1 /* 2 * Copyright 2011, The Android Open Source Project 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * * Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * * Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef TextureInfo_h 27 #define TextureInfo_h 28 29 #include <EGL/egl.h> 30 #include <GLES2/gl2.h> 31 #include <jni.h> 32 #include <ui/GraphicBuffer.h> 33 #include <utils/RefBase.h> 34 using android::sp; 35 36 namespace android { 37 class GLConsumer; 38 } 39 40 namespace WebCore { 41 42 static const GLuint GL_NO_TEXTURE = 0; 43 /** 44 * TextureInfo is a class that stores both the texture and metadata about the 45 * texture. 46 */ 47 48 class TextureInfo { 49 public: 50 TextureInfo(); 51 52 bool equalsAttributes(const TextureInfo* otherTexture); 53 void copyAttributes(const TextureInfo* sourceTexture); 54 55 bool operator==(const TextureInfo& otherTexture); 56 57 GLuint m_textureId; 58 int32_t m_width; 59 int32_t m_height; 60 GLenum m_internalFormat; 61 }; 62 63 } // namespace WebCore 64 65 #endif // TextureInfo_h 66