Searched defs:tileImage (Results 1 – 4 of 4) sorted by relevance
71 static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY) in create()77 Image* tileImage() const { return m_tileImage.get(); } in tileImage() function
123 …OwnPtr<ImageBuffer> tileImage = createTileImage(object, m_attributes, tileBoundaries, absoluteTile… in applyResource() local260 OwnPtr<ImageBuffer> tileImage; in createTileImage() local
74 OwnPtr<ImageBuffer> tileImage; in apply() local
291 CGImageRef tileImage = nativeImageForCurrentFrame(); in drawPattern() local