/external/skia/include/gpu/gl/ |
D | SkDebugGLContext.h | 18 virtual void makeCurrent() const SK_OVERRIDE {}; in makeCurrent() function
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D | SkNullGLContext.h | 18 virtual void makeCurrent() const SK_OVERRIDE {}; in makeCurrent() function
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/external/skia/src/gpu/gl/nacl/ |
D | SkNativeGLContext_nacl.cpp | 33 void SkNativeGLContext::makeCurrent() const { in makeCurrent() function in SkNativeGLContext
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/external/skia/src/gpu/gl/mesa/ |
D | SkMesaGLContext.cpp | 97 void SkMesaGLContext::makeCurrent() const { in makeCurrent() function in SkMesaGLContext
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/external/skia/src/gpu/gl/iOS/ |
D | SkNativeGLContext_iOS.mm | 58 void SkNativeGLContext::makeCurrent() const { function
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/external/skia/src/gpu/gl/mac/ |
D | SkNativeGLContext_mac.cpp | 72 void SkNativeGLContext::makeCurrent() const { in makeCurrent() function in SkNativeGLContext
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/external/skia/src/gpu/gl/win/ |
D | SkNativeGLContext_win.cpp | 133 void SkNativeGLContext::makeCurrent() const { in makeCurrent() function in SkNativeGLContext
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/external/skia/src/gpu/gl/angle/ |
D | SkANGLEGLContext.cpp | 103 void SkANGLEGLContext::makeCurrent() const { in makeCurrent() function in SkANGLEGLContext
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/external/skia/src/gpu/gl/android/ |
D | SkNativeGLContext_android.cpp | 100 void SkNativeGLContext::makeCurrent() const { in makeCurrent() function in SkNativeGLContext
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | main.cpp | 76 void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface) in makeCurrent() function
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D | Context.cpp | 224 void Context::makeCurrent(egl::Display *display, egl::Surface *surface) in makeCurrent() function in gl::Context
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/external/skia/src/gpu/gl/unix/ |
D | SkNativeGLContext_unix.cpp | 283 void SkNativeGLContext::makeCurrent() const { in makeCurrent() function in SkNativeGLContext
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/external/webkit/Source/WebCore/platform/graphics/openvg/ |
D | SurfaceOpenVG.cpp | 184 void SurfaceOpenVG::makeCurrent(MakeCurrentMode mode) in makeCurrent() function in WebCore::SurfaceOpenVG
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | Technique.java | 184 public void makeCurrent(AssetManager assetManager) { in makeCurrent() method in Technique
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