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1 /*
2 **********************************************************************
3 *   Copyright (c) 2001-2012, International Business Machines
4 *   Corporation and others.  All Rights Reserved.
5 **********************************************************************
6 *   Date        Name        Description
7 *   11/19/2001  aliu        Creation.
8 *   05/19/2010  markus      Rewritten from scratch
9 **********************************************************************
10 */
11 
12 #ifndef CHARSTRING_H
13 #define CHARSTRING_H
14 
15 #include "unicode/utypes.h"
16 #include "unicode/unistr.h"
17 #include "unicode/uobject.h"
18 #include "cmemory.h"
19 
20 U_NAMESPACE_BEGIN
21 
22 // Windows needs us to DLL-export the MaybeStackArray template specialization,
23 // but MacOS X cannot handle it. Same as in digitlst.h.
24 #if !U_PLATFORM_IS_DARWIN_BASED
25 template class U_COMMON_API MaybeStackArray<char, 40>;
26 #endif
27 
28 /**
29  * ICU-internal char * string class.
30  * This class does not assume or enforce any particular character encoding.
31  * Raw bytes can be stored. The string object owns its characters.
32  * A terminating NUL is stored, but the class does not prevent embedded NUL characters.
33  *
34  * This class wants to be convenient but is also deliberately minimalist.
35  * Please do not add methods if they only add minor convenience.
36  * For example:
37  *   cs.data()[5]='a';  // no need for setCharAt(5, 'a')
38  */
39 class U_COMMON_API CharString : public UMemory {
40 public:
CharString()41     CharString() : len(0) { buffer[0]=0; }
CharString(const StringPiece & s,UErrorCode & errorCode)42     CharString(const StringPiece &s, UErrorCode &errorCode) : len(0) {
43         buffer[0]=0;
44         append(s, errorCode);
45     }
CharString(const CharString & s,UErrorCode & errorCode)46     CharString(const CharString &s, UErrorCode &errorCode) : len(0) {
47         buffer[0]=0;
48         append(s, errorCode);
49     }
CharString(const char * s,int32_t sLength,UErrorCode & errorCode)50     CharString(const char *s, int32_t sLength, UErrorCode &errorCode) : len(0) {
51         buffer[0]=0;
52         append(s, sLength, errorCode);
53     }
~CharString()54     ~CharString() {}
55 
56     /**
57      * Replaces this string's contents with the other string's contents.
58      * CharString does not support the standard copy constructor nor
59      * the assignment operator, to make copies explicit and to
60      * use a UErrorCode where memory allocations might be needed.
61      */
62     CharString &copyFrom(const CharString &other, UErrorCode &errorCode);
63 
isEmpty()64     UBool isEmpty() const { return len==0; }
length()65     int32_t length() const { return len; }
66     char operator[](int32_t index) const { return buffer[index]; }
toStringPiece()67     StringPiece toStringPiece() const { return StringPiece(buffer.getAlias(), len); }
68 
data()69     const char *data() const { return buffer.getAlias(); }
data()70     char *data() { return buffer.getAlias(); }
71 
clear()72     CharString &clear() { len=0; buffer[0]=0; return *this; }
73     CharString &truncate(int32_t newLength);
74 
75     CharString &append(char c, UErrorCode &errorCode);
append(const StringPiece & s,UErrorCode & errorCode)76     CharString &append(const StringPiece &s, UErrorCode &errorCode) {
77         return append(s.data(), s.length(), errorCode);
78     }
append(const CharString & s,UErrorCode & errorCode)79     CharString &append(const CharString &s, UErrorCode &errorCode) {
80         return append(s.data(), s.length(), errorCode);
81     }
82     CharString &append(const char *s, int32_t sLength, UErrorCode &status);
83     /**
84      * Returns a writable buffer for appending and writes the buffer's capacity to
85      * resultCapacity. Guarantees resultCapacity>=minCapacity if U_SUCCESS().
86      * There will additionally be space for a terminating NUL right at resultCapacity.
87      * (This function is similar to ByteSink.GetAppendBuffer().)
88      *
89      * The returned buffer is only valid until the next write operation
90      * on this string.
91      *
92      * After writing at most resultCapacity bytes, call append() with the
93      * pointer returned from this function and the number of bytes written.
94      *
95      * @param minCapacity required minimum capacity of the returned buffer;
96      *                    must be non-negative
97      * @param desiredCapacityHint desired capacity of the returned buffer;
98      *                            must be non-negative
99      * @param resultCapacity will be set to the capacity of the returned buffer
100      * @param errorCode in/out error code
101      * @return a buffer with resultCapacity>=min_capacity
102      */
103     char *getAppendBuffer(int32_t minCapacity,
104                           int32_t desiredCapacityHint,
105                           int32_t &resultCapacity,
106                           UErrorCode &errorCode);
107 
108     CharString &appendInvariantChars(const UnicodeString &s, UErrorCode &errorCode);
109 
110     /**
111      * Appends a filename/path part, e.g., a directory name.
112      * First appends a U_FILE_SEP_CHAR if necessary.
113      * Does nothing if s is empty.
114      */
115     CharString &appendPathPart(const StringPiece &s, UErrorCode &errorCode);
116 
117 private:
118     MaybeStackArray<char, 40> buffer;
119     int32_t len;
120 
121     UBool ensureCapacity(int32_t capacity, int32_t desiredCapacityHint, UErrorCode &errorCode);
122 
123     CharString(const CharString &other); // forbid copying of this class
124     CharString &operator=(const CharString &other); // forbid copying of this class
125 };
126 
127 U_NAMESPACE_END
128 
129 #endif
130 //eof
131