1 //===-- llvm/Target/TargetFrameLowering.h ---------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Interface to describe the layout of a stack frame on the target machine. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef LLVM_TARGET_TARGETFRAMELOWERING_H 15 #define LLVM_TARGET_TARGETFRAMELOWERING_H 16 17 #include "llvm/CodeGen/MachineBasicBlock.h" 18 #include <utility> 19 #include <vector> 20 21 namespace llvm { 22 class CalleeSavedInfo; 23 class MachineFunction; 24 class RegScavenger; 25 26 /// Information about stack frame layout on the target. It holds the direction 27 /// of stack growth, the known stack alignment on entry to each function, and 28 /// the offset to the locals area. 29 /// 30 /// The offset to the local area is the offset from the stack pointer on 31 /// function entry to the first location where function data (local variables, 32 /// spill locations) can be stored. 33 class TargetFrameLowering { 34 public: 35 enum StackDirection { 36 StackGrowsUp, // Adding to the stack increases the stack address 37 StackGrowsDown // Adding to the stack decreases the stack address 38 }; 39 40 // Maps a callee saved register to a stack slot with a fixed offset. 41 struct SpillSlot { 42 unsigned Reg; 43 int Offset; // Offset relative to stack pointer on function entry. 44 }; 45 private: 46 StackDirection StackDir; 47 unsigned StackAlignment; 48 unsigned TransientStackAlignment; 49 int LocalAreaOffset; 50 bool StackRealignable; 51 public: 52 TargetFrameLowering(StackDirection D, unsigned StackAl, int LAO, 53 unsigned TransAl = 1, bool StackReal = true) StackDir(D)54 : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl), 55 LocalAreaOffset(LAO), StackRealignable(StackReal) {} 56 57 virtual ~TargetFrameLowering(); 58 59 // These methods return information that describes the abstract stack layout 60 // of the target machine. 61 62 /// getStackGrowthDirection - Return the direction the stack grows 63 /// getStackGrowthDirection()64 StackDirection getStackGrowthDirection() const { return StackDir; } 65 66 /// getStackAlignment - This method returns the number of bytes to which the 67 /// stack pointer must be aligned on entry to a function. Typically, this 68 /// is the largest alignment for any data object in the target. 69 /// getStackAlignment()70 unsigned getStackAlignment() const { return StackAlignment; } 71 72 /// getTransientStackAlignment - This method returns the number of bytes to 73 /// which the stack pointer must be aligned at all times, even between 74 /// calls. 75 /// getTransientStackAlignment()76 unsigned getTransientStackAlignment() const { 77 return TransientStackAlignment; 78 } 79 80 /// isStackRealignable - This method returns whether the stack can be 81 /// realigned. isStackRealignable()82 bool isStackRealignable() const { 83 return StackRealignable; 84 } 85 86 /// getOffsetOfLocalArea - This method returns the offset of the local area 87 /// from the stack pointer on entrance to a function. 88 /// getOffsetOfLocalArea()89 int getOffsetOfLocalArea() const { return LocalAreaOffset; } 90 91 /// getCalleeSavedSpillSlots - This method returns a pointer to an array of 92 /// pairs, that contains an entry for each callee saved register that must be 93 /// spilled to a particular stack location if it is spilled. 94 /// 95 /// Each entry in this array contains a <register,offset> pair, indicating the 96 /// fixed offset from the incoming stack pointer that each register should be 97 /// spilled at. If a register is not listed here, the code generator is 98 /// allowed to spill it anywhere it chooses. 99 /// 100 virtual const SpillSlot * getCalleeSavedSpillSlots(unsigned & NumEntries)101 getCalleeSavedSpillSlots(unsigned &NumEntries) const { 102 NumEntries = 0; 103 return 0; 104 } 105 106 /// targetHandlesStackFrameRounding - Returns true if the target is 107 /// responsible for rounding up the stack frame (probably at emitPrologue 108 /// time). targetHandlesStackFrameRounding()109 virtual bool targetHandlesStackFrameRounding() const { 110 return false; 111 } 112 113 /// emitProlog/emitEpilog - These methods insert prolog and epilog code into 114 /// the function. 115 virtual void emitPrologue(MachineFunction &MF) const = 0; 116 virtual void emitEpilogue(MachineFunction &MF, 117 MachineBasicBlock &MBB) const = 0; 118 119 /// Adjust the prologue to have the function use segmented stacks. This works 120 /// by adding a check even before the "normal" function prologue. adjustForSegmentedStacks(MachineFunction & MF)121 virtual void adjustForSegmentedStacks(MachineFunction &MF) const { } 122 123 /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in 124 /// the assembly prologue to explicitly handle the stack. adjustForHiPEPrologue(MachineFunction & MF)125 virtual void adjustForHiPEPrologue(MachineFunction &MF) const { } 126 127 /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee 128 /// saved registers and returns true if it isn't possible / profitable to do 129 /// so by issuing a series of store instructions via 130 /// storeRegToStackSlot(). Returns false otherwise. spillCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const std::vector<CalleeSavedInfo> & CSI,const TargetRegisterInfo * TRI)131 virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, 132 MachineBasicBlock::iterator MI, 133 const std::vector<CalleeSavedInfo> &CSI, 134 const TargetRegisterInfo *TRI) const { 135 return false; 136 } 137 138 /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee 139 /// saved registers and returns true if it isn't possible / profitable to do 140 /// so by issuing a series of load instructions via loadRegToStackSlot(). 141 /// Returns false otherwise. restoreCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const std::vector<CalleeSavedInfo> & CSI,const TargetRegisterInfo * TRI)142 virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, 143 MachineBasicBlock::iterator MI, 144 const std::vector<CalleeSavedInfo> &CSI, 145 const TargetRegisterInfo *TRI) const { 146 return false; 147 } 148 149 /// hasFP - Return true if the specified function should have a dedicated 150 /// frame pointer register. For most targets this is true only if the function 151 /// has variable sized allocas or if frame pointer elimination is disabled. 152 virtual bool hasFP(const MachineFunction &MF) const = 0; 153 154 /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is 155 /// not required, we reserve argument space for call sites in the function 156 /// immediately on entry to the current function. This eliminates the need for 157 /// add/sub sp brackets around call sites. Returns true if the call frame is 158 /// included as part of the stack frame. hasReservedCallFrame(const MachineFunction & MF)159 virtual bool hasReservedCallFrame(const MachineFunction &MF) const { 160 return !hasFP(MF); 161 } 162 163 /// canSimplifyCallFramePseudos - When possible, it's best to simplify the 164 /// call frame pseudo ops before doing frame index elimination. This is 165 /// possible only when frame index references between the pseudos won't 166 /// need adjusting for the call frame adjustments. Normally, that's true 167 /// if the function has a reserved call frame or a frame pointer. Some 168 /// targets (Thumb2, for example) may have more complicated criteria, 169 /// however, and can override this behavior. canSimplifyCallFramePseudos(const MachineFunction & MF)170 virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const { 171 return hasReservedCallFrame(MF) || hasFP(MF); 172 } 173 174 /// getFrameIndexOffset - Returns the displacement from the frame register to 175 /// the stack frame of the specified index. 176 virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const; 177 178 /// getFrameIndexReference - This method should return the base register 179 /// and offset used to reference a frame index location. The offset is 180 /// returned directly, and the base register is returned via FrameReg. 181 virtual int getFrameIndexReference(const MachineFunction &MF, int FI, 182 unsigned &FrameReg) const; 183 184 /// processFunctionBeforeCalleeSavedScan - This method is called immediately 185 /// before PrologEpilogInserter scans the physical registers used to determine 186 /// what callee saved registers should be spilled. This method is optional. 187 virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF, 188 RegScavenger *RS = NULL) const { 189 190 } 191 192 /// processFunctionBeforeFrameFinalized - This method is called immediately 193 /// before the specified function's frame layout (MF.getFrameInfo()) is 194 /// finalized. Once the frame is finalized, MO_FrameIndex operands are 195 /// replaced with direct constants. This method is optional. 196 /// 197 virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF, 198 RegScavenger *RS = NULL) const { 199 } 200 201 /// eliminateCallFramePseudoInstr - This method is called during prolog/epilog 202 /// code insertion to eliminate call frame setup and destroy pseudo 203 /// instructions (but only if the Target is using them). It is responsible 204 /// for eliminating these instructions, replacing them with concrete 205 /// instructions. This method need only be implemented if using call frame 206 /// setup/destroy pseudo instructions. 207 /// 208 virtual void eliminateCallFramePseudoInstr(MachineFunction & MF,MachineBasicBlock & MBB,MachineBasicBlock::iterator MI)209 eliminateCallFramePseudoInstr(MachineFunction &MF, 210 MachineBasicBlock &MBB, 211 MachineBasicBlock::iterator MI) const { 212 llvm_unreachable("Call Frame Pseudo Instructions do not exist on this " 213 "target!"); 214 } 215 }; 216 217 } // End llvm namespace 218 219 #endif 220