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1 /*
2  * Copyright 2012, The Android Open Source Project
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *  * Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef BaseLayerAndroid_h
27 #define BaseLayerAndroid_h
28 
29 #include "Color.h"
30 #include "LayerAndroid.h"
31 
32 namespace WebCore {
33 
34 class Image;
35 class RenderLayerCompositor;
36 class RenderStyle;
37 class BackgroundImagePositioning;
38 
39 class BaseLayerAndroid : public LayerAndroid {
40 public:
41     BaseLayerAndroid(LayerContent* content);
subclassType()42     virtual SubclassType subclassType() const { return LayerAndroid::BaseLayer; }
43     virtual void getLocalTransform(SkMatrix* matrix) const;
drawTransform()44     virtual const TransformationMatrix* drawTransform() const { return 0; }
needsTexture()45     virtual bool needsTexture() { return content(); }
46     virtual IFrameLayerAndroid* updatePosition(SkRect viewport,
47                                                IFrameLayerAndroid* parentIframeLayer);
48     void updatePositionsRecursive(const SkRect& visibleContentRect);
setBackgroundColor(Color & color)49     void setBackgroundColor(Color& color) { m_color = color; }
getBackgroundColor()50     Color getBackgroundColor() { return m_color; }
51 
52 private:
53     // TODO: move to SurfaceCollection.
54     Color m_color;
55     bool m_positionsCalculated;
56 };
57 
58 class ForegroundBaseLayerAndroid : public LayerAndroid {
59 public:
60     ForegroundBaseLayerAndroid(LayerContent* content);
subclassType()61     virtual SubclassType subclassType() const { return LayerAndroid::ForegroundBaseLayer; }
62 
needsTexture()63     virtual bool needsTexture() { return false; }
64 };
65 
66 class FixedBackgroundImageLayerAndroid : public LayerAndroid {
67 public:
68     FixedBackgroundImageLayerAndroid(PassRefPtr<RenderStyle> style, int w, int h);
69     FixedBackgroundImageLayerAndroid(const FixedBackgroundImageLayerAndroid& layer);
70     virtual ~FixedBackgroundImageLayerAndroid();
copy()71     virtual LayerAndroid* copy() const { return new FixedBackgroundImageLayerAndroid(*this); }
needsTexture()72     virtual bool needsTexture() { return true; }
subclassType()73     virtual SubclassType subclassType() const { return LayerAndroid::FixedBackgroundImageLayer; }
74     virtual bool drawGL(bool layerTilesDisabled);
75     static Image* GetCachedImage(PassRefPtr<RenderStyle> style);
76 
77 private:
78     bool drawSimpleQuad(ImageTexture* imageTexture,
79                         BackgroundImagePositioning* position,
80                         const IntPoint& repeatTimes, const FloatPoint& startPoint,
81                         const FloatPoint& origin, const Color& backgroundColor);
82     void drawRepeatedGrid(ImageTexture* imageTexture,
83                           BackgroundImagePositioning* position,
84                           const IntPoint& repeatTimes, const FloatPoint& startPoint,
85                           const FloatPoint& origin, const Color& backgroundColor);
86     int m_width;
87     int m_height;
88 };
89 
90 } // namespace WebCore
91 
92 #endif //BaseLayerAndroid_h
93