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1page.title=Open Distribution
2@jd:body
3
4<p>As an open platform, Android offers choice. You
5distribute your Android apps to users in any way you want, using any
6distribution approach or combination of approaches that meets your needs.
7From publishing in an app marketplace to serving your apps from a web site or
8emailing them directly users, you are never locked into any
9particular distribution platform.</p>
10
11<p>The process for building and packaging your app for distribution is the same,
12regardless of how you will distribute your app. This saves you time and lets you
13automate parts of the process as needed. You can read <a
14href="{@docRoot}tools/publishing/preparing.html">Preparing
15for Release</a> for more information.</p>
16
17<p>The sections below highlight some of the alternatives for distributing
18your apps to users.</p>
19
20<h2 id="publishing-marketplace">Distributing through an App Marketplace</h2>
21
22<p>Usually, to reach the broadest possible audience, you would distribute your
23apps through a marketplace, such as Google Play.</p>
24
25<p>Google Play is the premier marketplace for Android apps and is particularly
26useful if you want to distribute your applications to a large global audience.
27However, you can distribute your apps through any app marketplace you want or
28you can use multiple marketplaces.</p>
29
30<h2 id="publishing-email">Distributing your application through email</h2>
31
32<div class="figure" style="width:246px">
33  <img src="{@docRoot}images/publishing/publishing_via_email.png"
34       alt="Screenshot showing the graphical user interface users see when you send them an app"
35       style="width:240px;" />
36  <p class="img-caption">
37    <strong>Figure 1.</strong> Users can simply click <strong>Install</strong> when you send them
38    an application via email.
39  </p>
40</div>
41
42<p>The easiest and quickest way to release your application is to send it to users through
43email. To do this, you prepare your application for release and then attach it to an email
44and send it to a user. When users open your email message on their Android-powered device,
45the Android system will recognize the APK and display an <strong>Install Now</strong>
46button in the email message (see figure 1). Users can install your application by touching the
47button.</p>
48
49<p class="note"><strong>Note:</strong> The <strong>Install Now</strong> button
50shown in Figure 1 appears only if users have configured their device to allow
51installation from <a href="#unknown-sources">unknown sources</a> and have opened your
52email with the native Gmail application.</p>
53
54<p>Distributing applications through email is convenient if you are sending your application to
55only a few trusted users, but it provides few protections from piracy and unauthorized
56distribution; that is, anyone you send your application to can simply forward it to someone else.</p>
57
58<h2 id="publishing-website">Distributing through a web site</h2>
59
60<p>If you do not want to release your app on a marketplace like Google Play, you
61can make the app available for download on your own website or server, including
62on a private or enterprise server. To do this, you must first prepare your
63application for release in the normal way. Then all you need to do is host the
64release-ready APK file on your website and provide a download link to users.
65</p>
66
67<p>When users browse to the download link from their Android-powered devices,
68the file is downloaded and Android system automatically starts installing it on
69the device. However, the installation process will start automatically only if
70users have configured their Settings to allow the installation of apps from
71<a href="#unknown-sources">unknown sources</a>.</p>
72
73<p>Although it is relatively easy to release your application on your own
74website, it can be inefficient. For example, if you want to monetize your
75application you will have to process and track all financial transactions
76yourself and you will not be able to use Google Play's <a
77href="{@docRoot}google/play/billing/index.html">In-app Billing service</a>
78to sell in-app products. In addition, you will not be able to use the <a
79href="{@docRoot}google/play/licensing/index.html">Licensing service</a> to
80help prevent unauthorized installation and use of your application.</p>
81
82
83<h2 id="unknown-sources">User Opt-In for Apps from Unknown Sources</h2>
84
85<div class="figure" style="width:246px;margin-top:0;">
86  <img src="{@docRoot}images/publishing/publishing_unknown_sources_sm.png"
87       alt="Screenshot showing the setting for accepting download and install of
88       apps from unknown sources." style="width:240px;" />
89  <p class="img-caption">
90    <strong>Figure 2.</strong> Users must enable the <strong>Unknown sources</strong>
91    setting before they can install apps not downloaded from Google Play.
92  </p>
93</div>
94
95<p>Android protects users from inadvertent download and install of apps from
96locations other than Google Play (which is trusted). It blocks such installs
97until the user opts-in <strong>Unknown sources</strong> in
98Settings&nbsp;<strong>&gt;</strong>&nbsp;Security, shown in Figure 2. To allow
99the installation of applications from other sources, users need to enable the
100Unknown sources setting on their devices, and they need to make this
101configuration change <em>before</em> they download your application to their
102devices.</p>
103
104<p class="note">Note that some network providers do not allow users to install
105applications from unknown sources.</p>
106
107
108