1 //===- PathNumbering.cpp --------------------------------------*- C++ -*---===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Ball-Larus path numbers uniquely identify paths through a directed acyclic
11 // graph (DAG) [Ball96]. For a CFG backedges are removed and replaced by phony
12 // edges to obtain a DAG, and thus the unique path numbers [Ball96].
13 //
14 // The purpose of this analysis is to enumerate the edges in a CFG in order
15 // to obtain paths from path numbers in a convenient manner. As described in
16 // [Ball96] edges can be enumerated such that given a path number by following
17 // the CFG and updating the path number, the path is obtained.
18 //
19 // [Ball96]
20 // T. Ball and J. R. Larus. "Efficient Path Profiling."
21 // International Symposium on Microarchitecture, pages 46-57, 1996.
22 // http://portal.acm.org/citation.cfm?id=243857
23 //
24 //===----------------------------------------------------------------------===//
25 #define DEBUG_TYPE "ball-larus-numbering"
26
27 #include "llvm/Analysis/PathNumbering.h"
28 #include "llvm/IR/Constants.h"
29 #include "llvm/IR/DerivedTypes.h"
30 #include "llvm/IR/InstrTypes.h"
31 #include "llvm/IR/Instructions.h"
32 #include "llvm/IR/Module.h"
33 #include "llvm/IR/TypeBuilder.h"
34 #include "llvm/Pass.h"
35 #include "llvm/Support/CFG.h"
36 #include "llvm/Support/CommandLine.h"
37 #include "llvm/Support/Compiler.h"
38 #include "llvm/Support/Debug.h"
39 #include "llvm/Support/raw_ostream.h"
40 #include <queue>
41 #include <sstream>
42 #include <stack>
43 #include <string>
44 #include <utility>
45
46 using namespace llvm;
47
48 // Are we enabling early termination
49 static cl::opt<bool> ProcessEarlyTermination(
50 "path-profile-early-termination", cl::Hidden,
51 cl::desc("In path profiling, insert extra instrumentation to account for "
52 "unexpected function termination."));
53
54 // Returns the basic block for the BallLarusNode
getBlock()55 BasicBlock* BallLarusNode::getBlock() {
56 return(_basicBlock);
57 }
58
59 // Returns the number of paths to the exit starting at the node.
getNumberPaths()60 unsigned BallLarusNode::getNumberPaths() {
61 return(_numberPaths);
62 }
63
64 // Sets the number of paths to the exit starting at the node.
setNumberPaths(unsigned numberPaths)65 void BallLarusNode::setNumberPaths(unsigned numberPaths) {
66 _numberPaths = numberPaths;
67 }
68
69 // Gets the NodeColor used in graph algorithms.
getColor()70 BallLarusNode::NodeColor BallLarusNode::getColor() {
71 return(_color);
72 }
73
74 // Sets the NodeColor used in graph algorithms.
setColor(BallLarusNode::NodeColor color)75 void BallLarusNode::setColor(BallLarusNode::NodeColor color) {
76 _color = color;
77 }
78
79 // Returns an iterator over predecessor edges. Includes phony and
80 // backedges.
predBegin()81 BLEdgeIterator BallLarusNode::predBegin() {
82 return(_predEdges.begin());
83 }
84
85 // Returns the end sentinel for the predecessor iterator.
predEnd()86 BLEdgeIterator BallLarusNode::predEnd() {
87 return(_predEdges.end());
88 }
89
90 // Returns the number of predecessor edges. Includes phony and
91 // backedges.
getNumberPredEdges()92 unsigned BallLarusNode::getNumberPredEdges() {
93 return(_predEdges.size());
94 }
95
96 // Returns an iterator over successor edges. Includes phony and
97 // backedges.
succBegin()98 BLEdgeIterator BallLarusNode::succBegin() {
99 return(_succEdges.begin());
100 }
101
102 // Returns the end sentinel for the successor iterator.
succEnd()103 BLEdgeIterator BallLarusNode::succEnd() {
104 return(_succEdges.end());
105 }
106
107 // Returns the number of successor edges. Includes phony and
108 // backedges.
getNumberSuccEdges()109 unsigned BallLarusNode::getNumberSuccEdges() {
110 return(_succEdges.size());
111 }
112
113 // Add an edge to the predecessor list.
addPredEdge(BallLarusEdge * edge)114 void BallLarusNode::addPredEdge(BallLarusEdge* edge) {
115 _predEdges.push_back(edge);
116 }
117
118 // Remove an edge from the predecessor list.
removePredEdge(BallLarusEdge * edge)119 void BallLarusNode::removePredEdge(BallLarusEdge* edge) {
120 removeEdge(_predEdges, edge);
121 }
122
123 // Add an edge to the successor list.
addSuccEdge(BallLarusEdge * edge)124 void BallLarusNode::addSuccEdge(BallLarusEdge* edge) {
125 _succEdges.push_back(edge);
126 }
127
128 // Remove an edge from the successor list.
removeSuccEdge(BallLarusEdge * edge)129 void BallLarusNode::removeSuccEdge(BallLarusEdge* edge) {
130 removeEdge(_succEdges, edge);
131 }
132
133 // Returns the name of the BasicBlock being represented. If BasicBlock
134 // is null then returns "<null>". If BasicBlock has no name, then
135 // "<unnamed>" is returned. Intended for use with debug output.
getName()136 std::string BallLarusNode::getName() {
137 std::stringstream name;
138
139 if(getBlock() != NULL) {
140 if(getBlock()->hasName()) {
141 std::string tempName(getBlock()->getName());
142 name << tempName.c_str() << " (" << _uid << ")";
143 } else
144 name << "<unnamed> (" << _uid << ")";
145 } else
146 name << "<null> (" << _uid << ")";
147
148 return name.str();
149 }
150
151 // Removes an edge from an edgeVector. Used by removePredEdge and
152 // removeSuccEdge.
removeEdge(BLEdgeVector & v,BallLarusEdge * e)153 void BallLarusNode::removeEdge(BLEdgeVector& v, BallLarusEdge* e) {
154 // TODO: Avoid linear scan by using a set instead
155 for(BLEdgeIterator i = v.begin(),
156 end = v.end();
157 i != end;
158 ++i) {
159 if((*i) == e) {
160 v.erase(i);
161 break;
162 }
163 }
164 }
165
166 // Returns the source node of this edge.
getSource() const167 BallLarusNode* BallLarusEdge::getSource() const {
168 return(_source);
169 }
170
171 // Returns the target node of this edge.
getTarget() const172 BallLarusNode* BallLarusEdge::getTarget() const {
173 return(_target);
174 }
175
176 // Sets the type of the edge.
getType() const177 BallLarusEdge::EdgeType BallLarusEdge::getType() const {
178 return _edgeType;
179 }
180
181 // Gets the type of the edge.
setType(EdgeType type)182 void BallLarusEdge::setType(EdgeType type) {
183 _edgeType = type;
184 }
185
186 // Returns the weight of this edge. Used to decode path numbers to sequences
187 // of basic blocks.
getWeight()188 unsigned BallLarusEdge::getWeight() {
189 return(_weight);
190 }
191
192 // Sets the weight of the edge. Used during path numbering.
setWeight(unsigned weight)193 void BallLarusEdge::setWeight(unsigned weight) {
194 _weight = weight;
195 }
196
197 // Gets the phony edge originating at the root.
getPhonyRoot()198 BallLarusEdge* BallLarusEdge::getPhonyRoot() {
199 return _phonyRoot;
200 }
201
202 // Sets the phony edge originating at the root.
setPhonyRoot(BallLarusEdge * phonyRoot)203 void BallLarusEdge::setPhonyRoot(BallLarusEdge* phonyRoot) {
204 _phonyRoot = phonyRoot;
205 }
206
207 // Gets the phony edge terminating at the exit.
getPhonyExit()208 BallLarusEdge* BallLarusEdge::getPhonyExit() {
209 return _phonyExit;
210 }
211
212 // Sets the phony edge terminating at the exit.
setPhonyExit(BallLarusEdge * phonyExit)213 void BallLarusEdge::setPhonyExit(BallLarusEdge* phonyExit) {
214 _phonyExit = phonyExit;
215 }
216
217 // Gets the associated real edge if this is a phony edge.
getRealEdge()218 BallLarusEdge* BallLarusEdge::getRealEdge() {
219 return _realEdge;
220 }
221
222 // Sets the associated real edge if this is a phony edge.
setRealEdge(BallLarusEdge * realEdge)223 void BallLarusEdge::setRealEdge(BallLarusEdge* realEdge) {
224 _realEdge = realEdge;
225 }
226
227 // Returns the duplicate number of the edge.
getDuplicateNumber()228 unsigned BallLarusEdge::getDuplicateNumber() {
229 return(_duplicateNumber);
230 }
231
232 // Initialization that requires virtual functions which are not fully
233 // functional in the constructor.
init()234 void BallLarusDag::init() {
235 BLBlockNodeMap inDag;
236 std::stack<BallLarusNode*> dfsStack;
237
238 _root = addNode(&(_function.getEntryBlock()));
239 _exit = addNode(NULL);
240
241 // start search from root
242 dfsStack.push(getRoot());
243
244 // dfs to add each bb into the dag
245 while(dfsStack.size())
246 buildNode(inDag, dfsStack);
247
248 // put in the final edge
249 addEdge(getExit(),getRoot(),0);
250 }
251
252 // Frees all memory associated with the DAG.
~BallLarusDag()253 BallLarusDag::~BallLarusDag() {
254 for(BLEdgeIterator edge = _edges.begin(), end = _edges.end(); edge != end;
255 ++edge)
256 delete (*edge);
257
258 for(BLNodeIterator node = _nodes.begin(), end = _nodes.end(); node != end;
259 ++node)
260 delete (*node);
261 }
262
263 // Calculate the path numbers by assigning edge increments as prescribed
264 // in Ball-Larus path profiling.
calculatePathNumbers()265 void BallLarusDag::calculatePathNumbers() {
266 BallLarusNode* node;
267 std::queue<BallLarusNode*> bfsQueue;
268 bfsQueue.push(getExit());
269
270 while(bfsQueue.size() > 0) {
271 node = bfsQueue.front();
272
273 DEBUG(dbgs() << "calculatePathNumbers on " << node->getName() << "\n");
274
275 bfsQueue.pop();
276 unsigned prevPathNumber = node->getNumberPaths();
277 calculatePathNumbersFrom(node);
278
279 // Check for DAG splitting
280 if( node->getNumberPaths() > 100000000 && node != getRoot() ) {
281 // Add new phony edge from the split-node to the DAG's exit
282 BallLarusEdge* exitEdge = addEdge(node, getExit(), 0);
283 exitEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);
284
285 // Counters to handle the possibility of a multi-graph
286 BasicBlock* oldTarget = 0;
287 unsigned duplicateNumber = 0;
288
289 // Iterate through each successor edge, adding phony edges
290 for( BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
291 succ != end; oldTarget = (*succ)->getTarget()->getBlock(), succ++ ) {
292
293 if( (*succ)->getType() == BallLarusEdge::NORMAL ) {
294 // is this edge a duplicate?
295 if( oldTarget != (*succ)->getTarget()->getBlock() )
296 duplicateNumber = 0;
297
298 // create the new phony edge: root -> succ
299 BallLarusEdge* rootEdge =
300 addEdge(getRoot(), (*succ)->getTarget(), duplicateNumber++);
301 rootEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);
302 rootEdge->setRealEdge(*succ);
303
304 // split on this edge and reference it's exit/root phony edges
305 (*succ)->setType(BallLarusEdge::SPLITEDGE);
306 (*succ)->setPhonyRoot(rootEdge);
307 (*succ)->setPhonyExit(exitEdge);
308 (*succ)->setWeight(0);
309 }
310 }
311
312 calculatePathNumbersFrom(node);
313 }
314
315 DEBUG(dbgs() << "prev, new number paths " << prevPathNumber << ", "
316 << node->getNumberPaths() << ".\n");
317
318 if(prevPathNumber == 0 && node->getNumberPaths() != 0) {
319 DEBUG(dbgs() << "node ready : " << node->getName() << "\n");
320 for(BLEdgeIterator pred = node->predBegin(), end = node->predEnd();
321 pred != end; pred++) {
322 if( (*pred)->getType() == BallLarusEdge::BACKEDGE ||
323 (*pred)->getType() == BallLarusEdge::SPLITEDGE )
324 continue;
325
326 BallLarusNode* nextNode = (*pred)->getSource();
327 // not yet visited?
328 if(nextNode->getNumberPaths() == 0)
329 bfsQueue.push(nextNode);
330 }
331 }
332 }
333
334 DEBUG(dbgs() << "\tNumber of paths: " << getRoot()->getNumberPaths() << "\n");
335 }
336
337 // Returns the number of paths for the Dag.
getNumberOfPaths()338 unsigned BallLarusDag::getNumberOfPaths() {
339 return(getRoot()->getNumberPaths());
340 }
341
342 // Returns the root (i.e. entry) node for the DAG.
getRoot()343 BallLarusNode* BallLarusDag::getRoot() {
344 return _root;
345 }
346
347 // Returns the exit node for the DAG.
getExit()348 BallLarusNode* BallLarusDag::getExit() {
349 return _exit;
350 }
351
352 // Returns the function for the DAG.
getFunction()353 Function& BallLarusDag::getFunction() {
354 return(_function);
355 }
356
357 // Clears the node colors.
clearColors(BallLarusNode::NodeColor color)358 void BallLarusDag::clearColors(BallLarusNode::NodeColor color) {
359 for (BLNodeIterator nodeIt = _nodes.begin(); nodeIt != _nodes.end(); nodeIt++)
360 (*nodeIt)->setColor(color);
361 }
362
363 // Processes one node and its imediate edges for building the DAG.
buildNode(BLBlockNodeMap & inDag,BLNodeStack & dfsStack)364 void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) {
365 BallLarusNode* currentNode = dfsStack.top();
366 BasicBlock* currentBlock = currentNode->getBlock();
367
368 if(currentNode->getColor() != BallLarusNode::WHITE) {
369 // we have already visited this node
370 dfsStack.pop();
371 currentNode->setColor(BallLarusNode::BLACK);
372 } else {
373 // are there any external procedure calls?
374 if( ProcessEarlyTermination ) {
375 for( BasicBlock::iterator bbCurrent = currentNode->getBlock()->begin(),
376 bbEnd = currentNode->getBlock()->end(); bbCurrent != bbEnd;
377 bbCurrent++ ) {
378 Instruction& instr = *bbCurrent;
379 if( instr.getOpcode() == Instruction::Call ) {
380 BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0);
381 callEdge->setType(BallLarusEdge::CALLEDGE_PHONY);
382 break;
383 }
384 }
385 }
386
387 TerminatorInst* terminator = currentNode->getBlock()->getTerminator();
388 if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator) ||
389 isa<ResumeInst>(terminator))
390 addEdge(currentNode, getExit(),0);
391
392 currentNode->setColor(BallLarusNode::GRAY);
393 inDag[currentBlock] = currentNode;
394
395 BasicBlock* oldSuccessor = 0;
396 unsigned duplicateNumber = 0;
397
398 // iterate through this node's successors
399 for(succ_iterator successor = succ_begin(currentBlock),
400 succEnd = succ_end(currentBlock); successor != succEnd;
401 oldSuccessor = *successor, ++successor ) {
402 BasicBlock* succBB = *successor;
403
404 // is this edge a duplicate?
405 if (oldSuccessor == succBB)
406 duplicateNumber++;
407 else
408 duplicateNumber = 0;
409
410 buildEdge(inDag, dfsStack, currentNode, succBB, duplicateNumber);
411 }
412 }
413 }
414
415 // Process an edge in the CFG for DAG building.
buildEdge(BLBlockNodeMap & inDag,std::stack<BallLarusNode * > & dfsStack,BallLarusNode * currentNode,BasicBlock * succBB,unsigned duplicateCount)416 void BallLarusDag::buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>&
417 dfsStack, BallLarusNode* currentNode,
418 BasicBlock* succBB, unsigned duplicateCount) {
419 BallLarusNode* succNode = inDag[succBB];
420
421 if(succNode && succNode->getColor() == BallLarusNode::BLACK) {
422 // visited node and forward edge
423 addEdge(currentNode, succNode, duplicateCount);
424 } else if(succNode && succNode->getColor() == BallLarusNode::GRAY) {
425 // visited node and back edge
426 DEBUG(dbgs() << "Backedge detected.\n");
427 addBackedge(currentNode, succNode, duplicateCount);
428 } else {
429 BallLarusNode* childNode;
430 // not visited node and forward edge
431 if(succNode) // an unvisited node that is child of a gray node
432 childNode = succNode;
433 else { // an unvisited node that is a child of a an unvisted node
434 childNode = addNode(succBB);
435 inDag[succBB] = childNode;
436 }
437 addEdge(currentNode, childNode, duplicateCount);
438 dfsStack.push(childNode);
439 }
440 }
441
442 // The weight on each edge is the increment required along any path that
443 // contains that edge.
calculatePathNumbersFrom(BallLarusNode * node)444 void BallLarusDag::calculatePathNumbersFrom(BallLarusNode* node) {
445 if(node == getExit())
446 // The Exit node must be base case
447 node->setNumberPaths(1);
448 else {
449 unsigned sumPaths = 0;
450 BallLarusNode* succNode;
451
452 for(BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
453 succ != end; succ++) {
454 if( (*succ)->getType() == BallLarusEdge::BACKEDGE ||
455 (*succ)->getType() == BallLarusEdge::SPLITEDGE )
456 continue;
457
458 (*succ)->setWeight(sumPaths);
459 succNode = (*succ)->getTarget();
460
461 if( !succNode->getNumberPaths() )
462 return;
463 sumPaths += succNode->getNumberPaths();
464 }
465
466 node->setNumberPaths(sumPaths);
467 }
468 }
469
470 // Allows subclasses to determine which type of Node is created.
471 // Override this method to produce subclasses of BallLarusNode if
472 // necessary. The destructor of BallLarusDag will call free on each
473 // pointer created.
createNode(BasicBlock * BB)474 BallLarusNode* BallLarusDag::createNode(BasicBlock* BB) {
475 return( new BallLarusNode(BB) );
476 }
477
478 // Allows subclasses to determine which type of Edge is created.
479 // Override this method to produce subclasses of BallLarusEdge if
480 // necessary. The destructor of BallLarusDag will call free on each
481 // pointer created.
createEdge(BallLarusNode * source,BallLarusNode * target,unsigned duplicateCount)482 BallLarusEdge* BallLarusDag::createEdge(BallLarusNode* source,
483 BallLarusNode* target,
484 unsigned duplicateCount) {
485 return( new BallLarusEdge(source, target, duplicateCount) );
486 }
487
488 // Proxy to node's constructor. Updates the DAG state.
addNode(BasicBlock * BB)489 BallLarusNode* BallLarusDag::addNode(BasicBlock* BB) {
490 BallLarusNode* newNode = createNode(BB);
491 _nodes.push_back(newNode);
492 return( newNode );
493 }
494
495 // Proxy to edge's constructor. Updates the DAG state.
addEdge(BallLarusNode * source,BallLarusNode * target,unsigned duplicateCount)496 BallLarusEdge* BallLarusDag::addEdge(BallLarusNode* source,
497 BallLarusNode* target,
498 unsigned duplicateCount) {
499 BallLarusEdge* newEdge = createEdge(source, target, duplicateCount);
500 _edges.push_back(newEdge);
501 source->addSuccEdge(newEdge);
502 target->addPredEdge(newEdge);
503 return(newEdge);
504 }
505
506 // Adds a backedge with its phony edges. Updates the DAG state.
addBackedge(BallLarusNode * source,BallLarusNode * target,unsigned duplicateCount)507 void BallLarusDag::addBackedge(BallLarusNode* source, BallLarusNode* target,
508 unsigned duplicateCount) {
509 BallLarusEdge* childEdge = addEdge(source, target, duplicateCount);
510 childEdge->setType(BallLarusEdge::BACKEDGE);
511
512 childEdge->setPhonyRoot(addEdge(getRoot(), target,0));
513 childEdge->setPhonyExit(addEdge(source, getExit(),0));
514
515 childEdge->getPhonyRoot()->setRealEdge(childEdge);
516 childEdge->getPhonyRoot()->setType(BallLarusEdge::BACKEDGE_PHONY);
517
518 childEdge->getPhonyExit()->setRealEdge(childEdge);
519 childEdge->getPhonyExit()->setType(BallLarusEdge::BACKEDGE_PHONY);
520 _backEdges.push_back(childEdge);
521 }
522