1 /*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "BufferQueue"
18 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
19 //#define LOG_NDEBUG 0
20
21 #define GL_GLEXT_PROTOTYPES
22 #define EGL_EGLEXT_PROTOTYPES
23
24 #include <EGL/egl.h>
25 #include <EGL/eglext.h>
26
27 #include <gui/BufferQueue.h>
28 #include <gui/ISurfaceComposer.h>
29 #include <private/gui/ComposerService.h>
30
31 #include <utils/Log.h>
32 #include <utils/Trace.h>
33
34 // Macros for including the BufferQueue name in log messages
35 #define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
36 #define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
37 #define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
38 #define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
39 #define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
40
41 #define ATRACE_BUFFER_INDEX(index) \
42 if (ATRACE_ENABLED()) { \
43 char ___traceBuf[1024]; \
44 snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), \
45 (index)); \
46 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \
47 }
48
49 namespace android {
50
51 // Get an ID that's unique within this process.
createProcessUniqueId()52 static int32_t createProcessUniqueId() {
53 static volatile int32_t globalCounter = 0;
54 return android_atomic_inc(&globalCounter);
55 }
56
scalingModeName(int scalingMode)57 static const char* scalingModeName(int scalingMode) {
58 switch (scalingMode) {
59 case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
60 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
61 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
62 default: return "Unknown";
63 }
64 }
65
BufferQueue(bool allowSynchronousMode,const sp<IGraphicBufferAlloc> & allocator)66 BufferQueue::BufferQueue(bool allowSynchronousMode,
67 const sp<IGraphicBufferAlloc>& allocator) :
68 mDefaultWidth(1),
69 mDefaultHeight(1),
70 mMaxAcquiredBufferCount(1),
71 mDefaultMaxBufferCount(2),
72 mOverrideMaxBufferCount(0),
73 mSynchronousMode(false),
74 mAllowSynchronousMode(allowSynchronousMode),
75 mConnectedApi(NO_CONNECTED_API),
76 mAbandoned(false),
77 mFrameCounter(0),
78 mBufferHasBeenQueued(false),
79 mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
80 mConsumerUsageBits(0),
81 mTransformHint(0)
82 {
83 // Choose a name using the PID and a process-unique ID.
84 mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
85
86 ST_LOGV("BufferQueue");
87 if (allocator == NULL) {
88 sp<ISurfaceComposer> composer(ComposerService::getComposerService());
89 mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
90 if (mGraphicBufferAlloc == 0) {
91 ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()");
92 }
93 } else {
94 mGraphicBufferAlloc = allocator;
95 }
96 }
97
~BufferQueue()98 BufferQueue::~BufferQueue() {
99 ST_LOGV("~BufferQueue");
100 }
101
setDefaultMaxBufferCountLocked(int count)102 status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) {
103 if (count < 2 || count > NUM_BUFFER_SLOTS)
104 return BAD_VALUE;
105
106 mDefaultMaxBufferCount = count;
107 mDequeueCondition.broadcast();
108
109 return NO_ERROR;
110 }
111
isSynchronousMode() const112 bool BufferQueue::isSynchronousMode() const {
113 Mutex::Autolock lock(mMutex);
114 return mSynchronousMode;
115 }
116
setConsumerName(const String8 & name)117 void BufferQueue::setConsumerName(const String8& name) {
118 Mutex::Autolock lock(mMutex);
119 mConsumerName = name;
120 }
121
setDefaultBufferFormat(uint32_t defaultFormat)122 status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
123 Mutex::Autolock lock(mMutex);
124 mDefaultBufferFormat = defaultFormat;
125 return NO_ERROR;
126 }
127
setConsumerUsageBits(uint32_t usage)128 status_t BufferQueue::setConsumerUsageBits(uint32_t usage) {
129 Mutex::Autolock lock(mMutex);
130 mConsumerUsageBits = usage;
131 return NO_ERROR;
132 }
133
setTransformHint(uint32_t hint)134 status_t BufferQueue::setTransformHint(uint32_t hint) {
135 ST_LOGV("setTransformHint: %02x", hint);
136 Mutex::Autolock lock(mMutex);
137 mTransformHint = hint;
138 return NO_ERROR;
139 }
140
setBufferCount(int bufferCount)141 status_t BufferQueue::setBufferCount(int bufferCount) {
142 ST_LOGV("setBufferCount: count=%d", bufferCount);
143
144 sp<ConsumerListener> listener;
145 {
146 Mutex::Autolock lock(mMutex);
147
148 if (mAbandoned) {
149 ST_LOGE("setBufferCount: BufferQueue has been abandoned!");
150 return NO_INIT;
151 }
152 if (bufferCount > NUM_BUFFER_SLOTS) {
153 ST_LOGE("setBufferCount: bufferCount too large (max %d)",
154 NUM_BUFFER_SLOTS);
155 return BAD_VALUE;
156 }
157
158 // Error out if the user has dequeued buffers
159 int maxBufferCount = getMaxBufferCountLocked();
160 for (int i=0 ; i<maxBufferCount; i++) {
161 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
162 ST_LOGE("setBufferCount: client owns some buffers");
163 return -EINVAL;
164 }
165 }
166
167 const int minBufferSlots = getMinMaxBufferCountLocked();
168 if (bufferCount == 0) {
169 mOverrideMaxBufferCount = 0;
170 mDequeueCondition.broadcast();
171 return NO_ERROR;
172 }
173
174 if (bufferCount < minBufferSlots) {
175 ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
176 "minimum (%d)", bufferCount, minBufferSlots);
177 return BAD_VALUE;
178 }
179
180 // here we're guaranteed that the client doesn't have dequeued buffers
181 // and will release all of its buffer references.
182 //
183 // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
184 freeAllBuffersLocked();
185 mOverrideMaxBufferCount = bufferCount;
186 mBufferHasBeenQueued = false;
187 mDequeueCondition.broadcast();
188 listener = mConsumerListener;
189 } // scope for lock
190
191 if (listener != NULL) {
192 listener->onBuffersReleased();
193 }
194
195 return NO_ERROR;
196 }
197
query(int what,int * outValue)198 int BufferQueue::query(int what, int* outValue)
199 {
200 ATRACE_CALL();
201 Mutex::Autolock lock(mMutex);
202
203 if (mAbandoned) {
204 ST_LOGE("query: BufferQueue has been abandoned!");
205 return NO_INIT;
206 }
207
208 int value;
209 switch (what) {
210 case NATIVE_WINDOW_WIDTH:
211 value = mDefaultWidth;
212 break;
213 case NATIVE_WINDOW_HEIGHT:
214 value = mDefaultHeight;
215 break;
216 case NATIVE_WINDOW_FORMAT:
217 value = mDefaultBufferFormat;
218 break;
219 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
220 value = getMinUndequeuedBufferCountLocked();
221 break;
222 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
223 value = (mQueue.size() >= 2);
224 break;
225 default:
226 return BAD_VALUE;
227 }
228 outValue[0] = value;
229 return NO_ERROR;
230 }
231
requestBuffer(int slot,sp<GraphicBuffer> * buf)232 status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
233 ATRACE_CALL();
234 ST_LOGV("requestBuffer: slot=%d", slot);
235 Mutex::Autolock lock(mMutex);
236 if (mAbandoned) {
237 ST_LOGE("requestBuffer: BufferQueue has been abandoned!");
238 return NO_INIT;
239 }
240 int maxBufferCount = getMaxBufferCountLocked();
241 if (slot < 0 || maxBufferCount <= slot) {
242 ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
243 maxBufferCount, slot);
244 return BAD_VALUE;
245 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
246 // XXX: I vaguely recall there was some reason this can be valid, but
247 // for the life of me I can't recall under what circumstances that's
248 // the case.
249 ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
250 slot, mSlots[slot].mBufferState);
251 return BAD_VALUE;
252 }
253 mSlots[slot].mRequestBufferCalled = true;
254 *buf = mSlots[slot].mGraphicBuffer;
255 return NO_ERROR;
256 }
257
dequeueBuffer(int * outBuf,sp<Fence> * outFence,uint32_t w,uint32_t h,uint32_t format,uint32_t usage)258 status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
259 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
260 ATRACE_CALL();
261 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
262
263 if ((w && !h) || (!w && h)) {
264 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
265 return BAD_VALUE;
266 }
267
268 status_t returnFlags(OK);
269 EGLDisplay dpy = EGL_NO_DISPLAY;
270 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
271
272 { // Scope for the lock
273 Mutex::Autolock lock(mMutex);
274
275 if (format == 0) {
276 format = mDefaultBufferFormat;
277 }
278 // turn on usage bits the consumer requested
279 usage |= mConsumerUsageBits;
280
281 int found = -1;
282 int dequeuedCount = 0;
283 bool tryAgain = true;
284 while (tryAgain) {
285 if (mAbandoned) {
286 ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
287 return NO_INIT;
288 }
289
290 const int maxBufferCount = getMaxBufferCountLocked();
291
292 // Free up any buffers that are in slots beyond the max buffer
293 // count.
294 for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
295 assert(mSlots[i].mBufferState == BufferSlot::FREE);
296 if (mSlots[i].mGraphicBuffer != NULL) {
297 freeBufferLocked(i);
298 returnFlags |= IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
299 }
300 }
301
302 // look for a free buffer to give to the client
303 found = INVALID_BUFFER_SLOT;
304 dequeuedCount = 0;
305 for (int i = 0; i < maxBufferCount; i++) {
306 const int state = mSlots[i].mBufferState;
307 if (state == BufferSlot::DEQUEUED) {
308 dequeuedCount++;
309 }
310
311 if (state == BufferSlot::FREE) {
312 /* We return the oldest of the free buffers to avoid
313 * stalling the producer if possible. This is because
314 * the consumer may still have pending reads of the
315 * buffers in flight.
316 */
317 if ((found < 0) ||
318 mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
319 found = i;
320 }
321 }
322 }
323
324 // clients are not allowed to dequeue more than one buffer
325 // if they didn't set a buffer count.
326 if (!mOverrideMaxBufferCount && dequeuedCount) {
327 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
328 "setting the buffer count");
329 return -EINVAL;
330 }
331
332 // See whether a buffer has been queued since the last
333 // setBufferCount so we know whether to perform the min undequeued
334 // buffers check below.
335 if (mBufferHasBeenQueued) {
336 // make sure the client is not trying to dequeue more buffers
337 // than allowed.
338 const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
339 const int minUndequeuedCount = getMinUndequeuedBufferCountLocked();
340 if (newUndequeuedCount < minUndequeuedCount) {
341 ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
342 "exceeded (dequeued=%d undequeudCount=%d)",
343 minUndequeuedCount, dequeuedCount,
344 newUndequeuedCount);
345 return -EBUSY;
346 }
347 }
348
349 // If no buffer is found, wait for a buffer to be released or for
350 // the max buffer count to change.
351 tryAgain = found == INVALID_BUFFER_SLOT;
352 if (tryAgain) {
353 mDequeueCondition.wait(mMutex);
354 }
355 }
356
357
358 if (found == INVALID_BUFFER_SLOT) {
359 // This should not happen.
360 ST_LOGE("dequeueBuffer: no available buffer slots");
361 return -EBUSY;
362 }
363
364 const int buf = found;
365 *outBuf = found;
366
367 ATRACE_BUFFER_INDEX(buf);
368
369 const bool useDefaultSize = !w && !h;
370 if (useDefaultSize) {
371 // use the default size
372 w = mDefaultWidth;
373 h = mDefaultHeight;
374 }
375
376 mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
377
378 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
379 if ((buffer == NULL) ||
380 (uint32_t(buffer->width) != w) ||
381 (uint32_t(buffer->height) != h) ||
382 (uint32_t(buffer->format) != format) ||
383 ((uint32_t(buffer->usage) & usage) != usage))
384 {
385 mSlots[buf].mAcquireCalled = false;
386 mSlots[buf].mGraphicBuffer = NULL;
387 mSlots[buf].mRequestBufferCalled = false;
388 mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
389 mSlots[buf].mFence = Fence::NO_FENCE;
390 mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
391
392 returnFlags |= IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION;
393 }
394
395 dpy = mSlots[buf].mEglDisplay;
396 eglFence = mSlots[buf].mEglFence;
397 *outFence = mSlots[buf].mFence;
398 mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
399 mSlots[buf].mFence = Fence::NO_FENCE;
400 } // end lock scope
401
402 if (returnFlags & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
403 status_t error;
404 sp<GraphicBuffer> graphicBuffer(
405 mGraphicBufferAlloc->createGraphicBuffer(
406 w, h, format, usage, &error));
407 if (graphicBuffer == 0) {
408 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
409 "failed");
410 return error;
411 }
412
413 { // Scope for the lock
414 Mutex::Autolock lock(mMutex);
415
416 if (mAbandoned) {
417 ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
418 return NO_INIT;
419 }
420
421 mSlots[*outBuf].mGraphicBuffer = graphicBuffer;
422 }
423 }
424
425 if (eglFence != EGL_NO_SYNC_KHR) {
426 EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000);
427 // If something goes wrong, log the error, but return the buffer without
428 // synchronizing access to it. It's too late at this point to abort the
429 // dequeue operation.
430 if (result == EGL_FALSE) {
431 ST_LOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
432 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
433 ST_LOGE("dequeueBuffer: timeout waiting for fence");
434 }
435 eglDestroySyncKHR(dpy, eglFence);
436 }
437
438 ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
439 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
440
441 return returnFlags;
442 }
443
setSynchronousMode(bool enabled)444 status_t BufferQueue::setSynchronousMode(bool enabled) {
445 ATRACE_CALL();
446 ST_LOGV("setSynchronousMode: enabled=%d", enabled);
447 Mutex::Autolock lock(mMutex);
448
449 if (mAbandoned) {
450 ST_LOGE("setSynchronousMode: BufferQueue has been abandoned!");
451 return NO_INIT;
452 }
453
454 status_t err = OK;
455 if (!mAllowSynchronousMode && enabled)
456 return err;
457
458 if (!enabled) {
459 // going to asynchronous mode, drain the queue
460 err = drainQueueLocked();
461 if (err != NO_ERROR)
462 return err;
463 }
464
465 if (mSynchronousMode != enabled) {
466 // - if we're going to asynchronous mode, the queue is guaranteed to be
467 // empty here
468 // - if the client set the number of buffers, we're guaranteed that
469 // we have at least 3 (because we don't allow less)
470 mSynchronousMode = enabled;
471 mDequeueCondition.broadcast();
472 }
473 return err;
474 }
475
queueBuffer(int buf,const QueueBufferInput & input,QueueBufferOutput * output)476 status_t BufferQueue::queueBuffer(int buf,
477 const QueueBufferInput& input, QueueBufferOutput* output) {
478 ATRACE_CALL();
479 ATRACE_BUFFER_INDEX(buf);
480
481 Rect crop;
482 uint32_t transform;
483 int scalingMode;
484 int64_t timestamp;
485 sp<Fence> fence;
486
487 input.deflate(×tamp, &crop, &scalingMode, &transform, &fence);
488
489 if (fence == NULL) {
490 ST_LOGE("queueBuffer: fence is NULL");
491 return BAD_VALUE;
492 }
493
494 ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
495 "scale=%s",
496 buf, timestamp, crop.left, crop.top, crop.right, crop.bottom,
497 transform, scalingModeName(scalingMode));
498
499 sp<ConsumerListener> listener;
500
501 { // scope for the lock
502 Mutex::Autolock lock(mMutex);
503 if (mAbandoned) {
504 ST_LOGE("queueBuffer: BufferQueue has been abandoned!");
505 return NO_INIT;
506 }
507 int maxBufferCount = getMaxBufferCountLocked();
508 if (buf < 0 || buf >= maxBufferCount) {
509 ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
510 maxBufferCount, buf);
511 return -EINVAL;
512 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
513 ST_LOGE("queueBuffer: slot %d is not owned by the client "
514 "(state=%d)", buf, mSlots[buf].mBufferState);
515 return -EINVAL;
516 } else if (!mSlots[buf].mRequestBufferCalled) {
517 ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
518 "buffer", buf);
519 return -EINVAL;
520 }
521
522 const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
523 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
524 Rect croppedCrop;
525 crop.intersect(bufferRect, &croppedCrop);
526 if (croppedCrop != crop) {
527 ST_LOGE("queueBuffer: crop rect is not contained within the "
528 "buffer in slot %d", buf);
529 return -EINVAL;
530 }
531
532 if (mSynchronousMode) {
533 // In synchronous mode we queue all buffers in a FIFO.
534 mQueue.push_back(buf);
535
536 // Synchronous mode always signals that an additional frame should
537 // be consumed.
538 listener = mConsumerListener;
539 } else {
540 // In asynchronous mode we only keep the most recent buffer.
541 if (mQueue.empty()) {
542 mQueue.push_back(buf);
543
544 // Asynchronous mode only signals that a frame should be
545 // consumed if no previous frame was pending. If a frame were
546 // pending then the consumer would have already been notified.
547 listener = mConsumerListener;
548 } else {
549 Fifo::iterator front(mQueue.begin());
550 // buffer currently queued is freed
551 mSlots[*front].mBufferState = BufferSlot::FREE;
552 // and we record the new buffer index in the queued list
553 *front = buf;
554 }
555 }
556
557 mSlots[buf].mTimestamp = timestamp;
558 mSlots[buf].mCrop = crop;
559 mSlots[buf].mTransform = transform;
560 mSlots[buf].mFence = fence;
561
562 switch (scalingMode) {
563 case NATIVE_WINDOW_SCALING_MODE_FREEZE:
564 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
565 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
566 break;
567 default:
568 ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode);
569 scalingMode = mSlots[buf].mScalingMode;
570 break;
571 }
572
573 mSlots[buf].mBufferState = BufferSlot::QUEUED;
574 mSlots[buf].mScalingMode = scalingMode;
575 mFrameCounter++;
576 mSlots[buf].mFrameNumber = mFrameCounter;
577
578 mBufferHasBeenQueued = true;
579 mDequeueCondition.broadcast();
580
581 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
582 mQueue.size());
583
584 ATRACE_INT(mConsumerName.string(), mQueue.size());
585 } // scope for the lock
586
587 // call back without lock held
588 if (listener != 0) {
589 listener->onFrameAvailable();
590 }
591 return NO_ERROR;
592 }
593
cancelBuffer(int buf,const sp<Fence> & fence)594 void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
595 ATRACE_CALL();
596 ST_LOGV("cancelBuffer: slot=%d", buf);
597 Mutex::Autolock lock(mMutex);
598
599 if (mAbandoned) {
600 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
601 return;
602 }
603
604 int maxBufferCount = getMaxBufferCountLocked();
605 if (buf < 0 || buf >= maxBufferCount) {
606 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
607 maxBufferCount, buf);
608 return;
609 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
610 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
611 buf, mSlots[buf].mBufferState);
612 return;
613 } else if (fence == NULL) {
614 ST_LOGE("cancelBuffer: fence is NULL");
615 return;
616 }
617 mSlots[buf].mBufferState = BufferSlot::FREE;
618 mSlots[buf].mFrameNumber = 0;
619 mSlots[buf].mFence = fence;
620 mDequeueCondition.broadcast();
621 }
622
connect(int api,QueueBufferOutput * output)623 status_t BufferQueue::connect(int api, QueueBufferOutput* output) {
624 ATRACE_CALL();
625 ST_LOGV("connect: api=%d", api);
626 Mutex::Autolock lock(mMutex);
627
628 if (mAbandoned) {
629 ST_LOGE("connect: BufferQueue has been abandoned!");
630 return NO_INIT;
631 }
632
633 if (mConsumerListener == NULL) {
634 ST_LOGE("connect: BufferQueue has no consumer!");
635 return NO_INIT;
636 }
637
638 int err = NO_ERROR;
639 switch (api) {
640 case NATIVE_WINDOW_API_EGL:
641 case NATIVE_WINDOW_API_CPU:
642 case NATIVE_WINDOW_API_MEDIA:
643 case NATIVE_WINDOW_API_CAMERA:
644 if (mConnectedApi != NO_CONNECTED_API) {
645 ST_LOGE("connect: already connected (cur=%d, req=%d)",
646 mConnectedApi, api);
647 err = -EINVAL;
648 } else {
649 mConnectedApi = api;
650 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
651 mQueue.size());
652 }
653 break;
654 default:
655 err = -EINVAL;
656 break;
657 }
658
659 mBufferHasBeenQueued = false;
660
661 return err;
662 }
663
disconnect(int api)664 status_t BufferQueue::disconnect(int api) {
665 ATRACE_CALL();
666 ST_LOGV("disconnect: api=%d", api);
667
668 int err = NO_ERROR;
669 sp<ConsumerListener> listener;
670
671 { // Scope for the lock
672 Mutex::Autolock lock(mMutex);
673
674 if (mAbandoned) {
675 // it is not really an error to disconnect after the surface
676 // has been abandoned, it should just be a no-op.
677 return NO_ERROR;
678 }
679
680 switch (api) {
681 case NATIVE_WINDOW_API_EGL:
682 case NATIVE_WINDOW_API_CPU:
683 case NATIVE_WINDOW_API_MEDIA:
684 case NATIVE_WINDOW_API_CAMERA:
685 if (mConnectedApi == api) {
686 drainQueueAndFreeBuffersLocked();
687 mConnectedApi = NO_CONNECTED_API;
688 mDequeueCondition.broadcast();
689 listener = mConsumerListener;
690 } else {
691 ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
692 mConnectedApi, api);
693 err = -EINVAL;
694 }
695 break;
696 default:
697 ST_LOGE("disconnect: unknown API %d", api);
698 err = -EINVAL;
699 break;
700 }
701 }
702
703 if (listener != NULL) {
704 listener->onBuffersReleased();
705 }
706
707 return err;
708 }
709
dump(String8 & result) const710 void BufferQueue::dump(String8& result) const
711 {
712 char buffer[1024];
713 BufferQueue::dump(result, "", buffer, 1024);
714 }
715
dump(String8 & result,const char * prefix,char * buffer,size_t SIZE) const716 void BufferQueue::dump(String8& result, const char* prefix,
717 char* buffer, size_t SIZE) const
718 {
719 Mutex::Autolock _l(mMutex);
720
721 String8 fifo;
722 int fifoSize = 0;
723 Fifo::const_iterator i(mQueue.begin());
724 while (i != mQueue.end()) {
725 snprintf(buffer, SIZE, "%02d ", *i++);
726 fifoSize++;
727 fifo.append(buffer);
728 }
729
730 int maxBufferCount = getMaxBufferCountLocked();
731
732 snprintf(buffer, SIZE,
733 "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
734 "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
735 prefix, maxBufferCount, mSynchronousMode, mDefaultWidth,
736 mDefaultHeight, mDefaultBufferFormat, mTransformHint,
737 fifoSize, fifo.string());
738 result.append(buffer);
739
740
741 struct {
742 const char * operator()(int state) const {
743 switch (state) {
744 case BufferSlot::DEQUEUED: return "DEQUEUED";
745 case BufferSlot::QUEUED: return "QUEUED";
746 case BufferSlot::FREE: return "FREE";
747 case BufferSlot::ACQUIRED: return "ACQUIRED";
748 default: return "Unknown";
749 }
750 }
751 } stateName;
752
753 for (int i=0 ; i<maxBufferCount ; i++) {
754 const BufferSlot& slot(mSlots[i]);
755 snprintf(buffer, SIZE,
756 "%s%s[%02d] "
757 "state=%-8s, crop=[%d,%d,%d,%d], "
758 "xform=0x%02x, time=%#llx, scale=%s",
759 prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
760 stateName(slot.mBufferState),
761 slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
762 slot.mCrop.bottom, slot.mTransform, slot.mTimestamp,
763 scalingModeName(slot.mScalingMode)
764 );
765 result.append(buffer);
766
767 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
768 if (buf != NULL) {
769 snprintf(buffer, SIZE,
770 ", %p [%4ux%4u:%4u,%3X]",
771 buf->handle, buf->width, buf->height, buf->stride,
772 buf->format);
773 result.append(buffer);
774 }
775 result.append("\n");
776 }
777 }
778
freeBufferLocked(int slot)779 void BufferQueue::freeBufferLocked(int slot) {
780 ST_LOGV("freeBufferLocked: slot=%d", slot);
781 mSlots[slot].mGraphicBuffer = 0;
782 if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
783 mSlots[slot].mNeedsCleanupOnRelease = true;
784 }
785 mSlots[slot].mBufferState = BufferSlot::FREE;
786 mSlots[slot].mFrameNumber = 0;
787 mSlots[slot].mAcquireCalled = false;
788
789 // destroy fence as BufferQueue now takes ownership
790 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {
791 eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence);
792 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
793 }
794 mSlots[slot].mFence = Fence::NO_FENCE;
795 }
796
freeAllBuffersLocked()797 void BufferQueue::freeAllBuffersLocked() {
798 ALOGW_IF(!mQueue.isEmpty(),
799 "freeAllBuffersLocked called but mQueue is not empty");
800 mQueue.clear();
801 mBufferHasBeenQueued = false;
802 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
803 freeBufferLocked(i);
804 }
805 }
806
acquireBuffer(BufferItem * buffer)807 status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
808 ATRACE_CALL();
809 Mutex::Autolock _l(mMutex);
810
811 // Check that the consumer doesn't currently have the maximum number of
812 // buffers acquired. We allow the max buffer count to be exceeded by one
813 // buffer, so that the consumer can successfully set up the newly acquired
814 // buffer before releasing the old one.
815 int numAcquiredBuffers = 0;
816 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
817 if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
818 numAcquiredBuffers++;
819 }
820 }
821 if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
822 ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
823 numAcquiredBuffers, mMaxAcquiredBufferCount);
824 return INVALID_OPERATION;
825 }
826
827 // check if queue is empty
828 // In asynchronous mode the list is guaranteed to be one buffer
829 // deep, while in synchronous mode we use the oldest buffer.
830 if (!mQueue.empty()) {
831 Fifo::iterator front(mQueue.begin());
832 int buf = *front;
833
834 ATRACE_BUFFER_INDEX(buf);
835
836 if (mSlots[buf].mAcquireCalled) {
837 buffer->mGraphicBuffer = NULL;
838 } else {
839 buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
840 }
841 buffer->mCrop = mSlots[buf].mCrop;
842 buffer->mTransform = mSlots[buf].mTransform;
843 buffer->mScalingMode = mSlots[buf].mScalingMode;
844 buffer->mFrameNumber = mSlots[buf].mFrameNumber;
845 buffer->mTimestamp = mSlots[buf].mTimestamp;
846 buffer->mBuf = buf;
847 buffer->mFence = mSlots[buf].mFence;
848
849 mSlots[buf].mAcquireCalled = true;
850 mSlots[buf].mNeedsCleanupOnRelease = false;
851 mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
852 mSlots[buf].mFence = Fence::NO_FENCE;
853
854 mQueue.erase(front);
855 mDequeueCondition.broadcast();
856
857 ATRACE_INT(mConsumerName.string(), mQueue.size());
858 } else {
859 return NO_BUFFER_AVAILABLE;
860 }
861
862 return NO_ERROR;
863 }
864
releaseBuffer(int buf,EGLDisplay display,EGLSyncKHR eglFence,const sp<Fence> & fence)865 status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
866 EGLSyncKHR eglFence, const sp<Fence>& fence) {
867 ATRACE_CALL();
868 ATRACE_BUFFER_INDEX(buf);
869
870 Mutex::Autolock _l(mMutex);
871
872 if (buf == INVALID_BUFFER_SLOT || fence == NULL) {
873 return BAD_VALUE;
874 }
875
876 mSlots[buf].mEglDisplay = display;
877 mSlots[buf].mEglFence = eglFence;
878 mSlots[buf].mFence = fence;
879
880 // The buffer can now only be released if its in the acquired state
881 if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
882 mSlots[buf].mBufferState = BufferSlot::FREE;
883 } else if (mSlots[buf].mNeedsCleanupOnRelease) {
884 ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
885 mSlots[buf].mNeedsCleanupOnRelease = false;
886 return STALE_BUFFER_SLOT;
887 } else {
888 ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
889 return -EINVAL;
890 }
891
892 mDequeueCondition.broadcast();
893 return NO_ERROR;
894 }
895
consumerConnect(const sp<ConsumerListener> & consumerListener)896 status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) {
897 ST_LOGV("consumerConnect");
898 Mutex::Autolock lock(mMutex);
899
900 if (mAbandoned) {
901 ST_LOGE("consumerConnect: BufferQueue has been abandoned!");
902 return NO_INIT;
903 }
904 if (consumerListener == NULL) {
905 ST_LOGE("consumerConnect: consumerListener may not be NULL");
906 return BAD_VALUE;
907 }
908
909 mConsumerListener = consumerListener;
910
911 return NO_ERROR;
912 }
913
consumerDisconnect()914 status_t BufferQueue::consumerDisconnect() {
915 ST_LOGV("consumerDisconnect");
916 Mutex::Autolock lock(mMutex);
917
918 if (mConsumerListener == NULL) {
919 ST_LOGE("consumerDisconnect: No consumer is connected!");
920 return -EINVAL;
921 }
922
923 mAbandoned = true;
924 mConsumerListener = NULL;
925 mQueue.clear();
926 freeAllBuffersLocked();
927 mDequeueCondition.broadcast();
928 return NO_ERROR;
929 }
930
getReleasedBuffers(uint32_t * slotMask)931 status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
932 ST_LOGV("getReleasedBuffers");
933 Mutex::Autolock lock(mMutex);
934
935 if (mAbandoned) {
936 ST_LOGE("getReleasedBuffers: BufferQueue has been abandoned!");
937 return NO_INIT;
938 }
939
940 uint32_t mask = 0;
941 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
942 if (!mSlots[i].mAcquireCalled) {
943 mask |= 1 << i;
944 }
945 }
946 *slotMask = mask;
947
948 ST_LOGV("getReleasedBuffers: returning mask %#x", mask);
949 return NO_ERROR;
950 }
951
setDefaultBufferSize(uint32_t w,uint32_t h)952 status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
953 {
954 ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
955 if (!w || !h) {
956 ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
957 w, h);
958 return BAD_VALUE;
959 }
960
961 Mutex::Autolock lock(mMutex);
962 mDefaultWidth = w;
963 mDefaultHeight = h;
964 return NO_ERROR;
965 }
966
setDefaultMaxBufferCount(int bufferCount)967 status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) {
968 ATRACE_CALL();
969 Mutex::Autolock lock(mMutex);
970 return setDefaultMaxBufferCountLocked(bufferCount);
971 }
972
setMaxAcquiredBufferCount(int maxAcquiredBuffers)973 status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
974 ATRACE_CALL();
975 Mutex::Autolock lock(mMutex);
976 if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
977 ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
978 maxAcquiredBuffers);
979 return BAD_VALUE;
980 }
981 if (mConnectedApi != NO_CONNECTED_API) {
982 return INVALID_OPERATION;
983 }
984 mMaxAcquiredBufferCount = maxAcquiredBuffers;
985 return NO_ERROR;
986 }
987
freeAllBuffersExceptHeadLocked()988 void BufferQueue::freeAllBuffersExceptHeadLocked() {
989 int head = -1;
990 if (!mQueue.empty()) {
991 Fifo::iterator front(mQueue.begin());
992 head = *front;
993 }
994 mBufferHasBeenQueued = false;
995 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
996 if (i != head) {
997 freeBufferLocked(i);
998 }
999 }
1000 }
1001
drainQueueLocked()1002 status_t BufferQueue::drainQueueLocked() {
1003 while (mSynchronousMode && mQueue.size() > 1) {
1004 mDequeueCondition.wait(mMutex);
1005 if (mAbandoned) {
1006 ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
1007 return NO_INIT;
1008 }
1009 if (mConnectedApi == NO_CONNECTED_API) {
1010 ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
1011 return NO_INIT;
1012 }
1013 }
1014 return NO_ERROR;
1015 }
1016
drainQueueAndFreeBuffersLocked()1017 status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
1018 status_t err = drainQueueLocked();
1019 if (err == NO_ERROR) {
1020 if (mQueue.empty()) {
1021 freeAllBuffersLocked();
1022 } else {
1023 freeAllBuffersExceptHeadLocked();
1024 }
1025 }
1026 return err;
1027 }
1028
getMinMaxBufferCountLocked() const1029 int BufferQueue::getMinMaxBufferCountLocked() const {
1030 return getMinUndequeuedBufferCountLocked() + 1;
1031 }
1032
getMinUndequeuedBufferCountLocked() const1033 int BufferQueue::getMinUndequeuedBufferCountLocked() const {
1034 return mSynchronousMode ? mMaxAcquiredBufferCount :
1035 mMaxAcquiredBufferCount + 1;
1036 }
1037
getMaxBufferCountLocked() const1038 int BufferQueue::getMaxBufferCountLocked() const {
1039 int minMaxBufferCount = getMinMaxBufferCountLocked();
1040
1041 int maxBufferCount = mDefaultMaxBufferCount;
1042 if (maxBufferCount < minMaxBufferCount) {
1043 maxBufferCount = minMaxBufferCount;
1044 }
1045 if (mOverrideMaxBufferCount != 0) {
1046 assert(mOverrideMaxBufferCount >= minMaxBufferCount);
1047 maxBufferCount = mOverrideMaxBufferCount;
1048 }
1049
1050 // Any buffers that are dequeued by the producer or sitting in the queue
1051 // waiting to be consumed need to have their slots preserved. Such
1052 // buffers will temporarily keep the max buffer count up until the slots
1053 // no longer need to be preserved.
1054 for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
1055 BufferSlot::BufferState state = mSlots[i].mBufferState;
1056 if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
1057 maxBufferCount = i + 1;
1058 }
1059 }
1060
1061 return maxBufferCount;
1062 }
1063
ProxyConsumerListener(const wp<BufferQueue::ConsumerListener> & consumerListener)1064 BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
1065 const wp<BufferQueue::ConsumerListener>& consumerListener):
1066 mConsumerListener(consumerListener) {}
1067
~ProxyConsumerListener()1068 BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
1069
onFrameAvailable()1070 void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
1071 sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
1072 if (listener != NULL) {
1073 listener->onFrameAvailable();
1074 }
1075 }
1076
onBuffersReleased()1077 void BufferQueue::ProxyConsumerListener::onBuffersReleased() {
1078 sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
1079 if (listener != NULL) {
1080 listener->onBuffersReleased();
1081 }
1082 }
1083
1084 }; // namespace android
1085