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1 //== SubEngine.h - Interface of the subengine of CoreEngine --------*- C++ -*-//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the interface of a subengine of the CoreEngine.
11 //
12 //===----------------------------------------------------------------------===//
13 #ifndef LLVM_CLANG_GR_SUBENGINE_H
14 #define LLVM_CLANG_GR_SUBENGINE_H
15 
16 #include "clang/Analysis/ProgramPoint.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h"
18 #include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
19 
20 namespace clang {
21 
22 class CFGBlock;
23 class CFGElement;
24 class LocationContext;
25 class Stmt;
26 
27 namespace ento {
28 
29 struct NodeBuilderContext;
30 class AnalysisManager;
31 class ExplodedNodeSet;
32 class ExplodedNode;
33 class ProgramState;
34 class ProgramStateManager;
35 class BlockCounter;
36 class BranchNodeBuilder;
37 class IndirectGotoNodeBuilder;
38 class SwitchNodeBuilder;
39 class EndOfFunctionNodeBuilder;
40 class NodeBuilderWithSinks;
41 class MemRegion;
42 
43 class SubEngine {
44   virtual void anchor();
45 public:
~SubEngine()46   virtual ~SubEngine() {}
47 
48   virtual ProgramStateRef getInitialState(const LocationContext *InitLoc) = 0;
49 
50   virtual AnalysisManager &getAnalysisManager() = 0;
51 
52   virtual ProgramStateManager &getStateManager() = 0;
53 
54   /// Called by CoreEngine. Used to generate new successor
55   /// nodes by processing the 'effects' of a block-level statement.
56   virtual void processCFGElement(const CFGElement E, ExplodedNode* Pred,
57                                  unsigned StmtIdx, NodeBuilderContext *Ctx)=0;
58 
59   /// Called by CoreEngine when it starts processing a CFGBlock.  The
60   /// SubEngine is expected to populate dstNodes with new nodes representing
61   /// updated analysis state, or generate no nodes at all if it doesn't.
62   virtual void processCFGBlockEntrance(const BlockEdge &L,
63                                        NodeBuilderWithSinks &nodeBuilder,
64                                        ExplodedNode *Pred) = 0;
65 
66   /// Called by CoreEngine.  Used to generate successor
67   ///  nodes by processing the 'effects' of a branch condition.
68   virtual void processBranch(const Stmt *Condition, const Stmt *Term,
69                              NodeBuilderContext& BuilderCtx,
70                              ExplodedNode *Pred,
71                              ExplodedNodeSet &Dst,
72                              const CFGBlock *DstT,
73                              const CFGBlock *DstF) = 0;
74 
75   /// Called by CoreEngine.  Used to generate successor
76   /// nodes by processing the 'effects' of a computed goto jump.
77   virtual void processIndirectGoto(IndirectGotoNodeBuilder& builder) = 0;
78 
79   /// Called by CoreEngine.  Used to generate successor
80   /// nodes by processing the 'effects' of a switch statement.
81   virtual void processSwitch(SwitchNodeBuilder& builder) = 0;
82 
83   /// Called by CoreEngine.  Used to generate end-of-path
84   /// nodes when the control reaches the end of a function.
85   virtual void processEndOfFunction(NodeBuilderContext& BC,
86                                     ExplodedNode *Pred) = 0;
87 
88   // Generate the entry node of the callee.
89   virtual void processCallEnter(CallEnter CE, ExplodedNode *Pred) = 0;
90 
91   // Generate the first post callsite node.
92   virtual void processCallExit(ExplodedNode *Pred) = 0;
93 
94   /// Called by ConstraintManager. Used to call checker-specific
95   /// logic for handling assumptions on symbolic values.
96   virtual ProgramStateRef processAssume(ProgramStateRef state,
97                                        SVal cond, bool assumption) = 0;
98 
99   /// wantsRegionChangeUpdate - Called by ProgramStateManager to determine if a
100   ///  region change should trigger a processRegionChanges update.
101   virtual bool wantsRegionChangeUpdate(ProgramStateRef state) = 0;
102 
103   /// processRegionChanges - Called by ProgramStateManager whenever a change is
104   /// made to the store. Used to update checkers that track region values.
105   virtual ProgramStateRef
106   processRegionChanges(ProgramStateRef state,
107                        const InvalidatedSymbols *invalidated,
108                        ArrayRef<const MemRegion *> ExplicitRegions,
109                        ArrayRef<const MemRegion *> Regions,
110                        const CallEvent *Call) = 0;
111 
112 
113   inline ProgramStateRef
processRegionChange(ProgramStateRef state,const MemRegion * MR)114   processRegionChange(ProgramStateRef state,
115                       const MemRegion* MR) {
116     return processRegionChanges(state, 0, MR, MR, 0);
117   }
118 
119   virtual ProgramStateRef
120   processPointerEscapedOnBind(ProgramStateRef State, SVal Loc, SVal Val) = 0;
121 
122   virtual ProgramStateRef
123   processPointerEscapedOnInvalidateRegions(ProgramStateRef State,
124                            const InvalidatedSymbols *Invalidated,
125                            ArrayRef<const MemRegion *> ExplicitRegions,
126                            ArrayRef<const MemRegion *> Regions,
127                            const CallEvent *Call) = 0;
128 
129   /// printState - Called by ProgramStateManager to print checker-specific data.
130   virtual void printState(raw_ostream &Out, ProgramStateRef State,
131                           const char *NL, const char *Sep) = 0;
132 
133   /// Called by CoreEngine when the analysis worklist is either empty or the
134   //  maximum number of analysis steps have been reached.
135   virtual void processEndWorklist(bool hasWorkRemaining) = 0;
136 };
137 
138 } // end GR namespace
139 
140 } // end clang namespace
141 
142 #endif
143