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Searched defs:spline (Results 1 – 6 of 6) sorted by relevance

/external/eigen/unsupported/test/
Dsplines.cpp95 Spline3d spline = spline3d(); in eval_spline3d() local
132 Spline3d spline = spline3d(); in eval_spline3d_onbrks() local
159 Spline2d spline = closed_spline2d(); in eval_closed_spline2d() local
210 const Spline2d spline = SplineFitting<Spline2d>::Interpolate(points,3); in check_global_interpolation2d() local
222 const Spline2d spline = SplineFitting<Spline2d>::Interpolate(points,3,chord_lengths); in check_global_interpolation2d() local
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
DCurve.java51 private Spline spline; field in Curve
77 public Curve(Spline spline, int nbSubSegments) { in Curve()
/external/eigen/unsupported/Eigen/src/Splines/
DSpline.h67 Spline(const Spline<Scalar, Dimension, OtherDegree>& spline) : in Spline()
277 …void derivativesImpl(const SplineType& spline, typename SplineType::Scalar u, DenseIndex order, De… in derivativesImpl()
339 …void basisFunctionDerivativesImpl(const SplineType& spline, typename SplineType::Scalar u, DenseIn… in basisFunctionDerivativesImpl()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
DShaderUtils.java133 public static final float spline(float x, final float[] knot) { in spline() method in ShaderUtils
172 public static final float[] spline(final float x, final float[][] knots) { in spline() method in ShaderUtils
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
DCurvesHelper.java240 Spline spline = new Spline(SplineType.Bezier, controlPoints, 0, false); in loadBezierCurve() local
560 Spline spline = new Spline(SplineType.Bezier, controlPoints, 0, false); in loadTaperObject() local
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
DMotionPath.java62 private Spline spline = new Spline(); field in MotionPath