/external/libyuv/files/source/ |
D | row_win.cc | 217 void ARGBToRGBARow_SSSE3(const uint8* src_argb, uint8* dst_rgba, int pix) { in ARGBToRGBARow_SSSE3() 468 void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToRGB24Row_SSSE3() 507 void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToRAWRow_SSSE3() 546 void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToRGB565Row_SSE2() 585 void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToARGB1555Row_SSE2() 627 void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { in ARGBToARGB4444Row_SSE2() 658 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() 692 void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_Unaligned_SSSE3() 726 void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in BGRAToYRow_SSSE3() 760 void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in BGRAToYRow_Unaligned_SSSE3() [all …]
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D | planar_functions.cc | 269 int ARGBMirror(const uint8* src_argb, int src_stride_argb, in ARGBMirror() 351 int ARGBToI400(const uint8* src_argb, int src_stride_argb, in ARGBToI400() 384 int ARGBToI422(const uint8* src_argb, int src_stride_argb, in ARGBToI422() 589 int ARGBToRGBA(const uint8* src_argb, int src_stride_argb, in ARGBToRGBA() 628 int ARGBToRGB24(const uint8* src_argb, int src_stride_argb, in ARGBToRGB24() 674 int ARGBToRAW(const uint8* src_argb, int src_stride_argb, in ARGBToRAW() 720 int ARGBToRGB565(const uint8* src_argb, int src_stride_argb, in ARGBToRGB565() 755 int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb, in ARGBToARGB1555() 790 int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb, in ARGBToARGB4444() 1018 int ARGBAttenuate(const uint8* src_argb, int src_stride_argb, in ARGBAttenuate() [all …]
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D | format_conversion.cc | 30 static void ARGBToBayerRow_SSSE3(const uint8* src_argb, in ARGBToBayerRow_SSSE3() 82 static void ARGBToBayerRow_C(const uint8* src_argb, in ARGBToBayerRow_C() 138 int ARGBToBayer(const uint8* src_argb, int src_stride_argb, in ARGBToBayer()
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D | row_common.cc | 142 void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToRGBARow_C() 157 void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToRGB24Row_C() 170 void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToRAWRow_C() 184 void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToRGB565Row_C() 205 void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToARGB1555Row_C() 231 void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { in ARGBToARGB4444Row_C() 314 void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBGrayRow_C() 879 void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_C() 956 void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBUnattenuateRow_C() 1177 void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width, in ARGBShadeRow_C() [all …]
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D | row_posix.cc | 222 void ARGBToRGBARow_SSSE3(const uint8* src_argb, uint8* dst_rgba, int pix) { in ARGBToRGBARow_SSSE3() 669 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() 706 void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_Unaligned_SSSE3() 2874 void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSE2() 2929 void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSSE3() 2976 void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, in ARGBUnattenuateRow_SSE2() 3035 void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBGrayRow_SSSE3() 3445 void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width, in ARGBShadeRow_SSE2() 3489 void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, in ARGBAffineRow_SSE2()
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D | row_neon.cc | 639 void ARGBToRGBARow_NEON(const uint8* src_argb, uint8* dst_rgba, int pix) { in ARGBToRGBARow_NEON() 658 void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int pix) { in ARGBToRGB24Row_NEON() 676 void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int pix) { in ARGBToRAWRow_NEON()
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D | rotate_argb.cc | 130 int ARGBRotate(const uint8* src_argb, int src_stride_argb, in ARGBRotate()
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D | scale_argb.cc | 1011 int ARGBScale(const uint8* src_argb, int src_stride_argb, in ARGBScale()
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D | convert_argb.cc | 31 int ARGBCopy(const uint8* src_argb, int src_stride_argb, in ARGBCopy()
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D | convert.cc | 926 int ARGBToI420(const uint8* src_argb, int src_stride_argb, in ARGBToI420()
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