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1 /*
2  * Copyright (C) 2004, 2006 Apple Computer, Inc.  All rights reserved.
3  * Copyright (C) 2007, 2008, 2009 Google, Inc.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #include "config.h"
28 
29 #include "NPV8Object.h"
30 
31 #include "PlatformBridge.h"
32 #include "DOMWindow.h"
33 #include "Frame.h"
34 #include "OwnArrayPtr.h"
35 #include "PlatformString.h"
36 #include "ScriptController.h"
37 #include "UserGestureIndicator.h"
38 #include "V8GCController.h"
39 #include "V8Helpers.h"
40 #include "V8NPUtils.h"
41 #include "V8Proxy.h"
42 #include "WrapperTypeInfo.h"
43 #include "npruntime_impl.h"
44 #include "npruntime_priv.h"
45 
46 #if PLATFORM(CHROMIUM)
47 #include <bindings/npruntime.h>
48 #else
49 #include "npruntime.h"
50 #endif
51 
52 #include <stdio.h>
53 #include <wtf/StringExtras.h>
54 
55 using namespace WebCore;
56 
57 namespace WebCore {
58 
npObjectTypeInfo()59 WrapperTypeInfo* npObjectTypeInfo()
60 {
61   static WrapperTypeInfo typeInfo = { 0, 0, 0, 0 };
62     return &typeInfo;
63 }
64 
65 // FIXME: Comments on why use malloc and free.
allocV8NPObject(NPP,NPClass *)66 static NPObject* allocV8NPObject(NPP, NPClass*)
67 {
68     return static_cast<NPObject*>(malloc(sizeof(V8NPObject)));
69 }
70 
freeV8NPObject(NPObject * npObject)71 static void freeV8NPObject(NPObject* npObject)
72 {
73     V8NPObject* v8NpObject = reinterpret_cast<V8NPObject*>(npObject);
74 #ifndef NDEBUG
75     V8GCController::unregisterGlobalHandle(v8NpObject, v8NpObject->v8Object);
76 #endif
77     v8NpObject->v8Object.Dispose();
78     free(v8NpObject);
79 }
80 
createValueListFromVariantArgs(const NPVariant * arguments,uint32_t argumentCount,NPObject * owner)81 static PassOwnArrayPtr<v8::Handle<v8::Value> > createValueListFromVariantArgs(const NPVariant* arguments, uint32_t argumentCount, NPObject* owner)
82 {
83     OwnArrayPtr<v8::Handle<v8::Value> > argv = adoptArrayPtr(new v8::Handle<v8::Value>[argumentCount]);
84     for (uint32_t index = 0; index < argumentCount; index++) {
85         const NPVariant* arg = &arguments[index];
86         argv[index] = convertNPVariantToV8Object(arg, owner);
87     }
88     return argv.release();
89 }
90 
91 // Create an identifier (null terminated utf8 char*) from the NPIdentifier.
npIdentifierToV8Identifier(NPIdentifier name)92 static v8::Local<v8::String> npIdentifierToV8Identifier(NPIdentifier name)
93 {
94     PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(name);
95     if (identifier->isString)
96         return v8::String::New(static_cast<const char*>(identifier->value.string));
97 
98     char buffer[32];
99     snprintf(buffer, sizeof(buffer), "%d", identifier->value.number);
100     return v8::String::New(buffer);
101 }
102 
v8ObjectToNPObject(v8::Handle<v8::Object> object)103 NPObject* v8ObjectToNPObject(v8::Handle<v8::Object> object)
104 {
105     return reinterpret_cast<NPObject*>(object->GetPointerFromInternalField(v8DOMWrapperObjectIndex));
106 }
107 
108 static NPClass V8NPObjectClass = { NP_CLASS_STRUCT_VERSION,
109                                    allocV8NPObject,
110                                    freeV8NPObject,
111                                    0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
112 
113 // NPAPI's npruntime functions.
114 NPClass* npScriptObjectClass = &V8NPObjectClass;
115 
npCreateV8ScriptObject(NPP npp,v8::Handle<v8::Object> object,DOMWindow * root)116 NPObject* npCreateV8ScriptObject(NPP npp, v8::Handle<v8::Object> object, DOMWindow* root)
117 {
118     // Check to see if this object is already wrapped.
119     if (object->InternalFieldCount() == npObjectInternalFieldCount) {
120         WrapperTypeInfo* typeInfo = static_cast<WrapperTypeInfo*>(object->GetPointerFromInternalField(v8DOMWrapperTypeIndex));
121         if (typeInfo == npObjectTypeInfo()) {
122 
123             NPObject* returnValue = v8ObjectToNPObject(object);
124             _NPN_RetainObject(returnValue);
125             return returnValue;
126         }
127     }
128 
129     V8NPObject* v8npObject = reinterpret_cast<V8NPObject*>(_NPN_CreateObject(npp, &V8NPObjectClass));
130     v8npObject->v8Object = v8::Persistent<v8::Object>::New(object);
131 #ifndef NDEBUG
132     V8GCController::registerGlobalHandle(NPOBJECT, v8npObject, v8npObject->v8Object);
133 #endif
134     v8npObject->rootObject = root;
135     return reinterpret_cast<NPObject*>(v8npObject);
136 }
137 
138 } // namespace WebCore
139 
_NPN_Invoke(NPP npp,NPObject * npObject,NPIdentifier methodName,const NPVariant * arguments,uint32_t argumentCount,NPVariant * result)140 bool _NPN_Invoke(NPP npp, NPObject* npObject, NPIdentifier methodName, const NPVariant* arguments, uint32_t argumentCount, NPVariant* result)
141 {
142     if (!npObject)
143         return false;
144 
145     if (npObject->_class != npScriptObjectClass) {
146         if (npObject->_class->invoke)
147             return npObject->_class->invoke(npObject, methodName, arguments, argumentCount, result);
148 
149         VOID_TO_NPVARIANT(*result);
150         return true;
151     }
152 
153     V8NPObject* v8NpObject = reinterpret_cast<V8NPObject*>(npObject);
154 
155     PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(methodName);
156     if (!identifier->isString)
157         return false;
158 
159     if (!strcmp(identifier->value.string, "eval")) {
160         if (argumentCount != 1)
161             return false;
162         if (arguments[0].type != NPVariantType_String)
163             return false;
164         return _NPN_Evaluate(npp, npObject, const_cast<NPString*>(&arguments[0].value.stringValue), result);
165     }
166 
167     v8::HandleScope handleScope;
168     // FIXME: should use the plugin's owner frame as the security context.
169     v8::Handle<v8::Context> context = toV8Context(npp, npObject);
170     if (context.IsEmpty())
171         return false;
172 
173     v8::Context::Scope scope(context);
174     ExceptionCatcher exceptionCatcher;
175 
176     v8::Handle<v8::Value> functionObject = v8NpObject->v8Object->Get(v8::String::New(identifier->value.string));
177     if (functionObject.IsEmpty() || functionObject->IsNull()) {
178         NULL_TO_NPVARIANT(*result);
179         return false;
180     }
181     if (functionObject->IsUndefined()) {
182         VOID_TO_NPVARIANT(*result);
183         return false;
184     }
185 
186     V8Proxy* proxy = toV8Proxy(npObject);
187     ASSERT(proxy);
188 
189     // Call the function object.
190     v8::Handle<v8::Function> function = v8::Handle<v8::Function>::Cast(functionObject);
191     OwnArrayPtr<v8::Handle<v8::Value> > argv = createValueListFromVariantArgs(arguments, argumentCount, npObject);
192     v8::Local<v8::Value> resultObject = proxy->callFunction(function, v8NpObject->v8Object, argumentCount, argv.get());
193 
194     // If we had an error, return false.  The spec is a little unclear here, but says "Returns true if the method was
195     // successfully invoked".  If we get an error return value, was that successfully invoked?
196     if (resultObject.IsEmpty())
197         return false;
198 
199     convertV8ObjectToNPVariant(resultObject, npObject, result);
200     return true;
201 }
202 
203 // FIXME: Fix it same as _NPN_Invoke (HandleScope and such).
_NPN_InvokeDefault(NPP npp,NPObject * npObject,const NPVariant * arguments,uint32_t argumentCount,NPVariant * result)204 bool _NPN_InvokeDefault(NPP npp, NPObject* npObject, const NPVariant* arguments, uint32_t argumentCount, NPVariant* result)
205 {
206     if (!npObject)
207         return false;
208 
209     if (npObject->_class != npScriptObjectClass) {
210         if (npObject->_class->invokeDefault)
211             return npObject->_class->invokeDefault(npObject, arguments, argumentCount, result);
212 
213         VOID_TO_NPVARIANT(*result);
214         return true;
215     }
216 
217     V8NPObject* v8NpObject = reinterpret_cast<V8NPObject*>(npObject);
218 
219     VOID_TO_NPVARIANT(*result);
220 
221     v8::HandleScope handleScope;
222     v8::Handle<v8::Context> context = toV8Context(npp, npObject);
223     if (context.IsEmpty())
224         return false;
225 
226     v8::Context::Scope scope(context);
227     ExceptionCatcher exceptionCatcher;
228 
229     // Lookup the function object and call it.
230     v8::Handle<v8::Object> functionObject(v8NpObject->v8Object);
231     if (!functionObject->IsFunction())
232         return false;
233 
234     v8::Local<v8::Value> resultObject;
235     v8::Handle<v8::Function> function(v8::Function::Cast(*functionObject));
236     if (!function->IsNull()) {
237         V8Proxy* proxy = toV8Proxy(npObject);
238         ASSERT(proxy);
239 
240         OwnArrayPtr<v8::Handle<v8::Value> > argv = createValueListFromVariantArgs(arguments, argumentCount, npObject);
241         resultObject = proxy->callFunction(function, functionObject, argumentCount, argv.get());
242     }
243     // If we had an error, return false.  The spec is a little unclear here, but says "Returns true if the method was
244     // successfully invoked".  If we get an error return value, was that successfully invoked?
245     if (resultObject.IsEmpty())
246         return false;
247 
248     convertV8ObjectToNPVariant(resultObject, npObject, result);
249     return true;
250 }
251 
_NPN_Evaluate(NPP npp,NPObject * npObject,NPString * npScript,NPVariant * result)252 bool _NPN_Evaluate(NPP npp, NPObject* npObject, NPString* npScript, NPVariant* result)
253 {
254     bool popupsAllowed = PlatformBridge::popupsAllowed(npp);
255     return _NPN_EvaluateHelper(npp, popupsAllowed, npObject, npScript, result);
256 }
257 
_NPN_EvaluateHelper(NPP npp,bool popupsAllowed,NPObject * npObject,NPString * npScript,NPVariant * result)258 bool _NPN_EvaluateHelper(NPP npp, bool popupsAllowed, NPObject* npObject, NPString* npScript, NPVariant* result)
259 {
260     VOID_TO_NPVARIANT(*result);
261     if (!npObject)
262         return false;
263 
264     if (npObject->_class != npScriptObjectClass)
265         return false;
266 
267     v8::HandleScope handleScope;
268     v8::Handle<v8::Context> context = toV8Context(npp, npObject);
269     if (context.IsEmpty())
270         return false;
271 
272     V8Proxy* proxy = toV8Proxy(npObject);
273     ASSERT(proxy);
274 
275     v8::Context::Scope scope(context);
276     ExceptionCatcher exceptionCatcher;
277 
278     String filename;
279     if (!popupsAllowed)
280         filename = "npscript";
281 
282     // Set popupsAllowed flag to the current execution frame, so WebKit can get
283     // right gesture status for popups initiated from plugins.
284     Frame* frame = proxy->frame();
285     ASSERT(frame);
286     bool oldAllowPopups = frame->script()->allowPopupsFromPlugin();
287     frame->script()->setAllowPopupsFromPlugin(popupsAllowed);
288 
289     String script = String::fromUTF8(npScript->UTF8Characters, npScript->UTF8Length);
290     v8::Local<v8::Value> v8result = proxy->evaluate(ScriptSourceCode(script, KURL(ParsedURLString, filename)), 0);
291     // Restore the old flag.
292     frame->script()->setAllowPopupsFromPlugin(oldAllowPopups);
293 
294     if (v8result.IsEmpty())
295         return false;
296 
297     convertV8ObjectToNPVariant(v8result, npObject, result);
298     return true;
299 }
300 
_NPN_GetProperty(NPP npp,NPObject * npObject,NPIdentifier propertyName,NPVariant * result)301 bool _NPN_GetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, NPVariant* result)
302 {
303     if (!npObject)
304         return false;
305 
306     if (npObject->_class == npScriptObjectClass) {
307         V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
308 
309         v8::HandleScope handleScope;
310         v8::Handle<v8::Context> context = toV8Context(npp, npObject);
311         if (context.IsEmpty())
312             return false;
313 
314         v8::Context::Scope scope(context);
315         ExceptionCatcher exceptionCatcher;
316 
317         v8::Handle<v8::Object> obj(object->v8Object);
318         v8::Local<v8::Value> v8result = obj->Get(npIdentifierToV8Identifier(propertyName));
319 
320         if (v8result.IsEmpty())
321             return false;
322 
323         convertV8ObjectToNPVariant(v8result, npObject, result);
324         return true;
325     }
326 
327     if (npObject->_class->hasProperty && npObject->_class->getProperty) {
328         if (npObject->_class->hasProperty(npObject, propertyName))
329             return npObject->_class->getProperty(npObject, propertyName, result);
330     }
331 
332     VOID_TO_NPVARIANT(*result);
333     return false;
334 }
335 
_NPN_SetProperty(NPP npp,NPObject * npObject,NPIdentifier propertyName,const NPVariant * value)336 bool _NPN_SetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, const NPVariant* value)
337 {
338     if (!npObject)
339         return false;
340 
341     if (npObject->_class == npScriptObjectClass) {
342         V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
343 
344         v8::HandleScope handleScope;
345         v8::Handle<v8::Context> context = toV8Context(npp, npObject);
346         if (context.IsEmpty())
347             return false;
348 
349         v8::Context::Scope scope(context);
350         ExceptionCatcher exceptionCatcher;
351 
352         v8::Handle<v8::Object> obj(object->v8Object);
353         obj->Set(npIdentifierToV8Identifier(propertyName),
354                  convertNPVariantToV8Object(value, object->rootObject->frame()->script()->windowScriptNPObject()));
355         return true;
356     }
357 
358     if (npObject->_class->setProperty)
359         return npObject->_class->setProperty(npObject, propertyName, value);
360 
361     return false;
362 }
363 
_NPN_RemoveProperty(NPP npp,NPObject * npObject,NPIdentifier propertyName)364 bool _NPN_RemoveProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName)
365 {
366     if (!npObject)
367         return false;
368     if (npObject->_class != npScriptObjectClass)
369         return false;
370 
371     V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
372 
373     v8::HandleScope handleScope;
374     v8::Handle<v8::Context> context = toV8Context(npp, npObject);
375     if (context.IsEmpty())
376         return false;
377     v8::Context::Scope scope(context);
378     ExceptionCatcher exceptionCatcher;
379 
380     v8::Handle<v8::Object> obj(object->v8Object);
381     // FIXME: Verify that setting to undefined is right.
382     obj->Set(npIdentifierToV8Identifier(propertyName), v8::Undefined());
383     return true;
384 }
385 
_NPN_HasProperty(NPP npp,NPObject * npObject,NPIdentifier propertyName)386 bool _NPN_HasProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName)
387 {
388     if (!npObject)
389         return false;
390 
391     if (npObject->_class == npScriptObjectClass) {
392         V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
393 
394         v8::HandleScope handleScope;
395         v8::Handle<v8::Context> context = toV8Context(npp, npObject);
396         if (context.IsEmpty())
397             return false;
398         v8::Context::Scope scope(context);
399         ExceptionCatcher exceptionCatcher;
400 
401         v8::Handle<v8::Object> obj(object->v8Object);
402         return obj->Has(npIdentifierToV8Identifier(propertyName));
403     }
404 
405     if (npObject->_class->hasProperty)
406         return npObject->_class->hasProperty(npObject, propertyName);
407     return false;
408 }
409 
_NPN_HasMethod(NPP npp,NPObject * npObject,NPIdentifier methodName)410 bool _NPN_HasMethod(NPP npp, NPObject* npObject, NPIdentifier methodName)
411 {
412     if (!npObject)
413         return false;
414 
415     if (npObject->_class == npScriptObjectClass) {
416         V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
417 
418         v8::HandleScope handleScope;
419         v8::Handle<v8::Context> context = toV8Context(npp, npObject);
420         if (context.IsEmpty())
421             return false;
422         v8::Context::Scope scope(context);
423         ExceptionCatcher exceptionCatcher;
424 
425         v8::Handle<v8::Object> obj(object->v8Object);
426         v8::Handle<v8::Value> prop = obj->Get(npIdentifierToV8Identifier(methodName));
427         return prop->IsFunction();
428     }
429 
430     if (npObject->_class->hasMethod)
431         return npObject->_class->hasMethod(npObject, methodName);
432     return false;
433 }
434 
_NPN_SetException(NPObject * npObject,const NPUTF8 * message)435 void _NPN_SetException(NPObject* npObject, const NPUTF8 *message)
436 {
437     if (!npObject || npObject->_class != npScriptObjectClass) {
438         // We won't be able to find a proper scope for this exception, so just throw it.
439         // This is consistent with JSC, which throws a global exception all the time.
440 #if PLATFORM(ANDROID)
441         // However, if there isn't a v8 context, throw the error away as there really isn't anything useful to do with it.
442         if (v8::Context::InContext())
443             V8Proxy::throwError(V8Proxy::GeneralError, message);
444 #endif
445         return;
446     }
447     v8::HandleScope handleScope;
448     v8::Handle<v8::Context> context = toV8Context(0, npObject);
449     if (context.IsEmpty())
450         return;
451 
452     v8::Context::Scope scope(context);
453     ExceptionCatcher exceptionCatcher;
454 
455     V8Proxy::throwError(V8Proxy::GeneralError, message);
456 }
457 
_NPN_Enumerate(NPP npp,NPObject * npObject,NPIdentifier ** identifier,uint32_t * count)458 bool _NPN_Enumerate(NPP npp, NPObject* npObject, NPIdentifier** identifier, uint32_t* count)
459 {
460     if (!npObject)
461         return false;
462 
463     if (npObject->_class == npScriptObjectClass) {
464         V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
465 
466         v8::HandleScope handleScope;
467         v8::Handle<v8::Context> context = toV8Context(npp, npObject);
468         if (context.IsEmpty())
469             return false;
470         v8::Context::Scope scope(context);
471         ExceptionCatcher exceptionCatcher;
472 
473         v8::Handle<v8::Object> obj(object->v8Object);
474 
475         // FIXME: http://b/issue?id=1210340: Use a v8::Object::Keys() method when it exists, instead of evaluating javascript.
476 
477         // FIXME: Figure out how to cache this helper function.  Run a helper function that collects the properties
478         // on the object into an array.
479         const char enumeratorCode[] =
480             "(function (obj) {"
481             "  var props = [];"
482             "  for (var prop in obj) {"
483             "    props[props.length] = prop;"
484             "  }"
485             "  return props;"
486             "});";
487         v8::Handle<v8::String> source = v8::String::New(enumeratorCode);
488         v8::Handle<v8::Script> script = v8::Script::Compile(source, 0);
489         v8::Handle<v8::Value> enumeratorObj = script->Run();
490         v8::Handle<v8::Function> enumerator = v8::Handle<v8::Function>::Cast(enumeratorObj);
491         v8::Handle<v8::Value> argv[] = { obj };
492         v8::Local<v8::Value> propsObj = enumerator->Call(v8::Handle<v8::Object>::Cast(enumeratorObj), ARRAYSIZE_UNSAFE(argv), argv);
493         if (propsObj.IsEmpty())
494             return false;
495 
496         // Convert the results into an array of NPIdentifiers.
497         v8::Handle<v8::Array> props = v8::Handle<v8::Array>::Cast(propsObj);
498         *count = props->Length();
499         *identifier = static_cast<NPIdentifier*>(malloc(sizeof(NPIdentifier*) * *count));
500         for (uint32_t i = 0; i < *count; ++i) {
501             v8::Local<v8::Value> name = props->Get(v8::Integer::New(i));
502             (*identifier)[i] = getStringIdentifier(v8::Local<v8::String>::Cast(name));
503         }
504         return true;
505     }
506 
507     if (NP_CLASS_STRUCT_VERSION_HAS_ENUM(npObject->_class) && npObject->_class->enumerate)
508        return npObject->_class->enumerate(npObject, identifier, count);
509 
510     return false;
511 }
512 
_NPN_Construct(NPP npp,NPObject * npObject,const NPVariant * arguments,uint32_t argumentCount,NPVariant * result)513 bool _NPN_Construct(NPP npp, NPObject* npObject, const NPVariant* arguments, uint32_t argumentCount, NPVariant* result)
514 {
515     if (!npObject)
516         return false;
517 
518     if (npObject->_class == npScriptObjectClass) {
519         V8NPObject* object = reinterpret_cast<V8NPObject*>(npObject);
520 
521         v8::HandleScope handleScope;
522         v8::Handle<v8::Context> context = toV8Context(npp, npObject);
523         if (context.IsEmpty())
524             return false;
525         v8::Context::Scope scope(context);
526         ExceptionCatcher exceptionCatcher;
527 
528         // Lookup the constructor function.
529         v8::Handle<v8::Object> ctorObj(object->v8Object);
530         if (!ctorObj->IsFunction())
531             return false;
532 
533         // Call the constructor.
534         v8::Local<v8::Value> resultObject;
535         v8::Handle<v8::Function> ctor(v8::Function::Cast(*ctorObj));
536         if (!ctor->IsNull()) {
537             V8Proxy* proxy = toV8Proxy(npObject);
538             ASSERT(proxy);
539 
540             OwnArrayPtr<v8::Handle<v8::Value> > argv = createValueListFromVariantArgs(arguments, argumentCount, npObject);
541             resultObject = proxy->newInstance(ctor, argumentCount, argv.get());
542         }
543 
544         if (resultObject.IsEmpty())
545             return false;
546 
547         convertV8ObjectToNPVariant(resultObject, npObject, result);
548         return true;
549     }
550 
551     if (NP_CLASS_STRUCT_VERSION_HAS_CTOR(npObject->_class) && npObject->_class->construct)
552         return npObject->_class->construct(npObject, arguments, argumentCount, result);
553 
554     return false;
555 }
556