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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #ifndef SkANGLEGLContext_DEFINED
9 #define SkANGLEGLContext_DEFINED
10 
11 #if SK_ANGLE
12 
13 #include "SkGLContext.h"
14 
15 #include <GLES2/gl2.h>
16 #include <EGL/egl.h>
17 
18 class SkANGLEGLContext : public SkGLContext {
19 public:
20     SkANGLEGLContext();
21 
22     virtual ~SkANGLEGLContext();
23 
24     virtual void makeCurrent() const SK_OVERRIDE;
25 
26     class AutoContextRestore {
27     public:
28         AutoContextRestore();
29         ~AutoContextRestore();
30 
31     private:
32         EGLContext fOldEGLContext;
33         EGLDisplay fOldDisplay;
34         EGLSurface fOldSurface;
35     };
36 
37 protected:
38     virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
39     virtual void destroyGLContext() SK_OVERRIDE;
40 
41 private:
42     EGLContext fContext;
43     EGLDisplay fDisplay;
44     EGLSurface fSurface;
45 };
46 
47 #endif
48 
49 #endif
50