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1 /*
2  * Copyright (C) 2011 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef DFGScoreBoard_h
27 #define DFGScoreBoard_h
28 
29 #if ENABLE(DFG_JIT)
30 
31 #include <dfg/DFGGraph.h>
32 #include <wtf/Vector.h>
33 
34 namespace JSC { namespace DFG {
35 
36 // === ScoreBoard ===
37 //
38 // This class is used in performing a virtual register allocation over the graph.
39 // VirtualRegisters are allocated to nodes, with a used count for each virtual
40 // register tracking the lifespan of the value; after the final use of a node
41 // the VirtualRegister associated is freed such that it can be reused for
42 // another node.
43 class ScoreBoard {
44 public:
ScoreBoard(Graph & graph,uint32_t firstTemporary)45     ScoreBoard(Graph& graph, uint32_t firstTemporary)
46         : m_graph(graph)
47         , m_firstTemporary(firstTemporary)
48     {
49     }
50 
51 #if DFG_CONSISTENCY_CHECK
~ScoreBoard()52     ~ScoreBoard()
53     {
54         // Every VirtualRegister that was allocated should now be free.
55         ASSERT(m_used.size() == m_free.size());
56         // For every entry in the free list, the use count of the virtual register should be zero.
57         // * By using the virtual register numbers from m_free, we are checking that all values
58         //   in m_free are < m_used.size(), and correspond to an allocated VirtualRegsiter.
59         // * By setting m_used to a non-zero value after checking it, we are checking that all
60         //   entries in m_free are unique (otherwise the second test of m_used will fail).
61         for (size_t i = 0; i < m_free.size(); ++i) {
62             uint32_t virtualRegister = m_free[i];
63             ASSERT(!m_used[virtualRegister]);
64             m_used[virtualRegister] = 1;
65         }
66     }
67 #endif
68 
allocate()69     VirtualRegister allocate()
70     {
71         // Do we have any VirtualRegsiters in the free list, that were used by
72         // prior nodes, but are now available?
73         if (!m_free.isEmpty()) {
74             uint32_t index = m_free.last();
75             m_free.removeLast();
76             // Use count must have hit zero for it to have been added to the free list!
77             ASSERT(!m_used[index]);
78             return (VirtualRegister)(m_firstTemporary + index);
79         }
80 
81         // Allocate a new VirtualRegister, and add a corresponding entry to m_used.
82         size_t next = allocatedCount();
83         m_used.append(0);
84         return (VirtualRegister)(m_firstTemporary + next);
85     }
86 
87     // Increment the usecount for the VirtualRegsiter associated with 'child',
88     // if it reaches the node's refcount, free the VirtualRegsiter.
use(NodeIndex child)89     void use(NodeIndex child)
90     {
91         if (child == NoNode)
92             return;
93 
94         // Find the virtual register number for this child, increment its use count.
95         Node& node = m_graph[child];
96         uint32_t index = node.virtualRegister - m_firstTemporary;
97         if (node.refCount == ++m_used[index]) {
98             // If the use count in the scoreboard reaches the use count for the node,
99             // then this was its last use; the virtual register is now free.
100             // Clear the use count & add to the free list.
101             m_used[index] = 0;
102             m_free.append(index);
103         }
104     }
105 
allocatedCount()106     unsigned allocatedCount()
107     {
108         // m_used contains an entry for every allocated VirtualRegister.
109         return m_used.size();
110     }
111 
112 private:
113     // The graph, so we can get refCounts for nodes, to determine when values are dead.
114     Graph& m_graph;
115     // The first VirtualRegsiter to be used as a temporary.
116     uint32_t m_firstTemporary;
117 
118     // For every virtual register that has been allocated (either currently alive, or in
119     // the free list), we keep a count of the number of remaining uses until it is dead
120     // (0, in the case of entries in the free list). Since there is an entry for every
121     // allocated VirtualRegister, the length of this array conveniently provides the
122     // next available VirtualRegister number.
123     Vector<uint32_t, 64> m_used;
124     // A free list of VirtualRegsiters no longer alive.
125     Vector<uint32_t, 64> m_free;
126 };
127 
128 } } // namespace JSC::DFG
129 
130 #endif
131 #endif
132