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Searched defs:specular (Results 1 – 12 of 12) sorted by relevance

/external/skia/legacy/src/animator/
DSkDrawEmboss.h21 SkScalar radius, ambient, specular; variable
/external/skia/src/animator/
DSkDrawEmboss.h21 SkScalar radius, ambient, specular; variable
/external/skia/src/effects/
DSkEmbossMaskFilter.cpp26 SkScalar ambient, SkScalar specular, in CreateEmboss()
DSkEmbossMask.cpp86 int specular = light.fSpecular; in Emboss() local
/external/skia/legacy/src/effects/
DSkEmbossMaskFilter.cpp26 SkScalar ambient, SkScalar specular, in CreateEmboss()
DSkEmbossMask.cpp86 int specular = light.fSpecular; in Emboss() local
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderContext.java251 public ColorRGBA specular; field in RenderContext
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
DMTLLoader.java67 protected ColorRGBA specular = new ColorRGBA(); field in MTLLoader
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DMaterialLoader.java63 private ColorRGBA ambient, diffuse, specular, emissive; field in MaterialLoader
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DTextureAtlas.java146 Texture specular = getMaterialTexture(geometry, "SpecularMap"); in addGeometry() local
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DD3DTYPES.H216 D3DCOLOR specular; /* Specular component of vertex */ member
251 D3DCOLOR specular; /* Specular component of vertex */ member
450 D3DCOLORVALUE specular; /* Specular 'shininess' */ member
/external/quake/quake/src/QW/dxsdk/sdk/inc/
Dd3dtypes.h216 D3DCOLOR specular; /* Specular component of vertex */ member
251 D3DCOLOR specular; /* Specular component of vertex */ member
450 D3DCOLORVALUE specular; /* Specular 'shininess' */ member