• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright © 2012  Google, Inc.
3  *
4  *  This is part of HarfBuzz, a text shaping library.
5  *
6  * Permission is hereby granted, without written agreement and without
7  * license or royalty fees, to use, copy, modify, and distribute this
8  * software and its documentation for any purpose, provided that the
9  * above copyright notice and the following two paragraphs appear in
10  * all copies of this software.
11  *
12  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16  * DAMAGE.
17  *
18  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23  *
24  * Google Author(s): Behdad Esfahbod
25  */
26 
27 #define HB_SHAPER icu_le
28 #define hb_icu_le_shaper_font_data_t PortableFontInstance
29 #include "hb-shaper-impl-private.hh"
30 
31 #include "hb-icu-le/PortableFontInstance.h"
32 
33 #include "layout/loengine.h"
34 #include "unicode/unistr.h"
35 
36 #include "hb-icu.h"
37 
38 
39 /*
40  * shaper face data
41  */
42 
43 struct hb_icu_le_shaper_face_data_t {};
44 
45 hb_icu_le_shaper_face_data_t *
_hb_icu_le_shaper_face_data_create(hb_face_t * face HB_UNUSED)46 _hb_icu_le_shaper_face_data_create (hb_face_t *face HB_UNUSED)
47 {
48   return (hb_icu_le_shaper_face_data_t *) HB_SHAPER_DATA_SUCCEEDED;
49 }
50 
51 void
_hb_icu_le_shaper_face_data_destroy(hb_icu_le_shaper_face_data_t * data HB_UNUSED)52 _hb_icu_le_shaper_face_data_destroy (hb_icu_le_shaper_face_data_t *data HB_UNUSED)
53 {
54 }
55 
56 
57 /*
58  * shaper font data
59  */
60 
61 hb_icu_le_shaper_font_data_t *
_hb_icu_le_shaper_font_data_create(hb_font_t * font)62 _hb_icu_le_shaper_font_data_create (hb_font_t *font)
63 {
64   LEErrorCode status = LE_NO_ERROR;
65   hb_icu_le_shaper_font_data_t *data = new PortableFontInstance (font->face,
66 								 font->x_scale,
67 								 font->y_scale,
68 								 status);
69   if (status != LE_NO_ERROR) {
70     delete (data);
71     return NULL;
72   }
73 
74   return data;
75 }
76 
77 void
_hb_icu_le_shaper_font_data_destroy(hb_icu_le_shaper_font_data_t * data)78 _hb_icu_le_shaper_font_data_destroy (hb_icu_le_shaper_font_data_t *data)
79 {
80   delete (data);
81 }
82 
83 
84 /*
85  * shaper shape_plan data
86  */
87 
88 struct hb_icu_le_shaper_shape_plan_data_t {};
89 
90 hb_icu_le_shaper_shape_plan_data_t *
_hb_icu_le_shaper_shape_plan_data_create(hb_shape_plan_t * shape_plan HB_UNUSED,const hb_feature_t * user_features,unsigned int num_user_features)91 _hb_icu_le_shaper_shape_plan_data_create (hb_shape_plan_t    *shape_plan HB_UNUSED,
92 					  const hb_feature_t *user_features,
93 					  unsigned int        num_user_features)
94 {
95   return (hb_icu_le_shaper_shape_plan_data_t *) HB_SHAPER_DATA_SUCCEEDED;
96 }
97 
98 void
_hb_icu_le_shaper_shape_plan_data_destroy(hb_icu_le_shaper_shape_plan_data_t * data)99 _hb_icu_le_shaper_shape_plan_data_destroy (hb_icu_le_shaper_shape_plan_data_t *data)
100 {
101 }
102 
103 
104 /*
105  * shaper
106  */
107 
108 hb_bool_t
_hb_icu_le_shape(hb_shape_plan_t * shape_plan,hb_font_t * font,hb_buffer_t * buffer,const hb_feature_t * features,unsigned int num_features)109 _hb_icu_le_shape (hb_shape_plan_t    *shape_plan,
110 		  hb_font_t          *font,
111 		  hb_buffer_t        *buffer,
112 		  const hb_feature_t *features,
113 		  unsigned int        num_features)
114 {
115   LEFontInstance *font_instance = HB_SHAPER_DATA_GET (font);
116   le_int32 script_code = hb_icu_script_from_script (shape_plan->props.script);
117   le_int32 language_code = -1 /* TODO */;
118   le_int32 typography_flags = 3; /* Needed for ligatures and kerning */
119   LEErrorCode status = LE_NO_ERROR;
120   le_engine *le = le_create ((const le_font *) font_instance,
121 			     script_code,
122 			     language_code,
123 			     typography_flags,
124 			     &status);
125   if (status != LE_NO_ERROR)
126   { le_close (le); return false; }
127 
128 retry:
129 
130   unsigned int scratch_size;
131   char *scratch = (char *) buffer->get_scratch_buffer (&scratch_size);
132 
133 #define ALLOCATE_ARRAY(Type, name, len) \
134   Type *name = (Type *) scratch; \
135   scratch += (len) * sizeof ((name)[0]); \
136   scratch_size -= (len) * sizeof ((name)[0]);
137 
138   ALLOCATE_ARRAY (LEUnicode, chars, buffer->len);
139   ALLOCATE_ARRAY (unsigned int, clusters, buffer->len);
140 
141   /* XXX Use UTF-16 decoder! */
142   for (unsigned int i = 0; i < buffer->len; i++) {
143     chars[i] = buffer->info[i].codepoint;
144     clusters[i] = buffer->info[i].cluster;
145   }
146 
147   unsigned int glyph_count = le_layoutChars (le,
148 					     chars,
149 					     0,
150 					     buffer->len,
151 					     buffer->len,
152 					     HB_DIRECTION_IS_BACKWARD (buffer->props.direction),
153 					     0., 0.,
154 					     &status);
155   if (status != LE_NO_ERROR)
156   { le_close (le); return false; }
157 
158   unsigned int num_glyphs = scratch_size / (sizeof (LEGlyphID) +
159 					    sizeof (le_int32) +
160 					    sizeof (float) * 2);
161 
162   if (unlikely (glyph_count >= num_glyphs || glyph_count > buffer->allocated)) {
163     buffer->ensure (buffer->allocated * 2);
164     if (buffer->in_error)
165     { le_close (le); return false; }
166     goto retry;
167   }
168 
169   ALLOCATE_ARRAY (LEGlyphID, glyphs, glyph_count);
170   ALLOCATE_ARRAY (le_int32, indices, glyph_count);
171   ALLOCATE_ARRAY (float, positions, glyph_count * 2 + 2);
172 
173   le_getGlyphs (le, glyphs, &status);
174   le_getCharIndices (le, indices, &status);
175   le_getGlyphPositions (le, positions, &status);
176 
177 #undef ALLOCATE_ARRAY
178 
179   /* Ok, we've got everything we need, now compose output buffer,
180    * very, *very*, carefully! */
181 
182   unsigned int j = 0;
183   hb_glyph_info_t *info = buffer->info;
184   for (unsigned int i = 0; i < glyph_count; i++)
185   {
186     if (glyphs[i] >= 0xFFFE)
187 	continue;
188 
189     info[j].codepoint = glyphs[i];
190     info[j].cluster = clusters[indices[i]];
191 
192     /* icu-le doesn't seem to have separate advance values. */
193     info[j].mask = positions[2 * i + 2] - positions[2 * i];
194     info[j].var1.u32 = 0;
195     info[j].var2.u32 = -positions[2 * i + 1];
196 
197     j++;
198   }
199   buffer->len = j;
200 
201   buffer->clear_positions ();
202 
203   for (unsigned int i = 0; i < buffer->len; i++) {
204     hb_glyph_info_t *info = &buffer->info[i];
205     hb_glyph_position_t *pos = &buffer->pos[i];
206 
207     /* TODO vertical */
208     pos->x_advance = info->mask;
209     pos->x_offset = info->var1.u32;
210     pos->y_offset = info->var2.u32;
211   }
212 
213   le_close (le);
214   return true;
215 }
216