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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.gallery3d.ui;
18 
19 import android.content.Context;
20 import android.graphics.Matrix;
21 import com.android.gallery3d.anim.CanvasAnimation;
22 
23 public class GLRootMock implements GLRoot {
24     int mRequestRenderCalled;
25     int mRequestLayoutContentPaneCalled;
26 
addOnGLIdleListener(OnGLIdleListener listener)27     public void addOnGLIdleListener(OnGLIdleListener listener) {}
registerLaunchedAnimation(CanvasAnimation animation)28     public void registerLaunchedAnimation(CanvasAnimation animation) {}
requestRenderForced()29     public void requestRenderForced() {
30         mRequestRenderCalled++;
31     }
requestRender()32     public void requestRender() {
33         mRequestRenderCalled++;
34     }
requestLayoutContentPane()35     public void requestLayoutContentPane() {
36         mRequestLayoutContentPaneCalled++;
37     }
hasStencil()38     public boolean hasStencil() { return true; }
lockRenderThread()39     public void lockRenderThread() {}
unlockRenderThread()40     public void unlockRenderThread() {}
setContentPane(GLView content)41     public void setContentPane(GLView content) {}
setOrientationSource(OrientationSource source)42     public void setOrientationSource(OrientationSource source) {}
getDisplayRotation()43     public int getDisplayRotation() { return 0; }
getCompensation()44     public int getCompensation() { return 0; }
getCompensationMatrix()45     public Matrix getCompensationMatrix() { return null; }
freeze()46     public void freeze() {}
unfreeze()47     public void unfreeze() {}
setLightsOutMode(boolean enabled)48     public void setLightsOutMode(boolean enabled) {}
getContext()49     public Context getContext() { return null; }
50 }
51