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1 /*
2  *  Copyright (C) 2011 Igalia S.L.
3  *
4  *  This library is free software; you can redistribute it and/or
5  *  modify it under the terms of the GNU Lesser General Public License
6  *  as published by the Free Software Foundation; either version 2 of
7  *  the License, or (at your option) any later version.
8  *
9  *  This library is distributed in the hope that it will be useful,
10  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  *  Lesser General Public License for more details.
13  *
14  *  You should have received a copy of the GNU Lesser General Public
15  *  License along with this library; if not, write to the Free
16  *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  *  Boston, MA 02110-1301 USA
18  */
19 
20 #include "config.h"
21 #include "WebEditorClient.h"
22 
23 #include "Frame.h"
24 #include "PlatformKeyboardEvent.h"
25 #include "WebPage.h"
26 #include "WebPageProxyMessages.h"
27 #include "WebProcess.h"
28 #include <WebCore/KeyboardEvent.h>
29 #include <WebCore/NotImplemented.h>
30 
31 using namespace WebCore;
32 
33 namespace WebKit {
34 
getEditorCommandsForKeyEvent(const KeyboardEvent * event,Vector<WTF::String> & pendingEditorCommands)35 void WebEditorClient::getEditorCommandsForKeyEvent(const KeyboardEvent* event, Vector<WTF::String>& pendingEditorCommands)
36 {
37     ASSERT(event->type() == eventNames().keydownEvent || event->type() == eventNames().keypressEvent);
38 
39     // First try to interpret the command in the UI and get the commands.
40     WebProcess::shared().connection()->sendSync(Messages::WebPageProxy::GetEditorCommandsForKeyEvent(),
41                                                 Messages::WebPageProxy::GetEditorCommandsForKeyEvent::Reply(pendingEditorCommands),
42                                                 m_page->pageID(), CoreIPC::Connection::NoTimeout);
43 }
44 
executePendingEditorCommands(Frame * frame,Vector<WTF::String> pendingEditorCommands,bool allowTextInsertion)45 bool WebEditorClient::executePendingEditorCommands(Frame* frame, Vector<WTF::String> pendingEditorCommands, bool allowTextInsertion)
46 {
47     Vector<Editor::Command> commands;
48     for (size_t i = 0; i < pendingEditorCommands.size(); i++) {
49         Editor::Command command = frame->editor()->command(pendingEditorCommands.at(i).utf8().data());
50         if (command.isTextInsertion() && !allowTextInsertion)
51             return false;
52 
53         commands.append(command);
54     }
55 
56     for (size_t i = 0; i < commands.size(); i++) {
57         if (!commands.at(i).execute())
58             return false;
59     }
60 
61     return true;
62 }
63 
handleKeyboardEvent(KeyboardEvent * event)64 void WebEditorClient::handleKeyboardEvent(KeyboardEvent* event)
65 {
66     Node* node = event->target()->toNode();
67     ASSERT(node);
68     Frame* frame = node->document()->frame();
69     ASSERT(frame);
70 
71     const PlatformKeyboardEvent* platformEvent = event->keyEvent();
72     if (!platformEvent)
73         return;
74 
75     Vector<WTF::String> pendingEditorCommands;
76     getEditorCommandsForKeyEvent(event, pendingEditorCommands);
77     if (!pendingEditorCommands.isEmpty()) {
78 
79         // During RawKeyDown events if an editor command will insert text, defer
80         // the insertion until the keypress event. We want keydown to bubble up
81         // through the DOM first.
82         if (platformEvent->type() == PlatformKeyboardEvent::RawKeyDown) {
83             if (executePendingEditorCommands(frame, pendingEditorCommands, false))
84                 event->setDefaultHandled();
85 
86             return;
87         }
88 
89         // Only allow text insertion commands if the current node is editable.
90         if (executePendingEditorCommands(frame, pendingEditorCommands, frame->editor()->canEdit())) {
91             event->setDefaultHandled();
92             return;
93         }
94     }
95 
96     // Don't allow text insertion for nodes that cannot edit.
97     if (!frame->editor()->canEdit())
98         return;
99 
100     // This is just a normal text insertion, so wait to execute the insertion
101     // until a keypress event happens. This will ensure that the insertion will not
102     // be reflected in the contents of the field until the keyup DOM event.
103     if (event->type() == eventNames().keypressEvent) {
104 
105         // FIXME: Add IM support
106         // https://bugs.webkit.org/show_bug.cgi?id=55946
107         frame->editor()->insertText(platformEvent->text(), event);
108         event->setDefaultHandled();
109 
110     } else {
111         // Don't insert null or control characters as they can result in unexpected behaviour
112         if (event->charCode() < ' ')
113             return;
114 
115         // Don't insert anything if a modifier is pressed
116         if (platformEvent->ctrlKey() || platformEvent->altKey())
117             return;
118 
119         if (frame->editor()->insertText(platformEvent->text(), event))
120             event->setDefaultHandled();
121     }
122 }
123 
handleInputMethodKeydown(KeyboardEvent *)124 void WebEditorClient::handleInputMethodKeydown(KeyboardEvent*)
125 {
126     notImplemented();
127 }
128 
129 }
130