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1 /*
2  * Copyright (C) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #include "config.h"
26 
27 #if ENABLE(WEB_AUDIO)
28 
29 #include "VectorMath.h"
30 
31 #if OS(DARWIN)
32 #include <Accelerate/Accelerate.h>
33 #endif
34 
35 namespace WebCore {
36 
37 namespace VectorMath {
38 
39 #if OS(DARWIN)
40 // On the Mac we use the highly optimized versions in Accelerate.framework
41 // In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecLib/vDSP_translate.h> which defines macros of the same name as
42 // our namespaced function names, so we must handle this case differently.  Other architectures (64bit, ARM, etc.) do not include this header file.
43 
vsmul(const float * sourceP,int sourceStride,const float * scale,float * destP,int destStride,size_t framesToProcess)44 void vsmul(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess)
45 {
46 #if defined(__ppc__) || defined(__i386__)
47     ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
48 #else
49     vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
50 #endif
51 }
52 
vadd(const float * source1P,int sourceStride1,const float * source2P,int sourceStride2,float * destP,int destStride,size_t framesToProcess)53 void vadd(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess)
54 {
55 #if defined(__ppc__) || defined(__i386__)
56     ::vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
57 #else
58     vDSP_vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
59 #endif
60 }
61 
62 #else
63 
64 void vsmul(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess)
65 {
66     // FIXME: optimize for SSE
67     int n = framesToProcess;
68     float k = *scale;
69     while (n--) {
70         *destP = k * *sourceP;
71         sourceP += sourceStride;
72         destP += destStride;
73     }
74 }
75 
76 void vadd(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess)
77 {
78     // FIXME: optimize for SSE
79     int n = framesToProcess;
80     while (n--) {
81         *destP = *source1P + *source2P;
82         source1P += sourceStride1;
83         source2P += sourceStride2;
84         destP += destStride;
85     }
86 }
87 
88 #endif // OS(DARWIN)
89 
90 } // namespace VectorMath
91 
92 } // namespace WebCore
93 
94 #endif // ENABLE(WEB_AUDIO)
95