Home
last modified time | relevance | path

Searched defs:transformState (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/rendering/svg/
DSVGRenderSupport.cpp72 …rBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) in mapLocalToContainer()
/external/webkit/Source/WebCore/rendering/
DRenderLayer.cpp2948 static double computeZOffset(const HitTestingTransformState& transformState) in scrollTo()
2966 RefPtr<HitTestingTransformState> transformState; in scrollTo() local
2993 …Layer* hitLayer, bool canDepthSort, double* zOffset, const HitTestingTransformState* transformStat… in scrollTo()
3027const HitTestingTransformState* transformState, double* zOffset) in scrollTo()
3234 const HitTestingTransformState* transformState, in scrollTo()
3270 … IntRect& hitTestRect, const IntPoint& hitTestPoint, const HitTestingTransformState* transformStat… in scrollTo()
3287 … IntRect& hitTestRect, const IntPoint& hitTestPoint, const HitTestingTransformState* transformStat… in scrollTo()
DRenderObject.cpp1848 TransformState transformState(TransformState::ApplyTransformDirection, localPoint); in localToAbsolute() local
1857 TransformState transformState(TransformState::UnapplyInverseTransformDirection, containerPoint); in absoluteToLocal() local
1940 …TransformState transformState(TransformState::ApplyTransformDirection, localQuad.boundingBox().cen… in localToContainerQuad() local
DRenderBlock.cpp2774 TransformState transformState(TransformState::ApplyTransformDirection, FloatPoint()); in selectionGapRectsForRepaint() local