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1# ANGLE is the Windows-specific translator from OGL ES 2.0 to D3D 9
2
3{
4  'conditions': [
5    [ 'skia_angle', {
6      'target_defaults': {
7        'defines': [
8          'NOMINMAX',
9        ],
10      },
11      'variables': {
12        'component': 'static_library',
13            'skia_building_angle': 1, # See comment in common_conditions.gypi.
14      },
15      'includes': [
16        '../third_party/externals/angle/src/build_angle.gypi',
17      ],
18    }],
19  ],
20  'targets': [
21    {
22      'target_name': 'angle',
23      'type': 'none',
24      'conditions': [
25        [ 'skia_angle', {
26          'direct_dependent_settings': {
27            'include_dirs': [
28              '../third_party/externals/angle/include',
29            ],
30          },
31        }],
32      ],
33    },
34  ],
35}
36
37# Local Variables:
38# tab-width:2
39# indent-tabs-mode:nil
40# End:
41# vim: set expandtab tabstop=2 shiftwidth=2:
42