new section for them and update the symbol mappings in the object and 235 /// symbol table. 236 void emitCommonSymbols(ObjectImage &Obj, 237 const CommonSymbolMap &CommonSymbols, 238 uint64_t TotalSize, 239 SymbolTableMap &SymbolTable); 240 241 /// \brief Emits section data from the object file to the MemoryManager. 242 /// \param IsCode if it's true then allocateCodeSection() will be 243 /// used for emits, else allocateDataSection() will be used. 244 /// \return SectionID. 245 unsigned emitSection(ObjectImage &Obj, 246 const SectionRef &Section, 247 bool IsCode); 248 249 /// \brief Find Section in LocalSections. If the secton is not found - emit 250 /// it and store in LocalSections. 251 /// \param IsCode if it's true then allocateCodeSection() will be 252 /// used for emmits, else allocateDataSection() will be used. 253 /// \return SectionID. 254 unsigned findOrEmitSection(ObjectImage &Obj, 255 const SectionRef &Section, 256 bool IsCode, 257 ObjSectionToIDMap &LocalSections); 258 259 // \brief Add a relocation entry that uses the given section. 260 void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID); 261 262 // \brief Add a relocation entry that uses the given symbol. This symbol may 263 // be found in the global symbol table, or it may be external. 264 void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName); 265 266 /// \brief Emits long jump instruction to Addr. 267 /// \return Pointer to the memory area for emitting target address. 268 uint8_t* createStubFunction(uint8_t *Addr); 269 270 /// \brief Resolves relocations from Relocs list with address from Value. 271 void resolveRelocationList(const RelocationList &Relocs, uint64_t Value); 272 void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value); 273 274 /// \brief A object file specific relocation resolver 275 /// \param Section The section where the relocation is being applied 276 /// \param Offset The offset into the section for this relocation 277 /// \param Value Target symbol address to apply the relocation action 278 /// \param Type object file specific relocation type 279 /// \param Addend A constant addend used to compute the value to be stored 280 /// into the relocatable field 281 virtual void resolveRelocation(const SectionEntry &Section, 282 uint64_t Offset, 283 uint64_t Value, 284 uint32_t Type, 285 int64_t Addend) = 0; 286 287 /// \brief Parses the object file relocation and stores it to Relocations 288 /// or SymbolRelocations (this depends on the object file type). 289 virtual void processRelocationRef(const ObjRelocationInfo &Rel, 290 ObjectImage &Obj, 291 ObjSectionToIDMap &ObjSectionToID, 292 const SymbolTableMap &Symbols, 293 StubMap &Stubs) = 0; 294 295 /// \brief Resolve relocations to external symbols. 296 void resolveExternalSymbols(); 297 virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer); 298 public: RuntimeDyldImpl(RTDyldMemoryManager * mm)299 RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {} 300 301 virtual ~RuntimeDyldImpl(); 302 303 ObjectImage *loadObject(ObjectBuffer *InputBuffer); 304 getSymbolAddress(StringRef Name)305 void *getSymbolAddress(StringRef Name) { 306 // FIXME: Just look up as a function for now. Overly simple of course. 307 // Work in progress. 308 if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end()) 309 return 0; 310 SymbolLoc Loc = GlobalSymbolTable.lookup(Name); 311 return getSectionAddress(Loc.first) + Loc.second; 312 } 313 getSymbolLoadAddress(StringRef Name)314 uint64_t getSymbolLoadAddress(StringRef Name) { 315 // FIXME: Just look up as a function for now. Overly simple of course. 316 // Work in progress. 317 if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end()) 318 return 0; 319 SymbolLoc Loc = GlobalSymbolTable.lookup(Name); 320 return getSectionLoadAddress(Loc.first) + Loc.second; 321 } 322 323 void resolveRelocations(); 324 325 void reassignSectionAddress(unsigned SectionID, uint64_t Addr); 326 327 void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress); 328 329 // Is the linker in an error state? hasError()330 bool hasError() { return HasError; } 331 332 // Mark the error condition as handled and continue. clearError()333 void clearError() { HasError = false; } 334 335 // Get the error message. getErrorString()336 StringRef getErrorString() { return ErrorStr; } 337 338 virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0; 339 }; 340 341 } // end namespace llvm 342 343 344 #endif 345