Home
last modified time | relevance | path

Searched defs:vaddr (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/libs/gui/
DBitTube.cpp96 ssize_t BitTube::write(void const* vaddr, size_t size) in write()
107 ssize_t BitTube::read(void* vaddr, size_t size) in read()
139 const char* vaddr = reinterpret_cast<const char*>(events) + objSize * i; in sendObjects() local
158 char* vaddr = reinterpret_cast<char*>(events) + objSize * i; in recvObjects() local
DSurface.cpp793 void* vaddr; in lock() local
/frameworks/native/opengl/libagl/
DTextureObjectManager.h52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } in setImageBits()
Dtexture.cpp138 void* vaddr; in ogles_lock_textures() local
Degl.cpp435 ANativeWindowBuffer* buf, int usage, void** vaddr) in lock()
/frameworks/native/libs/ui/
DGraphicBufferMapper.cpp74 int usage, const Rect& bounds, void** vaddr) in lock()
DGraphicBuffer.cpp157 status_t GraphicBuffer::lock(uint32_t usage, void** vaddr) in lock()
164 status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr) in lock()
/frameworks/native/opengl/tests/gralloc/
Dgralloc.cpp59 void* vaddr; in main() local
/frameworks/compile/mclinker/include/mcld/LD/
DELFSegment.h61 uint64_t vaddr() const in vaddr() function
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp2938 void* vaddr; in captureScreenImplCpuConsumerLocked() local