Searched defs:usePointSampling (Results 1 – 4 of 4) sorted by relevance
123 bool forceBlending, bool usePointSampling, in drawGL()
224 bool forceBlending, bool usePointSampling, in drawGL()
327 bool usePointSampling = in drawGL() local
905 bool ShaderProgram::usePointSampling(float tileScale, in usePointSampling() function in WebCore::ShaderProgram