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1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #ifndef AnimationControllerPrivate_h
30 #define AnimationControllerPrivate_h
31 
32 #include "CSSPropertyNames.h"
33 #include "PlatformString.h"
34 #include "Timer.h"
35 #include <wtf/HashMap.h>
36 #include <wtf/HashSet.h>
37 #include <wtf/PassRefPtr.h>
38 #include <wtf/RefPtr.h>
39 #include <wtf/Vector.h>
40 #include <wtf/text/AtomicString.h>
41 
42 namespace WebCore {
43 
44 class AnimationBase;
45 class CompositeAnimation;
46 class Document;
47 class Element;
48 class Frame;
49 class Node;
50 class RenderObject;
51 class RenderStyle;
52 class WebKitAnimationList;
53 
54 class AnimationControllerPrivate {
55     WTF_MAKE_NONCOPYABLE(AnimationControllerPrivate); WTF_MAKE_FAST_ALLOCATED;
56 public:
57     AnimationControllerPrivate(Frame*);
58     ~AnimationControllerPrivate();
59 
60     void updateAnimationTimer(bool callSetChanged = false);
61 
62     PassRefPtr<CompositeAnimation> accessCompositeAnimation(RenderObject*);
63     bool clear(RenderObject*);
64 
65     void updateStyleIfNeededDispatcherFired(Timer<AnimationControllerPrivate>*);
66     void startUpdateStyleIfNeededDispatcher();
67     void addEventToDispatch(PassRefPtr<Element> element, const AtomicString& eventType, const String& name, double elapsedTime);
68     void addNodeChangeToDispatch(PassRefPtr<Node>);
69 
hasAnimations()70     bool hasAnimations() const { return !m_compositeAnimations.isEmpty(); }
71 
72     void suspendAnimations();
73     void resumeAnimations();
74 
75     void suspendAnimationsForDocument(Document*);
76     void resumeAnimationsForDocument(Document*);
77 
78     bool isRunningAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const;
79     bool isRunningAcceleratedAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const;
80 
81     bool pauseAnimationAtTime(RenderObject*, const String& name, double t);
82     bool pauseTransitionAtTime(RenderObject*, const String& property, double t);
83     unsigned numberOfActiveAnimations() const;
84 
85     PassRefPtr<RenderStyle> getAnimatedStyleForRenderer(RenderObject* renderer);
86 
87     double beginAnimationUpdateTime();
setBeginAnimationUpdateTime(double t)88     void setBeginAnimationUpdateTime(double t) { m_beginAnimationUpdateTime = t; }
89     void endAnimationUpdate();
90     void receivedStartTimeResponse(double);
91 
92     void addToAnimationsWaitingForStyle(AnimationBase*);
93     void removeFromAnimationsWaitingForStyle(AnimationBase*);
94 
95     void addToAnimationsWaitingForStartTimeResponse(AnimationBase*, bool willGetResponse);
96     void removeFromAnimationsWaitingForStartTimeResponse(AnimationBase*);
97 
98     void animationWillBeRemoved(AnimationBase*);
99 
100     PassRefPtr<WebKitAnimationList> animationsForRenderer(RenderObject*) const;
101 
102 private:
103     void animationTimerFired(Timer<AnimationControllerPrivate>*);
104 
105     void styleAvailable();
106     void fireEventsAndUpdateStyle();
107     void startTimeResponse(double t);
108 
109     typedef HashMap<RenderObject*, RefPtr<CompositeAnimation> > RenderObjectAnimationMap;
110 
111     RenderObjectAnimationMap m_compositeAnimations;
112     Timer<AnimationControllerPrivate> m_animationTimer;
113     Timer<AnimationControllerPrivate> m_updateStyleIfNeededDispatcher;
114     Frame* m_frame;
115 
116     class EventToDispatch {
117     public:
118         RefPtr<Element> element;
119         AtomicString eventType;
120         String name;
121         double elapsedTime;
122     };
123 
124     Vector<EventToDispatch> m_eventsToDispatch;
125     Vector<RefPtr<Node> > m_nodeChangesToDispatch;
126 
127     double m_beginAnimationUpdateTime;
128 
129     typedef HashSet<RefPtr<AnimationBase> > WaitingAnimationsSet;
130     WaitingAnimationsSet m_animationsWaitingForStyle;
131     WaitingAnimationsSet m_animationsWaitingForStartTimeResponse;
132     bool m_waitingForAsyncStartNotification;
133 };
134 
135 } // namespace WebCore
136 
137 #endif // AnimationControllerPrivate_h
138