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1 /*
2  *  Copyright 2011 The LibYuv Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_  // NOLINT
12 #define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
13 
14 #include "libyuv/basic_types.h"
15 
16 // TODO(fbarchard): Remove the following headers includes.
17 #include "libyuv/convert.h"
18 #include "libyuv/convert_argb.h"
19 
20 #ifdef __cplusplus
21 namespace libyuv {
22 extern "C" {
23 #endif
24 
25 LIBYUV_API
26 void SetPlane(uint8* dst_y, int dst_stride_y,
27               int width, int height,
28               uint32 value);
29 
30 // Alias.
31 #define I400ToI400 CopyPlane
32 
33 // Copy a plane of data (I420 to I400).
34 LIBYUV_API
35 void CopyPlane(const uint8* src_y, int src_stride_y,
36                uint8* dst_y, int dst_stride_y,
37                int width, int height);
38 
39 // Convert YUY2 to I422.
40 LIBYUV_API
41 int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
42                uint8* dst_y, int dst_stride_y,
43                uint8* dst_u, int dst_stride_u,
44                uint8* dst_v, int dst_stride_v,
45                int width, int height);
46 
47 // Convert UYVY to I422.
48 int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
49                uint8* dst_y, int dst_stride_y,
50                uint8* dst_u, int dst_stride_u,
51                uint8* dst_v, int dst_stride_v,
52                int width, int height);
53 
54 // Convert I420 to I400. (calls CopyPlane ignoring u/v).
55 LIBYUV_API
56 int I420ToI400(const uint8* src_y, int src_stride_y,
57                uint8* dst_y, int dst_stride_y,
58                uint8* dst_u, int dst_stride_u,
59                uint8* dst_v, int dst_stride_v,
60                int width, int height);
61 
62 // I420 mirror.
63 LIBYUV_API
64 int I420Mirror(const uint8* src_y, int src_stride_y,
65                const uint8* src_u, int src_stride_u,
66                const uint8* src_v, int src_stride_v,
67                uint8* dst_y, int dst_stride_y,
68                uint8* dst_u, int dst_stride_u,
69                uint8* dst_v, int dst_stride_v,
70                int width, int height);
71 
72 // ARGB mirror.
73 LIBYUV_API
74 int ARGBMirror(const uint8* src_argb, int src_stride_argb,
75                uint8* dst_argb, int dst_stride_argb,
76                int width, int height);
77 
78 // Convert NV12 to RGB565.
79 LIBYUV_API
80 int NV12ToRGB565(const uint8* src_y, int src_stride_y,
81                  const uint8* src_uv, int src_stride_uv,
82                  uint8* dst_rgb565, int dst_stride_rgb565,
83                  int width, int height);
84 
85 // Convert NV21 to RGB565.
86 LIBYUV_API
87 int NV21ToRGB565(const uint8* src_y, int src_stride_y,
88                  const uint8* src_uv, int src_stride_uv,
89                  uint8* dst_rgb565, int dst_stride_rgb565,
90                  int width, int height);
91 
92 // Aliases.
93 #define ARGBToBGRA BGRAToARGB
94 #define ARGBToABGR ABGRToARGB
95 
96 // Convert ARGB To RGBA.
97 LIBYUV_API
98 int ARGBToRGBA(const uint8* src_frame, int src_stride_frame,
99                uint8* dst_argb, int dst_stride_argb,
100                int width, int height);
101 
102 // Convert ARGB To RGB24.
103 LIBYUV_API
104 int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
105                 uint8* dst_rgb24, int dst_stride_rgb24,
106                 int width, int height);
107 
108 // Convert ARGB To RAW.
109 LIBYUV_API
110 int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
111               uint8* dst_rgb, int dst_stride_rgb,
112               int width, int height);
113 
114 // Convert ARGB To RGB565.
115 LIBYUV_API
116 int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
117                  uint8* dst_rgb565, int dst_stride_rgb565,
118                  int width, int height);
119 
120 // Convert ARGB To ARGB1555.
121 LIBYUV_API
122 int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
123                    uint8* dst_argb1555, int dst_stride_argb1555,
124                    int width, int height);
125 
126 // Convert ARGB To ARGB4444.
127 LIBYUV_API
128 int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
129                    uint8* dst_argb4444, int dst_stride_argb4444,
130                    int width, int height);
131 
132 // Convert ARGB to I400.
133 LIBYUV_API
134 int ARGBToI400(const uint8* src_argb, int src_stride_argb,
135                uint8* dst_y, int dst_stride_y,
136                int width, int height);
137 
138 // ARGB little endian (bgra in memory) to I422.
139 LIBYUV_API
140 int ARGBToI422(const uint8* src_frame, int src_stride_frame,
141                uint8* dst_y, int dst_stride_y,
142                uint8* dst_u, int dst_stride_u,
143                uint8* dst_v, int dst_stride_v,
144                int width, int height);
145 
146 // I422ToARGB is in convert_argb.h
147 // Convert I422 to BGRA.
148 LIBYUV_API
149 int I422ToBGRA(const uint8* src_y, int src_stride_y,
150                const uint8* src_u, int src_stride_u,
151                const uint8* src_v, int src_stride_v,
152                uint8* dst_bgra, int dst_stride_bgra,
153                int width, int height);
154 
155 // Convert I422 to ABGR.
156 LIBYUV_API
157 int I422ToABGR(const uint8* src_y, int src_stride_y,
158                const uint8* src_u, int src_stride_u,
159                const uint8* src_v, int src_stride_v,
160                uint8* dst_abgr, int dst_stride_abgr,
161                int width, int height);
162 
163 // Convert I422 to RGBA.
164 LIBYUV_API
165 int I422ToRGBA(const uint8* src_y, int src_stride_y,
166                const uint8* src_u, int src_stride_u,
167                const uint8* src_v, int src_stride_v,
168                uint8* dst_rgba, int dst_stride_rgba,
169                int width, int height);
170 
171 // Draw a rectangle into I420.
172 LIBYUV_API
173 int I420Rect(uint8* dst_y, int dst_stride_y,
174              uint8* dst_u, int dst_stride_u,
175              uint8* dst_v, int dst_stride_v,
176              int x, int y, int width, int height,
177              int value_y, int value_u, int value_v);
178 
179 // Draw a rectangle into ARGB.
180 LIBYUV_API
181 int ARGBRect(uint8* dst_argb, int dst_stride_argb,
182              int x, int y, int width, int height, uint32 value);
183 
184 // Convert ARGB to gray scale ARGB.
185 LIBYUV_API
186 int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
187                uint8* dst_argb, int dst_stride_argb,
188                int width, int height);
189 
190 // Make a rectangle of ARGB gray scale.
191 LIBYUV_API
192 int ARGBGray(uint8* dst_argb, int dst_stride_argb,
193              int x, int y, int width, int height);
194 
195 // Make a rectangle of ARGB Sepia tone.
196 LIBYUV_API
197 int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
198               int x, int y, int width, int height);
199 
200 // Apply a matrix rotation to each ARGB pixel.
201 // matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
202 // The first 4 coefficients apply to B, G, R, A and produce B of the output.
203 // The next 4 coefficients apply to B, G, R, A and produce G of the output.
204 // The last 4 coefficients apply to B, G, R, A and produce R of the output.
205 LIBYUV_API
206 int ARGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
207                     const int8* matrix_argb,
208                     int x, int y, int width, int height);
209 
210 // Apply a color table each ARGB pixel.
211 // Table contains 256 ARGB values.
212 LIBYUV_API
213 int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
214                    const uint8* table_argb,
215                    int x, int y, int width, int height);
216 
217 // Quantize a rectangle of ARGB. Alpha unaffected.
218 // scale is a 16 bit fractional fixed point scaler between 0 and 65535.
219 // interval_size should be a value between 1 and 255.
220 // interval_offset should be a value between 0 and 255.
221 LIBYUV_API
222 int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
223                  int scale, int interval_size, int interval_offset,
224                  int x, int y, int width, int height);
225 
226 // Copy ARGB to ARGB.
227 LIBYUV_API
228 int ARGBCopy(const uint8* src_argb, int src_stride_argb,
229              uint8* dst_argb, int dst_stride_argb,
230              int width, int height);
231 
232 typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1,
233                              uint8* dst_argb, int width);
234 
235 // Get function to Alpha Blend ARGB pixels and store to destination.
236 LIBYUV_API
237 ARGBBlendRow GetARGBBlend();
238 
239 // Alpha Blend ARGB images and store to destination.
240 // Alpha of destination is set to 255.
241 LIBYUV_API
242 int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
243               const uint8* src_argb1, int src_stride_argb1,
244               uint8* dst_argb, int dst_stride_argb,
245               int width, int height);
246 
247 // Convert I422 to YUY2.
248 LIBYUV_API
249 int I422ToYUY2(const uint8* src_y, int src_stride_y,
250                const uint8* src_u, int src_stride_u,
251                const uint8* src_v, int src_stride_v,
252                uint8* dst_frame, int dst_stride_frame,
253                int width, int height);
254 
255 // Convert I422 to UYVY.
256 LIBYUV_API
257 int I422ToUYVY(const uint8* src_y, int src_stride_y,
258                const uint8* src_u, int src_stride_u,
259                const uint8* src_v, int src_stride_v,
260                uint8* dst_frame, int dst_stride_frame,
261                int width, int height);
262 
263 // Convert unattentuated ARGB to preattenuated ARGB.
264 LIBYUV_API
265 int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
266                   uint8* dst_argb, int dst_stride_argb,
267                   int width, int height);
268 
269 // Convert preattentuated ARGB to unattenuated ARGB.
270 LIBYUV_API
271 int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
272                     uint8* dst_argb, int dst_stride_argb,
273                     int width, int height);
274 
275 // Convert MJPG to ARGB.
276 LIBYUV_API
277 int MJPGToARGB(const uint8* sample, size_t sample_size,
278                uint8* argb, int argb_stride,
279                int w, int h, int dw, int dh);
280 
281 // Computes table of cumulative sum for image where the value is the sum
282 // of all values above and to the left of the entry. Used by ARGBBlur.
283 LIBYUV_API
284 int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
285                              int32* dst_cumsum, int dst_stride32_cumsum,
286                              int width, int height);
287 
288 // Blur ARGB image.
289 // Caller should allocate dst_cumsum table of width * height * 16 bytes aligned
290 // to 16 byte boundary.
291 LIBYUV_API
292 int ARGBBlur(const uint8* src_argb, int src_stride_argb,
293              uint8* dst_argb, int dst_stride_argb,
294              int32* dst_cumsum, int dst_stride32_cumsum,
295              int width, int height, int radius);
296 
297 // Multiply ARGB image by ARGB value.
298 LIBYUV_API
299 int ARGBShade(const uint8* src_argb, int src_stride_argb,
300               uint8* dst_argb, int dst_stride_argb,
301               int width, int height, uint32 value);
302 
303 // Interpolate between two ARGB images using specified amount of interpolation
304 // (0 to 255) and store to destination.
305 // 'interpolation' is specified as 8 bit fraction where 0 means 100% src_argb0
306 // and 255 means 1% src_argb0 and 99% src_argb1.
307 // Internally uses ARGBScale bilinear filtering.
308 // Caveat: This function will write up to 16 bytes beyond the end of dst_argb.
309 LIBYUV_API
310 int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
311                     const uint8* src_argb1, int src_stride_argb1,
312                     uint8* dst_argb, int dst_stride_argb,
313                     int width, int height, int interpolation);
314 
315 #if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
316     defined(TARGET_IPHONE_SIMULATOR)
317 #define YUV_DISABLE_ASM
318 #endif
319 // Row functions for copying a pixels from a source with a slope to a row
320 // of destination. Useful for scaling, rotation, mirror, texture mapping.
321 LIBYUV_API
322 void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
323                      uint8* dst_argb, const float* uv_dudv, int width);
324 // The following are available on all x86 platforms:
325 #if !defined(YUV_DISABLE_ASM) && \
326     (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
327 LIBYUV_API
328 void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
329                         uint8* dst_argb, const float* uv_dudv, int width);
330 #define HAS_ARGBAFFINEROW_SSE2
331 #endif
332 
333 #ifdef __cplusplus
334 }  // extern "C"
335 }  // namespace libyuv
336 #endif
337 
338 #endif  // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_  NOLINT
339