• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  **********************************************************************
3  *   Copyright (C) 2005-2012, International Business Machines
4  *   Corporation and others.  All Rights Reserved.
5  **********************************************************************
6  */
7 
8 #include "unicode/utypes.h"
9 
10 #if !UCONFIG_NO_CONVERSION
11 
12 #include "csrucode.h"
13 #include "csmatch.h"
14 
15 U_NAMESPACE_BEGIN
16 
~CharsetRecog_Unicode()17 CharsetRecog_Unicode::~CharsetRecog_Unicode()
18 {
19     // nothing to do
20 }
21 
~CharsetRecog_UTF_16_BE()22 CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
23 {
24     // nothing to do
25 }
26 
getName() const27 const char *CharsetRecog_UTF_16_BE::getName() const
28 {
29     return "UTF-16BE";
30 }
31 
match(InputText * textIn,CharsetMatch * results) const32 UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const
33 {
34     const uint8_t *input = textIn->fRawInput;
35     int32_t confidence = 0;
36 
37     if (input[0] == 0xFE && input[1] == 0xFF) {
38         confidence = 100;
39     }
40 
41     // TODO: Do some statastics to check for unsigned UTF-16BE
42     results->set(textIn, this, confidence);
43     return (confidence > 0);
44 }
45 
~CharsetRecog_UTF_16_LE()46 CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
47 {
48     // nothing to do
49 }
50 
getName() const51 const char *CharsetRecog_UTF_16_LE::getName() const
52 {
53     return "UTF-16LE";
54 }
55 
match(InputText * textIn,CharsetMatch * results) const56 UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const
57 {
58     const uint8_t *input = textIn->fRawInput;
59     int32_t confidence = 0;
60 
61     if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
62         confidence = 100;
63     }
64 
65     // TODO: Do some statastics to check for unsigned UTF-16LE
66     results->set(textIn, this, confidence);
67     return (confidence > 0);
68 }
69 
~CharsetRecog_UTF_32()70 CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
71 {
72     // nothing to do
73 }
74 
match(InputText * textIn,CharsetMatch * results) const75 UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const
76 {
77     const uint8_t *input = textIn->fRawInput;
78     int32_t limit = (textIn->fRawLength / 4) * 4;
79     int32_t numValid = 0;
80     int32_t numInvalid = 0;
81     bool hasBOM = FALSE;
82     int32_t confidence = 0;
83 
84     if (getChar(input, 0) == 0x0000FEFFUL) {
85         hasBOM = TRUE;
86     }
87 
88     for(int32_t i = 0; i < limit; i += 4) {
89         int32_t ch = getChar(input, i);
90 
91         if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
92             numInvalid += 1;
93         } else {
94             numValid += 1;
95         }
96     }
97 
98 
99     // Cook up some sort of confidence score, based on presense of a BOM
100     //    and the existence of valid and/or invalid multi-byte sequences.
101     if (hasBOM && numInvalid==0) {
102         confidence = 100;
103     } else if (hasBOM && numValid > numInvalid*10) {
104         confidence = 80;
105     } else if (numValid > 3 && numInvalid == 0) {
106         confidence = 100;
107     } else if (numValid > 0 && numInvalid == 0) {
108         confidence = 80;
109     } else if (numValid > numInvalid*10) {
110         // Probably corruput UTF-32BE data.  Valid sequences aren't likely by chance.
111         confidence = 25;
112     }
113 
114     results->set(textIn, this, confidence);
115     return (confidence > 0);
116 }
117 
~CharsetRecog_UTF_32_BE()118 CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
119 {
120     // nothing to do
121 }
122 
getName() const123 const char *CharsetRecog_UTF_32_BE::getName() const
124 {
125     return "UTF-32BE";
126 }
127 
getChar(const uint8_t * input,int32_t index) const128 int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
129 {
130     return input[index + 0] << 24 | input[index + 1] << 16 |
131            input[index + 2] <<  8 | input[index + 3];
132 }
133 
~CharsetRecog_UTF_32_LE()134 CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
135 {
136     // nothing to do
137 }
138 
getName() const139 const char *CharsetRecog_UTF_32_LE::getName() const
140 {
141     return "UTF-32LE";
142 }
143 
getChar(const uint8_t * input,int32_t index) const144 int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
145 {
146     return input[index + 3] << 24 | input[index + 2] << 16 |
147            input[index + 1] <<  8 | input[index + 0];
148 }
149 
150 U_NAMESPACE_END
151 #endif
152 
153