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1 /*
2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #ifndef SVGTextLayoutEngine_h
21 #define SVGTextLayoutEngine_h
22 
23 #if ENABLE(SVG)
24 #include "Path.h"
25 #include "SVGTextChunkBuilder.h"
26 #include "SVGTextFragment.h"
27 #include "SVGTextLayoutAttributes.h"
28 #include "SVGTextMetrics.h"
29 #include <wtf/Vector.h>
30 
31 namespace WebCore {
32 
33 class RenderObject;
34 class RenderStyle;
35 class RenderSVGInlineText;
36 class SVGElement;
37 class SVGInlineTextBox;
38 class SVGRenderStyle;
39 
40 // SVGTextLayoutEngine performs the second layout phase for SVG text.
41 //
42 // The InlineBox tree was created, containing the text chunk information, necessary to apply
43 // certain SVG specific text layout properties (text-length adjustments and text-anchor).
44 // The second layout phase uses the SVGTextLayoutAttributes stored in the individual
45 // RenderSVGInlineText renderers to compute the final positions for each character
46 // which are stored in the SVGInlineTextBox objects.
47 
48 class SVGTextLayoutEngine {
49     WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngine);
50 public:
51     SVGTextLayoutEngine(Vector<SVGTextLayoutAttributes>&);
chunkLayoutBuilder()52     SVGTextChunkBuilder& chunkLayoutBuilder() { return m_chunkLayoutBuilder; }
53 
54     void beginTextPathLayout(RenderObject*, SVGTextLayoutEngine& lineLayout);
55     void endTextPathLayout();
56 
57     void layoutInlineTextBox(SVGInlineTextBox*);
58     void finishLayout();
59 
60 private:
61     void updateCharacerPositionIfNeeded(float& x, float& y);
62     void updateCurrentTextPosition(float x, float y, float glyphAdvance);
63     void updateRelativePositionAdjustmentsIfNeeded(Vector<float>& dxValues, Vector<float>& dyValues);
64 
65     void recordTextFragment(SVGInlineTextBox*, Vector<SVGTextMetrics>& textMetricValues);
66     bool parentDefinesTextLength(RenderObject*) const;
67 
68     void layoutTextOnLineOrPath(SVGInlineTextBox*, RenderSVGInlineText*, const RenderStyle*);
69     void finalizeTransformMatrices(Vector<SVGInlineTextBox*>&);
70 
71     bool currentLogicalCharacterAttributes(SVGTextLayoutAttributes&);
72     bool currentLogicalCharacterMetrics(SVGTextLayoutAttributes&, SVGTextMetrics&);
73     bool currentVisualCharacterMetrics(SVGInlineTextBox*, RenderSVGInlineText*, SVGTextMetrics&);
74 
75     void advanceToNextLogicalCharacter(const SVGTextMetrics&);
76     void advanceToNextVisualCharacter(const SVGTextMetrics&);
77 
78 private:
79     Vector<SVGTextLayoutAttributes> m_layoutAttributes;
80     Vector<SVGInlineTextBox*> m_lineLayoutBoxes;
81     Vector<SVGInlineTextBox*> m_pathLayoutBoxes;
82     SVGTextChunkBuilder m_chunkLayoutBuilder;
83 
84     SVGTextFragment m_currentTextFragment;
85     unsigned m_logicalCharacterOffset;
86     unsigned m_logicalMetricsListOffset;
87     unsigned m_visualCharacterOffset;
88     unsigned m_visualMetricsListOffset;
89     float m_x;
90     float m_y;
91     float m_dx;
92     float m_dy;
93     bool m_isVerticalText;
94     bool m_inPathLayout;
95 
96     // Text on path layout
97     Path m_textPath;
98     float m_textPathLength;
99     float m_textPathStartOffset;
100     float m_textPathCurrentOffset;
101     float m_textPathSpacing;
102     float m_textPathScaling;
103 };
104 
105 } // namespace WebCore
106 
107 #endif // ENABLE(SVG)
108 #endif
109