Searched defs:surfaceScale (Results 1 – 8 of 8) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/filters/ |
D | FEDiffuseLighting.cpp | 33 FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale, in FEDiffuseLighting() 40 float surfaceScale, float diffuseConstant, float kernelUnitLengthX, in create() 63 float FEDiffuseLighting::surfaceScale() const in surfaceScale() function in WebCore::FEDiffuseLighting 68 bool FEDiffuseLighting::setSurfaceScale(float surfaceScale) in setSurfaceScale()
|
D | FESpecularLighting.cpp | 33 …pecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColor, float surfaceScale, in FESpecularLighting() 41 float surfaceScale, float specularConstant, float specularExponent, in create() 65 float FESpecularLighting::surfaceScale() const in surfaceScale() function in WebCore::FESpecularLighting 70 bool FESpecularLighting::setSurfaceScale(float surfaceScale) in setSurfaceScale()
|
D | FELighting.h | 57 float surfaceScale; member
|
D | FELighting.cpp | 43 …Lighting(Filter* filter, LightingType lightingType, const Color& lightingColor, float surfaceScale, in FELighting()
|
/external/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 102 inline SkPoint3 pointToNormal(SkScalar x, SkScalar y, SkScalar surfaceScale) { in pointToNormal() 110 inline SkPoint3 topLeftNormal(int m[9], SkScalar surfaceScale) { in topLeftNormal() 116 inline SkPoint3 topNormal(int m[9], SkScalar surfaceScale) { in topNormal() 122 inline SkPoint3 topRightNormal(int m[9], SkScalar surfaceScale) { in topRightNormal() 128 inline SkPoint3 leftNormal(int m[9], SkScalar surfaceScale) { in leftNormal() 135 inline SkPoint3 interiorNormal(int m[9], SkScalar surfaceScale) { in interiorNormal() 141 inline SkPoint3 rightNormal(int m[9], SkScalar surfaceScale) { in rightNormal() 147 inline SkPoint3 bottomLeftNormal(int m[9], SkScalar surfaceScale) { in bottomLeftNormal() 153 inline SkPoint3 bottomNormal(int m[9], SkScalar surfaceScale) { in bottomNormal() 159 inline SkPoint3 bottomRightNormal(int m[9], SkScalar surfaceScale) { in bottomRightNormal() [all …]
|
/external/skia/include/effects/ |
D | SkLightingImageFilter.h | 81 SkScalar surfaceScale() const { return fSurfaceScale; } in surfaceScale() function
|
/external/skia/gm/ |
D | lighting.cpp | 83 SkScalar surfaceScale = SkIntToScalar(1); in onDraw() local
|
/external/webkit/Source/WebCore/platform/graphics/filters/arm/ |
D | FELightingNEON.h | 48 float surfaceScale; member
|