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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22 
23 #include <math.h>
24 #include <fcntl.h>
25 #include <sys/stat.h>
26 #include <cutils/properties.h>
27 #include <cutils/compiler.h>
28 #include <utils/Log.h>
29 #include <utils/Trace.h>
30 
31 #include <private/media/AudioTrackShared.h>
32 #include <hardware/audio.h>
33 #include <audio_effects/effect_ns.h>
34 #include <audio_effects/effect_aec.h>
35 #include <audio_utils/primitives.h>
36 
37 // NBAIO implementations
38 #include <media/nbaio/AudioStreamOutSink.h>
39 #include <media/nbaio/MonoPipe.h>
40 #include <media/nbaio/MonoPipeReader.h>
41 #include <media/nbaio/Pipe.h>
42 #include <media/nbaio/PipeReader.h>
43 #include <media/nbaio/SourceAudioBufferProvider.h>
44 
45 #include <powermanager/PowerManager.h>
46 
47 #include <common_time/cc_helper.h>
48 #include <common_time/local_clock.h>
49 
50 #include "AudioFlinger.h"
51 #include "AudioMixer.h"
52 #include "FastMixer.h"
53 #include "ServiceUtilities.h"
54 #include "SchedulingPolicyService.h"
55 
56 #undef ADD_BATTERY_DATA
57 
58 #ifdef ADD_BATTERY_DATA
59 #include <media/IMediaPlayerService.h>
60 #include <media/IMediaDeathNotifier.h>
61 #endif
62 
63 // #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64 #ifdef DEBUG_CPU_USAGE
65 #include <cpustats/CentralTendencyStatistics.h>
66 #include <cpustats/ThreadCpuUsage.h>
67 #endif
68 
69 // ----------------------------------------------------------------------------
70 
71 // Note: the following macro is used for extremely verbose logging message.  In
72 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
75 // turned on.  Do not uncomment the #def below unless you really know what you
76 // are doing and want to see all of the extremely verbose messages.
77 //#define VERY_VERY_VERBOSE_LOGGING
78 #ifdef VERY_VERY_VERBOSE_LOGGING
79 #define ALOGVV ALOGV
80 #else
81 #define ALOGVV(a...) do { } while(0)
82 #endif
83 
84 namespace android {
85 
86 // retry counts for buffer fill timeout
87 // 50 * ~20msecs = 1 second
88 static const int8_t kMaxTrackRetries = 50;
89 static const int8_t kMaxTrackStartupRetries = 50;
90 // allow less retry attempts on direct output thread.
91 // direct outputs can be a scarce resource in audio hardware and should
92 // be released as quickly as possible.
93 static const int8_t kMaxTrackRetriesDirect = 2;
94 
95 // don't warn about blocked writes or record buffer overflows more often than this
96 static const nsecs_t kWarningThrottleNs = seconds(5);
97 
98 // RecordThread loop sleep time upon application overrun or audio HAL read error
99 static const int kRecordThreadSleepUs = 5000;
100 
101 // maximum time to wait for setParameters to complete
102 static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103 
104 // minimum sleep time for the mixer thread loop when tracks are active but in underrun
105 static const uint32_t kMinThreadSleepTimeUs = 5000;
106 // maximum divider applied to the active sleep time in the mixer thread loop
107 static const uint32_t kMaxThreadSleepTimeShift = 2;
108 
109 // minimum normal mix buffer size, expressed in milliseconds rather than frames
110 static const uint32_t kMinNormalMixBufferSizeMs = 20;
111 // maximum normal mix buffer size
112 static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113 
114 // Whether to use fast mixer
115 static const enum {
116     FastMixer_Never,    // never initialize or use: for debugging only
117     FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                         // normal mixer multiplier is 1
119     FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                         // multiplier is calculated based on min & max normal mixer buffer size
121     FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                         // multiplier is calculated based on min & max normal mixer buffer size
123     // FIXME for FastMixer_Dynamic:
124     //  Supporting this option will require fixing HALs that can't handle large writes.
125     //  For example, one HAL implementation returns an error from a large write,
126     //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127     //  We could either fix the HAL implementations, or provide a wrapper that breaks
128     //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129 } kUseFastMixer = FastMixer_Static;
130 
131 // Priorities for requestPriority
132 static const int kPriorityAudioApp = 2;
133 static const int kPriorityFastMixer = 3;
134 
135 // IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136 // for the track.  The client then sub-divides this into smaller buffers for its use.
137 // Currently the client uses double-buffering by default, but doesn't tell us about that.
138 // So for now we just assume that client is double-buffered.
139 // FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140 // N-buffering, so AudioFlinger could allocate the right amount of memory.
141 // See the client's minBufCount and mNotificationFramesAct calculations for details.
142 static const int kFastTrackMultiplier = 2;
143 
144 // ----------------------------------------------------------------------------
145 
146 #ifdef ADD_BATTERY_DATA
147 // To collect the amplifier usage
addBatteryData(uint32_t params)148 static void addBatteryData(uint32_t params) {
149     sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150     if (service == NULL) {
151         // it already logged
152         return;
153     }
154 
155     service->addBatteryData(params);
156 }
157 #endif
158 
159 
160 // ----------------------------------------------------------------------------
161 //      CPU Stats
162 // ----------------------------------------------------------------------------
163 
164 class CpuStats {
165 public:
166     CpuStats();
167     void sample(const String8 &title);
168 #ifdef DEBUG_CPU_USAGE
169 private:
170     ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171     CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172 
173     CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174 
175     int mCpuNum;                        // thread's current CPU number
176     int mCpukHz;                        // frequency of thread's current CPU in kHz
177 #endif
178 };
179 
CpuStats()180 CpuStats::CpuStats()
181 #ifdef DEBUG_CPU_USAGE
182     : mCpuNum(-1), mCpukHz(-1)
183 #endif
184 {
185 }
186 
sample(const String8 & title)187 void CpuStats::sample(const String8 &title) {
188 #ifdef DEBUG_CPU_USAGE
189     // get current thread's delta CPU time in wall clock ns
190     double wcNs;
191     bool valid = mCpuUsage.sampleAndEnable(wcNs);
192 
193     // record sample for wall clock statistics
194     if (valid) {
195         mWcStats.sample(wcNs);
196     }
197 
198     // get the current CPU number
199     int cpuNum = sched_getcpu();
200 
201     // get the current CPU frequency in kHz
202     int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203 
204     // check if either CPU number or frequency changed
205     if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206         mCpuNum = cpuNum;
207         mCpukHz = cpukHz;
208         // ignore sample for purposes of cycles
209         valid = false;
210     }
211 
212     // if no change in CPU number or frequency, then record sample for cycle statistics
213     if (valid && mCpukHz > 0) {
214         double cycles = wcNs * cpukHz * 0.000001;
215         mHzStats.sample(cycles);
216     }
217 
218     unsigned n = mWcStats.n();
219     // mCpuUsage.elapsed() is expensive, so don't call it every loop
220     if ((n & 127) == 1) {
221         long long elapsed = mCpuUsage.elapsed();
222         if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223             double perLoop = elapsed / (double) n;
224             double perLoop100 = perLoop * 0.01;
225             double perLoop1k = perLoop * 0.001;
226             double mean = mWcStats.mean();
227             double stddev = mWcStats.stddev();
228             double minimum = mWcStats.minimum();
229             double maximum = mWcStats.maximum();
230             double meanCycles = mHzStats.mean();
231             double stddevCycles = mHzStats.stddev();
232             double minCycles = mHzStats.minimum();
233             double maxCycles = mHzStats.maximum();
234             mCpuUsage.resetElapsed();
235             mWcStats.reset();
236             mHzStats.reset();
237             ALOGD("CPU usage for %s over past %.1f secs\n"
238                 "  (%u mixer loops at %.1f mean ms per loop):\n"
239                 "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                 "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                 "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                     title.string(),
243                     elapsed * .000000001, n, perLoop * .000001,
244                     mean * .001,
245                     stddev * .001,
246                     minimum * .001,
247                     maximum * .001,
248                     mean / perLoop100,
249                     stddev / perLoop100,
250                     minimum / perLoop100,
251                     maximum / perLoop100,
252                     meanCycles / perLoop1k,
253                     stddevCycles / perLoop1k,
254                     minCycles / perLoop1k,
255                     maxCycles / perLoop1k);
256 
257         }
258     }
259 #endif
260 };
261 
262 // ----------------------------------------------------------------------------
263 //      ThreadBase
264 // ----------------------------------------------------------------------------
265 
ThreadBase(const sp<AudioFlinger> & audioFlinger,audio_io_handle_t id,audio_devices_t outDevice,audio_devices_t inDevice,type_t type)266 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267         audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268     :   Thread(false /*canCallJava*/),
269         mType(type),
270         mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271         // mChannelMask
272         mChannelCount(0),
273         mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274         mParamStatus(NO_ERROR),
275         mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276         mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277         // mName will be set by concrete (non-virtual) subclass
278         mDeathRecipient(new PMDeathRecipient(this))
279 {
280 }
281 
~ThreadBase()282 AudioFlinger::ThreadBase::~ThreadBase()
283 {
284     mParamCond.broadcast();
285     // do not lock the mutex in destructor
286     releaseWakeLock_l();
287     if (mPowerManager != 0) {
288         sp<IBinder> binder = mPowerManager->asBinder();
289         binder->unlinkToDeath(mDeathRecipient);
290     }
291 }
292 
exit()293 void AudioFlinger::ThreadBase::exit()
294 {
295     ALOGV("ThreadBase::exit");
296     // do any cleanup required for exit to succeed
297     preExit();
298     {
299         // This lock prevents the following race in thread (uniprocessor for illustration):
300         //  if (!exitPending()) {
301         //      // context switch from here to exit()
302         //      // exit() calls requestExit(), what exitPending() observes
303         //      // exit() calls signal(), which is dropped since no waiters
304         //      // context switch back from exit() to here
305         //      mWaitWorkCV.wait(...);
306         //      // now thread is hung
307         //  }
308         AutoMutex lock(mLock);
309         requestExit();
310         mWaitWorkCV.broadcast();
311     }
312     // When Thread::requestExitAndWait is made virtual and this method is renamed to
313     // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314     requestExitAndWait();
315 }
316 
setParameters(const String8 & keyValuePairs)317 status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318 {
319     status_t status;
320 
321     ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322     Mutex::Autolock _l(mLock);
323 
324     mNewParameters.add(keyValuePairs);
325     mWaitWorkCV.signal();
326     // wait condition with timeout in case the thread loop has exited
327     // before the request could be processed
328     if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329         status = mParamStatus;
330         mWaitWorkCV.signal();
331     } else {
332         status = TIMED_OUT;
333     }
334     return status;
335 }
336 
sendIoConfigEvent(int event,int param)337 void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338 {
339     Mutex::Autolock _l(mLock);
340     sendIoConfigEvent_l(event, param);
341 }
342 
343 // sendIoConfigEvent_l() must be called with ThreadBase::mLock held
sendIoConfigEvent_l(int event,int param)344 void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345 {
346     IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347     mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348     ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349             param);
350     mWaitWorkCV.signal();
351 }
352 
353 // sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
sendPrioConfigEvent_l(pid_t pid,pid_t tid,int32_t prio)354 void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355 {
356     PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357     mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358     ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359           mConfigEvents.size(), pid, tid, prio);
360     mWaitWorkCV.signal();
361 }
362 
processConfigEvents()363 void AudioFlinger::ThreadBase::processConfigEvents()
364 {
365     mLock.lock();
366     while (!mConfigEvents.isEmpty()) {
367         ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368         ConfigEvent *event = mConfigEvents[0];
369         mConfigEvents.removeAt(0);
370         // release mLock before locking AudioFlinger mLock: lock order is always
371         // AudioFlinger then ThreadBase to avoid cross deadlock
372         mLock.unlock();
373         switch(event->type()) {
374             case CFG_EVENT_PRIO: {
375                 PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                 // FIXME Need to understand why this has be done asynchronously
377                 int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
378                         true /*asynchronous*/);
379                 if (err != 0) {
380                     ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
381                           "error %d",
382                           prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
383                 }
384             } break;
385             case CFG_EVENT_IO: {
386                 IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
387                 mAudioFlinger->mLock.lock();
388                 audioConfigChanged_l(ioEvent->event(), ioEvent->param());
389                 mAudioFlinger->mLock.unlock();
390             } break;
391             default:
392                 ALOGE("processConfigEvents() unknown event type %d", event->type());
393                 break;
394         }
395         delete event;
396         mLock.lock();
397     }
398     mLock.unlock();
399 }
400 
dumpBase(int fd,const Vector<String16> & args)401 void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
402 {
403     const size_t SIZE = 256;
404     char buffer[SIZE];
405     String8 result;
406 
407     bool locked = AudioFlinger::dumpTryLock(mLock);
408     if (!locked) {
409         snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
410         write(fd, buffer, strlen(buffer));
411     }
412 
413     snprintf(buffer, SIZE, "io handle: %d\n", mId);
414     result.append(buffer);
415     snprintf(buffer, SIZE, "TID: %d\n", getTid());
416     result.append(buffer);
417     snprintf(buffer, SIZE, "standby: %d\n", mStandby);
418     result.append(buffer);
419     snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
420     result.append(buffer);
421     snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
422     result.append(buffer);
423     snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
424     result.append(buffer);
425     snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
426     result.append(buffer);
427     snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
428     result.append(buffer);
429     snprintf(buffer, SIZE, "Format: %d\n", mFormat);
430     result.append(buffer);
431     snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
432     result.append(buffer);
433 
434     snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
435     result.append(buffer);
436     result.append(" Index Command");
437     for (size_t i = 0; i < mNewParameters.size(); ++i) {
438         snprintf(buffer, SIZE, "\n %02d    ", i);
439         result.append(buffer);
440         result.append(mNewParameters[i]);
441     }
442 
443     snprintf(buffer, SIZE, "\n\nPending config events: \n");
444     result.append(buffer);
445     for (size_t i = 0; i < mConfigEvents.size(); i++) {
446         mConfigEvents[i]->dump(buffer, SIZE);
447         result.append(buffer);
448     }
449     result.append("\n");
450 
451     write(fd, result.string(), result.size());
452 
453     if (locked) {
454         mLock.unlock();
455     }
456 }
457 
dumpEffectChains(int fd,const Vector<String16> & args)458 void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
459 {
460     const size_t SIZE = 256;
461     char buffer[SIZE];
462     String8 result;
463 
464     snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
465     write(fd, buffer, strlen(buffer));
466 
467     for (size_t i = 0; i < mEffectChains.size(); ++i) {
468         sp<EffectChain> chain = mEffectChains[i];
469         if (chain != 0) {
470             chain->dump(fd, args);
471         }
472     }
473 }
474 
acquireWakeLock()475 void AudioFlinger::ThreadBase::acquireWakeLock()
476 {
477     Mutex::Autolock _l(mLock);
478     acquireWakeLock_l();
479 }
480 
acquireWakeLock_l()481 void AudioFlinger::ThreadBase::acquireWakeLock_l()
482 {
483     if (mPowerManager == 0) {
484         // use checkService() to avoid blocking if power service is not up yet
485         sp<IBinder> binder =
486             defaultServiceManager()->checkService(String16("power"));
487         if (binder == 0) {
488             ALOGW("Thread %s cannot connect to the power manager service", mName);
489         } else {
490             mPowerManager = interface_cast<IPowerManager>(binder);
491             binder->linkToDeath(mDeathRecipient);
492         }
493     }
494     if (mPowerManager != 0) {
495         sp<IBinder> binder = new BBinder();
496         status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
497                                                          binder,
498                                                          String16(mName));
499         if (status == NO_ERROR) {
500             mWakeLockToken = binder;
501         }
502         ALOGV("acquireWakeLock_l() %s status %d", mName, status);
503     }
504 }
505 
releaseWakeLock()506 void AudioFlinger::ThreadBase::releaseWakeLock()
507 {
508     Mutex::Autolock _l(mLock);
509     releaseWakeLock_l();
510 }
511 
releaseWakeLock_l()512 void AudioFlinger::ThreadBase::releaseWakeLock_l()
513 {
514     if (mWakeLockToken != 0) {
515         ALOGV("releaseWakeLock_l() %s", mName);
516         if (mPowerManager != 0) {
517             mPowerManager->releaseWakeLock(mWakeLockToken, 0);
518         }
519         mWakeLockToken.clear();
520     }
521 }
522 
clearPowerManager()523 void AudioFlinger::ThreadBase::clearPowerManager()
524 {
525     Mutex::Autolock _l(mLock);
526     releaseWakeLock_l();
527     mPowerManager.clear();
528 }
529 
binderDied(const wp<IBinder> & who)530 void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
531 {
532     sp<ThreadBase> thread = mThread.promote();
533     if (thread != 0) {
534         thread->clearPowerManager();
535     }
536     ALOGW("power manager service died !!!");
537 }
538 
setEffectSuspended(const effect_uuid_t * type,bool suspend,int sessionId)539 void AudioFlinger::ThreadBase::setEffectSuspended(
540         const effect_uuid_t *type, bool suspend, int sessionId)
541 {
542     Mutex::Autolock _l(mLock);
543     setEffectSuspended_l(type, suspend, sessionId);
544 }
545 
setEffectSuspended_l(const effect_uuid_t * type,bool suspend,int sessionId)546 void AudioFlinger::ThreadBase::setEffectSuspended_l(
547         const effect_uuid_t *type, bool suspend, int sessionId)
548 {
549     sp<EffectChain> chain = getEffectChain_l(sessionId);
550     if (chain != 0) {
551         if (type != NULL) {
552             chain->setEffectSuspended_l(type, suspend);
553         } else {
554             chain->setEffectSuspendedAll_l(suspend);
555         }
556     }
557 
558     updateSuspendedSessions_l(type, suspend, sessionId);
559 }
560 
checkSuspendOnAddEffectChain_l(const sp<EffectChain> & chain)561 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
562 {
563     ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
564     if (index < 0) {
565         return;
566     }
567 
568     const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
569             mSuspendedSessions.valueAt(index);
570 
571     for (size_t i = 0; i < sessionEffects.size(); i++) {
572         sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
573         for (int j = 0; j < desc->mRefCount; j++) {
574             if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
575                 chain->setEffectSuspendedAll_l(true);
576             } else {
577                 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
578                     desc->mType.timeLow);
579                 chain->setEffectSuspended_l(&desc->mType, true);
580             }
581         }
582     }
583 }
584 
updateSuspendedSessions_l(const effect_uuid_t * type,bool suspend,int sessionId)585 void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
586                                                          bool suspend,
587                                                          int sessionId)
588 {
589     ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
590 
591     KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
592 
593     if (suspend) {
594         if (index >= 0) {
595             sessionEffects = mSuspendedSessions.valueAt(index);
596         } else {
597             mSuspendedSessions.add(sessionId, sessionEffects);
598         }
599     } else {
600         if (index < 0) {
601             return;
602         }
603         sessionEffects = mSuspendedSessions.valueAt(index);
604     }
605 
606 
607     int key = EffectChain::kKeyForSuspendAll;
608     if (type != NULL) {
609         key = type->timeLow;
610     }
611     index = sessionEffects.indexOfKey(key);
612 
613     sp<SuspendedSessionDesc> desc;
614     if (suspend) {
615         if (index >= 0) {
616             desc = sessionEffects.valueAt(index);
617         } else {
618             desc = new SuspendedSessionDesc();
619             if (type != NULL) {
620                 desc->mType = *type;
621             }
622             sessionEffects.add(key, desc);
623             ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
624         }
625         desc->mRefCount++;
626     } else {
627         if (index < 0) {
628             return;
629         }
630         desc = sessionEffects.valueAt(index);
631         if (--desc->mRefCount == 0) {
632             ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
633             sessionEffects.removeItemsAt(index);
634             if (sessionEffects.isEmpty()) {
635                 ALOGV("updateSuspendedSessions_l() restore removing session %d",
636                                  sessionId);
637                 mSuspendedSessions.removeItem(sessionId);
638             }
639         }
640     }
641     if (!sessionEffects.isEmpty()) {
642         mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
643     }
644 }
645 
checkSuspendOnEffectEnabled(const sp<EffectModule> & effect,bool enabled,int sessionId)646 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
647                                                             bool enabled,
648                                                             int sessionId)
649 {
650     Mutex::Autolock _l(mLock);
651     checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
652 }
653 
checkSuspendOnEffectEnabled_l(const sp<EffectModule> & effect,bool enabled,int sessionId)654 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
655                                                             bool enabled,
656                                                             int sessionId)
657 {
658     if (mType != RECORD) {
659         // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
660         // another session. This gives the priority to well behaved effect control panels
661         // and applications not using global effects.
662         // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
663         // global effects
664         if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
665             setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
666         }
667     }
668 
669     sp<EffectChain> chain = getEffectChain_l(sessionId);
670     if (chain != 0) {
671         chain->checkSuspendOnEffectEnabled(effect, enabled);
672     }
673 }
674 
675 // ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
createEffect_l(const sp<AudioFlinger::Client> & client,const sp<IEffectClient> & effectClient,int32_t priority,int sessionId,effect_descriptor_t * desc,int * enabled,status_t * status)676 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
677         const sp<AudioFlinger::Client>& client,
678         const sp<IEffectClient>& effectClient,
679         int32_t priority,
680         int sessionId,
681         effect_descriptor_t *desc,
682         int *enabled,
683         status_t *status
684         )
685 {
686     sp<EffectModule> effect;
687     sp<EffectHandle> handle;
688     status_t lStatus;
689     sp<EffectChain> chain;
690     bool chainCreated = false;
691     bool effectCreated = false;
692     bool effectRegistered = false;
693 
694     lStatus = initCheck();
695     if (lStatus != NO_ERROR) {
696         ALOGW("createEffect_l() Audio driver not initialized.");
697         goto Exit;
698     }
699 
700     // Do not allow effects with session ID 0 on direct output or duplicating threads
701     // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
702     if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
703         ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
704                 desc->name, sessionId);
705         lStatus = BAD_VALUE;
706         goto Exit;
707     }
708     // Only Pre processor effects are allowed on input threads and only on input threads
709     if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
710         ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
711                 desc->name, desc->flags, mType);
712         lStatus = BAD_VALUE;
713         goto Exit;
714     }
715 
716     ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
717 
718     { // scope for mLock
719         Mutex::Autolock _l(mLock);
720 
721         // check for existing effect chain with the requested audio session
722         chain = getEffectChain_l(sessionId);
723         if (chain == 0) {
724             // create a new chain for this session
725             ALOGV("createEffect_l() new effect chain for session %d", sessionId);
726             chain = new EffectChain(this, sessionId);
727             addEffectChain_l(chain);
728             chain->setStrategy(getStrategyForSession_l(sessionId));
729             chainCreated = true;
730         } else {
731             effect = chain->getEffectFromDesc_l(desc);
732         }
733 
734         ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
735 
736         if (effect == 0) {
737             int id = mAudioFlinger->nextUniqueId();
738             // Check CPU and memory usage
739             lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
740             if (lStatus != NO_ERROR) {
741                 goto Exit;
742             }
743             effectRegistered = true;
744             // create a new effect module if none present in the chain
745             effect = new EffectModule(this, chain, desc, id, sessionId);
746             lStatus = effect->status();
747             if (lStatus != NO_ERROR) {
748                 goto Exit;
749             }
750             lStatus = chain->addEffect_l(effect);
751             if (lStatus != NO_ERROR) {
752                 goto Exit;
753             }
754             effectCreated = true;
755 
756             effect->setDevice(mOutDevice);
757             effect->setDevice(mInDevice);
758             effect->setMode(mAudioFlinger->getMode());
759             effect->setAudioSource(mAudioSource);
760         }
761         // create effect handle and connect it to effect module
762         handle = new EffectHandle(effect, client, effectClient, priority);
763         lStatus = effect->addHandle(handle.get());
764         if (enabled != NULL) {
765             *enabled = (int)effect->isEnabled();
766         }
767     }
768 
769 Exit:
770     if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
771         Mutex::Autolock _l(mLock);
772         if (effectCreated) {
773             chain->removeEffect_l(effect);
774         }
775         if (effectRegistered) {
776             AudioSystem::unregisterEffect(effect->id());
777         }
778         if (chainCreated) {
779             removeEffectChain_l(chain);
780         }
781         handle.clear();
782     }
783 
784     if (status != NULL) {
785         *status = lStatus;
786     }
787     return handle;
788 }
789 
getEffect(int sessionId,int effectId)790 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
791 {
792     Mutex::Autolock _l(mLock);
793     return getEffect_l(sessionId, effectId);
794 }
795 
getEffect_l(int sessionId,int effectId)796 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
797 {
798     sp<EffectChain> chain = getEffectChain_l(sessionId);
799     return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
800 }
801 
802 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
803 // PlaybackThread::mLock held
addEffect_l(const sp<EffectModule> & effect)804 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
805 {
806     // check for existing effect chain with the requested audio session
807     int sessionId = effect->sessionId();
808     sp<EffectChain> chain = getEffectChain_l(sessionId);
809     bool chainCreated = false;
810 
811     if (chain == 0) {
812         // create a new chain for this session
813         ALOGV("addEffect_l() new effect chain for session %d", sessionId);
814         chain = new EffectChain(this, sessionId);
815         addEffectChain_l(chain);
816         chain->setStrategy(getStrategyForSession_l(sessionId));
817         chainCreated = true;
818     }
819     ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
820 
821     if (chain->getEffectFromId_l(effect->id()) != 0) {
822         ALOGW("addEffect_l() %p effect %s already present in chain %p",
823                 this, effect->desc().name, chain.get());
824         return BAD_VALUE;
825     }
826 
827     status_t status = chain->addEffect_l(effect);
828     if (status != NO_ERROR) {
829         if (chainCreated) {
830             removeEffectChain_l(chain);
831         }
832         return status;
833     }
834 
835     effect->setDevice(mOutDevice);
836     effect->setDevice(mInDevice);
837     effect->setMode(mAudioFlinger->getMode());
838     effect->setAudioSource(mAudioSource);
839     return NO_ERROR;
840 }
841 
removeEffect_l(const sp<EffectModule> & effect)842 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
843 
844     ALOGV("removeEffect_l() %p effect %p", this, effect.get());
845     effect_descriptor_t desc = effect->desc();
846     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
847         detachAuxEffect_l(effect->id());
848     }
849 
850     sp<EffectChain> chain = effect->chain().promote();
851     if (chain != 0) {
852         // remove effect chain if removing last effect
853         if (chain->removeEffect_l(effect) == 0) {
854             removeEffectChain_l(chain);
855         }
856     } else {
857         ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
858     }
859 }
860 
lockEffectChains_l(Vector<sp<AudioFlinger::EffectChain>> & effectChains)861 void AudioFlinger::ThreadBase::lockEffectChains_l(
862         Vector< sp<AudioFlinger::EffectChain> >& effectChains)
863 {
864     effectChains = mEffectChains;
865     for (size_t i = 0; i < mEffectChains.size(); i++) {
866         mEffectChains[i]->lock();
867     }
868 }
869 
unlockEffectChains(const Vector<sp<AudioFlinger::EffectChain>> & effectChains)870 void AudioFlinger::ThreadBase::unlockEffectChains(
871         const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
872 {
873     for (size_t i = 0; i < effectChains.size(); i++) {
874         effectChains[i]->unlock();
875     }
876 }
877 
getEffectChain(int sessionId)878 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
879 {
880     Mutex::Autolock _l(mLock);
881     return getEffectChain_l(sessionId);
882 }
883 
getEffectChain_l(int sessionId) const884 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
885 {
886     size_t size = mEffectChains.size();
887     for (size_t i = 0; i < size; i++) {
888         if (mEffectChains[i]->sessionId() == sessionId) {
889             return mEffectChains[i];
890         }
891     }
892     return 0;
893 }
894 
setMode(audio_mode_t mode)895 void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
896 {
897     Mutex::Autolock _l(mLock);
898     size_t size = mEffectChains.size();
899     for (size_t i = 0; i < size; i++) {
900         mEffectChains[i]->setMode_l(mode);
901     }
902 }
903 
disconnectEffect(const sp<EffectModule> & effect,EffectHandle * handle,bool unpinIfLast)904 void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
905                                                     EffectHandle *handle,
906                                                     bool unpinIfLast) {
907 
908     Mutex::Autolock _l(mLock);
909     ALOGV("disconnectEffect() %p effect %p", this, effect.get());
910     // delete the effect module if removing last handle on it
911     if (effect->removeHandle(handle) == 0) {
912         if (!effect->isPinned() || unpinIfLast) {
913             removeEffect_l(effect);
914             AudioSystem::unregisterEffect(effect->id());
915         }
916     }
917 }
918 
919 // ----------------------------------------------------------------------------
920 //      Playback
921 // ----------------------------------------------------------------------------
922 
PlaybackThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,type_t type)923 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
924                                              AudioStreamOut* output,
925                                              audio_io_handle_t id,
926                                              audio_devices_t device,
927                                              type_t type)
928     :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
929         mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
930         // mStreamTypes[] initialized in constructor body
931         mOutput(output),
932         mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
933         mMixerStatus(MIXER_IDLE),
934         mMixerStatusIgnoringFastTracks(MIXER_IDLE),
935         standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
936         mScreenState(AudioFlinger::mScreenState),
937         // index 0 is reserved for normal mixer's submix
938         mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
939 {
940     snprintf(mName, kNameLength, "AudioOut_%X", id);
941     mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
942 
943     // Assumes constructor is called by AudioFlinger with it's mLock held, but
944     // it would be safer to explicitly pass initial masterVolume/masterMute as
945     // parameter.
946     //
947     // If the HAL we are using has support for master volume or master mute,
948     // then do not attenuate or mute during mixing (just leave the volume at 1.0
949     // and the mute set to false).
950     mMasterVolume = audioFlinger->masterVolume_l();
951     mMasterMute = audioFlinger->masterMute_l();
952     if (mOutput && mOutput->audioHwDev) {
953         if (mOutput->audioHwDev->canSetMasterVolume()) {
954             mMasterVolume = 1.0;
955         }
956 
957         if (mOutput->audioHwDev->canSetMasterMute()) {
958             mMasterMute = false;
959         }
960     }
961 
962     readOutputParameters();
963 
964     // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
965     // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
966     for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
967             stream = (audio_stream_type_t) (stream + 1)) {
968         mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
969         mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
970     }
971     // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
972     // because mAudioFlinger doesn't have one to copy from
973 }
974 
~PlaybackThread()975 AudioFlinger::PlaybackThread::~PlaybackThread()
976 {
977     mAudioFlinger->unregisterWriter(mNBLogWriter);
978     delete [] mMixBuffer;
979 }
980 
dump(int fd,const Vector<String16> & args)981 void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
982 {
983     dumpInternals(fd, args);
984     dumpTracks(fd, args);
985     dumpEffectChains(fd, args);
986 }
987 
dumpTracks(int fd,const Vector<String16> & args)988 void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
989 {
990     const size_t SIZE = 256;
991     char buffer[SIZE];
992     String8 result;
993 
994     result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
995     for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
996         const stream_type_t *st = &mStreamTypes[i];
997         if (i > 0) {
998             result.appendFormat(", ");
999         }
1000         result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1001         if (st->mute) {
1002             result.append("M");
1003         }
1004     }
1005     result.append("\n");
1006     write(fd, result.string(), result.length());
1007     result.clear();
1008 
1009     snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1010     result.append(buffer);
1011     Track::appendDumpHeader(result);
1012     for (size_t i = 0; i < mTracks.size(); ++i) {
1013         sp<Track> track = mTracks[i];
1014         if (track != 0) {
1015             track->dump(buffer, SIZE);
1016             result.append(buffer);
1017         }
1018     }
1019 
1020     snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1021     result.append(buffer);
1022     Track::appendDumpHeader(result);
1023     for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1024         sp<Track> track = mActiveTracks[i].promote();
1025         if (track != 0) {
1026             track->dump(buffer, SIZE);
1027             result.append(buffer);
1028         }
1029     }
1030     write(fd, result.string(), result.size());
1031 
1032     // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1033     FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1034     fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1035             underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1036 }
1037 
dumpInternals(int fd,const Vector<String16> & args)1038 void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1039 {
1040     const size_t SIZE = 256;
1041     char buffer[SIZE];
1042     String8 result;
1043 
1044     snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1045     result.append(buffer);
1046     snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1047             ns2ms(systemTime() - mLastWriteTime));
1048     result.append(buffer);
1049     snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1050     result.append(buffer);
1051     snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1052     result.append(buffer);
1053     snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1054     result.append(buffer);
1055     snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1056     result.append(buffer);
1057     snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1058     result.append(buffer);
1059     write(fd, result.string(), result.size());
1060     fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1061 
1062     dumpBase(fd, args);
1063 }
1064 
1065 // Thread virtuals
readyToRun()1066 status_t AudioFlinger::PlaybackThread::readyToRun()
1067 {
1068     status_t status = initCheck();
1069     if (status == NO_ERROR) {
1070         ALOGI("AudioFlinger's thread %p ready to run", this);
1071     } else {
1072         ALOGE("No working audio driver found.");
1073     }
1074     return status;
1075 }
1076 
onFirstRef()1077 void AudioFlinger::PlaybackThread::onFirstRef()
1078 {
1079     run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1080 }
1081 
1082 // ThreadBase virtuals
preExit()1083 void AudioFlinger::PlaybackThread::preExit()
1084 {
1085     ALOGV("  preExit()");
1086     // FIXME this is using hard-coded strings but in the future, this functionality will be
1087     //       converted to use audio HAL extensions required to support tunneling
1088     mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1089 }
1090 
1091 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
createTrack_l(const sp<AudioFlinger::Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,IAudioFlinger::track_flags_t * flags,pid_t tid,status_t * status)1092 sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1093         const sp<AudioFlinger::Client>& client,
1094         audio_stream_type_t streamType,
1095         uint32_t sampleRate,
1096         audio_format_t format,
1097         audio_channel_mask_t channelMask,
1098         size_t frameCount,
1099         const sp<IMemory>& sharedBuffer,
1100         int sessionId,
1101         IAudioFlinger::track_flags_t *flags,
1102         pid_t tid,
1103         status_t *status)
1104 {
1105     sp<Track> track;
1106     status_t lStatus;
1107 
1108     bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1109 
1110     // client expresses a preference for FAST, but we get the final say
1111     if (*flags & IAudioFlinger::TRACK_FAST) {
1112       if (
1113             // not timed
1114             (!isTimed) &&
1115             // either of these use cases:
1116             (
1117               // use case 1: shared buffer with any frame count
1118               (
1119                 (sharedBuffer != 0)
1120               ) ||
1121               // use case 2: callback handler and frame count is default or at least as large as HAL
1122               (
1123                 (tid != -1) &&
1124                 ((frameCount == 0) ||
1125                 (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1126               )
1127             ) &&
1128             // PCM data
1129             audio_is_linear_pcm(format) &&
1130             // mono or stereo
1131             ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1132               (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1133 #ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1134             // hardware sample rate
1135             (sampleRate == mSampleRate) &&
1136 #endif
1137             // normal mixer has an associated fast mixer
1138             hasFastMixer() &&
1139             // there are sufficient fast track slots available
1140             (mFastTrackAvailMask != 0)
1141             // FIXME test that MixerThread for this fast track has a capable output HAL
1142             // FIXME add a permission test also?
1143         ) {
1144         // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1145         if (frameCount == 0) {
1146             frameCount = mFrameCount * kFastTrackMultiplier;
1147         }
1148         ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1149                 frameCount, mFrameCount);
1150       } else {
1151         ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1152                 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1153                 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1154                 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1155                 audio_is_linear_pcm(format),
1156                 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1157         *flags &= ~IAudioFlinger::TRACK_FAST;
1158         // For compatibility with AudioTrack calculation, buffer depth is forced
1159         // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1160         // This is probably too conservative, but legacy application code may depend on it.
1161         // If you change this calculation, also review the start threshold which is related.
1162         uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1163         uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1164         if (minBufCount < 2) {
1165             minBufCount = 2;
1166         }
1167         size_t minFrameCount = mNormalFrameCount * minBufCount;
1168         if (frameCount < minFrameCount) {
1169             frameCount = minFrameCount;
1170         }
1171       }
1172     }
1173 
1174     if (mType == DIRECT) {
1175         if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1176             if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1177                 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1178                         "for output %p with format %d",
1179                         sampleRate, format, channelMask, mOutput, mFormat);
1180                 lStatus = BAD_VALUE;
1181                 goto Exit;
1182             }
1183         }
1184     } else {
1185         // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1186         if (sampleRate > mSampleRate*2) {
1187             ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1188             lStatus = BAD_VALUE;
1189             goto Exit;
1190         }
1191     }
1192 
1193     lStatus = initCheck();
1194     if (lStatus != NO_ERROR) {
1195         ALOGE("Audio driver not initialized.");
1196         goto Exit;
1197     }
1198 
1199     { // scope for mLock
1200         Mutex::Autolock _l(mLock);
1201 
1202         // all tracks in same audio session must share the same routing strategy otherwise
1203         // conflicts will happen when tracks are moved from one output to another by audio policy
1204         // manager
1205         uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1206         for (size_t i = 0; i < mTracks.size(); ++i) {
1207             sp<Track> t = mTracks[i];
1208             if (t != 0 && !t->isOutputTrack()) {
1209                 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1210                 if (sessionId == t->sessionId() && strategy != actual) {
1211                     ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1212                             strategy, actual);
1213                     lStatus = BAD_VALUE;
1214                     goto Exit;
1215                 }
1216             }
1217         }
1218 
1219         if (!isTimed) {
1220             track = new Track(this, client, streamType, sampleRate, format,
1221                     channelMask, frameCount, sharedBuffer, sessionId, *flags);
1222         } else {
1223             track = TimedTrack::create(this, client, streamType, sampleRate, format,
1224                     channelMask, frameCount, sharedBuffer, sessionId);
1225         }
1226         if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1227             lStatus = NO_MEMORY;
1228             goto Exit;
1229         }
1230         mTracks.add(track);
1231 
1232         sp<EffectChain> chain = getEffectChain_l(sessionId);
1233         if (chain != 0) {
1234             ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1235             track->setMainBuffer(chain->inBuffer());
1236             chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1237             chain->incTrackCnt();
1238         }
1239 
1240         if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1241             pid_t callingPid = IPCThreadState::self()->getCallingPid();
1242             // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1243             // so ask activity manager to do this on our behalf
1244             sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1245         }
1246     }
1247 
1248     lStatus = NO_ERROR;
1249 
1250 Exit:
1251     if (status) {
1252         *status = lStatus;
1253     }
1254     return track;
1255 }
1256 
correctLatency_l(uint32_t latency) const1257 uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1258 {
1259     return latency;
1260 }
1261 
latency() const1262 uint32_t AudioFlinger::PlaybackThread::latency() const
1263 {
1264     Mutex::Autolock _l(mLock);
1265     return latency_l();
1266 }
latency_l() const1267 uint32_t AudioFlinger::PlaybackThread::latency_l() const
1268 {
1269     if (initCheck() == NO_ERROR) {
1270         return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1271     } else {
1272         return 0;
1273     }
1274 }
1275 
setMasterVolume(float value)1276 void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1277 {
1278     Mutex::Autolock _l(mLock);
1279     // Don't apply master volume in SW if our HAL can do it for us.
1280     if (mOutput && mOutput->audioHwDev &&
1281         mOutput->audioHwDev->canSetMasterVolume()) {
1282         mMasterVolume = 1.0;
1283     } else {
1284         mMasterVolume = value;
1285     }
1286 }
1287 
setMasterMute(bool muted)1288 void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1289 {
1290     Mutex::Autolock _l(mLock);
1291     // Don't apply master mute in SW if our HAL can do it for us.
1292     if (mOutput && mOutput->audioHwDev &&
1293         mOutput->audioHwDev->canSetMasterMute()) {
1294         mMasterMute = false;
1295     } else {
1296         mMasterMute = muted;
1297     }
1298 }
1299 
setStreamVolume(audio_stream_type_t stream,float value)1300 void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1301 {
1302     Mutex::Autolock _l(mLock);
1303     mStreamTypes[stream].volume = value;
1304 }
1305 
setStreamMute(audio_stream_type_t stream,bool muted)1306 void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1307 {
1308     Mutex::Autolock _l(mLock);
1309     mStreamTypes[stream].mute = muted;
1310 }
1311 
streamVolume(audio_stream_type_t stream) const1312 float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1313 {
1314     Mutex::Autolock _l(mLock);
1315     return mStreamTypes[stream].volume;
1316 }
1317 
1318 // addTrack_l() must be called with ThreadBase::mLock held
addTrack_l(const sp<Track> & track)1319 status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1320 {
1321     status_t status = ALREADY_EXISTS;
1322 
1323     // set retry count for buffer fill
1324     track->mRetryCount = kMaxTrackStartupRetries;
1325     if (mActiveTracks.indexOf(track) < 0) {
1326         // the track is newly added, make sure it fills up all its
1327         // buffers before playing. This is to ensure the client will
1328         // effectively get the latency it requested.
1329         track->mFillingUpStatus = Track::FS_FILLING;
1330         track->mResetDone = false;
1331         track->mPresentationCompleteFrames = 0;
1332         mActiveTracks.add(track);
1333         sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1334         if (chain != 0) {
1335             ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1336                     track->sessionId());
1337             chain->incActiveTrackCnt();
1338         }
1339 
1340         status = NO_ERROR;
1341     }
1342 
1343     ALOGV("mWaitWorkCV.broadcast");
1344     mWaitWorkCV.broadcast();
1345 
1346     return status;
1347 }
1348 
1349 // destroyTrack_l() must be called with ThreadBase::mLock held
destroyTrack_l(const sp<Track> & track)1350 void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1351 {
1352     track->mState = TrackBase::TERMINATED;
1353     // active tracks are removed by threadLoop()
1354     if (mActiveTracks.indexOf(track) < 0) {
1355         removeTrack_l(track);
1356     }
1357 }
1358 
removeTrack_l(const sp<Track> & track)1359 void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1360 {
1361     track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1362     mTracks.remove(track);
1363     deleteTrackName_l(track->name());
1364     // redundant as track is about to be destroyed, for dumpsys only
1365     track->mName = -1;
1366     if (track->isFastTrack()) {
1367         int index = track->mFastIndex;
1368         ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1369         ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1370         mFastTrackAvailMask |= 1 << index;
1371         // redundant as track is about to be destroyed, for dumpsys only
1372         track->mFastIndex = -1;
1373     }
1374     sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1375     if (chain != 0) {
1376         chain->decTrackCnt();
1377     }
1378 }
1379 
getParameters(const String8 & keys)1380 String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1381 {
1382     String8 out_s8 = String8("");
1383     char *s;
1384 
1385     Mutex::Autolock _l(mLock);
1386     if (initCheck() != NO_ERROR) {
1387         return out_s8;
1388     }
1389 
1390     s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1391     out_s8 = String8(s);
1392     free(s);
1393     return out_s8;
1394 }
1395 
1396 // audioConfigChanged_l() must be called with AudioFlinger::mLock held
audioConfigChanged_l(int event,int param)1397 void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1398     AudioSystem::OutputDescriptor desc;
1399     void *param2 = NULL;
1400 
1401     ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1402             param);
1403 
1404     switch (event) {
1405     case AudioSystem::OUTPUT_OPENED:
1406     case AudioSystem::OUTPUT_CONFIG_CHANGED:
1407         desc.channels = mChannelMask;
1408         desc.samplingRate = mSampleRate;
1409         desc.format = mFormat;
1410         desc.frameCount = mNormalFrameCount; // FIXME see
1411                                              // AudioFlinger::frameCount(audio_io_handle_t)
1412         desc.latency = latency();
1413         param2 = &desc;
1414         break;
1415 
1416     case AudioSystem::STREAM_CONFIG_CHANGED:
1417         param2 = &param;
1418     case AudioSystem::OUTPUT_CLOSED:
1419     default:
1420         break;
1421     }
1422     mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1423 }
1424 
readOutputParameters()1425 void AudioFlinger::PlaybackThread::readOutputParameters()
1426 {
1427     mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1428     mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1429     mChannelCount = (uint16_t)popcount(mChannelMask);
1430     mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1431     mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1432     mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1433     if (mFrameCount & 15) {
1434         ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1435                 mFrameCount);
1436     }
1437 
1438     // Calculate size of normal mix buffer relative to the HAL output buffer size
1439     double multiplier = 1.0;
1440     if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1441             kUseFastMixer == FastMixer_Dynamic)) {
1442         size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1443         size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1444         // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1445         minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1446         maxNormalFrameCount = maxNormalFrameCount & ~15;
1447         if (maxNormalFrameCount < minNormalFrameCount) {
1448             maxNormalFrameCount = minNormalFrameCount;
1449         }
1450         multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1451         if (multiplier <= 1.0) {
1452             multiplier = 1.0;
1453         } else if (multiplier <= 2.0) {
1454             if (2 * mFrameCount <= maxNormalFrameCount) {
1455                 multiplier = 2.0;
1456             } else {
1457                 multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1458             }
1459         } else {
1460             // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1461             // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1462             // track, but we sometimes have to do this to satisfy the maximum frame count
1463             // constraint)
1464             // FIXME this rounding up should not be done if no HAL SRC
1465             uint32_t truncMult = (uint32_t) multiplier;
1466             if ((truncMult & 1)) {
1467                 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1468                     ++truncMult;
1469                 }
1470             }
1471             multiplier = (double) truncMult;
1472         }
1473     }
1474     mNormalFrameCount = multiplier * mFrameCount;
1475     // round up to nearest 16 frames to satisfy AudioMixer
1476     mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1477     ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1478             mNormalFrameCount);
1479 
1480     delete[] mMixBuffer;
1481     mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1482     memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1483 
1484     // force reconfiguration of effect chains and engines to take new buffer size and audio
1485     // parameters into account
1486     // Note that mLock is not held when readOutputParameters() is called from the constructor
1487     // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1488     // matter.
1489     // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1490     Vector< sp<EffectChain> > effectChains = mEffectChains;
1491     for (size_t i = 0; i < effectChains.size(); i ++) {
1492         mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1493     }
1494 }
1495 
1496 
getRenderPosition(size_t * halFrames,size_t * dspFrames)1497 status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1498 {
1499     if (halFrames == NULL || dspFrames == NULL) {
1500         return BAD_VALUE;
1501     }
1502     Mutex::Autolock _l(mLock);
1503     if (initCheck() != NO_ERROR) {
1504         return INVALID_OPERATION;
1505     }
1506     size_t framesWritten = mBytesWritten / mFrameSize;
1507     *halFrames = framesWritten;
1508 
1509     if (isSuspended()) {
1510         // return an estimation of rendered frames when the output is suspended
1511         size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1512         *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1513         return NO_ERROR;
1514     } else {
1515         return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1516     }
1517 }
1518 
hasAudioSession(int sessionId) const1519 uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1520 {
1521     Mutex::Autolock _l(mLock);
1522     uint32_t result = 0;
1523     if (getEffectChain_l(sessionId) != 0) {
1524         result = EFFECT_SESSION;
1525     }
1526 
1527     for (size_t i = 0; i < mTracks.size(); ++i) {
1528         sp<Track> track = mTracks[i];
1529         if (sessionId == track->sessionId() && !track->isInvalid()) {
1530             result |= TRACK_SESSION;
1531             break;
1532         }
1533     }
1534 
1535     return result;
1536 }
1537 
getStrategyForSession_l(int sessionId)1538 uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1539 {
1540     // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1541     // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1542     if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1543         return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1544     }
1545     for (size_t i = 0; i < mTracks.size(); i++) {
1546         sp<Track> track = mTracks[i];
1547         if (sessionId == track->sessionId() && !track->isInvalid()) {
1548             return AudioSystem::getStrategyForStream(track->streamType());
1549         }
1550     }
1551     return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1552 }
1553 
1554 
getOutput() const1555 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1556 {
1557     Mutex::Autolock _l(mLock);
1558     return mOutput;
1559 }
1560 
clearOutput()1561 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1562 {
1563     Mutex::Autolock _l(mLock);
1564     AudioStreamOut *output = mOutput;
1565     mOutput = NULL;
1566     // FIXME FastMixer might also have a raw ptr to mOutputSink;
1567     //       must push a NULL and wait for ack
1568     mOutputSink.clear();
1569     mPipeSink.clear();
1570     mNormalSink.clear();
1571     return output;
1572 }
1573 
1574 // this method must always be called either with ThreadBase mLock held or inside the thread loop
stream() const1575 audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1576 {
1577     if (mOutput == NULL) {
1578         return NULL;
1579     }
1580     return &mOutput->stream->common;
1581 }
1582 
activeSleepTimeUs() const1583 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1584 {
1585     return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1586 }
1587 
setSyncEvent(const sp<SyncEvent> & event)1588 status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1589 {
1590     if (!isValidSyncEvent(event)) {
1591         return BAD_VALUE;
1592     }
1593 
1594     Mutex::Autolock _l(mLock);
1595 
1596     for (size_t i = 0; i < mTracks.size(); ++i) {
1597         sp<Track> track = mTracks[i];
1598         if (event->triggerSession() == track->sessionId()) {
1599             (void) track->setSyncEvent(event);
1600             return NO_ERROR;
1601         }
1602     }
1603 
1604     return NAME_NOT_FOUND;
1605 }
1606 
isValidSyncEvent(const sp<SyncEvent> & event) const1607 bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1608 {
1609     return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1610 }
1611 
threadLoop_removeTracks(const Vector<sp<Track>> & tracksToRemove)1612 void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1613         const Vector< sp<Track> >& tracksToRemove)
1614 {
1615     size_t count = tracksToRemove.size();
1616     if (CC_UNLIKELY(count)) {
1617         for (size_t i = 0 ; i < count ; i++) {
1618             const sp<Track>& track = tracksToRemove.itemAt(i);
1619             if ((track->sharedBuffer() != 0) &&
1620                     (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1621                 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1622             }
1623         }
1624     }
1625 
1626 }
1627 
checkSilentMode_l()1628 void AudioFlinger::PlaybackThread::checkSilentMode_l()
1629 {
1630     if (!mMasterMute) {
1631         char value[PROPERTY_VALUE_MAX];
1632         if (property_get("ro.audio.silent", value, "0") > 0) {
1633             char *endptr;
1634             unsigned long ul = strtoul(value, &endptr, 0);
1635             if (*endptr == '\0' && ul != 0) {
1636                 ALOGD("Silence is golden");
1637                 // The setprop command will not allow a property to be changed after
1638                 // the first time it is set, so we don't have to worry about un-muting.
1639                 setMasterMute_l(true);
1640             }
1641         }
1642     }
1643 }
1644 
1645 // shared by MIXER and DIRECT, overridden by DUPLICATING
threadLoop_write()1646 void AudioFlinger::PlaybackThread::threadLoop_write()
1647 {
1648     // FIXME rewrite to reduce number of system calls
1649     mLastWriteTime = systemTime();
1650     mInWrite = true;
1651     int bytesWritten;
1652 
1653     // If an NBAIO sink is present, use it to write the normal mixer's submix
1654     if (mNormalSink != 0) {
1655 #define mBitShift 2 // FIXME
1656         size_t count = mixBufferSize >> mBitShift;
1657         ATRACE_BEGIN("write");
1658         // update the setpoint when AudioFlinger::mScreenState changes
1659         uint32_t screenState = AudioFlinger::mScreenState;
1660         if (screenState != mScreenState) {
1661             mScreenState = screenState;
1662             MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1663             if (pipe != NULL) {
1664                 pipe->setAvgFrames((mScreenState & 1) ?
1665                         (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1666             }
1667         }
1668         ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1669         ATRACE_END();
1670         if (framesWritten > 0) {
1671             bytesWritten = framesWritten << mBitShift;
1672         } else {
1673             bytesWritten = framesWritten;
1674         }
1675     // otherwise use the HAL / AudioStreamOut directly
1676     } else {
1677         // Direct output thread.
1678         bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1679     }
1680 
1681     if (bytesWritten > 0) {
1682         mBytesWritten += mixBufferSize;
1683     }
1684     mNumWrites++;
1685     mInWrite = false;
1686 }
1687 
1688 /*
1689 The derived values that are cached:
1690  - mixBufferSize from frame count * frame size
1691  - activeSleepTime from activeSleepTimeUs()
1692  - idleSleepTime from idleSleepTimeUs()
1693  - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1694  - maxPeriod from frame count and sample rate (MIXER only)
1695 
1696 The parameters that affect these derived values are:
1697  - frame count
1698  - frame size
1699  - sample rate
1700  - device type: A2DP or not
1701  - device latency
1702  - format: PCM or not
1703  - active sleep time
1704  - idle sleep time
1705 */
1706 
cacheParameters_l()1707 void AudioFlinger::PlaybackThread::cacheParameters_l()
1708 {
1709     mixBufferSize = mNormalFrameCount * mFrameSize;
1710     activeSleepTime = activeSleepTimeUs();
1711     idleSleepTime = idleSleepTimeUs();
1712 }
1713 
invalidateTracks(audio_stream_type_t streamType)1714 void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1715 {
1716     ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1717             this,  streamType, mTracks.size());
1718     Mutex::Autolock _l(mLock);
1719 
1720     size_t size = mTracks.size();
1721     for (size_t i = 0; i < size; i++) {
1722         sp<Track> t = mTracks[i];
1723         if (t->streamType() == streamType) {
1724             t->invalidate();
1725         }
1726     }
1727 }
1728 
addEffectChain_l(const sp<EffectChain> & chain)1729 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1730 {
1731     int session = chain->sessionId();
1732     int16_t *buffer = mMixBuffer;
1733     bool ownsBuffer = false;
1734 
1735     ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1736     if (session > 0) {
1737         // Only one effect chain can be present in direct output thread and it uses
1738         // the mix buffer as input
1739         if (mType != DIRECT) {
1740             size_t numSamples = mNormalFrameCount * mChannelCount;
1741             buffer = new int16_t[numSamples];
1742             memset(buffer, 0, numSamples * sizeof(int16_t));
1743             ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1744             ownsBuffer = true;
1745         }
1746 
1747         // Attach all tracks with same session ID to this chain.
1748         for (size_t i = 0; i < mTracks.size(); ++i) {
1749             sp<Track> track = mTracks[i];
1750             if (session == track->sessionId()) {
1751                 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1752                         buffer);
1753                 track->setMainBuffer(buffer);
1754                 chain->incTrackCnt();
1755             }
1756         }
1757 
1758         // indicate all active tracks in the chain
1759         for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1760             sp<Track> track = mActiveTracks[i].promote();
1761             if (track == 0) {
1762                 continue;
1763             }
1764             if (session == track->sessionId()) {
1765                 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1766                 chain->incActiveTrackCnt();
1767             }
1768         }
1769     }
1770 
1771     chain->setInBuffer(buffer, ownsBuffer);
1772     chain->setOutBuffer(mMixBuffer);
1773     // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1774     // chains list in order to be processed last as it contains output stage effects
1775     // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1776     // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1777     // after track specific effects and before output stage
1778     // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1779     // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1780     // Effect chain for other sessions are inserted at beginning of effect
1781     // chains list to be processed before output mix effects. Relative order between other
1782     // sessions is not important
1783     size_t size = mEffectChains.size();
1784     size_t i = 0;
1785     for (i = 0; i < size; i++) {
1786         if (mEffectChains[i]->sessionId() < session) {
1787             break;
1788         }
1789     }
1790     mEffectChains.insertAt(chain, i);
1791     checkSuspendOnAddEffectChain_l(chain);
1792 
1793     return NO_ERROR;
1794 }
1795 
removeEffectChain_l(const sp<EffectChain> & chain)1796 size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1797 {
1798     int session = chain->sessionId();
1799 
1800     ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1801 
1802     for (size_t i = 0; i < mEffectChains.size(); i++) {
1803         if (chain == mEffectChains[i]) {
1804             mEffectChains.removeAt(i);
1805             // detach all active tracks from the chain
1806             for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1807                 sp<Track> track = mActiveTracks[i].promote();
1808                 if (track == 0) {
1809                     continue;
1810                 }
1811                 if (session == track->sessionId()) {
1812                     ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1813                             chain.get(), session);
1814                     chain->decActiveTrackCnt();
1815                 }
1816             }
1817 
1818             // detach all tracks with same session ID from this chain
1819             for (size_t i = 0; i < mTracks.size(); ++i) {
1820                 sp<Track> track = mTracks[i];
1821                 if (session == track->sessionId()) {
1822                     track->setMainBuffer(mMixBuffer);
1823                     chain->decTrackCnt();
1824                 }
1825             }
1826             break;
1827         }
1828     }
1829     return mEffectChains.size();
1830 }
1831 
attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,int EffectId)1832 status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1833         const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1834 {
1835     Mutex::Autolock _l(mLock);
1836     return attachAuxEffect_l(track, EffectId);
1837 }
1838 
attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,int EffectId)1839 status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1840         const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1841 {
1842     status_t status = NO_ERROR;
1843 
1844     if (EffectId == 0) {
1845         track->setAuxBuffer(0, NULL);
1846     } else {
1847         // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1848         sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1849         if (effect != 0) {
1850             if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1851                 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1852             } else {
1853                 status = INVALID_OPERATION;
1854             }
1855         } else {
1856             status = BAD_VALUE;
1857         }
1858     }
1859     return status;
1860 }
1861 
detachAuxEffect_l(int effectId)1862 void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1863 {
1864     for (size_t i = 0; i < mTracks.size(); ++i) {
1865         sp<Track> track = mTracks[i];
1866         if (track->auxEffectId() == effectId) {
1867             attachAuxEffect_l(track, 0);
1868         }
1869     }
1870 }
1871 
threadLoop()1872 bool AudioFlinger::PlaybackThread::threadLoop()
1873 {
1874     Vector< sp<Track> > tracksToRemove;
1875 
1876     standbyTime = systemTime();
1877 
1878     // MIXER
1879     nsecs_t lastWarning = 0;
1880 
1881     // DUPLICATING
1882     // FIXME could this be made local to while loop?
1883     writeFrames = 0;
1884 
1885     cacheParameters_l();
1886     sleepTime = idleSleepTime;
1887 
1888     if (mType == MIXER) {
1889         sleepTimeShift = 0;
1890     }
1891 
1892     CpuStats cpuStats;
1893     const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1894 
1895     acquireWakeLock();
1896 
1897     // mNBLogWriter->log can only be called while thread mutex mLock is held.
1898     // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1899     // and then that string will be logged at the next convenient opportunity.
1900     const char *logString = NULL;
1901 
1902     while (!exitPending())
1903     {
1904         cpuStats.sample(myName);
1905 
1906         Vector< sp<EffectChain> > effectChains;
1907 
1908         processConfigEvents();
1909 
1910         { // scope for mLock
1911 
1912             Mutex::Autolock _l(mLock);
1913 
1914             if (logString != NULL) {
1915                 mNBLogWriter->logTimestamp();
1916                 mNBLogWriter->log(logString);
1917                 logString = NULL;
1918             }
1919 
1920             if (checkForNewParameters_l()) {
1921                 cacheParameters_l();
1922             }
1923 
1924             saveOutputTracks();
1925 
1926             // put audio hardware into standby after short delay
1927             if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1928                         isSuspended())) {
1929                 if (!mStandby) {
1930 
1931                     threadLoop_standby();
1932 
1933                     mStandby = true;
1934                 }
1935 
1936                 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1937                     // we're about to wait, flush the binder command buffer
1938                     IPCThreadState::self()->flushCommands();
1939 
1940                     clearOutputTracks();
1941 
1942                     if (exitPending()) {
1943                         break;
1944                     }
1945 
1946                     releaseWakeLock_l();
1947                     // wait until we have something to do...
1948                     ALOGV("%s going to sleep", myName.string());
1949                     mWaitWorkCV.wait(mLock);
1950                     ALOGV("%s waking up", myName.string());
1951                     acquireWakeLock_l();
1952 
1953                     mMixerStatus = MIXER_IDLE;
1954                     mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1955                     mBytesWritten = 0;
1956 
1957                     checkSilentMode_l();
1958 
1959                     standbyTime = systemTime() + standbyDelay;
1960                     sleepTime = idleSleepTime;
1961                     if (mType == MIXER) {
1962                         sleepTimeShift = 0;
1963                     }
1964 
1965                     continue;
1966                 }
1967             }
1968 
1969             // mMixerStatusIgnoringFastTracks is also updated internally
1970             mMixerStatus = prepareTracks_l(&tracksToRemove);
1971 
1972             // prevent any changes in effect chain list and in each effect chain
1973             // during mixing and effect process as the audio buffers could be deleted
1974             // or modified if an effect is created or deleted
1975             lockEffectChains_l(effectChains);
1976         }
1977 
1978         if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1979             threadLoop_mix();
1980         } else {
1981             threadLoop_sleepTime();
1982         }
1983 
1984         if (isSuspended()) {
1985             sleepTime = suspendSleepTimeUs();
1986             mBytesWritten += mixBufferSize;
1987         }
1988 
1989         // only process effects if we're going to write
1990         if (sleepTime == 0) {
1991             for (size_t i = 0; i < effectChains.size(); i ++) {
1992                 effectChains[i]->process_l();
1993             }
1994         }
1995 
1996         // enable changes in effect chain
1997         unlockEffectChains(effectChains);
1998 
1999         // sleepTime == 0 means we must write to audio hardware
2000         if (sleepTime == 0) {
2001 
2002             threadLoop_write();
2003 
2004 if (mType == MIXER) {
2005             // write blocked detection
2006             nsecs_t now = systemTime();
2007             nsecs_t delta = now - mLastWriteTime;
2008             if (!mStandby && delta > maxPeriod) {
2009                 mNumDelayedWrites++;
2010                 if ((now - lastWarning) > kWarningThrottleNs) {
2011                     ATRACE_NAME("underrun");
2012                     ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2013                             ns2ms(delta), mNumDelayedWrites, this);
2014                     lastWarning = now;
2015                 }
2016             }
2017 }
2018 
2019             mStandby = false;
2020         } else {
2021             usleep(sleepTime);
2022         }
2023 
2024         // Finally let go of removed track(s), without the lock held
2025         // since we can't guarantee the destructors won't acquire that
2026         // same lock.  This will also mutate and push a new fast mixer state.
2027         threadLoop_removeTracks(tracksToRemove);
2028         tracksToRemove.clear();
2029 
2030         // FIXME I don't understand the need for this here;
2031         //       it was in the original code but maybe the
2032         //       assignment in saveOutputTracks() makes this unnecessary?
2033         clearOutputTracks();
2034 
2035         // Effect chains will be actually deleted here if they were removed from
2036         // mEffectChains list during mixing or effects processing
2037         effectChains.clear();
2038 
2039         // FIXME Note that the above .clear() is no longer necessary since effectChains
2040         // is now local to this block, but will keep it for now (at least until merge done).
2041     }
2042 
2043     // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2044     if (mType == MIXER || mType == DIRECT) {
2045         // put output stream into standby mode
2046         if (!mStandby) {
2047             mOutput->stream->common.standby(&mOutput->stream->common);
2048         }
2049     }
2050 
2051     releaseWakeLock();
2052 
2053     ALOGV("Thread %p type %d exiting", this, mType);
2054     return false;
2055 }
2056 
2057 
2058 // ----------------------------------------------------------------------------
2059 
MixerThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,type_t type)2060 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2061         audio_io_handle_t id, audio_devices_t device, type_t type)
2062     :   PlaybackThread(audioFlinger, output, id, device, type),
2063         // mAudioMixer below
2064         // mFastMixer below
2065         mFastMixerFutex(0)
2066         // mOutputSink below
2067         // mPipeSink below
2068         // mNormalSink below
2069 {
2070     ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2071     ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2072             "mFrameCount=%d, mNormalFrameCount=%d",
2073             mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2074             mNormalFrameCount);
2075     mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2076 
2077     // FIXME - Current mixer implementation only supports stereo output
2078     if (mChannelCount != FCC_2) {
2079         ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2080     }
2081 
2082     // create an NBAIO sink for the HAL output stream, and negotiate
2083     mOutputSink = new AudioStreamOutSink(output->stream);
2084     size_t numCounterOffers = 0;
2085     const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2086     ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2087     ALOG_ASSERT(index == 0);
2088 
2089     // initialize fast mixer depending on configuration
2090     bool initFastMixer;
2091     switch (kUseFastMixer) {
2092     case FastMixer_Never:
2093         initFastMixer = false;
2094         break;
2095     case FastMixer_Always:
2096         initFastMixer = true;
2097         break;
2098     case FastMixer_Static:
2099     case FastMixer_Dynamic:
2100         initFastMixer = mFrameCount < mNormalFrameCount;
2101         break;
2102     }
2103     if (initFastMixer) {
2104 
2105         // create a MonoPipe to connect our submix to FastMixer
2106         NBAIO_Format format = mOutputSink->format();
2107         // This pipe depth compensates for scheduling latency of the normal mixer thread.
2108         // When it wakes up after a maximum latency, it runs a few cycles quickly before
2109         // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2110         MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2111         const NBAIO_Format offers[1] = {format};
2112         size_t numCounterOffers = 0;
2113         ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2114         ALOG_ASSERT(index == 0);
2115         monoPipe->setAvgFrames((mScreenState & 1) ?
2116                 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2117         mPipeSink = monoPipe;
2118 
2119 #ifdef TEE_SINK
2120         if (mTeeSinkOutputEnabled) {
2121             // create a Pipe to archive a copy of FastMixer's output for dumpsys
2122             Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2123             numCounterOffers = 0;
2124             index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2125             ALOG_ASSERT(index == 0);
2126             mTeeSink = teeSink;
2127             PipeReader *teeSource = new PipeReader(*teeSink);
2128             numCounterOffers = 0;
2129             index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2130             ALOG_ASSERT(index == 0);
2131             mTeeSource = teeSource;
2132         }
2133 #endif
2134 
2135         // create fast mixer and configure it initially with just one fast track for our submix
2136         mFastMixer = new FastMixer();
2137         FastMixerStateQueue *sq = mFastMixer->sq();
2138 #ifdef STATE_QUEUE_DUMP
2139         sq->setObserverDump(&mStateQueueObserverDump);
2140         sq->setMutatorDump(&mStateQueueMutatorDump);
2141 #endif
2142         FastMixerState *state = sq->begin();
2143         FastTrack *fastTrack = &state->mFastTracks[0];
2144         // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2145         fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2146         fastTrack->mVolumeProvider = NULL;
2147         fastTrack->mGeneration++;
2148         state->mFastTracksGen++;
2149         state->mTrackMask = 1;
2150         // fast mixer will use the HAL output sink
2151         state->mOutputSink = mOutputSink.get();
2152         state->mOutputSinkGen++;
2153         state->mFrameCount = mFrameCount;
2154         state->mCommand = FastMixerState::COLD_IDLE;
2155         // already done in constructor initialization list
2156         //mFastMixerFutex = 0;
2157         state->mColdFutexAddr = &mFastMixerFutex;
2158         state->mColdGen++;
2159         state->mDumpState = &mFastMixerDumpState;
2160 #ifdef TEE_SINK
2161         state->mTeeSink = mTeeSink.get();
2162 #endif
2163         mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2164         state->mNBLogWriter = mFastMixerNBLogWriter.get();
2165         sq->end();
2166         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2167 
2168         // start the fast mixer
2169         mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2170         pid_t tid = mFastMixer->getTid();
2171         int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2172         if (err != 0) {
2173             ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2174                     kPriorityFastMixer, getpid_cached, tid, err);
2175         }
2176 
2177 #ifdef AUDIO_WATCHDOG
2178         // create and start the watchdog
2179         mAudioWatchdog = new AudioWatchdog();
2180         mAudioWatchdog->setDump(&mAudioWatchdogDump);
2181         mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2182         tid = mAudioWatchdog->getTid();
2183         err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2184         if (err != 0) {
2185             ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2186                     kPriorityFastMixer, getpid_cached, tid, err);
2187         }
2188 #endif
2189 
2190     } else {
2191         mFastMixer = NULL;
2192     }
2193 
2194     switch (kUseFastMixer) {
2195     case FastMixer_Never:
2196     case FastMixer_Dynamic:
2197         mNormalSink = mOutputSink;
2198         break;
2199     case FastMixer_Always:
2200         mNormalSink = mPipeSink;
2201         break;
2202     case FastMixer_Static:
2203         mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2204         break;
2205     }
2206 }
2207 
~MixerThread()2208 AudioFlinger::MixerThread::~MixerThread()
2209 {
2210     if (mFastMixer != NULL) {
2211         FastMixerStateQueue *sq = mFastMixer->sq();
2212         FastMixerState *state = sq->begin();
2213         if (state->mCommand == FastMixerState::COLD_IDLE) {
2214             int32_t old = android_atomic_inc(&mFastMixerFutex);
2215             if (old == -1) {
2216                 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2217             }
2218         }
2219         state->mCommand = FastMixerState::EXIT;
2220         sq->end();
2221         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2222         mFastMixer->join();
2223         // Though the fast mixer thread has exited, it's state queue is still valid.
2224         // We'll use that extract the final state which contains one remaining fast track
2225         // corresponding to our sub-mix.
2226         state = sq->begin();
2227         ALOG_ASSERT(state->mTrackMask == 1);
2228         FastTrack *fastTrack = &state->mFastTracks[0];
2229         ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2230         delete fastTrack->mBufferProvider;
2231         sq->end(false /*didModify*/);
2232         delete mFastMixer;
2233 #ifdef AUDIO_WATCHDOG
2234         if (mAudioWatchdog != 0) {
2235             mAudioWatchdog->requestExit();
2236             mAudioWatchdog->requestExitAndWait();
2237             mAudioWatchdog.clear();
2238         }
2239 #endif
2240     }
2241     mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2242     delete mAudioMixer;
2243 }
2244 
2245 
correctLatency_l(uint32_t latency) const2246 uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2247 {
2248     if (mFastMixer != NULL) {
2249         MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2250         latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2251     }
2252     return latency;
2253 }
2254 
2255 
threadLoop_removeTracks(const Vector<sp<Track>> & tracksToRemove)2256 void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2257 {
2258     PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2259 }
2260 
threadLoop_write()2261 void AudioFlinger::MixerThread::threadLoop_write()
2262 {
2263     // FIXME we should only do one push per cycle; confirm this is true
2264     // Start the fast mixer if it's not already running
2265     if (mFastMixer != NULL) {
2266         FastMixerStateQueue *sq = mFastMixer->sq();
2267         FastMixerState *state = sq->begin();
2268         if (state->mCommand != FastMixerState::MIX_WRITE &&
2269                 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2270             if (state->mCommand == FastMixerState::COLD_IDLE) {
2271                 int32_t old = android_atomic_inc(&mFastMixerFutex);
2272                 if (old == -1) {
2273                     __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2274                 }
2275 #ifdef AUDIO_WATCHDOG
2276                 if (mAudioWatchdog != 0) {
2277                     mAudioWatchdog->resume();
2278                 }
2279 #endif
2280             }
2281             state->mCommand = FastMixerState::MIX_WRITE;
2282             sq->end();
2283             sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2284             if (kUseFastMixer == FastMixer_Dynamic) {
2285                 mNormalSink = mPipeSink;
2286             }
2287         } else {
2288             sq->end(false /*didModify*/);
2289         }
2290     }
2291     PlaybackThread::threadLoop_write();
2292 }
2293 
threadLoop_standby()2294 void AudioFlinger::MixerThread::threadLoop_standby()
2295 {
2296     // Idle the fast mixer if it's currently running
2297     if (mFastMixer != NULL) {
2298         FastMixerStateQueue *sq = mFastMixer->sq();
2299         FastMixerState *state = sq->begin();
2300         if (!(state->mCommand & FastMixerState::IDLE)) {
2301             state->mCommand = FastMixerState::COLD_IDLE;
2302             state->mColdFutexAddr = &mFastMixerFutex;
2303             state->mColdGen++;
2304             mFastMixerFutex = 0;
2305             sq->end();
2306             // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2307             sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2308             if (kUseFastMixer == FastMixer_Dynamic) {
2309                 mNormalSink = mOutputSink;
2310             }
2311 #ifdef AUDIO_WATCHDOG
2312             if (mAudioWatchdog != 0) {
2313                 mAudioWatchdog->pause();
2314             }
2315 #endif
2316         } else {
2317             sq->end(false /*didModify*/);
2318         }
2319     }
2320     PlaybackThread::threadLoop_standby();
2321 }
2322 
2323 // shared by MIXER and DIRECT, overridden by DUPLICATING
threadLoop_standby()2324 void AudioFlinger::PlaybackThread::threadLoop_standby()
2325 {
2326     ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2327     mOutput->stream->common.standby(&mOutput->stream->common);
2328 }
2329 
threadLoop_mix()2330 void AudioFlinger::MixerThread::threadLoop_mix()
2331 {
2332     // obtain the presentation timestamp of the next output buffer
2333     int64_t pts;
2334     status_t status = INVALID_OPERATION;
2335 
2336     if (mNormalSink != 0) {
2337         status = mNormalSink->getNextWriteTimestamp(&pts);
2338     } else {
2339         status = mOutputSink->getNextWriteTimestamp(&pts);
2340     }
2341 
2342     if (status != NO_ERROR) {
2343         pts = AudioBufferProvider::kInvalidPTS;
2344     }
2345 
2346     // mix buffers...
2347     mAudioMixer->process(pts);
2348     // increase sleep time progressively when application underrun condition clears.
2349     // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2350     // that a steady state of alternating ready/not ready conditions keeps the sleep time
2351     // such that we would underrun the audio HAL.
2352     if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2353         sleepTimeShift--;
2354     }
2355     sleepTime = 0;
2356     standbyTime = systemTime() + standbyDelay;
2357     //TODO: delay standby when effects have a tail
2358 }
2359 
threadLoop_sleepTime()2360 void AudioFlinger::MixerThread::threadLoop_sleepTime()
2361 {
2362     // If no tracks are ready, sleep once for the duration of an output
2363     // buffer size, then write 0s to the output
2364     if (sleepTime == 0) {
2365         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2366             sleepTime = activeSleepTime >> sleepTimeShift;
2367             if (sleepTime < kMinThreadSleepTimeUs) {
2368                 sleepTime = kMinThreadSleepTimeUs;
2369             }
2370             // reduce sleep time in case of consecutive application underruns to avoid
2371             // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2372             // duration we would end up writing less data than needed by the audio HAL if
2373             // the condition persists.
2374             if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2375                 sleepTimeShift++;
2376             }
2377         } else {
2378             sleepTime = idleSleepTime;
2379         }
2380     } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2381         memset (mMixBuffer, 0, mixBufferSize);
2382         sleepTime = 0;
2383         ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2384                 "anticipated start");
2385     }
2386     // TODO add standby time extension fct of effect tail
2387 }
2388 
2389 // prepareTracks_l() must be called with ThreadBase::mLock held
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)2390 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2391         Vector< sp<Track> > *tracksToRemove)
2392 {
2393 
2394     mixer_state mixerStatus = MIXER_IDLE;
2395     // find out which tracks need to be processed
2396     size_t count = mActiveTracks.size();
2397     size_t mixedTracks = 0;
2398     size_t tracksWithEffect = 0;
2399     // counts only _active_ fast tracks
2400     size_t fastTracks = 0;
2401     uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2402 
2403     float masterVolume = mMasterVolume;
2404     bool masterMute = mMasterMute;
2405 
2406     if (masterMute) {
2407         masterVolume = 0;
2408     }
2409     // Delegate master volume control to effect in output mix effect chain if needed
2410     sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2411     if (chain != 0) {
2412         uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2413         chain->setVolume_l(&v, &v);
2414         masterVolume = (float)((v + (1 << 23)) >> 24);
2415         chain.clear();
2416     }
2417 
2418     // prepare a new state to push
2419     FastMixerStateQueue *sq = NULL;
2420     FastMixerState *state = NULL;
2421     bool didModify = false;
2422     FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2423     if (mFastMixer != NULL) {
2424         sq = mFastMixer->sq();
2425         state = sq->begin();
2426     }
2427 
2428     for (size_t i=0 ; i<count ; i++) {
2429         sp<Track> t = mActiveTracks[i].promote();
2430         if (t == 0) {
2431             continue;
2432         }
2433 
2434         // this const just means the local variable doesn't change
2435         Track* const track = t.get();
2436 
2437         // process fast tracks
2438         if (track->isFastTrack()) {
2439 
2440             // It's theoretically possible (though unlikely) for a fast track to be created
2441             // and then removed within the same normal mix cycle.  This is not a problem, as
2442             // the track never becomes active so it's fast mixer slot is never touched.
2443             // The converse, of removing an (active) track and then creating a new track
2444             // at the identical fast mixer slot within the same normal mix cycle,
2445             // is impossible because the slot isn't marked available until the end of each cycle.
2446             int j = track->mFastIndex;
2447             ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2448             ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2449             FastTrack *fastTrack = &state->mFastTracks[j];
2450 
2451             // Determine whether the track is currently in underrun condition,
2452             // and whether it had a recent underrun.
2453             FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2454             FastTrackUnderruns underruns = ftDump->mUnderruns;
2455             uint32_t recentFull = (underruns.mBitFields.mFull -
2456                     track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2457             uint32_t recentPartial = (underruns.mBitFields.mPartial -
2458                     track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2459             uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2460                     track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2461             uint32_t recentUnderruns = recentPartial + recentEmpty;
2462             track->mObservedUnderruns = underruns;
2463             // don't count underruns that occur while stopping or pausing
2464             // or stopped which can occur when flush() is called while active
2465             if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2466                 track->mUnderrunCount += recentUnderruns;
2467             }
2468 
2469             // This is similar to the state machine for normal tracks,
2470             // with a few modifications for fast tracks.
2471             bool isActive = true;
2472             switch (track->mState) {
2473             case TrackBase::STOPPING_1:
2474                 // track stays active in STOPPING_1 state until first underrun
2475                 if (recentUnderruns > 0) {
2476                     track->mState = TrackBase::STOPPING_2;
2477                 }
2478                 break;
2479             case TrackBase::PAUSING:
2480                 // ramp down is not yet implemented
2481                 track->setPaused();
2482                 break;
2483             case TrackBase::RESUMING:
2484                 // ramp up is not yet implemented
2485                 track->mState = TrackBase::ACTIVE;
2486                 break;
2487             case TrackBase::ACTIVE:
2488                 if (recentFull > 0 || recentPartial > 0) {
2489                     // track has provided at least some frames recently: reset retry count
2490                     track->mRetryCount = kMaxTrackRetries;
2491                 }
2492                 if (recentUnderruns == 0) {
2493                     // no recent underruns: stay active
2494                     break;
2495                 }
2496                 // there has recently been an underrun of some kind
2497                 if (track->sharedBuffer() == 0) {
2498                     // were any of the recent underruns "empty" (no frames available)?
2499                     if (recentEmpty == 0) {
2500                         // no, then ignore the partial underruns as they are allowed indefinitely
2501                         break;
2502                     }
2503                     // there has recently been an "empty" underrun: decrement the retry counter
2504                     if (--(track->mRetryCount) > 0) {
2505                         break;
2506                     }
2507                     // indicate to client process that the track was disabled because of underrun;
2508                     // it will then automatically call start() when data is available
2509                     android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2510                     // remove from active list, but state remains ACTIVE [confusing but true]
2511                     isActive = false;
2512                     break;
2513                 }
2514                 // fall through
2515             case TrackBase::STOPPING_2:
2516             case TrackBase::PAUSED:
2517             case TrackBase::TERMINATED:
2518             case TrackBase::STOPPED:
2519             case TrackBase::FLUSHED:   // flush() while active
2520                 // Check for presentation complete if track is inactive
2521                 // We have consumed all the buffers of this track.
2522                 // This would be incomplete if we auto-paused on underrun
2523                 {
2524                     size_t audioHALFrames =
2525                             (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2526                     size_t framesWritten = mBytesWritten / mFrameSize;
2527                     if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2528                         // track stays in active list until presentation is complete
2529                         break;
2530                     }
2531                 }
2532                 if (track->isStopping_2()) {
2533                     track->mState = TrackBase::STOPPED;
2534                 }
2535                 if (track->isStopped()) {
2536                     // Can't reset directly, as fast mixer is still polling this track
2537                     //   track->reset();
2538                     // So instead mark this track as needing to be reset after push with ack
2539                     resetMask |= 1 << i;
2540                 }
2541                 isActive = false;
2542                 break;
2543             case TrackBase::IDLE:
2544             default:
2545                 LOG_FATAL("unexpected track state %d", track->mState);
2546             }
2547 
2548             if (isActive) {
2549                 // was it previously inactive?
2550                 if (!(state->mTrackMask & (1 << j))) {
2551                     ExtendedAudioBufferProvider *eabp = track;
2552                     VolumeProvider *vp = track;
2553                     fastTrack->mBufferProvider = eabp;
2554                     fastTrack->mVolumeProvider = vp;
2555                     fastTrack->mSampleRate = track->mSampleRate;
2556                     fastTrack->mChannelMask = track->mChannelMask;
2557                     fastTrack->mGeneration++;
2558                     state->mTrackMask |= 1 << j;
2559                     didModify = true;
2560                     // no acknowledgement required for newly active tracks
2561                 }
2562                 // cache the combined master volume and stream type volume for fast mixer; this
2563                 // lacks any synchronization or barrier so VolumeProvider may read a stale value
2564                 track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2565                 ++fastTracks;
2566             } else {
2567                 // was it previously active?
2568                 if (state->mTrackMask & (1 << j)) {
2569                     fastTrack->mBufferProvider = NULL;
2570                     fastTrack->mGeneration++;
2571                     state->mTrackMask &= ~(1 << j);
2572                     didModify = true;
2573                     // If any fast tracks were removed, we must wait for acknowledgement
2574                     // because we're about to decrement the last sp<> on those tracks.
2575                     block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2576                 } else {
2577                     LOG_FATAL("fast track %d should have been active", j);
2578                 }
2579                 tracksToRemove->add(track);
2580                 // Avoids a misleading display in dumpsys
2581                 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2582             }
2583             continue;
2584         }
2585 
2586         {   // local variable scope to avoid goto warning
2587 
2588         audio_track_cblk_t* cblk = track->cblk();
2589 
2590         // The first time a track is added we wait
2591         // for all its buffers to be filled before processing it
2592         int name = track->name();
2593         // make sure that we have enough frames to mix one full buffer.
2594         // enforce this condition only once to enable draining the buffer in case the client
2595         // app does not call stop() and relies on underrun to stop:
2596         // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2597         // during last round
2598         uint32_t minFrames = 1;
2599         if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2600                 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2601             if (t->sampleRate() == mSampleRate) {
2602                 minFrames = mNormalFrameCount;
2603             } else {
2604                 // +1 for rounding and +1 for additional sample needed for interpolation
2605                 minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2606                 // add frames already consumed but not yet released by the resampler
2607                 // because cblk->framesReady() will include these frames
2608                 minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2609                 // the minimum track buffer size is normally twice the number of frames necessary
2610                 // to fill one buffer and the resampler should not leave more than one buffer worth
2611                 // of unreleased frames after each pass, but just in case...
2612                 ALOG_ASSERT(minFrames <= cblk->frameCount_);
2613             }
2614         }
2615         if ((track->framesReady() >= minFrames) && track->isReady() &&
2616                 !track->isPaused() && !track->isTerminated())
2617         {
2618             ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2619                     this);
2620 
2621             mixedTracks++;
2622 
2623             // track->mainBuffer() != mMixBuffer means there is an effect chain
2624             // connected to the track
2625             chain.clear();
2626             if (track->mainBuffer() != mMixBuffer) {
2627                 chain = getEffectChain_l(track->sessionId());
2628                 // Delegate volume control to effect in track effect chain if needed
2629                 if (chain != 0) {
2630                     tracksWithEffect++;
2631                 } else {
2632                     ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2633                             "session %d",
2634                             name, track->sessionId());
2635                 }
2636             }
2637 
2638 
2639             int param = AudioMixer::VOLUME;
2640             if (track->mFillingUpStatus == Track::FS_FILLED) {
2641                 // no ramp for the first volume setting
2642                 track->mFillingUpStatus = Track::FS_ACTIVE;
2643                 if (track->mState == TrackBase::RESUMING) {
2644                     track->mState = TrackBase::ACTIVE;
2645                     param = AudioMixer::RAMP_VOLUME;
2646                 }
2647                 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2648             } else if (cblk->server != 0) {
2649                 // If the track is stopped before the first frame was mixed,
2650                 // do not apply ramp
2651                 param = AudioMixer::RAMP_VOLUME;
2652             }
2653 
2654             // compute volume for this track
2655             uint32_t vl, vr, va;
2656             if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2657                 vl = vr = va = 0;
2658                 if (track->isPausing()) {
2659                     track->setPaused();
2660                 }
2661             } else {
2662 
2663                 // read original volumes with volume control
2664                 float typeVolume = mStreamTypes[track->streamType()].volume;
2665                 float v = masterVolume * typeVolume;
2666                 ServerProxy *proxy = track->mServerProxy;
2667                 uint32_t vlr = proxy->getVolumeLR();
2668                 vl = vlr & 0xFFFF;
2669                 vr = vlr >> 16;
2670                 // track volumes come from shared memory, so can't be trusted and must be clamped
2671                 if (vl > MAX_GAIN_INT) {
2672                     ALOGV("Track left volume out of range: %04X", vl);
2673                     vl = MAX_GAIN_INT;
2674                 }
2675                 if (vr > MAX_GAIN_INT) {
2676                     ALOGV("Track right volume out of range: %04X", vr);
2677                     vr = MAX_GAIN_INT;
2678                 }
2679                 // now apply the master volume and stream type volume
2680                 vl = (uint32_t)(v * vl) << 12;
2681                 vr = (uint32_t)(v * vr) << 12;
2682                 // assuming master volume and stream type volume each go up to 1.0,
2683                 // vl and vr are now in 8.24 format
2684 
2685                 uint16_t sendLevel = proxy->getSendLevel_U4_12();
2686                 // send level comes from shared memory and so may be corrupt
2687                 if (sendLevel > MAX_GAIN_INT) {
2688                     ALOGV("Track send level out of range: %04X", sendLevel);
2689                     sendLevel = MAX_GAIN_INT;
2690                 }
2691                 va = (uint32_t)(v * sendLevel);
2692             }
2693             // Delegate volume control to effect in track effect chain if needed
2694             if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2695                 // Do not ramp volume if volume is controlled by effect
2696                 param = AudioMixer::VOLUME;
2697                 track->mHasVolumeController = true;
2698             } else {
2699                 // force no volume ramp when volume controller was just disabled or removed
2700                 // from effect chain to avoid volume spike
2701                 if (track->mHasVolumeController) {
2702                     param = AudioMixer::VOLUME;
2703                 }
2704                 track->mHasVolumeController = false;
2705             }
2706 
2707             // Convert volumes from 8.24 to 4.12 format
2708             // This additional clamping is needed in case chain->setVolume_l() overshot
2709             vl = (vl + (1 << 11)) >> 12;
2710             if (vl > MAX_GAIN_INT) {
2711                 vl = MAX_GAIN_INT;
2712             }
2713             vr = (vr + (1 << 11)) >> 12;
2714             if (vr > MAX_GAIN_INT) {
2715                 vr = MAX_GAIN_INT;
2716             }
2717 
2718             if (va > MAX_GAIN_INT) {
2719                 va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2720             }
2721 
2722             // XXX: these things DON'T need to be done each time
2723             mAudioMixer->setBufferProvider(name, track);
2724             mAudioMixer->enable(name);
2725 
2726             mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2727             mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2728             mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2729             mAudioMixer->setParameter(
2730                 name,
2731                 AudioMixer::TRACK,
2732                 AudioMixer::FORMAT, (void *)track->format());
2733             mAudioMixer->setParameter(
2734                 name,
2735                 AudioMixer::TRACK,
2736                 AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2737             // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2738             uint32_t maxSampleRate = mSampleRate * 2;
2739             uint32_t reqSampleRate = track->mServerProxy->getSampleRate();
2740             if (reqSampleRate == 0) {
2741                 reqSampleRate = mSampleRate;
2742             } else if (reqSampleRate > maxSampleRate) {
2743                 reqSampleRate = maxSampleRate;
2744             }
2745             mAudioMixer->setParameter(
2746                 name,
2747                 AudioMixer::RESAMPLE,
2748                 AudioMixer::SAMPLE_RATE,
2749                 (void *)reqSampleRate);
2750             mAudioMixer->setParameter(
2751                 name,
2752                 AudioMixer::TRACK,
2753                 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2754             mAudioMixer->setParameter(
2755                 name,
2756                 AudioMixer::TRACK,
2757                 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2758 
2759             // reset retry count
2760             track->mRetryCount = kMaxTrackRetries;
2761 
2762             // If one track is ready, set the mixer ready if:
2763             //  - the mixer was not ready during previous round OR
2764             //  - no other track is not ready
2765             if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2766                     mixerStatus != MIXER_TRACKS_ENABLED) {
2767                 mixerStatus = MIXER_TRACKS_READY;
2768             }
2769         } else {
2770             // clear effect chain input buffer if an active track underruns to avoid sending
2771             // previous audio buffer again to effects
2772             chain = getEffectChain_l(track->sessionId());
2773             if (chain != 0) {
2774                 chain->clearInputBuffer();
2775             }
2776 
2777             ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2778                     cblk->server, this);
2779             if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2780                     track->isStopped() || track->isPaused()) {
2781                 // We have consumed all the buffers of this track.
2782                 // Remove it from the list of active tracks.
2783                 // TODO: use actual buffer filling status instead of latency when available from
2784                 // audio HAL
2785                 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2786                 size_t framesWritten = mBytesWritten / mFrameSize;
2787                 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2788                     if (track->isStopped()) {
2789                         track->reset();
2790                     }
2791                     tracksToRemove->add(track);
2792                 }
2793             } else {
2794                 track->mUnderrunCount++;
2795                 // No buffers for this track. Give it a few chances to
2796                 // fill a buffer, then remove it from active list.
2797                 if (--(track->mRetryCount) <= 0) {
2798                     ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2799                     tracksToRemove->add(track);
2800                     // indicate to client process that the track was disabled because of underrun;
2801                     // it will then automatically call start() when data is available
2802                     android_atomic_or(CBLK_DISABLED, &cblk->flags);
2803                 // If one track is not ready, mark the mixer also not ready if:
2804                 //  - the mixer was ready during previous round OR
2805                 //  - no other track is ready
2806                 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2807                                 mixerStatus != MIXER_TRACKS_READY) {
2808                     mixerStatus = MIXER_TRACKS_ENABLED;
2809                 }
2810             }
2811             mAudioMixer->disable(name);
2812         }
2813 
2814         }   // local variable scope to avoid goto warning
2815 track_is_ready: ;
2816 
2817     }
2818 
2819     // Push the new FastMixer state if necessary
2820     bool pauseAudioWatchdog = false;
2821     if (didModify) {
2822         state->mFastTracksGen++;
2823         // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2824         if (kUseFastMixer == FastMixer_Dynamic &&
2825                 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2826             state->mCommand = FastMixerState::COLD_IDLE;
2827             state->mColdFutexAddr = &mFastMixerFutex;
2828             state->mColdGen++;
2829             mFastMixerFutex = 0;
2830             if (kUseFastMixer == FastMixer_Dynamic) {
2831                 mNormalSink = mOutputSink;
2832             }
2833             // If we go into cold idle, need to wait for acknowledgement
2834             // so that fast mixer stops doing I/O.
2835             block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2836             pauseAudioWatchdog = true;
2837         }
2838     }
2839     if (sq != NULL) {
2840         sq->end(didModify);
2841         sq->push(block);
2842     }
2843 #ifdef AUDIO_WATCHDOG
2844     if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2845         mAudioWatchdog->pause();
2846     }
2847 #endif
2848 
2849     // Now perform the deferred reset on fast tracks that have stopped
2850     while (resetMask != 0) {
2851         size_t i = __builtin_ctz(resetMask);
2852         ALOG_ASSERT(i < count);
2853         resetMask &= ~(1 << i);
2854         sp<Track> t = mActiveTracks[i].promote();
2855         if (t == 0) {
2856             continue;
2857         }
2858         Track* track = t.get();
2859         ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2860         track->reset();
2861     }
2862 
2863     // remove all the tracks that need to be...
2864     count = tracksToRemove->size();
2865     if (CC_UNLIKELY(count)) {
2866         for (size_t i=0 ; i<count ; i++) {
2867             const sp<Track>& track = tracksToRemove->itemAt(i);
2868             mActiveTracks.remove(track);
2869             if (track->mainBuffer() != mMixBuffer) {
2870                 chain = getEffectChain_l(track->sessionId());
2871                 if (chain != 0) {
2872                     ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2873                             track->sessionId());
2874                     chain->decActiveTrackCnt();
2875                 }
2876             }
2877             if (track->isTerminated()) {
2878                 removeTrack_l(track);
2879             }
2880         }
2881     }
2882 
2883     // mix buffer must be cleared if all tracks are connected to an
2884     // effect chain as in this case the mixer will not write to
2885     // mix buffer and track effects will accumulate into it
2886     if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2887             (mixedTracks == 0 && fastTracks > 0)) {
2888         // FIXME as a performance optimization, should remember previous zero status
2889         memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2890     }
2891 
2892     // if any fast tracks, then status is ready
2893     mMixerStatusIgnoringFastTracks = mixerStatus;
2894     if (fastTracks > 0) {
2895         mixerStatus = MIXER_TRACKS_READY;
2896     }
2897     return mixerStatus;
2898 }
2899 
2900 // getTrackName_l() must be called with ThreadBase::mLock held
getTrackName_l(audio_channel_mask_t channelMask,int sessionId)2901 int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2902 {
2903     return mAudioMixer->getTrackName(channelMask, sessionId);
2904 }
2905 
2906 // deleteTrackName_l() must be called with ThreadBase::mLock held
deleteTrackName_l(int name)2907 void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2908 {
2909     ALOGV("remove track (%d) and delete from mixer", name);
2910     mAudioMixer->deleteTrackName(name);
2911 }
2912 
2913 // checkForNewParameters_l() must be called with ThreadBase::mLock held
checkForNewParameters_l()2914 bool AudioFlinger::MixerThread::checkForNewParameters_l()
2915 {
2916     // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2917     FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2918     bool reconfig = false;
2919 
2920     while (!mNewParameters.isEmpty()) {
2921 
2922         if (mFastMixer != NULL) {
2923             FastMixerStateQueue *sq = mFastMixer->sq();
2924             FastMixerState *state = sq->begin();
2925             if (!(state->mCommand & FastMixerState::IDLE)) {
2926                 previousCommand = state->mCommand;
2927                 state->mCommand = FastMixerState::HOT_IDLE;
2928                 sq->end();
2929                 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2930             } else {
2931                 sq->end(false /*didModify*/);
2932             }
2933         }
2934 
2935         status_t status = NO_ERROR;
2936         String8 keyValuePair = mNewParameters[0];
2937         AudioParameter param = AudioParameter(keyValuePair);
2938         int value;
2939 
2940         if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2941             reconfig = true;
2942         }
2943         if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2944             if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2945                 status = BAD_VALUE;
2946             } else {
2947                 reconfig = true;
2948             }
2949         }
2950         if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2951             if (value != AUDIO_CHANNEL_OUT_STEREO) {
2952                 status = BAD_VALUE;
2953             } else {
2954                 reconfig = true;
2955             }
2956         }
2957         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2958             // do not accept frame count changes if tracks are open as the track buffer
2959             // size depends on frame count and correct behavior would not be guaranteed
2960             // if frame count is changed after track creation
2961             if (!mTracks.isEmpty()) {
2962                 status = INVALID_OPERATION;
2963             } else {
2964                 reconfig = true;
2965             }
2966         }
2967         if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2968 #ifdef ADD_BATTERY_DATA
2969             // when changing the audio output device, call addBatteryData to notify
2970             // the change
2971             if (mOutDevice != value) {
2972                 uint32_t params = 0;
2973                 // check whether speaker is on
2974                 if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2975                     params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2976                 }
2977 
2978                 audio_devices_t deviceWithoutSpeaker
2979                     = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2980                 // check if any other device (except speaker) is on
2981                 if (value & deviceWithoutSpeaker ) {
2982                     params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2983                 }
2984 
2985                 if (params != 0) {
2986                     addBatteryData(params);
2987                 }
2988             }
2989 #endif
2990 
2991             // forward device change to effects that have requested to be
2992             // aware of attached audio device.
2993             mOutDevice = value;
2994             for (size_t i = 0; i < mEffectChains.size(); i++) {
2995                 mEffectChains[i]->setDevice_l(mOutDevice);
2996             }
2997         }
2998 
2999         if (status == NO_ERROR) {
3000             status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3001                                                     keyValuePair.string());
3002             if (!mStandby && status == INVALID_OPERATION) {
3003                 mOutput->stream->common.standby(&mOutput->stream->common);
3004                 mStandby = true;
3005                 mBytesWritten = 0;
3006                 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3007                                                        keyValuePair.string());
3008             }
3009             if (status == NO_ERROR && reconfig) {
3010                 delete mAudioMixer;
3011                 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3012                 mAudioMixer = NULL;
3013                 readOutputParameters();
3014                 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3015                 for (size_t i = 0; i < mTracks.size() ; i++) {
3016                     int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3017                     if (name < 0) {
3018                         break;
3019                     }
3020                     mTracks[i]->mName = name;
3021                 }
3022                 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3023             }
3024         }
3025 
3026         mNewParameters.removeAt(0);
3027 
3028         mParamStatus = status;
3029         mParamCond.signal();
3030         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3031         // already timed out waiting for the status and will never signal the condition.
3032         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3033     }
3034 
3035     if (!(previousCommand & FastMixerState::IDLE)) {
3036         ALOG_ASSERT(mFastMixer != NULL);
3037         FastMixerStateQueue *sq = mFastMixer->sq();
3038         FastMixerState *state = sq->begin();
3039         ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3040         state->mCommand = previousCommand;
3041         sq->end();
3042         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3043     }
3044 
3045     return reconfig;
3046 }
3047 
3048 
dumpInternals(int fd,const Vector<String16> & args)3049 void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3050 {
3051     const size_t SIZE = 256;
3052     char buffer[SIZE];
3053     String8 result;
3054 
3055     PlaybackThread::dumpInternals(fd, args);
3056 
3057     snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3058     result.append(buffer);
3059     write(fd, result.string(), result.size());
3060 
3061     // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3062     FastMixerDumpState copy = mFastMixerDumpState;
3063     copy.dump(fd);
3064 
3065 #ifdef STATE_QUEUE_DUMP
3066     // Similar for state queue
3067     StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3068     observerCopy.dump(fd);
3069     StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3070     mutatorCopy.dump(fd);
3071 #endif
3072 
3073 #ifdef TEE_SINK
3074     // Write the tee output to a .wav file
3075     dumpTee(fd, mTeeSource, mId);
3076 #endif
3077 
3078 #ifdef AUDIO_WATCHDOG
3079     if (mAudioWatchdog != 0) {
3080         // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3081         AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3082         wdCopy.dump(fd);
3083     }
3084 #endif
3085 }
3086 
idleSleepTimeUs() const3087 uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3088 {
3089     return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3090 }
3091 
suspendSleepTimeUs() const3092 uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3093 {
3094     return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3095 }
3096 
cacheParameters_l()3097 void AudioFlinger::MixerThread::cacheParameters_l()
3098 {
3099     PlaybackThread::cacheParameters_l();
3100 
3101     // FIXME: Relaxed timing because of a certain device that can't meet latency
3102     // Should be reduced to 2x after the vendor fixes the driver issue
3103     // increase threshold again due to low power audio mode. The way this warning
3104     // threshold is calculated and its usefulness should be reconsidered anyway.
3105     maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3106 }
3107 
3108 // ----------------------------------------------------------------------------
3109 
DirectOutputThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device)3110 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3111         AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3112     :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3113         // mLeftVolFloat, mRightVolFloat
3114 {
3115 }
3116 
~DirectOutputThread()3117 AudioFlinger::DirectOutputThread::~DirectOutputThread()
3118 {
3119 }
3120 
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)3121 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3122     Vector< sp<Track> > *tracksToRemove
3123 )
3124 {
3125     size_t count = mActiveTracks.size();
3126     mixer_state mixerStatus = MIXER_IDLE;
3127 
3128     // find out which tracks need to be processed
3129     for (size_t i = 0; i < count; i++) {
3130         sp<Track> t = mActiveTracks[i].promote();
3131         // The track died recently
3132         if (t == 0) {
3133             continue;
3134         }
3135 
3136         Track* const track = t.get();
3137         audio_track_cblk_t* cblk = track->cblk();
3138 
3139         // The first time a track is added we wait
3140         // for all its buffers to be filled before processing it
3141         uint32_t minFrames;
3142         if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3143             minFrames = mNormalFrameCount;
3144         } else {
3145             minFrames = 1;
3146         }
3147         if ((track->framesReady() >= minFrames) && track->isReady() &&
3148                 !track->isPaused() && !track->isTerminated())
3149         {
3150             ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3151 
3152             if (track->mFillingUpStatus == Track::FS_FILLED) {
3153                 track->mFillingUpStatus = Track::FS_ACTIVE;
3154                 mLeftVolFloat = mRightVolFloat = 0;
3155                 if (track->mState == TrackBase::RESUMING) {
3156                     track->mState = TrackBase::ACTIVE;
3157                 }
3158             }
3159 
3160             // compute volume for this track
3161             float left, right;
3162             if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3163                 left = right = 0;
3164                 if (track->isPausing()) {
3165                     track->setPaused();
3166                 }
3167             } else {
3168                 float typeVolume = mStreamTypes[track->streamType()].volume;
3169                 float v = mMasterVolume * typeVolume;
3170                 uint32_t vlr = track->mServerProxy->getVolumeLR();
3171                 float v_clamped = v * (vlr & 0xFFFF);
3172                 if (v_clamped > MAX_GAIN) {
3173                     v_clamped = MAX_GAIN;
3174                 }
3175                 left = v_clamped/MAX_GAIN;
3176                 v_clamped = v * (vlr >> 16);
3177                 if (v_clamped > MAX_GAIN) {
3178                     v_clamped = MAX_GAIN;
3179                 }
3180                 right = v_clamped/MAX_GAIN;
3181             }
3182             // Only consider last track started for volume and mixer state control.
3183             // This is the last entry in mActiveTracks unless a track underruns.
3184             // As we only care about the transition phase between two tracks on a
3185             // direct output, it is not a problem to ignore the underrun case.
3186             if (i == (count - 1)) {
3187                 if (left != mLeftVolFloat || right != mRightVolFloat) {
3188                     mLeftVolFloat = left;
3189                     mRightVolFloat = right;
3190 
3191                     // Convert volumes from float to 8.24
3192                     uint32_t vl = (uint32_t)(left * (1 << 24));
3193                     uint32_t vr = (uint32_t)(right * (1 << 24));
3194 
3195                     // Delegate volume control to effect in track effect chain if needed
3196                     // only one effect chain can be present on DirectOutputThread, so if
3197                     // there is one, the track is connected to it
3198                     if (!mEffectChains.isEmpty()) {
3199                         // Do not ramp volume if volume is controlled by effect
3200                         mEffectChains[0]->setVolume_l(&vl, &vr);
3201                         left = (float)vl / (1 << 24);
3202                         right = (float)vr / (1 << 24);
3203                     }
3204                     mOutput->stream->set_volume(mOutput->stream, left, right);
3205                 }
3206 
3207                 // reset retry count
3208                 track->mRetryCount = kMaxTrackRetriesDirect;
3209                 mActiveTrack = t;
3210                 mixerStatus = MIXER_TRACKS_READY;
3211             }
3212         } else {
3213             // clear effect chain input buffer if the last active track started underruns
3214             // to avoid sending previous audio buffer again to effects
3215             if (!mEffectChains.isEmpty() && (i == (count -1))) {
3216                 mEffectChains[0]->clearInputBuffer();
3217             }
3218 
3219             ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3220             if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3221                     track->isStopped() || track->isPaused()) {
3222                 // We have consumed all the buffers of this track.
3223                 // Remove it from the list of active tracks.
3224                 // TODO: implement behavior for compressed audio
3225                 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3226                 size_t framesWritten = mBytesWritten / mFrameSize;
3227                 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3228                     if (track->isStopped()) {
3229                         track->reset();
3230                     }
3231                     tracksToRemove->add(track);
3232                 }
3233             } else {
3234                 // No buffers for this track. Give it a few chances to
3235                 // fill a buffer, then remove it from active list.
3236                 // Only consider last track started for mixer state control
3237                 if (--(track->mRetryCount) <= 0) {
3238                     ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3239                     tracksToRemove->add(track);
3240                 } else if (i == (count -1)){
3241                     mixerStatus = MIXER_TRACKS_ENABLED;
3242                 }
3243             }
3244         }
3245     }
3246 
3247     // remove all the tracks that need to be...
3248     count = tracksToRemove->size();
3249     if (CC_UNLIKELY(count)) {
3250         for (size_t i = 0 ; i < count ; i++) {
3251             const sp<Track>& track = tracksToRemove->itemAt(i);
3252             mActiveTracks.remove(track);
3253             if (!mEffectChains.isEmpty()) {
3254                 ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3255                       track->sessionId());
3256                 mEffectChains[0]->decActiveTrackCnt();
3257             }
3258             if (track->isTerminated()) {
3259                 removeTrack_l(track);
3260             }
3261         }
3262     }
3263 
3264     return mixerStatus;
3265 }
3266 
threadLoop_mix()3267 void AudioFlinger::DirectOutputThread::threadLoop_mix()
3268 {
3269     AudioBufferProvider::Buffer buffer;
3270     size_t frameCount = mFrameCount;
3271     int8_t *curBuf = (int8_t *)mMixBuffer;
3272     // output audio to hardware
3273     while (frameCount) {
3274         buffer.frameCount = frameCount;
3275         mActiveTrack->getNextBuffer(&buffer);
3276         if (CC_UNLIKELY(buffer.raw == NULL)) {
3277             memset(curBuf, 0, frameCount * mFrameSize);
3278             break;
3279         }
3280         memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3281         frameCount -= buffer.frameCount;
3282         curBuf += buffer.frameCount * mFrameSize;
3283         mActiveTrack->releaseBuffer(&buffer);
3284     }
3285     sleepTime = 0;
3286     standbyTime = systemTime() + standbyDelay;
3287     mActiveTrack.clear();
3288 
3289 }
3290 
threadLoop_sleepTime()3291 void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3292 {
3293     if (sleepTime == 0) {
3294         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3295             sleepTime = activeSleepTime;
3296         } else {
3297             sleepTime = idleSleepTime;
3298         }
3299     } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3300         memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3301         sleepTime = 0;
3302     }
3303 }
3304 
3305 // getTrackName_l() must be called with ThreadBase::mLock held
getTrackName_l(audio_channel_mask_t channelMask,int sessionId)3306 int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3307         int sessionId)
3308 {
3309     return 0;
3310 }
3311 
3312 // deleteTrackName_l() must be called with ThreadBase::mLock held
deleteTrackName_l(int name)3313 void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3314 {
3315 }
3316 
3317 // checkForNewParameters_l() must be called with ThreadBase::mLock held
checkForNewParameters_l()3318 bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3319 {
3320     bool reconfig = false;
3321 
3322     while (!mNewParameters.isEmpty()) {
3323         status_t status = NO_ERROR;
3324         String8 keyValuePair = mNewParameters[0];
3325         AudioParameter param = AudioParameter(keyValuePair);
3326         int value;
3327 
3328         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3329             // do not accept frame count changes if tracks are open as the track buffer
3330             // size depends on frame count and correct behavior would not be garantied
3331             // if frame count is changed after track creation
3332             if (!mTracks.isEmpty()) {
3333                 status = INVALID_OPERATION;
3334             } else {
3335                 reconfig = true;
3336             }
3337         }
3338         if (status == NO_ERROR) {
3339             status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3340                                                     keyValuePair.string());
3341             if (!mStandby && status == INVALID_OPERATION) {
3342                 mOutput->stream->common.standby(&mOutput->stream->common);
3343                 mStandby = true;
3344                 mBytesWritten = 0;
3345                 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3346                                                        keyValuePair.string());
3347             }
3348             if (status == NO_ERROR && reconfig) {
3349                 readOutputParameters();
3350                 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3351             }
3352         }
3353 
3354         mNewParameters.removeAt(0);
3355 
3356         mParamStatus = status;
3357         mParamCond.signal();
3358         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3359         // already timed out waiting for the status and will never signal the condition.
3360         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3361     }
3362     return reconfig;
3363 }
3364 
activeSleepTimeUs() const3365 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3366 {
3367     uint32_t time;
3368     if (audio_is_linear_pcm(mFormat)) {
3369         time = PlaybackThread::activeSleepTimeUs();
3370     } else {
3371         time = 10000;
3372     }
3373     return time;
3374 }
3375 
idleSleepTimeUs() const3376 uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3377 {
3378     uint32_t time;
3379     if (audio_is_linear_pcm(mFormat)) {
3380         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3381     } else {
3382         time = 10000;
3383     }
3384     return time;
3385 }
3386 
suspendSleepTimeUs() const3387 uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3388 {
3389     uint32_t time;
3390     if (audio_is_linear_pcm(mFormat)) {
3391         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3392     } else {
3393         time = 10000;
3394     }
3395     return time;
3396 }
3397 
cacheParameters_l()3398 void AudioFlinger::DirectOutputThread::cacheParameters_l()
3399 {
3400     PlaybackThread::cacheParameters_l();
3401 
3402     // use shorter standby delay as on normal output to release
3403     // hardware resources as soon as possible
3404     standbyDelay = microseconds(activeSleepTime*2);
3405 }
3406 
3407 // ----------------------------------------------------------------------------
3408 
DuplicatingThread(const sp<AudioFlinger> & audioFlinger,AudioFlinger::MixerThread * mainThread,audio_io_handle_t id)3409 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3410         AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3411     :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3412                 DUPLICATING),
3413         mWaitTimeMs(UINT_MAX)
3414 {
3415     addOutputTrack(mainThread);
3416 }
3417 
~DuplicatingThread()3418 AudioFlinger::DuplicatingThread::~DuplicatingThread()
3419 {
3420     for (size_t i = 0; i < mOutputTracks.size(); i++) {
3421         mOutputTracks[i]->destroy();
3422     }
3423 }
3424 
threadLoop_mix()3425 void AudioFlinger::DuplicatingThread::threadLoop_mix()
3426 {
3427     // mix buffers...
3428     if (outputsReady(outputTracks)) {
3429         mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3430     } else {
3431         memset(mMixBuffer, 0, mixBufferSize);
3432     }
3433     sleepTime = 0;
3434     writeFrames = mNormalFrameCount;
3435     standbyTime = systemTime() + standbyDelay;
3436 }
3437 
threadLoop_sleepTime()3438 void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3439 {
3440     if (sleepTime == 0) {
3441         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3442             sleepTime = activeSleepTime;
3443         } else {
3444             sleepTime = idleSleepTime;
3445         }
3446     } else if (mBytesWritten != 0) {
3447         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3448             writeFrames = mNormalFrameCount;
3449             memset(mMixBuffer, 0, mixBufferSize);
3450         } else {
3451             // flush remaining overflow buffers in output tracks
3452             writeFrames = 0;
3453         }
3454         sleepTime = 0;
3455     }
3456 }
3457 
threadLoop_write()3458 void AudioFlinger::DuplicatingThread::threadLoop_write()
3459 {
3460     for (size_t i = 0; i < outputTracks.size(); i++) {
3461         outputTracks[i]->write(mMixBuffer, writeFrames);
3462     }
3463     mBytesWritten += mixBufferSize;
3464 }
3465 
threadLoop_standby()3466 void AudioFlinger::DuplicatingThread::threadLoop_standby()
3467 {
3468     // DuplicatingThread implements standby by stopping all tracks
3469     for (size_t i = 0; i < outputTracks.size(); i++) {
3470         outputTracks[i]->stop();
3471     }
3472 }
3473 
saveOutputTracks()3474 void AudioFlinger::DuplicatingThread::saveOutputTracks()
3475 {
3476     outputTracks = mOutputTracks;
3477 }
3478 
clearOutputTracks()3479 void AudioFlinger::DuplicatingThread::clearOutputTracks()
3480 {
3481     outputTracks.clear();
3482 }
3483 
addOutputTrack(MixerThread * thread)3484 void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3485 {
3486     Mutex::Autolock _l(mLock);
3487     // FIXME explain this formula
3488     size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3489     OutputTrack *outputTrack = new OutputTrack(thread,
3490                                             this,
3491                                             mSampleRate,
3492                                             mFormat,
3493                                             mChannelMask,
3494                                             frameCount);
3495     if (outputTrack->cblk() != NULL) {
3496         thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3497         mOutputTracks.add(outputTrack);
3498         ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3499         updateWaitTime_l();
3500     }
3501 }
3502 
removeOutputTrack(MixerThread * thread)3503 void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3504 {
3505     Mutex::Autolock _l(mLock);
3506     for (size_t i = 0; i < mOutputTracks.size(); i++) {
3507         if (mOutputTracks[i]->thread() == thread) {
3508             mOutputTracks[i]->destroy();
3509             mOutputTracks.removeAt(i);
3510             updateWaitTime_l();
3511             return;
3512         }
3513     }
3514     ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3515 }
3516 
3517 // caller must hold mLock
updateWaitTime_l()3518 void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3519 {
3520     mWaitTimeMs = UINT_MAX;
3521     for (size_t i = 0; i < mOutputTracks.size(); i++) {
3522         sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3523         if (strong != 0) {
3524             uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3525             if (waitTimeMs < mWaitTimeMs) {
3526                 mWaitTimeMs = waitTimeMs;
3527             }
3528         }
3529     }
3530 }
3531 
3532 
outputsReady(const SortedVector<sp<OutputTrack>> & outputTracks)3533 bool AudioFlinger::DuplicatingThread::outputsReady(
3534         const SortedVector< sp<OutputTrack> > &outputTracks)
3535 {
3536     for (size_t i = 0; i < outputTracks.size(); i++) {
3537         sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3538         if (thread == 0) {
3539             ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3540                     outputTracks[i].get());
3541             return false;
3542         }
3543         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3544         // see note at standby() declaration
3545         if (playbackThread->standby() && !playbackThread->isSuspended()) {
3546             ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3547                     thread.get());
3548             return false;
3549         }
3550     }
3551     return true;
3552 }
3553 
activeSleepTimeUs() const3554 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3555 {
3556     return (mWaitTimeMs * 1000) / 2;
3557 }
3558 
cacheParameters_l()3559 void AudioFlinger::DuplicatingThread::cacheParameters_l()
3560 {
3561     // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3562     updateWaitTime_l();
3563 
3564     MixerThread::cacheParameters_l();
3565 }
3566 
3567 // ----------------------------------------------------------------------------
3568 //      Record
3569 // ----------------------------------------------------------------------------
3570 
RecordThread(const sp<AudioFlinger> & audioFlinger,AudioStreamIn * input,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_io_handle_t id,audio_devices_t outDevice,audio_devices_t inDevice,const sp<NBAIO_Sink> & teeSink)3571 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3572                                          AudioStreamIn *input,
3573                                          uint32_t sampleRate,
3574                                          audio_channel_mask_t channelMask,
3575                                          audio_io_handle_t id,
3576                                          audio_devices_t outDevice,
3577                                          audio_devices_t inDevice
3578 #ifdef TEE_SINK
3579                                          , const sp<NBAIO_Sink>& teeSink
3580 #endif
3581                                          ) :
3582     ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3583     mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3584     // mRsmpInIndex and mInputBytes set by readInputParameters()
3585     mReqChannelCount(popcount(channelMask)),
3586     mReqSampleRate(sampleRate)
3587     // mBytesRead is only meaningful while active, and so is cleared in start()
3588     // (but might be better to also clear here for dump?)
3589 #ifdef TEE_SINK
3590     , mTeeSink(teeSink)
3591 #endif
3592 {
3593     snprintf(mName, kNameLength, "AudioIn_%X", id);
3594 
3595     readInputParameters();
3596 
3597 }
3598 
3599 
~RecordThread()3600 AudioFlinger::RecordThread::~RecordThread()
3601 {
3602     delete[] mRsmpInBuffer;
3603     delete mResampler;
3604     delete[] mRsmpOutBuffer;
3605 }
3606 
onFirstRef()3607 void AudioFlinger::RecordThread::onFirstRef()
3608 {
3609     run(mName, PRIORITY_URGENT_AUDIO);
3610 }
3611 
readyToRun()3612 status_t AudioFlinger::RecordThread::readyToRun()
3613 {
3614     status_t status = initCheck();
3615     ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3616     return status;
3617 }
3618 
threadLoop()3619 bool AudioFlinger::RecordThread::threadLoop()
3620 {
3621     AudioBufferProvider::Buffer buffer;
3622     sp<RecordTrack> activeTrack;
3623     Vector< sp<EffectChain> > effectChains;
3624 
3625     nsecs_t lastWarning = 0;
3626 
3627     inputStandBy();
3628     acquireWakeLock();
3629 
3630     // used to verify we've read at least once before evaluating how many bytes were read
3631     bool readOnce = false;
3632 
3633     // start recording
3634     while (!exitPending()) {
3635 
3636         processConfigEvents();
3637 
3638         { // scope for mLock
3639             Mutex::Autolock _l(mLock);
3640             checkForNewParameters_l();
3641             if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3642                 standby();
3643 
3644                 if (exitPending()) {
3645                     break;
3646                 }
3647 
3648                 releaseWakeLock_l();
3649                 ALOGV("RecordThread: loop stopping");
3650                 // go to sleep
3651                 mWaitWorkCV.wait(mLock);
3652                 ALOGV("RecordThread: loop starting");
3653                 acquireWakeLock_l();
3654                 continue;
3655             }
3656             if (mActiveTrack != 0) {
3657                 if (mActiveTrack->mState == TrackBase::PAUSING) {
3658                     standby();
3659                     mActiveTrack.clear();
3660                     mStartStopCond.broadcast();
3661                 } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3662                     if (mReqChannelCount != mActiveTrack->channelCount()) {
3663                         mActiveTrack.clear();
3664                         mStartStopCond.broadcast();
3665                     } else if (readOnce) {
3666                         // record start succeeds only if first read from audio input
3667                         // succeeds
3668                         if (mBytesRead >= 0) {
3669                             mActiveTrack->mState = TrackBase::ACTIVE;
3670                         } else {
3671                             mActiveTrack.clear();
3672                         }
3673                         mStartStopCond.broadcast();
3674                     }
3675                     mStandby = false;
3676                 } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3677                     removeTrack_l(mActiveTrack);
3678                     mActiveTrack.clear();
3679                 }
3680             }
3681             lockEffectChains_l(effectChains);
3682         }
3683 
3684         if (mActiveTrack != 0) {
3685             if (mActiveTrack->mState != TrackBase::ACTIVE &&
3686                 mActiveTrack->mState != TrackBase::RESUMING) {
3687                 unlockEffectChains(effectChains);
3688                 usleep(kRecordThreadSleepUs);
3689                 continue;
3690             }
3691             for (size_t i = 0; i < effectChains.size(); i ++) {
3692                 effectChains[i]->process_l();
3693             }
3694 
3695             buffer.frameCount = mFrameCount;
3696             if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3697                 readOnce = true;
3698                 size_t framesOut = buffer.frameCount;
3699                 if (mResampler == NULL) {
3700                     // no resampling
3701                     while (framesOut) {
3702                         size_t framesIn = mFrameCount - mRsmpInIndex;
3703                         if (framesIn) {
3704                             int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3705                             int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3706                                     mActiveTrack->mFrameSize;
3707                             if (framesIn > framesOut)
3708                                 framesIn = framesOut;
3709                             mRsmpInIndex += framesIn;
3710                             framesOut -= framesIn;
3711                             if (mChannelCount == mReqChannelCount ||
3712                                 mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3713                                 memcpy(dst, src, framesIn * mFrameSize);
3714                             } else {
3715                                 if (mChannelCount == 1) {
3716                                     upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3717                                             (int16_t *)src, framesIn);
3718                                 } else {
3719                                     downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3720                                             (int16_t *)src, framesIn);
3721                                 }
3722                             }
3723                         }
3724                         if (framesOut && mFrameCount == mRsmpInIndex) {
3725                             void *readInto;
3726                             if (framesOut == mFrameCount &&
3727                                 (mChannelCount == mReqChannelCount ||
3728                                         mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3729                                 readInto = buffer.raw;
3730                                 framesOut = 0;
3731                             } else {
3732                                 readInto = mRsmpInBuffer;
3733                                 mRsmpInIndex = 0;
3734                             }
3735                             mBytesRead = mInput->stream->read(mInput->stream, readInto,
3736                                     mInputBytes);
3737                             if (mBytesRead <= 0) {
3738                                 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3739                                 {
3740                                     ALOGE("Error reading audio input");
3741                                     // Force input into standby so that it tries to
3742                                     // recover at next read attempt
3743                                     inputStandBy();
3744                                     usleep(kRecordThreadSleepUs);
3745                                 }
3746                                 mRsmpInIndex = mFrameCount;
3747                                 framesOut = 0;
3748                                 buffer.frameCount = 0;
3749                             }
3750 #ifdef TEE_SINK
3751                             else if (mTeeSink != 0) {
3752                                 (void) mTeeSink->write(readInto,
3753                                         mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3754                             }
3755 #endif
3756                         }
3757                     }
3758                 } else {
3759                     // resampling
3760 
3761                     memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3762                     // alter output frame count as if we were expecting stereo samples
3763                     if (mChannelCount == 1 && mReqChannelCount == 1) {
3764                         framesOut >>= 1;
3765                     }
3766                     mResampler->resample(mRsmpOutBuffer, framesOut,
3767                             this /* AudioBufferProvider* */);
3768                     // ditherAndClamp() works as long as all buffers returned by
3769                     // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3770                     if (mChannelCount == 2 && mReqChannelCount == 1) {
3771                         ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3772                         // the resampler always outputs stereo samples:
3773                         // do post stereo to mono conversion
3774                         downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3775                                 framesOut);
3776                     } else {
3777                         ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3778                     }
3779 
3780                 }
3781                 if (mFramestoDrop == 0) {
3782                     mActiveTrack->releaseBuffer(&buffer);
3783                 } else {
3784                     if (mFramestoDrop > 0) {
3785                         mFramestoDrop -= buffer.frameCount;
3786                         if (mFramestoDrop <= 0) {
3787                             clearSyncStartEvent();
3788                         }
3789                     } else {
3790                         mFramestoDrop += buffer.frameCount;
3791                         if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3792                                 mSyncStartEvent->isCancelled()) {
3793                             ALOGW("Synced record %s, session %d, trigger session %d",
3794                                   (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3795                                   mActiveTrack->sessionId(),
3796                                   (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3797                             clearSyncStartEvent();
3798                         }
3799                     }
3800                 }
3801                 mActiveTrack->clearOverflow();
3802             }
3803             // client isn't retrieving buffers fast enough
3804             else {
3805                 if (!mActiveTrack->setOverflow()) {
3806                     nsecs_t now = systemTime();
3807                     if ((now - lastWarning) > kWarningThrottleNs) {
3808                         ALOGW("RecordThread: buffer overflow");
3809                         lastWarning = now;
3810                     }
3811                 }
3812                 // Release the processor for a while before asking for a new buffer.
3813                 // This will give the application more chance to read from the buffer and
3814                 // clear the overflow.
3815                 usleep(kRecordThreadSleepUs);
3816             }
3817         }
3818         // enable changes in effect chain
3819         unlockEffectChains(effectChains);
3820         effectChains.clear();
3821     }
3822 
3823     standby();
3824 
3825     {
3826         Mutex::Autolock _l(mLock);
3827         mActiveTrack.clear();
3828         mStartStopCond.broadcast();
3829     }
3830 
3831     releaseWakeLock();
3832 
3833     ALOGV("RecordThread %p exiting", this);
3834     return false;
3835 }
3836 
standby()3837 void AudioFlinger::RecordThread::standby()
3838 {
3839     if (!mStandby) {
3840         inputStandBy();
3841         mStandby = true;
3842     }
3843 }
3844 
inputStandBy()3845 void AudioFlinger::RecordThread::inputStandBy()
3846 {
3847     mInput->stream->common.standby(&mInput->stream->common);
3848 }
3849 
createRecordTrack_l(const sp<AudioFlinger::Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int sessionId,IAudioFlinger::track_flags_t flags,pid_t tid,status_t * status)3850 sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3851         const sp<AudioFlinger::Client>& client,
3852         uint32_t sampleRate,
3853         audio_format_t format,
3854         audio_channel_mask_t channelMask,
3855         size_t frameCount,
3856         int sessionId,
3857         IAudioFlinger::track_flags_t flags,
3858         pid_t tid,
3859         status_t *status)
3860 {
3861     sp<RecordTrack> track;
3862     status_t lStatus;
3863 
3864     lStatus = initCheck();
3865     if (lStatus != NO_ERROR) {
3866         ALOGE("Audio driver not initialized.");
3867         goto Exit;
3868     }
3869 
3870     // FIXME use flags and tid similar to createTrack_l()
3871 
3872     { // scope for mLock
3873         Mutex::Autolock _l(mLock);
3874 
3875         track = new RecordTrack(this, client, sampleRate,
3876                       format, channelMask, frameCount, sessionId);
3877 
3878         if (track->getCblk() == 0) {
3879             lStatus = NO_MEMORY;
3880             goto Exit;
3881         }
3882         mTracks.add(track);
3883 
3884         // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3885         bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3886                         mAudioFlinger->btNrecIsOff();
3887         setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3888         setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3889     }
3890     lStatus = NO_ERROR;
3891 
3892 Exit:
3893     if (status) {
3894         *status = lStatus;
3895     }
3896     return track;
3897 }
3898 
start(RecordThread::RecordTrack * recordTrack,AudioSystem::sync_event_t event,int triggerSession)3899 status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3900                                            AudioSystem::sync_event_t event,
3901                                            int triggerSession)
3902 {
3903     ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3904     sp<ThreadBase> strongMe = this;
3905     status_t status = NO_ERROR;
3906 
3907     if (event == AudioSystem::SYNC_EVENT_NONE) {
3908         clearSyncStartEvent();
3909     } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3910         mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3911                                        triggerSession,
3912                                        recordTrack->sessionId(),
3913                                        syncStartEventCallback,
3914                                        this);
3915         // Sync event can be cancelled by the trigger session if the track is not in a
3916         // compatible state in which case we start record immediately
3917         if (mSyncStartEvent->isCancelled()) {
3918             clearSyncStartEvent();
3919         } else {
3920             // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3921             mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3922         }
3923     }
3924 
3925     {
3926         AutoMutex lock(mLock);
3927         if (mActiveTrack != 0) {
3928             if (recordTrack != mActiveTrack.get()) {
3929                 status = -EBUSY;
3930             } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3931                 mActiveTrack->mState = TrackBase::ACTIVE;
3932             }
3933             return status;
3934         }
3935 
3936         recordTrack->mState = TrackBase::IDLE;
3937         mActiveTrack = recordTrack;
3938         mLock.unlock();
3939         status_t status = AudioSystem::startInput(mId);
3940         mLock.lock();
3941         if (status != NO_ERROR) {
3942             mActiveTrack.clear();
3943             clearSyncStartEvent();
3944             return status;
3945         }
3946         mRsmpInIndex = mFrameCount;
3947         mBytesRead = 0;
3948         if (mResampler != NULL) {
3949             mResampler->reset();
3950         }
3951         mActiveTrack->mState = TrackBase::RESUMING;
3952         // signal thread to start
3953         ALOGV("Signal record thread");
3954         mWaitWorkCV.broadcast();
3955         // do not wait for mStartStopCond if exiting
3956         if (exitPending()) {
3957             mActiveTrack.clear();
3958             status = INVALID_OPERATION;
3959             goto startError;
3960         }
3961         mStartStopCond.wait(mLock);
3962         if (mActiveTrack == 0) {
3963             ALOGV("Record failed to start");
3964             status = BAD_VALUE;
3965             goto startError;
3966         }
3967         ALOGV("Record started OK");
3968         return status;
3969     }
3970 startError:
3971     AudioSystem::stopInput(mId);
3972     clearSyncStartEvent();
3973     return status;
3974 }
3975 
clearSyncStartEvent()3976 void AudioFlinger::RecordThread::clearSyncStartEvent()
3977 {
3978     if (mSyncStartEvent != 0) {
3979         mSyncStartEvent->cancel();
3980     }
3981     mSyncStartEvent.clear();
3982     mFramestoDrop = 0;
3983 }
3984 
syncStartEventCallback(const wp<SyncEvent> & event)3985 void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3986 {
3987     sp<SyncEvent> strongEvent = event.promote();
3988 
3989     if (strongEvent != 0) {
3990         RecordThread *me = (RecordThread *)strongEvent->cookie();
3991         me->handleSyncStartEvent(strongEvent);
3992     }
3993 }
3994 
handleSyncStartEvent(const sp<SyncEvent> & event)3995 void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3996 {
3997     if (event == mSyncStartEvent) {
3998         // TODO: use actual buffer filling status instead of 2 buffers when info is available
3999         // from audio HAL
4000         mFramestoDrop = mFrameCount * 2;
4001     }
4002 }
4003 
stop_l(RecordThread::RecordTrack * recordTrack)4004 bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4005     ALOGV("RecordThread::stop");
4006     if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4007         return false;
4008     }
4009     recordTrack->mState = TrackBase::PAUSING;
4010     // do not wait for mStartStopCond if exiting
4011     if (exitPending()) {
4012         return true;
4013     }
4014     mStartStopCond.wait(mLock);
4015     // if we have been restarted, recordTrack == mActiveTrack.get() here
4016     if (exitPending() || recordTrack != mActiveTrack.get()) {
4017         ALOGV("Record stopped OK");
4018         return true;
4019     }
4020     return false;
4021 }
4022 
isValidSyncEvent(const sp<SyncEvent> & event) const4023 bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4024 {
4025     return false;
4026 }
4027 
setSyncEvent(const sp<SyncEvent> & event)4028 status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4029 {
4030 #if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4031     if (!isValidSyncEvent(event)) {
4032         return BAD_VALUE;
4033     }
4034 
4035     int eventSession = event->triggerSession();
4036     status_t ret = NAME_NOT_FOUND;
4037 
4038     Mutex::Autolock _l(mLock);
4039 
4040     for (size_t i = 0; i < mTracks.size(); i++) {
4041         sp<RecordTrack> track = mTracks[i];
4042         if (eventSession == track->sessionId()) {
4043             (void) track->setSyncEvent(event);
4044             ret = NO_ERROR;
4045         }
4046     }
4047     return ret;
4048 #else
4049     return BAD_VALUE;
4050 #endif
4051 }
4052 
4053 // destroyTrack_l() must be called with ThreadBase::mLock held
destroyTrack_l(const sp<RecordTrack> & track)4054 void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4055 {
4056     track->mState = TrackBase::TERMINATED;
4057     // active tracks are removed by threadLoop()
4058     if (mActiveTrack != track) {
4059         removeTrack_l(track);
4060     }
4061 }
4062 
removeTrack_l(const sp<RecordTrack> & track)4063 void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4064 {
4065     mTracks.remove(track);
4066     // need anything related to effects here?
4067 }
4068 
dump(int fd,const Vector<String16> & args)4069 void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4070 {
4071     dumpInternals(fd, args);
4072     dumpTracks(fd, args);
4073     dumpEffectChains(fd, args);
4074 }
4075 
dumpInternals(int fd,const Vector<String16> & args)4076 void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4077 {
4078     const size_t SIZE = 256;
4079     char buffer[SIZE];
4080     String8 result;
4081 
4082     snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4083     result.append(buffer);
4084 
4085     if (mActiveTrack != 0) {
4086         snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4087         result.append(buffer);
4088         snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4089         result.append(buffer);
4090         snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4091         result.append(buffer);
4092         snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4093         result.append(buffer);
4094         snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4095         result.append(buffer);
4096     } else {
4097         result.append("No active record client\n");
4098     }
4099 
4100     write(fd, result.string(), result.size());
4101 
4102     dumpBase(fd, args);
4103 }
4104 
dumpTracks(int fd,const Vector<String16> & args)4105 void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4106 {
4107     const size_t SIZE = 256;
4108     char buffer[SIZE];
4109     String8 result;
4110 
4111     snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4112     result.append(buffer);
4113     RecordTrack::appendDumpHeader(result);
4114     for (size_t i = 0; i < mTracks.size(); ++i) {
4115         sp<RecordTrack> track = mTracks[i];
4116         if (track != 0) {
4117             track->dump(buffer, SIZE);
4118             result.append(buffer);
4119         }
4120     }
4121 
4122     if (mActiveTrack != 0) {
4123         snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4124         result.append(buffer);
4125         RecordTrack::appendDumpHeader(result);
4126         mActiveTrack->dump(buffer, SIZE);
4127         result.append(buffer);
4128 
4129     }
4130     write(fd, result.string(), result.size());
4131 }
4132 
4133 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)4134 status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4135 {
4136     size_t framesReq = buffer->frameCount;
4137     size_t framesReady = mFrameCount - mRsmpInIndex;
4138     int channelCount;
4139 
4140     if (framesReady == 0) {
4141         mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4142         if (mBytesRead <= 0) {
4143             if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4144                 ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4145                 // Force input into standby so that it tries to
4146                 // recover at next read attempt
4147                 inputStandBy();
4148                 usleep(kRecordThreadSleepUs);
4149             }
4150             buffer->raw = NULL;
4151             buffer->frameCount = 0;
4152             return NOT_ENOUGH_DATA;
4153         }
4154         mRsmpInIndex = 0;
4155         framesReady = mFrameCount;
4156     }
4157 
4158     if (framesReq > framesReady) {
4159         framesReq = framesReady;
4160     }
4161 
4162     if (mChannelCount == 1 && mReqChannelCount == 2) {
4163         channelCount = 1;
4164     } else {
4165         channelCount = 2;
4166     }
4167     buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4168     buffer->frameCount = framesReq;
4169     return NO_ERROR;
4170 }
4171 
4172 // AudioBufferProvider interface
releaseBuffer(AudioBufferProvider::Buffer * buffer)4173 void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4174 {
4175     mRsmpInIndex += buffer->frameCount;
4176     buffer->frameCount = 0;
4177 }
4178 
checkForNewParameters_l()4179 bool AudioFlinger::RecordThread::checkForNewParameters_l()
4180 {
4181     bool reconfig = false;
4182 
4183     while (!mNewParameters.isEmpty()) {
4184         status_t status = NO_ERROR;
4185         String8 keyValuePair = mNewParameters[0];
4186         AudioParameter param = AudioParameter(keyValuePair);
4187         int value;
4188         audio_format_t reqFormat = mFormat;
4189         uint32_t reqSamplingRate = mReqSampleRate;
4190         uint32_t reqChannelCount = mReqChannelCount;
4191 
4192         if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4193             reqSamplingRate = value;
4194             reconfig = true;
4195         }
4196         if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4197             reqFormat = (audio_format_t) value;
4198             reconfig = true;
4199         }
4200         if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4201             reqChannelCount = popcount(value);
4202             reconfig = true;
4203         }
4204         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4205             // do not accept frame count changes if tracks are open as the track buffer
4206             // size depends on frame count and correct behavior would not be guaranteed
4207             // if frame count is changed after track creation
4208             if (mActiveTrack != 0) {
4209                 status = INVALID_OPERATION;
4210             } else {
4211                 reconfig = true;
4212             }
4213         }
4214         if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4215             // forward device change to effects that have requested to be
4216             // aware of attached audio device.
4217             for (size_t i = 0; i < mEffectChains.size(); i++) {
4218                 mEffectChains[i]->setDevice_l(value);
4219             }
4220 
4221             // store input device and output device but do not forward output device to audio HAL.
4222             // Note that status is ignored by the caller for output device
4223             // (see AudioFlinger::setParameters()
4224             if (audio_is_output_devices(value)) {
4225                 mOutDevice = value;
4226                 status = BAD_VALUE;
4227             } else {
4228                 mInDevice = value;
4229                 // disable AEC and NS if the device is a BT SCO headset supporting those
4230                 // pre processings
4231                 if (mTracks.size() > 0) {
4232                     bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4233                                         mAudioFlinger->btNrecIsOff();
4234                     for (size_t i = 0; i < mTracks.size(); i++) {
4235                         sp<RecordTrack> track = mTracks[i];
4236                         setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4237                         setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4238                     }
4239                 }
4240             }
4241         }
4242         if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4243                 mAudioSource != (audio_source_t)value) {
4244             // forward device change to effects that have requested to be
4245             // aware of attached audio device.
4246             for (size_t i = 0; i < mEffectChains.size(); i++) {
4247                 mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4248             }
4249             mAudioSource = (audio_source_t)value;
4250         }
4251         if (status == NO_ERROR) {
4252             status = mInput->stream->common.set_parameters(&mInput->stream->common,
4253                     keyValuePair.string());
4254             if (status == INVALID_OPERATION) {
4255                 inputStandBy();
4256                 status = mInput->stream->common.set_parameters(&mInput->stream->common,
4257                         keyValuePair.string());
4258             }
4259             if (reconfig) {
4260                 if (status == BAD_VALUE &&
4261                     reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4262                     reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4263                     (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4264                             <= (2 * reqSamplingRate)) &&
4265                     popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4266                             <= FCC_2 &&
4267                     (reqChannelCount <= FCC_2)) {
4268                     status = NO_ERROR;
4269                 }
4270                 if (status == NO_ERROR) {
4271                     readInputParameters();
4272                     sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4273                 }
4274             }
4275         }
4276 
4277         mNewParameters.removeAt(0);
4278 
4279         mParamStatus = status;
4280         mParamCond.signal();
4281         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4282         // already timed out waiting for the status and will never signal the condition.
4283         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4284     }
4285     return reconfig;
4286 }
4287 
getParameters(const String8 & keys)4288 String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4289 {
4290     char *s;
4291     String8 out_s8 = String8();
4292 
4293     Mutex::Autolock _l(mLock);
4294     if (initCheck() != NO_ERROR) {
4295         return out_s8;
4296     }
4297 
4298     s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4299     out_s8 = String8(s);
4300     free(s);
4301     return out_s8;
4302 }
4303 
audioConfigChanged_l(int event,int param)4304 void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4305     AudioSystem::OutputDescriptor desc;
4306     void *param2 = NULL;
4307 
4308     switch (event) {
4309     case AudioSystem::INPUT_OPENED:
4310     case AudioSystem::INPUT_CONFIG_CHANGED:
4311         desc.channels = mChannelMask;
4312         desc.samplingRate = mSampleRate;
4313         desc.format = mFormat;
4314         desc.frameCount = mFrameCount;
4315         desc.latency = 0;
4316         param2 = &desc;
4317         break;
4318 
4319     case AudioSystem::INPUT_CLOSED:
4320     default:
4321         break;
4322     }
4323     mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4324 }
4325 
readInputParameters()4326 void AudioFlinger::RecordThread::readInputParameters()
4327 {
4328     delete mRsmpInBuffer;
4329     // mRsmpInBuffer is always assigned a new[] below
4330     delete mRsmpOutBuffer;
4331     mRsmpOutBuffer = NULL;
4332     delete mResampler;
4333     mResampler = NULL;
4334 
4335     mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4336     mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4337     mChannelCount = (uint16_t)popcount(mChannelMask);
4338     mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4339     mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4340     mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4341     mFrameCount = mInputBytes / mFrameSize;
4342     mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4343     mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4344 
4345     if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4346     {
4347         int channelCount;
4348         // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4349         // stereo to mono post process as the resampler always outputs stereo.
4350         if (mChannelCount == 1 && mReqChannelCount == 2) {
4351             channelCount = 1;
4352         } else {
4353             channelCount = 2;
4354         }
4355         mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4356         mResampler->setSampleRate(mSampleRate);
4357         mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4358         mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4359 
4360         // optmization: if mono to mono, alter input frame count as if we were inputing
4361         // stereo samples
4362         if (mChannelCount == 1 && mReqChannelCount == 1) {
4363             mFrameCount >>= 1;
4364         }
4365 
4366     }
4367     mRsmpInIndex = mFrameCount;
4368 }
4369 
getInputFramesLost()4370 unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4371 {
4372     Mutex::Autolock _l(mLock);
4373     if (initCheck() != NO_ERROR) {
4374         return 0;
4375     }
4376 
4377     return mInput->stream->get_input_frames_lost(mInput->stream);
4378 }
4379 
hasAudioSession(int sessionId) const4380 uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4381 {
4382     Mutex::Autolock _l(mLock);
4383     uint32_t result = 0;
4384     if (getEffectChain_l(sessionId) != 0) {
4385         result = EFFECT_SESSION;
4386     }
4387 
4388     for (size_t i = 0; i < mTracks.size(); ++i) {
4389         if (sessionId == mTracks[i]->sessionId()) {
4390             result |= TRACK_SESSION;
4391             break;
4392         }
4393     }
4394 
4395     return result;
4396 }
4397 
sessionIds() const4398 KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4399 {
4400     KeyedVector<int, bool> ids;
4401     Mutex::Autolock _l(mLock);
4402     for (size_t j = 0; j < mTracks.size(); ++j) {
4403         sp<RecordThread::RecordTrack> track = mTracks[j];
4404         int sessionId = track->sessionId();
4405         if (ids.indexOfKey(sessionId) < 0) {
4406             ids.add(sessionId, true);
4407         }
4408     }
4409     return ids;
4410 }
4411 
clearInput()4412 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4413 {
4414     Mutex::Autolock _l(mLock);
4415     AudioStreamIn *input = mInput;
4416     mInput = NULL;
4417     return input;
4418 }
4419 
4420 // this method must always be called either with ThreadBase mLock held or inside the thread loop
stream() const4421 audio_stream_t* AudioFlinger::RecordThread::stream() const
4422 {
4423     if (mInput == NULL) {
4424         return NULL;
4425     }
4426     return &mInput->stream->common;
4427 }
4428 
addEffectChain_l(const sp<EffectChain> & chain)4429 status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4430 {
4431     // only one chain per input thread
4432     if (mEffectChains.size() != 0) {
4433         return INVALID_OPERATION;
4434     }
4435     ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4436 
4437     chain->setInBuffer(NULL);
4438     chain->setOutBuffer(NULL);
4439 
4440     checkSuspendOnAddEffectChain_l(chain);
4441 
4442     mEffectChains.add(chain);
4443 
4444     return NO_ERROR;
4445 }
4446 
removeEffectChain_l(const sp<EffectChain> & chain)4447 size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4448 {
4449     ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4450     ALOGW_IF(mEffectChains.size() != 1,
4451             "removeEffectChain_l() %p invalid chain size %d on thread %p",
4452             chain.get(), mEffectChains.size(), this);
4453     if (mEffectChains.size() == 1) {
4454         mEffectChains.removeAt(0);
4455     }
4456     return 0;
4457 }
4458 
4459 }; // namespace android
4460