Searched defs:usePrintRect (Results 1 – 2 of 2) sorted by relevance
174 …enderBoxModelObject* renderer, const IntRect& rect, int tx, int ty, bool usePrintRect, int outline… in anyLineIntersectsRect()220 bool usePrintRect = !v->printRect().isEmpty(); in paint() local
2440 bool usePrintRect = !renderView->printRect().isEmpty(); in paintChildren() local