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1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <linux/types.h>
5 #include <linux/i2c.h>
6 #ifdef __KERNEL__
7 #include <linux/kgdb.h>
8 #endif /* __KERNEL__ */
9 
10 /* Definitions of frame buffers						*/
11 
12 #define FB_MAX			32	/* sufficient for now */
13 
14 /* ioctls
15    0x46 is 'F'								*/
16 #define FBIOGET_VSCREENINFO	0x4600
17 #define FBIOPUT_VSCREENINFO	0x4601
18 #define FBIOGET_FSCREENINFO	0x4602
19 #define FBIOGETCMAP		0x4604
20 #define FBIOPUTCMAP		0x4605
21 #define FBIOPAN_DISPLAY		0x4606
22 #ifdef __KERNEL__
23 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
24 #else
25 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
26 #endif
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC	0x460C */
29 /* #define FBIOPUT_MONITORSPEC	0x460D */
30 /* #define FBIOSWITCH_MONIBIT	0x460E */
31 #define FBIOGET_CON2FBMAP	0x460F
32 #define FBIOPUT_CON2FBMAP	0x4610
33 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC              0x4613
36 #define FBIO_FREE               0x4614
37 #define FBIOGET_GLYPH           0x4615
38 #define FBIOGET_HWCINFO         0x4616
39 #define FBIOPUT_MODEINFO        0x4617
40 #define FBIOGET_DISPINFO        0x4618
41 #define FBIO_WAITFORVSYNC	_IOW('F', 0x20, __u32)
42 
43 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
44 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
46 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
47 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
48 #define FB_TYPE_FOURCC			5	/* Type identified by a V4L2 FOURCC */
49 
50 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
51 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
52 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
53 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
54 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
55 #define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
56 #define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
57 #define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
58 #define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
61 #define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
62 
63 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
64 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
65 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
66 
67 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
68 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
69 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
70 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
71 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
72 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
73 #define FB_VISUAL_FOURCC		6	/* Visual identified by a V4L2 FOURCC */
74 
75 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
76 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
77 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
78 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
79 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
80 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
81 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
82 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
83 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
84 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
85 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
86 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
87 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
88 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
89 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
90 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
91 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
92 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
93 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
94 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
95 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
96 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
97 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
98 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
99 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
100 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
101 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
102 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
103 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
104 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
105 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
106 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
107 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
108 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
109 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
110 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
111 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
112 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
113 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
114 #define FB_ACCEL_I810           39      /* Intel 810/815                */
115 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
116 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
117 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
118 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
119 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
120 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
121 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
122 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
123 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
124 #define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
125 #define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/
126 #define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/
127 #define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/
128 #define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/
129 #define FB_ACCEL_CIRRUS_ALPINE   53	/* Cirrus Logic 543x/544x/5480	*/
130 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
131 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
132 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
133 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
134 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
135 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
136 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
137 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
138 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
139 #define FB_ACCEL_PXA3XX		 99	/* PXA3xx			*/
140 
141 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
142 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
143 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
144 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
145 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
146 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
147 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
148 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
149 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
150 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
151 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
152 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
153 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
154 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
155 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
156 
157 #define FB_ACCEL_PUV3_UNIGFX	0xa0	/* PKUnity-v3 Unigfx		*/
158 
159 #define FB_CAP_FOURCC		1	/* Device supports FOURCC-based formats */
160 
161 struct fb_fix_screeninfo {
162 	char id[16];			/* identification string eg "TT Builtin" */
163 	unsigned long smem_start;	/* Start of frame buffer mem */
164 					/* (physical address) */
165 	__u32 smem_len;			/* Length of frame buffer mem */
166 	__u32 type;			/* see FB_TYPE_*		*/
167 	__u32 type_aux;			/* Interleave for interleaved Planes */
168 	__u32 visual;			/* see FB_VISUAL_*		*/
169 	__u16 xpanstep;			/* zero if no hardware panning  */
170 	__u16 ypanstep;			/* zero if no hardware panning  */
171 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
172 	__u32 line_length;		/* length of a line in bytes    */
173 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
174 					/* (physical address) */
175 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
176 	__u32 accel;			/* Indicate to driver which	*/
177 					/*  specific chip/card we have	*/
178 	__u16 capabilities;		/* see FB_CAP_*			*/
179 	__u16 reserved[2];		/* Reserved for future compatibility */
180 };
181 
182 /* Interpretation of offset for color fields: All offsets are from the right,
183  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
184  * can use the offset as right argument to <<). A pixel afterwards is a bit
185  * stream and is written to video memory as that unmodified.
186  *
187  * For pseudocolor: offset and length should be the same for all color
188  * components. Offset specifies the position of the least significant bit
189  * of the pallette index in a pixel value. Length indicates the number
190  * of available palette entries (i.e. # of entries = 1 << length).
191  */
192 struct fb_bitfield {
193 	__u32 offset;			/* beginning of bitfield	*/
194 	__u32 length;			/* length of bitfield		*/
195 	__u32 msb_right;		/* != 0 : Most significant bit is */
196 					/* right */
197 };
198 
199 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
200 #define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
201 
202 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
203 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
204 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
205 #define FB_ACTIVATE_MASK       15
206 					/* values			*/
207 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
208 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
209 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
210 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
211 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
212 
213 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
214 
215 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
216 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
217 #define FB_SYNC_EXT		4	/* external sync		*/
218 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
219 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
220 					/* vtotal = 144d/288n/576i => PAL  */
221 					/* vtotal = 121d/242n/484i => NTSC */
222 #define FB_SYNC_ON_GREEN	32	/* sync on green */
223 
224 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
225 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
226 #define FB_VMODE_DOUBLE		2	/* double scan */
227 #define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
228 #define FB_VMODE_MASK		255
229 
230 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
231 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
232 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
233 
234 #define FB_FLAG_RATIO_4_3	64
235 #define FB_FLAG_RATIO_16_9	128
236 #define FB_FLAG_PIXEL_REPEAT	256
237 #define FB_FLAG_PREFERRED	512
238 #define FB_FLAG_HW_CAPABLE	1024
239 
240 /*
241  * Display rotation support
242  */
243 #define FB_ROTATE_UR      0
244 #define FB_ROTATE_CW      1
245 #define FB_ROTATE_UD      2
246 #define FB_ROTATE_CCW     3
247 
248 #define PICOS2KHZ(a) (1000000000UL/(a))
249 #define KHZ2PICOS(a) (1000000000UL/(a))
250 
251 struct fb_var_screeninfo {
252 	__u32 xres;			/* visible resolution		*/
253 	__u32 yres;
254 	__u32 xres_virtual;		/* virtual resolution		*/
255 	__u32 yres_virtual;
256 	__u32 xoffset;			/* offset from virtual to visible */
257 	__u32 yoffset;			/* resolution			*/
258 
259 	__u32 bits_per_pixel;		/* guess what			*/
260 	__u32 grayscale;		/* 0 = color, 1 = grayscale,	*/
261 					/* >1 = FOURCC			*/
262 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
263 	struct fb_bitfield green;	/* else only length is significant */
264 	struct fb_bitfield blue;
265 	struct fb_bitfield transp;	/* transparency			*/
266 
267 	__u32 nonstd;			/* != 0 Non standard pixel format */
268 
269 	__u32 activate;			/* see FB_ACTIVATE_*		*/
270 
271 	__u32 height;			/* height of picture in mm    */
272 	__u32 width;			/* width of picture in mm     */
273 
274 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
275 
276 	/* Timing: All values in pixclocks, except pixclock (of course) */
277 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
278 	__u32 left_margin;		/* time from sync to picture	*/
279 	__u32 right_margin;		/* time from picture to sync	*/
280 	__u32 upper_margin;		/* time from sync to picture	*/
281 	__u32 lower_margin;
282 	__u32 hsync_len;		/* length of horizontal sync	*/
283 	__u32 vsync_len;		/* length of vertical sync	*/
284 	__u32 sync;			/* see FB_SYNC_*		*/
285 	__u32 vmode;			/* see FB_VMODE_*		*/
286 	__u32 rotate;			/* angle we rotate counter clockwise */
287 	__u32 colorspace;		/* colorspace for FOURCC-based modes */
288 	__u32 reserved[4];		/* Reserved for future compatibility */
289 };
290 
291 struct fb_cmap {
292 	__u32 start;			/* First entry	*/
293 	__u32 len;			/* Number of entries */
294 	__u16 *red;			/* Red values	*/
295 	__u16 *green;
296 	__u16 *blue;
297 	__u16 *transp;			/* transparency, can be NULL */
298 };
299 
300 struct fb_con2fbmap {
301 	__u32 console;
302 	__u32 framebuffer;
303 };
304 
305 /* VESA Blanking Levels */
306 #define VESA_NO_BLANKING        0
307 #define VESA_VSYNC_SUSPEND      1
308 #define VESA_HSYNC_SUSPEND      2
309 #define VESA_POWERDOWN          3
310 
311 
312 enum {
313 	/* screen: unblanked, hsync: on,  vsync: on */
314 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
315 
316 	/* screen: blanked,   hsync: on,  vsync: on */
317 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
318 
319 	/* screen: blanked,   hsync: on,  vsync: off */
320 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
321 
322 	/* screen: blanked,   hsync: off, vsync: on */
323 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
324 
325 	/* screen: blanked,   hsync: off, vsync: off */
326 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
327 };
328 
329 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
330 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
331 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
332 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
333 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
334 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
335 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
336 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
337 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
338 
339 struct fb_vblank {
340 	__u32 flags;			/* FB_VBLANK flags */
341 	__u32 count;			/* counter of retraces since boot */
342 	__u32 vcount;			/* current scanline position */
343 	__u32 hcount;			/* current scandot position */
344 	__u32 reserved[4];		/* reserved for future compatibility */
345 };
346 
347 /* Internal HW accel */
348 #define ROP_COPY 0
349 #define ROP_XOR  1
350 
351 struct fb_copyarea {
352 	__u32 dx;
353 	__u32 dy;
354 	__u32 width;
355 	__u32 height;
356 	__u32 sx;
357 	__u32 sy;
358 };
359 
360 struct fb_fillrect {
361 	__u32 dx;	/* screen-relative */
362 	__u32 dy;
363 	__u32 width;
364 	__u32 height;
365 	__u32 color;
366 	__u32 rop;
367 };
368 
369 struct fb_image {
370 	__u32 dx;		/* Where to place image */
371 	__u32 dy;
372 	__u32 width;		/* Size of image */
373 	__u32 height;
374 	__u32 fg_color;		/* Only used when a mono bitmap */
375 	__u32 bg_color;
376 	__u8  depth;		/* Depth of the image */
377 	const char *data;	/* Pointer to image data */
378 	struct fb_cmap cmap;	/* color map info */
379 };
380 
381 /*
382  * hardware cursor control
383  */
384 
385 #define FB_CUR_SETIMAGE 0x01
386 #define FB_CUR_SETPOS   0x02
387 #define FB_CUR_SETHOT   0x04
388 #define FB_CUR_SETCMAP  0x08
389 #define FB_CUR_SETSHAPE 0x10
390 #define FB_CUR_SETSIZE	0x20
391 #define FB_CUR_SETALL   0xFF
392 
393 struct fbcurpos {
394 	__u16 x, y;
395 };
396 
397 struct fb_cursor {
398 	__u16 set;		/* what to set */
399 	__u16 enable;		/* cursor on/off */
400 	__u16 rop;		/* bitop operation */
401 	const char *mask;	/* cursor mask bits */
402 	struct fbcurpos hot;	/* cursor hot spot */
403 	struct fb_image	image;	/* Cursor image */
404 };
405 
406 #ifdef CONFIG_FB_BACKLIGHT
407 /* Settings for the generic backlight code */
408 #define FB_BACKLIGHT_LEVELS	128
409 #define FB_BACKLIGHT_MAX	0xFF
410 #endif
411 
412 #ifdef __KERNEL__
413 
414 #include <linux/fs.h>
415 #include <linux/init.h>
416 #include <linux/workqueue.h>
417 #include <linux/notifier.h>
418 #include <linux/list.h>
419 #include <linux/backlight.h>
420 #include <linux/slab.h>
421 #include <asm/io.h>
422 
423 struct vm_area_struct;
424 struct fb_info;
425 struct device;
426 struct file;
427 
428 /* Definitions below are used in the parsed monitor specs */
429 #define FB_DPMS_ACTIVE_OFF	1
430 #define FB_DPMS_SUSPEND		2
431 #define FB_DPMS_STANDBY		4
432 
433 #define FB_DISP_DDI		1
434 #define FB_DISP_ANA_700_300	2
435 #define FB_DISP_ANA_714_286	4
436 #define FB_DISP_ANA_1000_400	8
437 #define FB_DISP_ANA_700_000	16
438 
439 #define FB_DISP_MONO		32
440 #define FB_DISP_RGB		64
441 #define FB_DISP_MULTI		128
442 #define FB_DISP_UNKNOWN		256
443 
444 #define FB_SIGNAL_NONE		0
445 #define FB_SIGNAL_BLANK_BLANK	1
446 #define FB_SIGNAL_SEPARATE	2
447 #define FB_SIGNAL_COMPOSITE	4
448 #define FB_SIGNAL_SYNC_ON_GREEN	8
449 #define FB_SIGNAL_SERRATION_ON	16
450 
451 #define FB_MISC_PRIM_COLOR	1
452 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
453 struct fb_chroma {
454 	__u32 redx;	/* in fraction of 1024 */
455 	__u32 greenx;
456 	__u32 bluex;
457 	__u32 whitex;
458 	__u32 redy;
459 	__u32 greeny;
460 	__u32 bluey;
461 	__u32 whitey;
462 };
463 
464 struct fb_monspecs {
465 	struct fb_chroma chroma;
466 	struct fb_videomode *modedb;	/* mode database */
467 	__u8  manufacturer[4];		/* Manufacturer */
468 	__u8  monitor[14];		/* Monitor String */
469 	__u8  serial_no[14];		/* Serial Number */
470 	__u8  ascii[14];		/* ? */
471 	__u32 modedb_len;		/* mode database length */
472 	__u32 model;			/* Monitor Model */
473 	__u32 serial;			/* Serial Number - Integer */
474 	__u32 year;			/* Year manufactured */
475 	__u32 week;			/* Week Manufactured */
476 	__u32 hfmin;			/* hfreq lower limit (Hz) */
477 	__u32 hfmax;			/* hfreq upper limit (Hz) */
478 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
479 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
480 	__u16 input;			/* display type - see FB_DISP_* */
481 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
482 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
483 	__u16 vfmin;			/* vfreq lower limit (Hz) */
484 	__u16 vfmax;			/* vfreq upper limit (Hz) */
485 	__u16 gamma;			/* Gamma - in fractions of 100 */
486 	__u16 gtf	: 1;		/* supports GTF */
487 	__u16 misc;			/* Misc flags - see FB_MISC_* */
488 	__u8  version;			/* EDID version... */
489 	__u8  revision;			/* ...and revision */
490 	__u8  max_x;			/* Maximum horizontal size (cm) */
491 	__u8  max_y;			/* Maximum vertical size (cm) */
492 };
493 
494 struct fb_cmap_user {
495 	__u32 start;			/* First entry	*/
496 	__u32 len;			/* Number of entries */
497 	__u16 __user *red;		/* Red values	*/
498 	__u16 __user *green;
499 	__u16 __user *blue;
500 	__u16 __user *transp;		/* transparency, can be NULL */
501 };
502 
503 struct fb_image_user {
504 	__u32 dx;			/* Where to place image */
505 	__u32 dy;
506 	__u32 width;			/* Size of image */
507 	__u32 height;
508 	__u32 fg_color;			/* Only used when a mono bitmap */
509 	__u32 bg_color;
510 	__u8  depth;			/* Depth of the image */
511 	const char __user *data;	/* Pointer to image data */
512 	struct fb_cmap_user cmap;	/* color map info */
513 };
514 
515 struct fb_cursor_user {
516 	__u16 set;			/* what to set */
517 	__u16 enable;			/* cursor on/off */
518 	__u16 rop;			/* bitop operation */
519 	const char __user *mask;	/* cursor mask bits */
520 	struct fbcurpos hot;		/* cursor hot spot */
521 	struct fb_image_user image;	/* Cursor image */
522 };
523 
524 /*
525  * Register/unregister for framebuffer events
526  */
527 
528 /*	The resolution of the passed in fb_info about to change */
529 #define FB_EVENT_MODE_CHANGE		0x01
530 /*	The display on this fb_info is beeing suspended, no access to the
531  *	framebuffer is allowed any more after that call returns
532  */
533 #define FB_EVENT_SUSPEND		0x02
534 /*	The display on this fb_info was resumed, you can restore the display
535  *	if you own it
536  */
537 #define FB_EVENT_RESUME			0x03
538 /*      An entry from the modelist was removed */
539 #define FB_EVENT_MODE_DELETE            0x04
540 /*      A driver registered itself */
541 #define FB_EVENT_FB_REGISTERED          0x05
542 /*      A driver unregistered itself */
543 #define FB_EVENT_FB_UNREGISTERED        0x06
544 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
545 #define FB_EVENT_GET_CONSOLE_MAP        0x07
546 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
547 #define FB_EVENT_SET_CONSOLE_MAP        0x08
548 /*      A hardware display blank change occurred */
549 #define FB_EVENT_BLANK                  0x09
550 /*      Private modelist is to be replaced */
551 #define FB_EVENT_NEW_MODELIST           0x0A
552 /*	The resolution of the passed in fb_info about to change and
553         all vc's should be changed         */
554 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
555 /*	A software display blank change occurred */
556 #define FB_EVENT_CONBLANK               0x0C
557 /*      Get drawing requirements        */
558 #define FB_EVENT_GET_REQ                0x0D
559 /*      Unbind from the console if possible */
560 #define FB_EVENT_FB_UNBIND              0x0E
561 /*      CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
562 #define FB_EVENT_REMAP_ALL_CONSOLE      0x0F
563 
564 struct fb_event {
565 	struct fb_info *info;
566 	void *data;
567 };
568 
569 struct fb_blit_caps {
570 	u32 x;
571 	u32 y;
572 	u32 len;
573 	u32 flags;
574 };
575 
576 extern int fb_register_client(struct notifier_block *nb);
577 extern int fb_unregister_client(struct notifier_block *nb);
578 extern int fb_notifier_call_chain(unsigned long val, void *v);
579 /*
580  * Pixmap structure definition
581  *
582  * The purpose of this structure is to translate data
583  * from the hardware independent format of fbdev to what
584  * format the hardware needs.
585  */
586 
587 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
588 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
589 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
590 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
591 
592 struct fb_pixmap {
593 	u8  *addr;		/* pointer to memory			*/
594 	u32 size;		/* size of buffer in bytes		*/
595 	u32 offset;		/* current offset to buffer		*/
596 	u32 buf_align;		/* byte alignment of each bitmap	*/
597 	u32 scan_align;		/* alignment per scanline		*/
598 	u32 access_align;	/* alignment per read/write (bits)	*/
599 	u32 flags;		/* see FB_PIXMAP_*			*/
600 	u32 blit_x;             /* supported bit block dimensions (1-32)*/
601 	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
602 	                        /*         blit_y = 1 << (height - 1)   */
603 	                        /* if 0, will be set to 0xffffffff (all)*/
604 	/* access methods */
605 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
606 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
607 };
608 
609 #ifdef CONFIG_FB_DEFERRED_IO
610 struct fb_deferred_io {
611 	/* delay between mkwrite and deferred handler */
612 	unsigned long delay;
613 	struct mutex lock; /* mutex that protects the page list */
614 	struct list_head pagelist; /* list of touched pages */
615 	/* callback */
616 	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
617 };
618 #endif
619 
620 /*
621  * Frame buffer operations
622  *
623  * LOCKING NOTE: those functions must _ALL_ be called with the console
624  * semaphore held, this is the only suitable locking mechanism we have
625  * in 2.6. Some may be called at interrupt time at this point though.
626  *
627  * The exception to this is the debug related hooks.  Putting the fb
628  * into a debug state (e.g. flipping to the kernel console) and restoring
629  * it must be done in a lock-free manner, so low level drivers should
630  * keep track of the initial console (if applicable) and may need to
631  * perform direct, unlocked hardware writes in these hooks.
632  */
633 
634 struct fb_ops {
635 	/* open/release and usage marking */
636 	struct module *owner;
637 	int (*fb_open)(struct fb_info *info, int user);
638 	int (*fb_release)(struct fb_info *info, int user);
639 
640 	/* For framebuffers with strange non linear layouts or that do not
641 	 * work with normal memory mapped access
642 	 */
643 	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
644 			   size_t count, loff_t *ppos);
645 	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
646 			    size_t count, loff_t *ppos);
647 
648 	/* checks var and eventually tweaks it to something supported,
649 	 * DO NOT MODIFY PAR */
650 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
651 
652 	/* set the video mode according to info->var */
653 	int (*fb_set_par)(struct fb_info *info);
654 
655 	/* set color register */
656 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
657 			    unsigned blue, unsigned transp, struct fb_info *info);
658 
659 	/* set color registers in batch */
660 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
661 
662 	/* blank display */
663 	int (*fb_blank)(int blank, struct fb_info *info);
664 
665 	/* pan display */
666 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
667 
668 	/* Draws a rectangle */
669 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
670 	/* Copy data from area to another */
671 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
672 	/* Draws a image to the display */
673 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
674 
675 	/* Draws cursor */
676 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
677 
678 	/* Rotates the display */
679 	void (*fb_rotate)(struct fb_info *info, int angle);
680 
681 	/* wait for blit idle, optional */
682 	int (*fb_sync)(struct fb_info *info);
683 
684 	/* perform fb specific ioctl (optional) */
685 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
686 			unsigned long arg);
687 
688 	/* Handle 32bit compat ioctl (optional) */
689 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
690 			unsigned long arg);
691 
692 	/* perform fb specific mmap */
693 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
694 
695 	/* get capability given var */
696 	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
697 			    struct fb_var_screeninfo *var);
698 
699 	/* teardown any resources to do with this framebuffer */
700 	void (*fb_destroy)(struct fb_info *info);
701 
702 	/* called at KDB enter and leave time to prepare the console */
703 	int (*fb_debug_enter)(struct fb_info *info);
704 	int (*fb_debug_leave)(struct fb_info *info);
705 };
706 
707 #ifdef CONFIG_FB_TILEBLITTING
708 #define FB_TILE_CURSOR_NONE        0
709 #define FB_TILE_CURSOR_UNDERLINE   1
710 #define FB_TILE_CURSOR_LOWER_THIRD 2
711 #define FB_TILE_CURSOR_LOWER_HALF  3
712 #define FB_TILE_CURSOR_TWO_THIRDS  4
713 #define FB_TILE_CURSOR_BLOCK       5
714 
715 struct fb_tilemap {
716 	__u32 width;                /* width of each tile in pixels */
717 	__u32 height;               /* height of each tile in scanlines */
718 	__u32 depth;                /* color depth of each tile */
719 	__u32 length;               /* number of tiles in the map */
720 	const __u8 *data;           /* actual tile map: a bitmap array, packed
721 				       to the nearest byte */
722 };
723 
724 struct fb_tilerect {
725 	__u32 sx;                   /* origin in the x-axis */
726 	__u32 sy;                   /* origin in the y-axis */
727 	__u32 width;                /* number of tiles in the x-axis */
728 	__u32 height;               /* number of tiles in the y-axis */
729 	__u32 index;                /* what tile to use: index to tile map */
730 	__u32 fg;                   /* foreground color */
731 	__u32 bg;                   /* background color */
732 	__u32 rop;                  /* raster operation */
733 };
734 
735 struct fb_tilearea {
736 	__u32 sx;                   /* source origin in the x-axis */
737 	__u32 sy;                   /* source origin in the y-axis */
738 	__u32 dx;                   /* destination origin in the x-axis */
739 	__u32 dy;                   /* destination origin in the y-axis */
740 	__u32 width;                /* number of tiles in the x-axis */
741 	__u32 height;               /* number of tiles in the y-axis */
742 };
743 
744 struct fb_tileblit {
745 	__u32 sx;                   /* origin in the x-axis */
746 	__u32 sy;                   /* origin in the y-axis */
747 	__u32 width;                /* number of tiles in the x-axis */
748 	__u32 height;               /* number of tiles in the y-axis */
749 	__u32 fg;                   /* foreground color */
750 	__u32 bg;                   /* background color */
751 	__u32 length;               /* number of tiles to draw */
752 	__u32 *indices;             /* array of indices to tile map */
753 };
754 
755 struct fb_tilecursor {
756 	__u32 sx;                   /* cursor position in the x-axis */
757 	__u32 sy;                   /* cursor position in the y-axis */
758 	__u32 mode;                 /* 0 = erase, 1 = draw */
759 	__u32 shape;                /* see FB_TILE_CURSOR_* */
760 	__u32 fg;                   /* foreground color */
761 	__u32 bg;                   /* background color */
762 };
763 
764 struct fb_tile_ops {
765 	/* set tile characteristics */
766 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
767 
768 	/* all dimensions from hereon are in terms of tiles */
769 
770 	/* move a rectangular region of tiles from one area to another*/
771 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
772 	/* fill a rectangular region with a tile */
773 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
774 	/* copy an array of tiles */
775 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
776 	/* cursor */
777 	void (*fb_tilecursor)(struct fb_info *info,
778 			      struct fb_tilecursor *cursor);
779 	/* get maximum length of the tile map */
780 	int (*fb_get_tilemax)(struct fb_info *info);
781 };
782 #endif /* CONFIG_FB_TILEBLITTING */
783 
784 /* FBINFO_* = fb_info.flags bit flags */
785 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
786 #define FBINFO_HWACCEL_DISABLED	0x0002
787 	/* When FBINFO_HWACCEL_DISABLED is set:
788 	 *  Hardware acceleration is turned off.  Software implementations
789 	 *  of required functions (copyarea(), fillrect(), and imageblit())
790 	 *  takes over; acceleration engine should be in a quiescent state */
791 
792 /* hints */
793 #define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
794 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
795 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
796 
797 /* hardware supported ops */
798 /*  semantics: when a bit is set, it indicates that the operation is
799  *   accelerated by hardware.
800  *  required functions will still work even if the bit is not set.
801  *  optional functions may not even exist if the flag bit is not set.
802  */
803 #define FBINFO_HWACCEL_NONE		0x0000
804 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
805 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
806 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
807 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
808 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
809 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
810 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
811 
812 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
813 						  from userspace */
814 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
815 
816 /* A driver may set this flag to indicate that it does want a set_par to be
817  * called every time when fbcon_switch is executed. The advantage is that with
818  * this flag set you can really be sure that set_par is always called before
819  * any of the functions dependent on the correct hardware state or altering
820  * that state, even if you are using some broken X releases. The disadvantage
821  * is that it introduces unwanted delays to every console switch if set_par
822  * is slow. It is a good idea to try this flag in the drivers initialization
823  * code whenever there is a bug report related to switching between X and the
824  * framebuffer console.
825  */
826 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
827 
828 /* where the fb is a firmware driver, and can be replaced with a proper one */
829 #define FBINFO_MISC_FIRMWARE        0x80000
830 /*
831  * Host and GPU endianness differ.
832  */
833 #define FBINFO_FOREIGN_ENDIAN	0x100000
834 /*
835  * Big endian math. This is the same flags as above, but with different
836  * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
837  * and host endianness. Drivers should not use this flag.
838  */
839 #define FBINFO_BE_MATH  0x100000
840 
841 /* report to the VT layer that this fb driver can accept forced console
842    output like oopses */
843 #define FBINFO_CAN_FORCE_OUTPUT     0x200000
844 
845 struct fb_info {
846 	atomic_t count;
847 	int node;
848 	int flags;
849 	struct mutex lock;		/* Lock for open/release/ioctl funcs */
850 	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
851 	struct fb_var_screeninfo var;	/* Current var */
852 	struct fb_fix_screeninfo fix;	/* Current fix */
853 	struct fb_monspecs monspecs;	/* Current Monitor specs */
854 	struct work_struct queue;	/* Framebuffer event queue */
855 	struct fb_pixmap pixmap;	/* Image hardware mapper */
856 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
857 	struct fb_cmap cmap;		/* Current cmap */
858 	struct list_head modelist;      /* mode list */
859 	struct fb_videomode *mode;	/* current mode */
860 
861 #ifdef CONFIG_FB_BACKLIGHT
862 	/* assigned backlight device */
863 	/* set before framebuffer registration,
864 	   remove after unregister */
865 	struct backlight_device *bl_dev;
866 
867 	/* Backlight level curve */
868 	struct mutex bl_curve_mutex;
869 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
870 #endif
871 #ifdef CONFIG_FB_DEFERRED_IO
872 	struct delayed_work deferred_work;
873 	struct fb_deferred_io *fbdefio;
874 #endif
875 
876 	struct fb_ops *fbops;
877 	struct device *device;		/* This is the parent */
878 	struct device *dev;		/* This is this fb device */
879 	int class_flag;                    /* private sysfs flags */
880 #ifdef CONFIG_FB_TILEBLITTING
881 	struct fb_tile_ops *tileops;    /* Tile Blitting */
882 #endif
883 	char __iomem *screen_base;	/* Virtual address */
884 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
885 	void *pseudo_palette;		/* Fake palette of 16 colors */
886 #define FBINFO_STATE_RUNNING	0
887 #define FBINFO_STATE_SUSPENDED	1
888 	u32 state;			/* Hardware state i.e suspend */
889 	void *fbcon_par;                /* fbcon use-only private area */
890 	/* From here on everything is device dependent */
891 	void *par;
892 	/* we need the PCI or similar aperture base/size not
893 	   smem_start/size as smem_start may just be an object
894 	   allocated inside the aperture so may not actually overlap */
895 	struct apertures_struct {
896 		unsigned int count;
897 		struct aperture {
898 			resource_size_t base;
899 			resource_size_t size;
900 		} ranges[0];
901 	} *apertures;
902 };
903 
alloc_apertures(unsigned int max_num)904 static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
905 	struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
906 			+ max_num * sizeof(struct aperture), GFP_KERNEL);
907 	if (!a)
908 		return NULL;
909 	a->count = max_num;
910 	return a;
911 }
912 
913 #ifdef MODULE
914 #define FBINFO_DEFAULT	FBINFO_MODULE
915 #else
916 #define FBINFO_DEFAULT	0
917 #endif
918 
919 // This will go away
920 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
921 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
922 
923 /* This will go away
924  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
925  * when it wants to turn the acceleration engine on.  This is
926  * really a separate operation, and should be modified via sysfs.
927  *  But for now, we leave it broken with the following define
928  */
929 #define STUPID_ACCELF_TEXT_SHIT
930 
931 // This will go away
932 #if defined(__sparc__)
933 
934 /* We map all of our framebuffers such that big-endian accesses
935  * are what we want, so the following is sufficient.
936  */
937 
938 // This will go away
939 #define fb_readb sbus_readb
940 #define fb_readw sbus_readw
941 #define fb_readl sbus_readl
942 #define fb_readq sbus_readq
943 #define fb_writeb sbus_writeb
944 #define fb_writew sbus_writew
945 #define fb_writel sbus_writel
946 #define fb_writeq sbus_writeq
947 #define fb_memset sbus_memset_io
948 #define fb_memcpy_fromfb sbus_memcpy_fromio
949 #define fb_memcpy_tofb sbus_memcpy_toio
950 
951 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
952 
953 #define fb_readb __raw_readb
954 #define fb_readw __raw_readw
955 #define fb_readl __raw_readl
956 #define fb_readq __raw_readq
957 #define fb_writeb __raw_writeb
958 #define fb_writew __raw_writew
959 #define fb_writel __raw_writel
960 #define fb_writeq __raw_writeq
961 #define fb_memset memset_io
962 #define fb_memcpy_fromfb memcpy_fromio
963 #define fb_memcpy_tofb memcpy_toio
964 
965 #else
966 
967 #define fb_readb(addr) (*(volatile u8 *) (addr))
968 #define fb_readw(addr) (*(volatile u16 *) (addr))
969 #define fb_readl(addr) (*(volatile u32 *) (addr))
970 #define fb_readq(addr) (*(volatile u64 *) (addr))
971 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
972 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
973 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
974 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
975 #define fb_memset memset
976 #define fb_memcpy_fromfb memcpy
977 #define fb_memcpy_tofb memcpy
978 
979 #endif
980 
981 #define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
982 #define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
983 						      (val) << (bits))
984 #define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
985 						      (val) >> (bits))
986 
987     /*
988      *  `Generic' versions of the frame buffer device operations
989      */
990 
991 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
992 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
993 extern int fb_blank(struct fb_info *info, int blank);
994 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
995 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
996 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
997 /*
998  * Drawing operations where framebuffer is in system RAM
999  */
1000 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
1001 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
1002 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
1003 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
1004 			   size_t count, loff_t *ppos);
1005 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
1006 			    size_t count, loff_t *ppos);
1007 
1008 /* drivers/video/fbmem.c */
1009 extern int register_framebuffer(struct fb_info *fb_info);
1010 extern int unregister_framebuffer(struct fb_info *fb_info);
1011 extern int unlink_framebuffer(struct fb_info *fb_info);
1012 extern void remove_conflicting_framebuffers(struct apertures_struct *a,
1013 				const char *name, bool primary);
1014 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
1015 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
1016 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
1017 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
1018 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
1019 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
1020 extern void fb_set_suspend(struct fb_info *info, int state);
1021 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
1022 			      struct fb_fix_screeninfo *fix);
1023 extern int fb_get_options(char *name, char **option);
1024 extern int fb_new_modelist(struct fb_info *info);
1025 
1026 extern struct fb_info *registered_fb[FB_MAX];
1027 extern int num_registered_fb;
1028 extern struct class *fb_class;
1029 
1030 extern int lock_fb_info(struct fb_info *info);
1031 
unlock_fb_info(struct fb_info * info)1032 static inline void unlock_fb_info(struct fb_info *info)
1033 {
1034 	mutex_unlock(&info->lock);
1035 }
1036 
__fb_pad_aligned_buffer(u8 * dst,u32 d_pitch,u8 * src,u32 s_pitch,u32 height)1037 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
1038 					   u8 *src, u32 s_pitch, u32 height)
1039 {
1040 	int i, j;
1041 
1042 	d_pitch -= s_pitch;
1043 
1044 	for (i = height; i--; ) {
1045 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
1046 		for (j = 0; j < s_pitch; j++)
1047 			*dst++ = *src++;
1048 		dst += d_pitch;
1049 	}
1050 }
1051 
1052 /* drivers/video/fb_defio.c */
1053 extern void fb_deferred_io_init(struct fb_info *info);
1054 extern void fb_deferred_io_open(struct fb_info *info,
1055 				struct inode *inode,
1056 				struct file *file);
1057 extern void fb_deferred_io_cleanup(struct fb_info *info);
1058 extern int fb_deferred_io_fsync(struct file *file, loff_t start,
1059 				loff_t end, int datasync);
1060 
fb_be_math(struct fb_info * info)1061 static inline bool fb_be_math(struct fb_info *info)
1062 {
1063 #ifdef CONFIG_FB_FOREIGN_ENDIAN
1064 #if defined(CONFIG_FB_BOTH_ENDIAN)
1065 	return info->flags & FBINFO_BE_MATH;
1066 #elif defined(CONFIG_FB_BIG_ENDIAN)
1067 	return true;
1068 #elif defined(CONFIG_FB_LITTLE_ENDIAN)
1069 	return false;
1070 #endif /* CONFIG_FB_BOTH_ENDIAN */
1071 #else
1072 #ifdef __BIG_ENDIAN
1073 	return true;
1074 #else
1075 	return false;
1076 #endif /* __BIG_ENDIAN */
1077 #endif /* CONFIG_FB_FOREIGN_ENDIAN */
1078 }
1079 
1080 /* drivers/video/fbsysfs.c */
1081 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1082 extern void framebuffer_release(struct fb_info *info);
1083 extern int fb_init_device(struct fb_info *fb_info);
1084 extern void fb_cleanup_device(struct fb_info *head);
1085 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1086 
1087 /* drivers/video/fbmon.c */
1088 #define FB_MAXTIMINGS		0
1089 #define FB_VSYNCTIMINGS		1
1090 #define FB_HSYNCTIMINGS		2
1091 #define FB_DCLKTIMINGS		3
1092 #define FB_IGNOREMON		0x100
1093 
1094 #define FB_MODE_IS_UNKNOWN	0
1095 #define FB_MODE_IS_DETAILED	1
1096 #define FB_MODE_IS_STANDARD	2
1097 #define FB_MODE_IS_VESA		4
1098 #define FB_MODE_IS_CALCULATED	8
1099 #define FB_MODE_IS_FIRST	16
1100 #define FB_MODE_IS_FROM_VAR     32
1101 
1102 extern int fbmon_dpms(const struct fb_info *fb_info);
1103 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1104 		       struct fb_info *info);
1105 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1106 			    struct fb_info *info);
1107 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1108 extern const unsigned char *fb_firmware_edid(struct device *device);
1109 extern void fb_edid_to_monspecs(unsigned char *edid,
1110 				struct fb_monspecs *specs);
1111 extern void fb_edid_add_monspecs(unsigned char *edid,
1112 				 struct fb_monspecs *specs);
1113 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1114 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1115 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1116 
1117 /* drivers/video/modedb.c */
1118 #define VESA_MODEDB_SIZE 34
1119 extern void fb_var_to_videomode(struct fb_videomode *mode,
1120 				const struct fb_var_screeninfo *var);
1121 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1122 				const struct fb_videomode *mode);
1123 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1124 			    const struct fb_videomode *mode2);
1125 extern int fb_add_videomode(const struct fb_videomode *mode,
1126 			    struct list_head *head);
1127 extern void fb_delete_videomode(const struct fb_videomode *mode,
1128 				struct list_head *head);
1129 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1130 						struct list_head *head);
1131 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1132 						    struct list_head *head);
1133 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1134 						       struct list_head *head);
1135 extern void fb_destroy_modelist(struct list_head *head);
1136 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1137 				     struct list_head *head);
1138 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1139 						       struct list_head *head);
1140 
1141 /* drivers/video/fbcmap.c */
1142 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1143 extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
1144 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1145 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1146 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1147 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1148 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1149 extern const struct fb_cmap *fb_default_cmap(int len);
1150 extern void fb_invert_cmaps(void);
1151 
1152 struct fb_videomode {
1153 	const char *name;	/* optional */
1154 	u32 refresh;		/* optional */
1155 	u32 xres;
1156 	u32 yres;
1157 	u32 pixclock;
1158 	u32 left_margin;
1159 	u32 right_margin;
1160 	u32 upper_margin;
1161 	u32 lower_margin;
1162 	u32 hsync_len;
1163 	u32 vsync_len;
1164 	u32 sync;
1165 	u32 vmode;
1166 	u32 flag;
1167 };
1168 
1169 extern const char *fb_mode_option;
1170 extern const struct fb_videomode vesa_modes[];
1171 extern const struct fb_videomode cea_modes[64];
1172 
1173 struct fb_modelist {
1174 	struct list_head list;
1175 	struct fb_videomode mode;
1176 };
1177 
1178 extern int fb_find_mode(struct fb_var_screeninfo *var,
1179 			struct fb_info *info, const char *mode_option,
1180 			const struct fb_videomode *db,
1181 			unsigned int dbsize,
1182 			const struct fb_videomode *default_mode,
1183 			unsigned int default_bpp);
1184 
1185 #endif /* __KERNEL__ */
1186 
1187 #endif /* _LINUX_FB_H */
1188