1 //===--------------------- AMDGPUFrameLowering.h ----------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// \brief Interface to describe a layout of a stack frame on a AMDIL target 12 /// machine. 13 // 14 //===----------------------------------------------------------------------===// 15 #ifndef AMDILFRAME_LOWERING_H 16 #define AMDILFRAME_LOWERING_H 17 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/Target/TargetFrameLowering.h" 20 21 namespace llvm { 22 23 /// \brief Information about the stack frame layout on the AMDGPU targets. 24 /// 25 /// It holds the direction of the stack growth, the known stack alignment on 26 /// entry to each function, and the offset to the locals area. 27 /// See TargetFrameInfo for more comments. 28 class AMDGPUFrameLowering : public TargetFrameLowering { 29 public: 30 AMDGPUFrameLowering(StackDirection D, unsigned StackAl, int LAO, 31 unsigned TransAl = 1); 32 virtual ~AMDGPUFrameLowering(); 33 34 /// \returns The number of 32-bit sub-registers that are used when storing 35 /// values to the stack. 36 virtual unsigned getStackWidth(const MachineFunction &MF) const; 37 virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const; 38 virtual const SpillSlot *getCalleeSavedSpillSlots(unsigned &NumEntries) const; 39 virtual void emitPrologue(MachineFunction &MF) const; 40 virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const; 41 virtual bool hasFP(const MachineFunction &MF) const; 42 }; 43 } // namespace llvm 44 #endif // AMDILFRAME_LOWERING_H 45