Searched defs:targetVelocity (Results 1 – 8 of 8) sorted by relevance
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/ |
D | HingeJoint.java | 76 public void enableMotor(boolean enable, float targetVelocity, float maxMotorImpulse) { in enableMotor() 143 float targetVelocity=capsule.readFloat("targetVelocity", 0.0f); in read() local
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/ |
D | HingeJoint.java | 76 public void enableMotor(boolean enable, float targetVelocity, float maxMotorImpulse) { in enableMotor() 80 …private native void enableMotor(long objectId, boolean enable, float targetVelocity, float maxMoto… in enableMotor() 175 float targetVelocity = capsule.readFloat("targetVelocity", 0.0f); in read() local
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Interpolator.java | 92 private boolean passedTarget(float oldVelocity, float newVelocity, float targetVelocity) { in passedTarget()
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D | OrbitalMagnetComponent.java | 84 final Vector2 targetVelocity = target.getVelocity(); in applyMagnetism() local
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D | GameObject.java | 180 public final void setTargetVelocity(Vector2 targetVelocity) { in setTargetVelocity()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/motors/ |
D | RotationalLimitMotor.java | 80 public void setTargetVelocity(float targetVelocity) { in setTargetVelocity() 84 private native void setTargetVelocity(long motorId, float targetVelocity); in setTargetVelocity()
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/motors/ |
D | RotationalLimitMotor.java | 70 public void setTargetVelocity(float targetVelocity) { in setTargetVelocity()
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/external/jmonkeyengine/engine/src/bullet-native/ |
D | com_jme3_bullet_joints_HingeJoint.cpp | 49 …(JNIEnv * env, jobject object, jlong jointId, jboolean enable, jfloat targetVelocity, jfloat maxMo… in Java_com_jme3_bullet_joints_HingeJoint_enableMotor()
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