Searched defs:programID (Results 1 – 3 of 3) sorted by relevance
252 void GrGLUniformManager::getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniform… in getUniformLocations()
412 void GrGLShaderBuilder::finished(GrGLuint programID) { in finished()
46 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID, in debugGLAttachShader()499 GrGLvoid GR_GL_FUNCTION_TYPE debugGLUseProgram(GrGLuint programID) { in debugGLUseProgram()857 GrGLvoid GR_GL_FUNCTION_TYPE debugGLDeleteProgram(GrGLuint programID) { in debugGLDeleteProgram()