1 //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include "llvm/Support/CrashRecoveryContext.h"
11 #include "llvm/ADT/SmallString.h"
12 #include "llvm/Config/config.h"
13 #include "llvm/Support/ErrorHandling.h"
14 #include "llvm/Support/Mutex.h"
15 #include "llvm/Support/ThreadLocal.h"
16 #include <cstdio>
17 #include <setjmp.h>
18 using namespace llvm;
19
20 namespace {
21
22 struct CrashRecoveryContextImpl;
23
24 static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext;
25
26 struct CrashRecoveryContextImpl {
27 CrashRecoveryContext *CRC;
28 std::string Backtrace;
29 ::jmp_buf JumpBuffer;
30 volatile unsigned Failed : 1;
31
32 public:
CrashRecoveryContextImpl__anone3cba3690111::CrashRecoveryContextImpl33 CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
34 Failed(false) {
35 CurrentContext.set(this);
36 }
~CrashRecoveryContextImpl__anone3cba3690111::CrashRecoveryContextImpl37 ~CrashRecoveryContextImpl() {
38 CurrentContext.erase();
39 }
40
HandleCrash__anone3cba3690111::CrashRecoveryContextImpl41 void HandleCrash() {
42 // Eliminate the current context entry, to avoid re-entering in case the
43 // cleanup code crashes.
44 CurrentContext.erase();
45
46 assert(!Failed && "Crash recovery context already failed!");
47 Failed = true;
48
49 // FIXME: Stash the backtrace.
50
51 // Jump back to the RunSafely we were called under.
52 longjmp(JumpBuffer, 1);
53 }
54 };
55
56 }
57
58 static sys::Mutex gCrashRecoveryContexMutex;
59 static bool gCrashRecoveryEnabled = false;
60
61 static sys::ThreadLocal<const CrashRecoveryContextCleanup>
62 tlIsRecoveringFromCrash;
63
~CrashRecoveryContextCleanup()64 CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
65
~CrashRecoveryContext()66 CrashRecoveryContext::~CrashRecoveryContext() {
67 // Reclaim registered resources.
68 CrashRecoveryContextCleanup *i = head;
69 tlIsRecoveringFromCrash.set(head);
70 while (i) {
71 CrashRecoveryContextCleanup *tmp = i;
72 i = tmp->next;
73 tmp->cleanupFired = true;
74 tmp->recoverResources();
75 delete tmp;
76 }
77 tlIsRecoveringFromCrash.erase();
78
79 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
80 delete CRCI;
81 }
82
isRecoveringFromCrash()83 bool CrashRecoveryContext::isRecoveringFromCrash() {
84 return tlIsRecoveringFromCrash.get() != 0;
85 }
86
GetCurrent()87 CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
88 if (!gCrashRecoveryEnabled)
89 return 0;
90
91 const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
92 if (!CRCI)
93 return 0;
94
95 return CRCI->CRC;
96 }
97
registerCleanup(CrashRecoveryContextCleanup * cleanup)98 void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
99 {
100 if (!cleanup)
101 return;
102 if (head)
103 head->prev = cleanup;
104 cleanup->next = head;
105 head = cleanup;
106 }
107
108 void
unregisterCleanup(CrashRecoveryContextCleanup * cleanup)109 CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
110 if (!cleanup)
111 return;
112 if (cleanup == head) {
113 head = cleanup->next;
114 if (head)
115 head->prev = 0;
116 }
117 else {
118 cleanup->prev->next = cleanup->next;
119 if (cleanup->next)
120 cleanup->next->prev = cleanup->prev;
121 }
122 delete cleanup;
123 }
124
125 #ifdef LLVM_ON_WIN32
126
127 #include "Windows/Windows.h"
128
129 // On Windows, we can make use of vectored exception handling to
130 // catch most crashing situations. Note that this does mean
131 // we will be alerted of exceptions *before* structured exception
132 // handling has the opportunity to catch it. But that isn't likely
133 // to cause problems because nowhere in the project is SEH being
134 // used.
135 //
136 // Vectored exception handling is built on top of SEH, and so it
137 // works on a per-thread basis.
138 //
139 // The vectored exception handler functionality was added in Windows
140 // XP, so if support for older versions of Windows is required,
141 // it will have to be added.
142 //
143 // If we want to support as far back as Win2k, we could use the
144 // SetUnhandledExceptionFilter API, but there's a risk of that
145 // being entirely overwritten (it's not a chain).
146
ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)147 static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
148 {
149 // Lookup the current thread local recovery object.
150 const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
151
152 if (!CRCI) {
153 // Something has gone horribly wrong, so let's just tell everyone
154 // to keep searching
155 CrashRecoveryContext::Disable();
156 return EXCEPTION_CONTINUE_SEARCH;
157 }
158
159 // TODO: We can capture the stack backtrace here and store it on the
160 // implementation if we so choose.
161
162 // Handle the crash
163 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
164
165 // Note that we don't actually get here because HandleCrash calls
166 // longjmp, which means the HandleCrash function never returns.
167 llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
168 }
169
170 // Because the Enable and Disable calls are static, it means that
171 // there may not actually be an Impl available, or even a current
172 // CrashRecoveryContext at all. So we make use of a thread-local
173 // exception table. The handles contained in here will either be
174 // non-NULL, valid VEH handles, or NULL.
175 static sys::ThreadLocal<const void> sCurrentExceptionHandle;
176
Enable()177 void CrashRecoveryContext::Enable() {
178 sys::ScopedLock L(gCrashRecoveryContexMutex);
179
180 if (gCrashRecoveryEnabled)
181 return;
182
183 gCrashRecoveryEnabled = true;
184
185 // We can set up vectored exception handling now. We will install our
186 // handler as the front of the list, though there's no assurances that
187 // it will remain at the front (another call could install itself before
188 // our handler). This 1) isn't likely, and 2) shouldn't cause problems.
189 PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
190 sCurrentExceptionHandle.set(handle);
191 }
192
Disable()193 void CrashRecoveryContext::Disable() {
194 sys::ScopedLock L(gCrashRecoveryContexMutex);
195
196 if (!gCrashRecoveryEnabled)
197 return;
198
199 gCrashRecoveryEnabled = false;
200
201 PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
202 if (currentHandle) {
203 // Now we can remove the vectored exception handler from the chain
204 ::RemoveVectoredExceptionHandler(currentHandle);
205
206 // Reset the handle in our thread-local set.
207 sCurrentExceptionHandle.set(NULL);
208 }
209 }
210
211 #else
212
213 // Generic POSIX implementation.
214 //
215 // This implementation relies on synchronous signals being delivered to the
216 // current thread. We use a thread local object to keep track of the active
217 // crash recovery context, and install signal handlers to invoke HandleCrash on
218 // the active object.
219 //
220 // This implementation does not to attempt to chain signal handlers in any
221 // reliable fashion -- if we get a signal outside of a crash recovery context we
222 // simply disable crash recovery and raise the signal again.
223
224 #include <signal.h>
225
226 static const int Signals[] = { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
227 static const unsigned NumSignals = sizeof(Signals) / sizeof(Signals[0]);
228 static struct sigaction PrevActions[NumSignals];
229
CrashRecoverySignalHandler(int Signal)230 static void CrashRecoverySignalHandler(int Signal) {
231 // Lookup the current thread local recovery object.
232 const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
233
234 if (!CRCI) {
235 // We didn't find a crash recovery context -- this means either we got a
236 // signal on a thread we didn't expect it on, the application got a signal
237 // outside of a crash recovery context, or something else went horribly
238 // wrong.
239 //
240 // Disable crash recovery and raise the signal again. The assumption here is
241 // that the enclosing application will terminate soon, and we won't want to
242 // attempt crash recovery again.
243 //
244 // This call of Disable isn't thread safe, but it doesn't actually matter.
245 CrashRecoveryContext::Disable();
246 raise(Signal);
247
248 // The signal will be thrown once the signal mask is restored.
249 return;
250 }
251
252 // Unblock the signal we received.
253 sigset_t SigMask;
254 sigemptyset(&SigMask);
255 sigaddset(&SigMask, Signal);
256 sigprocmask(SIG_UNBLOCK, &SigMask, 0);
257
258 if (CRCI)
259 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
260 }
261
Enable()262 void CrashRecoveryContext::Enable() {
263 sys::ScopedLock L(gCrashRecoveryContexMutex);
264
265 if (gCrashRecoveryEnabled)
266 return;
267
268 gCrashRecoveryEnabled = true;
269
270 // Setup the signal handler.
271 struct sigaction Handler;
272 Handler.sa_handler = CrashRecoverySignalHandler;
273 Handler.sa_flags = 0;
274 sigemptyset(&Handler.sa_mask);
275
276 for (unsigned i = 0; i != NumSignals; ++i) {
277 sigaction(Signals[i], &Handler, &PrevActions[i]);
278 }
279 }
280
Disable()281 void CrashRecoveryContext::Disable() {
282 sys::ScopedLock L(gCrashRecoveryContexMutex);
283
284 if (!gCrashRecoveryEnabled)
285 return;
286
287 gCrashRecoveryEnabled = false;
288
289 // Restore the previous signal handlers.
290 for (unsigned i = 0; i != NumSignals; ++i)
291 sigaction(Signals[i], &PrevActions[i], 0);
292 }
293
294 #endif
295
RunSafely(void (* Fn)(void *),void * UserData)296 bool CrashRecoveryContext::RunSafely(void (*Fn)(void*), void *UserData) {
297 // If crash recovery is disabled, do nothing.
298 if (gCrashRecoveryEnabled) {
299 assert(!Impl && "Crash recovery context already initialized!");
300 CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
301 Impl = CRCI;
302
303 if (setjmp(CRCI->JumpBuffer) != 0) {
304 return false;
305 }
306 }
307
308 Fn(UserData);
309 return true;
310 }
311
HandleCrash()312 void CrashRecoveryContext::HandleCrash() {
313 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
314 assert(CRCI && "Crash recovery context never initialized!");
315 CRCI->HandleCrash();
316 }
317
getBacktrace() const318 const std::string &CrashRecoveryContext::getBacktrace() const {
319 CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *) Impl;
320 assert(CRC && "Crash recovery context never initialized!");
321 assert(CRC->Failed && "No crash was detected!");
322 return CRC->Backtrace;
323 }
324
325 //
326
327 namespace {
328 struct RunSafelyOnThreadInfo {
329 void (*UserFn)(void*);
330 void *UserData;
331 CrashRecoveryContext *CRC;
332 bool Result;
333 };
334 }
335
RunSafelyOnThread_Dispatch(void * UserData)336 static void RunSafelyOnThread_Dispatch(void *UserData) {
337 RunSafelyOnThreadInfo *Info =
338 reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
339 Info->Result = Info->CRC->RunSafely(Info->UserFn, Info->UserData);
340 }
RunSafelyOnThread(void (* Fn)(void *),void * UserData,unsigned RequestedStackSize)341 bool CrashRecoveryContext::RunSafelyOnThread(void (*Fn)(void*), void *UserData,
342 unsigned RequestedStackSize) {
343 RunSafelyOnThreadInfo Info = { Fn, UserData, this, false };
344 llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize);
345 return Info.Result;
346 }
347