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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #include "GrBufferAllocPool.h"
11 #include "GrTypes.h"
12 #include "GrVertexBuffer.h"
13 #include "GrIndexBuffer.h"
14 #include "GrGpu.h"
15 
16 #if GR_DEBUG
17     #define VALIDATE validate
18 #else
VALIDATE(bool x=false)19     static void VALIDATE(bool x = false) {}
20 #endif
21 
22 // page size
23 #define GrBufferAllocPool_MIN_BLOCK_SIZE ((size_t)1 << 12)
24 
GrBufferAllocPool(GrGpu * gpu,BufferType bufferType,bool frequentResetHint,size_t blockSize,int preallocBufferCnt)25 GrBufferAllocPool::GrBufferAllocPool(GrGpu* gpu,
26                                      BufferType bufferType,
27                                      bool frequentResetHint,
28                                      size_t blockSize,
29                                      int preallocBufferCnt) :
30         fBlocks(GrMax(8, 2*preallocBufferCnt)) {
31 
32     GrAssert(NULL != gpu);
33     fGpu = gpu;
34     fGpu->ref();
35     fGpuIsReffed = true;
36 
37     fBufferType = bufferType;
38     fFrequentResetHint = frequentResetHint;
39     fBufferPtr = NULL;
40     fMinBlockSize = GrMax(GrBufferAllocPool_MIN_BLOCK_SIZE, blockSize);
41 
42     fBytesInUse = 0;
43 
44     fPreallocBuffersInUse = 0;
45     fPreallocBufferStartIdx = 0;
46     for (int i = 0; i < preallocBufferCnt; ++i) {
47         GrGeometryBuffer* buffer = this->createBuffer(fMinBlockSize);
48         if (NULL != buffer) {
49             *fPreallocBuffers.append() = buffer;
50         }
51     }
52 }
53 
~GrBufferAllocPool()54 GrBufferAllocPool::~GrBufferAllocPool() {
55     VALIDATE();
56     if (fBlocks.count()) {
57         GrGeometryBuffer* buffer = fBlocks.back().fBuffer;
58         if (buffer->isLocked()) {
59             buffer->unlock();
60         }
61     }
62     while (!fBlocks.empty()) {
63         destroyBlock();
64     }
65     fPreallocBuffers.unrefAll();
66     releaseGpuRef();
67 }
68 
releaseGpuRef()69 void GrBufferAllocPool::releaseGpuRef() {
70     if (fGpuIsReffed) {
71         fGpu->unref();
72         fGpuIsReffed = false;
73     }
74 }
75 
reset()76 void GrBufferAllocPool::reset() {
77     VALIDATE();
78     fBytesInUse = 0;
79     if (fBlocks.count()) {
80         GrGeometryBuffer* buffer = fBlocks.back().fBuffer;
81         if (buffer->isLocked()) {
82             buffer->unlock();
83         }
84     }
85     // fPreallocBuffersInUse will be decremented down to zero in the while loop
86     int preallocBuffersInUse = fPreallocBuffersInUse;
87     while (!fBlocks.empty()) {
88         this->destroyBlock();
89     }
90     if (fPreallocBuffers.count()) {
91         // must set this after above loop.
92         fPreallocBufferStartIdx = (fPreallocBufferStartIdx +
93                                    preallocBuffersInUse) %
94                                   fPreallocBuffers.count();
95     }
96     // we may have created a large cpu mirror of a large VB. Reset the size
97     // to match our pre-allocated VBs.
98     fCpuData.reset(fMinBlockSize);
99     GrAssert(0 == fPreallocBuffersInUse);
100     VALIDATE();
101 }
102 
unlock()103 void GrBufferAllocPool::unlock() {
104     VALIDATE();
105 
106     if (NULL != fBufferPtr) {
107         BufferBlock& block = fBlocks.back();
108         if (block.fBuffer->isLocked()) {
109             block.fBuffer->unlock();
110         } else {
111             size_t flushSize = block.fBuffer->sizeInBytes() - block.fBytesFree;
112             flushCpuData(fBlocks.back().fBuffer, flushSize);
113         }
114         fBufferPtr = NULL;
115     }
116     VALIDATE();
117 }
118 
119 #if GR_DEBUG
validate(bool unusedBlockAllowed) const120 void GrBufferAllocPool::validate(bool unusedBlockAllowed) const {
121     if (NULL != fBufferPtr) {
122         GrAssert(!fBlocks.empty());
123         if (fBlocks.back().fBuffer->isLocked()) {
124             GrGeometryBuffer* buf = fBlocks.back().fBuffer;
125             GrAssert(buf->lockPtr() == fBufferPtr);
126         } else {
127             GrAssert(fCpuData.get() == fBufferPtr);
128         }
129     } else {
130         GrAssert(fBlocks.empty() || !fBlocks.back().fBuffer->isLocked());
131     }
132     size_t bytesInUse = 0;
133     for (int i = 0; i < fBlocks.count() - 1; ++i) {
134         GrAssert(!fBlocks[i].fBuffer->isLocked());
135     }
136     for (int i = 0; i < fBlocks.count(); ++i) {
137         size_t bytes = fBlocks[i].fBuffer->sizeInBytes() - fBlocks[i].fBytesFree;
138         bytesInUse += bytes;
139         GrAssert(bytes || unusedBlockAllowed);
140     }
141 
142     GrAssert(bytesInUse == fBytesInUse);
143     if (unusedBlockAllowed) {
144         GrAssert((fBytesInUse && !fBlocks.empty()) ||
145                  (!fBytesInUse && (fBlocks.count() < 2)));
146     } else {
147         GrAssert((0 == fBytesInUse) == fBlocks.empty());
148     }
149 }
150 #endif
151 
makeSpace(size_t size,size_t alignment,const GrGeometryBuffer ** buffer,size_t * offset)152 void* GrBufferAllocPool::makeSpace(size_t size,
153                                    size_t alignment,
154                                    const GrGeometryBuffer** buffer,
155                                    size_t* offset) {
156     VALIDATE();
157 
158     GrAssert(NULL != buffer);
159     GrAssert(NULL != offset);
160 
161     if (NULL != fBufferPtr) {
162         BufferBlock& back = fBlocks.back();
163         size_t usedBytes = back.fBuffer->sizeInBytes() - back.fBytesFree;
164         size_t pad = GrSizeAlignUpPad(usedBytes,
165                                       alignment);
166         if ((size + pad) <= back.fBytesFree) {
167             usedBytes += pad;
168             *offset = usedBytes;
169             *buffer = back.fBuffer;
170             back.fBytesFree -= size + pad;
171             fBytesInUse += size + pad;
172             VALIDATE();
173             return (void*)(reinterpret_cast<intptr_t>(fBufferPtr) + usedBytes);
174         }
175     }
176 
177     // We could honor the space request using by a partial update of the current
178     // VB (if there is room). But we don't currently use draw calls to GL that
179     // allow the driver to know that previously issued draws won't read from
180     // the part of the buffer we update. Also, the GL buffer implementation
181     // may be cheating on the actual buffer size by shrinking the buffer on
182     // updateData() if the amount of data passed is less than the full buffer
183     // size.
184 
185     if (!createBlock(size)) {
186         return NULL;
187     }
188     GrAssert(NULL != fBufferPtr);
189 
190     *offset = 0;
191     BufferBlock& back = fBlocks.back();
192     *buffer = back.fBuffer;
193     back.fBytesFree -= size;
194     fBytesInUse += size;
195     VALIDATE();
196     return fBufferPtr;
197 }
198 
currentBufferItems(size_t itemSize) const199 int GrBufferAllocPool::currentBufferItems(size_t itemSize) const {
200     VALIDATE();
201     if (NULL != fBufferPtr) {
202         const BufferBlock& back = fBlocks.back();
203         size_t usedBytes = back.fBuffer->sizeInBytes() - back.fBytesFree;
204         size_t pad = GrSizeAlignUpPad(usedBytes, itemSize);
205         return (back.fBytesFree - pad) / itemSize;
206     } else if (fPreallocBuffersInUse < fPreallocBuffers.count()) {
207         return fMinBlockSize / itemSize;
208     }
209     return 0;
210 }
211 
preallocatedBuffersRemaining() const212 int GrBufferAllocPool::preallocatedBuffersRemaining() const {
213     return fPreallocBuffers.count() - fPreallocBuffersInUse;
214 }
215 
preallocatedBufferCount() const216 int GrBufferAllocPool::preallocatedBufferCount() const {
217     return fPreallocBuffers.count();
218 }
219 
putBack(size_t bytes)220 void GrBufferAllocPool::putBack(size_t bytes) {
221     VALIDATE();
222 
223     // if the putBack unwinds all the preallocated buffers then we will
224     // advance the starting index. As blocks are destroyed fPreallocBuffersInUse
225     // will be decremented. I will reach zero if all blocks using preallocated
226     // buffers are released.
227     int preallocBuffersInUse = fPreallocBuffersInUse;
228 
229     while (bytes) {
230         // caller shouldnt try to put back more than they've taken
231         GrAssert(!fBlocks.empty());
232         BufferBlock& block = fBlocks.back();
233         size_t bytesUsed = block.fBuffer->sizeInBytes() - block.fBytesFree;
234         if (bytes >= bytesUsed) {
235             bytes -= bytesUsed;
236             fBytesInUse -= bytesUsed;
237             // if we locked a vb to satisfy the make space and we're releasing
238             // beyond it, then unlock it.
239             if (block.fBuffer->isLocked()) {
240                 block.fBuffer->unlock();
241             }
242             this->destroyBlock();
243         } else {
244             block.fBytesFree += bytes;
245             fBytesInUse -= bytes;
246             bytes = 0;
247             break;
248         }
249     }
250     if (!fPreallocBuffersInUse && fPreallocBuffers.count()) {
251             fPreallocBufferStartIdx = (fPreallocBufferStartIdx +
252                                        preallocBuffersInUse) %
253                                       fPreallocBuffers.count();
254     }
255     VALIDATE();
256 }
257 
createBlock(size_t requestSize)258 bool GrBufferAllocPool::createBlock(size_t requestSize) {
259 
260     size_t size = GrMax(requestSize, fMinBlockSize);
261     GrAssert(size >= GrBufferAllocPool_MIN_BLOCK_SIZE);
262 
263     VALIDATE();
264 
265     BufferBlock& block = fBlocks.push_back();
266 
267     if (size == fMinBlockSize &&
268         fPreallocBuffersInUse < fPreallocBuffers.count()) {
269 
270         uint32_t nextBuffer = (fPreallocBuffersInUse +
271                                fPreallocBufferStartIdx) %
272                               fPreallocBuffers.count();
273         block.fBuffer = fPreallocBuffers[nextBuffer];
274         block.fBuffer->ref();
275         ++fPreallocBuffersInUse;
276     } else {
277         block.fBuffer = this->createBuffer(size);
278         if (NULL == block.fBuffer) {
279             fBlocks.pop_back();
280             return false;
281         }
282     }
283 
284     block.fBytesFree = size;
285     if (NULL != fBufferPtr) {
286         GrAssert(fBlocks.count() > 1);
287         BufferBlock& prev = fBlocks.fromBack(1);
288         if (prev.fBuffer->isLocked()) {
289             prev.fBuffer->unlock();
290         } else {
291             flushCpuData(prev.fBuffer,
292                          prev.fBuffer->sizeInBytes() - prev.fBytesFree);
293         }
294         fBufferPtr = NULL;
295     }
296 
297     GrAssert(NULL == fBufferPtr);
298 
299     if (fGpu->getCaps().bufferLockSupport() &&
300         size > GR_GEOM_BUFFER_LOCK_THRESHOLD &&
301         (!fFrequentResetHint || requestSize > GR_GEOM_BUFFER_LOCK_THRESHOLD)) {
302         fBufferPtr = block.fBuffer->lock();
303     }
304 
305     if (NULL == fBufferPtr) {
306         fBufferPtr = fCpuData.reset(size);
307     }
308 
309     VALIDATE(true);
310 
311     return true;
312 }
313 
destroyBlock()314 void GrBufferAllocPool::destroyBlock() {
315     GrAssert(!fBlocks.empty());
316 
317     BufferBlock& block = fBlocks.back();
318     if (fPreallocBuffersInUse > 0) {
319         uint32_t prevPreallocBuffer = (fPreallocBuffersInUse +
320                                        fPreallocBufferStartIdx +
321                                        (fPreallocBuffers.count() - 1)) %
322                                       fPreallocBuffers.count();
323         if (block.fBuffer == fPreallocBuffers[prevPreallocBuffer]) {
324             --fPreallocBuffersInUse;
325         }
326     }
327     GrAssert(!block.fBuffer->isLocked());
328     block.fBuffer->unref();
329     fBlocks.pop_back();
330     fBufferPtr = NULL;
331 }
332 
flushCpuData(GrGeometryBuffer * buffer,size_t flushSize)333 void GrBufferAllocPool::flushCpuData(GrGeometryBuffer* buffer,
334                                      size_t flushSize) {
335     GrAssert(NULL != buffer);
336     GrAssert(!buffer->isLocked());
337     GrAssert(fCpuData.get() == fBufferPtr);
338     GrAssert(flushSize <= buffer->sizeInBytes());
339     VALIDATE(true);
340 
341     if (fGpu->getCaps().bufferLockSupport() &&
342         flushSize > GR_GEOM_BUFFER_LOCK_THRESHOLD) {
343         void* data = buffer->lock();
344         if (NULL != data) {
345             memcpy(data, fBufferPtr, flushSize);
346             buffer->unlock();
347             return;
348         }
349     }
350     buffer->updateData(fBufferPtr, flushSize);
351     VALIDATE(true);
352 }
353 
createBuffer(size_t size)354 GrGeometryBuffer* GrBufferAllocPool::createBuffer(size_t size) {
355     if (kIndex_BufferType == fBufferType) {
356         return fGpu->createIndexBuffer(size, true);
357     } else {
358         GrAssert(kVertex_BufferType == fBufferType);
359         return fGpu->createVertexBuffer(size, true);
360     }
361 }
362 
363 ////////////////////////////////////////////////////////////////////////////////
364 
GrVertexBufferAllocPool(GrGpu * gpu,bool frequentResetHint,size_t bufferSize,int preallocBufferCnt)365 GrVertexBufferAllocPool::GrVertexBufferAllocPool(GrGpu* gpu,
366                                                  bool frequentResetHint,
367                                                  size_t bufferSize,
368                                                  int preallocBufferCnt)
369 : GrBufferAllocPool(gpu,
370                     kVertex_BufferType,
371                     frequentResetHint,
372                     bufferSize,
373                     preallocBufferCnt) {
374 }
375 
makeSpace(size_t vertexSize,int vertexCount,const GrVertexBuffer ** buffer,int * startVertex)376 void* GrVertexBufferAllocPool::makeSpace(size_t vertexSize,
377                                          int vertexCount,
378                                          const GrVertexBuffer** buffer,
379                                          int* startVertex) {
380 
381     GrAssert(vertexCount >= 0);
382     GrAssert(NULL != buffer);
383     GrAssert(NULL != startVertex);
384 
385     size_t offset = 0; // assign to suppress warning
386     const GrGeometryBuffer* geomBuffer = NULL; // assign to suppress warning
387     void* ptr = INHERITED::makeSpace(vertexSize * vertexCount,
388                                      vertexSize,
389                                      &geomBuffer,
390                                      &offset);
391 
392     *buffer = (const GrVertexBuffer*) geomBuffer;
393     GrAssert(0 == offset % vertexSize);
394     *startVertex = offset / vertexSize;
395     return ptr;
396 }
397 
appendVertices(size_t vertexSize,int vertexCount,const void * vertices,const GrVertexBuffer ** buffer,int * startVertex)398 bool GrVertexBufferAllocPool::appendVertices(size_t vertexSize,
399                                              int vertexCount,
400                                              const void* vertices,
401                                              const GrVertexBuffer** buffer,
402                                              int* startVertex) {
403     void* space = makeSpace(vertexSize, vertexCount, buffer, startVertex);
404     if (NULL != space) {
405         memcpy(space,
406                vertices,
407                vertexSize * vertexCount);
408         return true;
409     } else {
410         return false;
411     }
412 }
413 
preallocatedBufferVertices(size_t vertexSize) const414 int GrVertexBufferAllocPool::preallocatedBufferVertices(size_t vertexSize) const {
415     return INHERITED::preallocatedBufferSize() / vertexSize;
416 }
417 
currentBufferVertices(size_t vertexSize) const418 int GrVertexBufferAllocPool::currentBufferVertices(size_t vertexSize) const {
419     return currentBufferItems(vertexSize);
420 }
421 
422 ////////////////////////////////////////////////////////////////////////////////
423 
GrIndexBufferAllocPool(GrGpu * gpu,bool frequentResetHint,size_t bufferSize,int preallocBufferCnt)424 GrIndexBufferAllocPool::GrIndexBufferAllocPool(GrGpu* gpu,
425                                                bool frequentResetHint,
426                                                size_t bufferSize,
427                                                int preallocBufferCnt)
428 : GrBufferAllocPool(gpu,
429                     kIndex_BufferType,
430                     frequentResetHint,
431                     bufferSize,
432                     preallocBufferCnt) {
433 }
434 
makeSpace(int indexCount,const GrIndexBuffer ** buffer,int * startIndex)435 void* GrIndexBufferAllocPool::makeSpace(int indexCount,
436                                         const GrIndexBuffer** buffer,
437                                         int* startIndex) {
438 
439     GrAssert(indexCount >= 0);
440     GrAssert(NULL != buffer);
441     GrAssert(NULL != startIndex);
442 
443     size_t offset = 0; // assign to suppress warning
444     const GrGeometryBuffer* geomBuffer = NULL; // assign to suppress warning
445     void* ptr = INHERITED::makeSpace(indexCount * sizeof(uint16_t),
446                                      sizeof(uint16_t),
447                                      &geomBuffer,
448                                      &offset);
449 
450     *buffer = (const GrIndexBuffer*) geomBuffer;
451     GrAssert(0 == offset % sizeof(uint16_t));
452     *startIndex = offset / sizeof(uint16_t);
453     return ptr;
454 }
455 
appendIndices(int indexCount,const void * indices,const GrIndexBuffer ** buffer,int * startIndex)456 bool GrIndexBufferAllocPool::appendIndices(int indexCount,
457                                            const void* indices,
458                                            const GrIndexBuffer** buffer,
459                                            int* startIndex) {
460     void* space = makeSpace(indexCount, buffer, startIndex);
461     if (NULL != space) {
462         memcpy(space, indices, sizeof(uint16_t) * indexCount);
463         return true;
464     } else {
465         return false;
466     }
467 }
468 
preallocatedBufferIndices() const469 int GrIndexBufferAllocPool::preallocatedBufferIndices() const {
470     return INHERITED::preallocatedBufferSize() / sizeof(uint16_t);
471 }
472 
currentBufferIndices() const473 int GrIndexBufferAllocPool::currentBufferIndices() const {
474     return currentBufferItems(sizeof(uint16_t));
475 }
476