1 /* 2 * Copyright (C) 2011-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RS_HAL_H 18 #define RS_HAL_H 19 20 #include <rsDefines.h> 21 22 struct ANativeWindow; 23 24 namespace android { 25 namespace renderscript { 26 27 class Context; 28 class ObjectBase; 29 class Element; 30 class Type; 31 class Allocation; 32 class Script; 33 class ScriptKernelID; 34 class ScriptFieldID; 35 class ScriptMethodID; 36 class ScriptC; 37 class ScriptGroup; 38 class Path; 39 class Program; 40 class ProgramStore; 41 class ProgramRaster; 42 class ProgramVertex; 43 class ProgramFragment; 44 class Mesh; 45 class Sampler; 46 class FBOCache; 47 48 typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName); 49 50 typedef struct { 51 const void *in; 52 void *out; 53 const void *usr; 54 size_t usrLen; 55 uint32_t x; 56 uint32_t y; 57 uint32_t z; 58 uint32_t lod; 59 RsAllocationCubemapFace face; 60 uint32_t ar[16]; 61 uint32_t lid; 62 63 uint32_t dimX; 64 uint32_t dimY; 65 uint32_t dimZ; 66 uint32_t dimArray; 67 68 const uint8_t *ptrIn; 69 uint8_t *ptrOut; 70 uint32_t eStrideIn; 71 uint32_t eStrideOut; 72 uint32_t yStrideIn; 73 uint32_t yStrideOut; 74 uint32_t slot; 75 } RsForEachStubParamStruct; 76 77 /** 78 * Script management functions 79 */ 80 typedef struct { 81 bool (*initGraphics)(const Context *); 82 void (*shutdownGraphics)(const Context *); 83 bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow); 84 void (*swap)(const Context *); 85 86 void (*shutdownDriver)(Context *); 87 void (*getVersion)(unsigned int *major, unsigned int *minor); 88 void (*setPriority)(const Context *, int32_t priority); 89 90 void* (*allocRuntimeMem)(size_t size, uint32_t flags); 91 void (*freeRuntimeMem)(void* ptr); 92 93 struct { 94 bool (*init)(const Context *rsc, ScriptC *s, 95 char const *resName, 96 char const *cacheDir, 97 uint8_t const *bitcode, 98 size_t bitcodeSize, 99 uint32_t flags); 100 bool (*initIntrinsic)(const Context *rsc, Script *s, 101 RsScriptIntrinsicID iid, 102 Element *e); 103 104 void (*invokeFunction)(const Context *rsc, Script *s, 105 uint32_t slot, 106 const void *params, 107 size_t paramLength); 108 int (*invokeRoot)(const Context *rsc, Script *s); 109 void (*invokeForEach)(const Context *rsc, 110 Script *s, 111 uint32_t slot, 112 const Allocation * ain, 113 Allocation * aout, 114 const void * usr, 115 size_t usrLen, 116 const RsScriptCall *sc); 117 void (*invokeInit)(const Context *rsc, Script *s); 118 void (*invokeFreeChildren)(const Context *rsc, Script *s); 119 120 void (*setGlobalVar)(const Context *rsc, const Script *s, 121 uint32_t slot, 122 void *data, 123 size_t dataLength); 124 void (*getGlobalVar)(const Context *rsc, const Script *s, 125 uint32_t slot, 126 void *data, 127 size_t dataLength); 128 void (*setGlobalVarWithElemDims)(const Context *rsc, const Script *s, 129 uint32_t slot, 130 void *data, 131 size_t dataLength, 132 const Element *e, 133 const size_t *dims, 134 size_t dimLength); 135 void (*setGlobalBind)(const Context *rsc, const Script *s, 136 uint32_t slot, 137 Allocation *data); 138 void (*setGlobalObj)(const Context *rsc, const Script *s, 139 uint32_t slot, 140 ObjectBase *data); 141 142 void (*destroy)(const Context *rsc, Script *s); 143 } script; 144 145 struct { 146 bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero); 147 void (*destroy)(const Context *rsc, Allocation *alloc); 148 149 void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType, 150 bool zeroNew); 151 void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src); 152 void (*markDirty)(const Context *rsc, const Allocation *alloc); 153 154 void * (*getSurface)(const Context *rsc, const Allocation *alloc); 155 void (*setSurface)(const Context *rsc, Allocation *alloc, ANativeWindow *sur); 156 void (*ioSend)(const Context *rsc, Allocation *alloc); 157 void (*ioReceive)(const Context *rsc, Allocation *alloc); 158 159 void (*data1D)(const Context *rsc, const Allocation *alloc, 160 uint32_t xoff, uint32_t lod, size_t count, 161 const void *data, size_t sizeBytes); 162 void (*data2D)(const Context *rsc, const Allocation *alloc, 163 uint32_t xoff, uint32_t yoff, uint32_t lod, 164 RsAllocationCubemapFace face, uint32_t w, uint32_t h, 165 const void *data, size_t sizeBytes, size_t stride); 166 void (*data3D)(const Context *rsc, const Allocation *alloc, 167 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 168 uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, 169 size_t stride); 170 171 void (*read1D)(const Context *rsc, const Allocation *alloc, 172 uint32_t xoff, uint32_t lod, size_t count, 173 void *data, size_t sizeBytes); 174 void (*read2D)(const Context *rsc, const Allocation *alloc, 175 uint32_t xoff, uint32_t yoff, uint32_t lod, 176 RsAllocationCubemapFace face, uint32_t w, uint32_t h, 177 void *data, size_t sizeBytes, size_t stride); 178 void (*read3D)(const Context *rsc, const Allocation *alloc, 179 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 180 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, 181 size_t stride); 182 183 // Lock and unlock make a 1D region of memory available to the CPU 184 // for direct access by pointer. Once unlock is called control is 185 // returned to the SOC driver. 186 void * (*lock1D)(const Context *rsc, const Allocation *alloc); 187 void (*unlock1D)(const Context *rsc, const Allocation *alloc); 188 189 // Allocation to allocation copies 190 void (*allocData1D)(const Context *rsc, 191 const Allocation *dstAlloc, 192 uint32_t dstXoff, uint32_t dstLod, size_t count, 193 const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod); 194 void (*allocData2D)(const Context *rsc, 195 const Allocation *dstAlloc, 196 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 197 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 198 const Allocation *srcAlloc, 199 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 200 RsAllocationCubemapFace srcFace); 201 void (*allocData3D)(const Context *rsc, 202 const Allocation *dstAlloc, 203 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 204 uint32_t dstLod, 205 uint32_t w, uint32_t h, uint32_t d, 206 const Allocation *srcAlloc, 207 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 208 uint32_t srcLod); 209 210 void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x, 211 const void *data, uint32_t elementOff, size_t sizeBytes); 212 void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y, 213 const void *data, uint32_t elementOff, size_t sizeBytes); 214 215 void (*generateMipmaps)(const Context *rsc, const Allocation *alloc); 216 } allocation; 217 218 struct { 219 bool (*init)(const Context *rsc, const ProgramStore *ps); 220 void (*setActive)(const Context *rsc, const ProgramStore *ps); 221 void (*destroy)(const Context *rsc, const ProgramStore *ps); 222 } store; 223 224 struct { 225 bool (*init)(const Context *rsc, const ProgramRaster *ps); 226 void (*setActive)(const Context *rsc, const ProgramRaster *ps); 227 void (*destroy)(const Context *rsc, const ProgramRaster *ps); 228 } raster; 229 230 struct { 231 bool (*init)(const Context *rsc, const ProgramVertex *pv, 232 const char* shader, size_t shaderLen, 233 const char** textureNames, size_t textureNamesCount, 234 const size_t *textureNamesLength); 235 void (*setActive)(const Context *rsc, const ProgramVertex *pv); 236 void (*destroy)(const Context *rsc, const ProgramVertex *pv); 237 } vertex; 238 239 struct { 240 bool (*init)(const Context *rsc, const ProgramFragment *pf, 241 const char* shader, size_t shaderLen, 242 const char** textureNames, size_t textureNamesCount, 243 const size_t *textureNamesLength); 244 void (*setActive)(const Context *rsc, const ProgramFragment *pf); 245 void (*destroy)(const Context *rsc, const ProgramFragment *pf); 246 } fragment; 247 248 struct { 249 bool (*init)(const Context *rsc, const Mesh *m); 250 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len); 251 void (*destroy)(const Context *rsc, const Mesh *m); 252 } mesh; 253 254 struct { 255 bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops); 256 bool (*initDynamic)(const Context *rsc, const Path *m); 257 void (*draw)(const Context *rsc, const Path *m); 258 void (*destroy)(const Context *rsc, const Path *m); 259 } path; 260 261 struct { 262 bool (*init)(const Context *rsc, const Sampler *m); 263 void (*destroy)(const Context *rsc, const Sampler *m); 264 } sampler; 265 266 struct { 267 bool (*init)(const Context *rsc, const FBOCache *fb); 268 void (*setActive)(const Context *rsc, const FBOCache *fb); 269 void (*destroy)(const Context *rsc, const FBOCache *fb); 270 } framebuffer; 271 272 struct { 273 bool (*init)(const Context *rsc, ScriptGroup *sg); 274 void (*setInput)(const Context *rsc, const ScriptGroup *sg, 275 const ScriptKernelID *kid, Allocation *); 276 void (*setOutput)(const Context *rsc, const ScriptGroup *sg, 277 const ScriptKernelID *kid, Allocation *); 278 void (*execute)(const Context *rsc, const ScriptGroup *sg); 279 void (*destroy)(const Context *rsc, const ScriptGroup *sg); 280 } scriptgroup; 281 282 } RsdHalFunctions; 283 284 285 } 286 } 287 288 #ifdef __cplusplus 289 extern "C" { 290 #endif 291 292 bool rsdHalInit(RsContext, uint32_t version_major, uint32_t version_minor); 293 294 #ifdef __cplusplus 295 } 296 #endif 297 298 #endif 299 300