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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #include "GrInOrderDrawBuffer.h"
11 #include "GrBufferAllocPool.h"
12 #include "GrGpu.h"
13 #include "GrIndexBuffer.h"
14 #include "GrPath.h"
15 #include "GrRenderTarget.h"
16 #include "GrTexture.h"
17 #include "GrVertexBuffer.h"
18 
GrInOrderDrawBuffer(const GrGpu * gpu,GrVertexBufferAllocPool * vertexPool,GrIndexBufferAllocPool * indexPool)19 GrInOrderDrawBuffer::GrInOrderDrawBuffer(const GrGpu* gpu,
20                                          GrVertexBufferAllocPool* vertexPool,
21                                          GrIndexBufferAllocPool* indexPool)
22     : fAutoFlushTarget(NULL)
23     , fClipSet(true)
24     , fClipProxyState(kUnknown_ClipProxyState)
25     , fVertexPool(*vertexPool)
26     , fIndexPool(*indexPool)
27     , fFlushing(false) {
28 
29     fGpu.reset(SkRef(gpu));
30     fCaps = gpu->getCaps();
31 
32     GrAssert(NULL != vertexPool);
33     GrAssert(NULL != indexPool);
34 
35     GeometryPoolState& poolState = fGeoPoolStateStack.push_back();
36     poolState.fUsedPoolVertexBytes = 0;
37     poolState.fUsedPoolIndexBytes = 0;
38 #if GR_DEBUG
39     poolState.fPoolVertexBuffer = (GrVertexBuffer*)~0;
40     poolState.fPoolStartVertex = ~0;
41     poolState.fPoolIndexBuffer = (GrIndexBuffer*)~0;
42     poolState.fPoolStartIndex = ~0;
43 #endif
44     this->reset();
45 }
46 
~GrInOrderDrawBuffer()47 GrInOrderDrawBuffer::~GrInOrderDrawBuffer() {
48     this->reset();
49     // This must be called by before the GrDrawTarget destructor
50     this->releaseGeometry();
51     GrSafeUnref(fAutoFlushTarget);
52 }
53 
54 ////////////////////////////////////////////////////////////////////////////////
55 
56 namespace {
get_vertex_bounds(const void * vertices,size_t vertexSize,int vertexCount,SkRect * bounds)57 void get_vertex_bounds(const void* vertices,
58                        size_t vertexSize,
59                        int vertexCount,
60                        SkRect* bounds) {
61     GrAssert(vertexSize >= sizeof(GrPoint));
62     GrAssert(vertexCount > 0);
63     const GrPoint* point = static_cast<const GrPoint*>(vertices);
64     bounds->fLeft = bounds->fRight = point->fX;
65     bounds->fTop = bounds->fBottom = point->fY;
66     for (int i = 1; i < vertexCount; ++i) {
67         point = reinterpret_cast<GrPoint*>(reinterpret_cast<intptr_t>(point) + vertexSize);
68         bounds->growToInclude(point->fX, point->fY);
69     }
70 }
71 }
72 
drawRect(const GrRect & rect,const SkMatrix * matrix,const GrRect * srcRects[],const SkMatrix * srcMatrices[])73 void GrInOrderDrawBuffer::drawRect(const GrRect& rect,
74                                    const SkMatrix* matrix,
75                                    const GrRect* srcRects[],
76                                    const SkMatrix* srcMatrices[]) {
77 
78     GrVertexLayout layout = 0;
79     GrDrawState::AutoColorRestore acr;
80     GrColor color = this->drawState()->getColor();
81 
82     // Using per-vertex colors allows batching across colors. (A lot of rects in a row differing
83     // only in color is a common occurrence in tables). However, having per-vertex colors disables
84     // blending optimizations because we don't know if the color will be solid or not. These
85     // optimizations help determine whether coverage and color can be blended correctly when
86     // dual-source blending isn't available. This comes into play when there is coverage. If colors
87     // were a stage it could take a hint that every vertex's color will be opaque.
88     if (this->getCaps().dualSourceBlendingSupport() ||
89         this->getDrawState().hasSolidCoverage(this->getGeomSrc().fVertexLayout)) {
90         layout |= GrDrawState::kColor_VertexLayoutBit;;
91         // We set the draw state's color to white here. This is done so that any batching performed
92         // in our subclass's onDraw() won't get a false from GrDrawState::op== due to a color
93         // mismatch. TODO: Once vertex layout is owned by GrDrawState it should skip comparing the
94         // constant color in its op== when the kColor layout bit is set and then we can remove this.
95         acr.set(this->drawState(), 0xFFFFFFFF);
96     }
97 
98     uint32_t explicitCoordMask = 0;
99     if (NULL != srcRects) {
100         for (int s = 0; s < GrDrawState::kNumStages; ++s) {
101             int numTC = 0;
102             if (NULL != srcRects[s]) {
103                 layout |= GrDrawState::StageTexCoordVertexLayoutBit(s, numTC);
104                 ++numTC;
105                 explicitCoordMask |= (1 << s);
106             }
107         }
108     }
109 
110     AutoReleaseGeometry geo(this, layout, 4, 0);
111     if (!geo.succeeded()) {
112         GrPrintf("Failed to get space for vertices!\n");
113         return;
114     }
115 
116     // Go to device coords to allow batching across matrix changes
117     SkMatrix combinedMatrix;
118     if (NULL != matrix) {
119         combinedMatrix = *matrix;
120     } else {
121         combinedMatrix.reset();
122     }
123     combinedMatrix.postConcat(this->drawState()->getViewMatrix());
124     // When the caller has provided an explicit source rects for a stage then we don't want to
125     // modify that stage's matrix. Otherwise if the effect is generating its source rect from
126     // the vertex positions then we have to account for the view matrix change.
127     GrDrawState::AutoDeviceCoordDraw adcd(this->drawState(), explicitCoordMask);
128     if (!adcd.succeeded()) {
129         return;
130     }
131 
132     int stageOffsets[GrDrawState::kNumStages], colorOffset;
133     int vsize = GrDrawState::VertexSizeAndOffsetsByStage(layout, stageOffsets,
134                                                          &colorOffset, NULL, NULL);
135 
136     geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vsize);
137     combinedMatrix.mapPointsWithStride(geo.positions(), vsize, 4);
138 
139     SkRect devBounds;
140     // since we already computed the dev verts, set the bounds hint. This will help us avoid
141     // unnecessary clipping in our onDraw().
142     get_vertex_bounds(geo.vertices(), vsize, 4, &devBounds);
143 
144     for (int i = 0; i < GrDrawState::kNumStages; ++i) {
145         if (explicitCoordMask & (1 << i)) {
146             GrAssert(0 != stageOffsets[i]);
147             GrPoint* coords = GrTCast<GrPoint*>(GrTCast<intptr_t>(geo.vertices()) +
148                                                 stageOffsets[i]);
149             coords->setRectFan(srcRects[i]->fLeft, srcRects[i]->fTop,
150                                srcRects[i]->fRight, srcRects[i]->fBottom,
151                                vsize);
152             if (NULL != srcMatrices && NULL != srcMatrices[i]) {
153                 srcMatrices[i]->mapPointsWithStride(coords, vsize, 4);
154             }
155         } else {
156             GrAssert(0 == stageOffsets[i]);
157         }
158     }
159 
160     if (colorOffset >= 0) {
161         GrColor* vertColor = GrTCast<GrColor*>(GrTCast<intptr_t>(geo.vertices()) + colorOffset);
162         for (int i = 0; i < 4; ++i) {
163             *vertColor = color;
164             vertColor = (GrColor*) ((intptr_t) vertColor + vsize);
165         }
166     }
167 
168     this->setIndexSourceToBuffer(fGpu->getQuadIndexBuffer());
169     this->drawIndexedInstances(kTriangles_GrPrimitiveType, 1, 4, 6, &devBounds);
170 }
171 
quickInsideClip(const SkRect & devBounds)172 bool GrInOrderDrawBuffer::quickInsideClip(const SkRect& devBounds) {
173     if (!this->getDrawState().isClipState()) {
174         return true;
175     }
176     if (kUnknown_ClipProxyState == fClipProxyState) {
177         SkIRect rect;
178         bool iior;
179         this->getClip()->getConservativeBounds(this->getDrawState().getRenderTarget(), &rect, &iior);
180         if (iior) {
181             // The clip is a rect. We will remember that in fProxyClip. It is common for an edge (or
182             // all edges) of the clip to be at the edge of the RT. However, we get that clipping for
183             // free via the viewport. We don't want to think that clipping must be enabled in this
184             // case. So we extend the clip outward from the edge to avoid these false negatives.
185             fClipProxyState = kValid_ClipProxyState;
186             fClipProxy = SkRect::MakeFromIRect(rect);
187 
188             if (fClipProxy.fLeft <= 0) {
189                 fClipProxy.fLeft = SK_ScalarMin;
190             }
191             if (fClipProxy.fTop <= 0) {
192                 fClipProxy.fTop = SK_ScalarMin;
193             }
194             if (fClipProxy.fRight >= this->getDrawState().getRenderTarget()->width()) {
195                 fClipProxy.fRight = SK_ScalarMax;
196             }
197             if (fClipProxy.fBottom >= this->getDrawState().getRenderTarget()->height()) {
198                 fClipProxy.fBottom = SK_ScalarMax;
199             }
200         } else {
201             fClipProxyState = kInvalid_ClipProxyState;
202         }
203     }
204     if (kValid_ClipProxyState == fClipProxyState) {
205         return fClipProxy.contains(devBounds);
206     }
207     SkPoint originOffset = {SkIntToScalar(this->getClip()->fOrigin.fX),
208                             SkIntToScalar(this->getClip()->fOrigin.fY)};
209     SkRect clipSpaceBounds = devBounds;
210     clipSpaceBounds.offset(originOffset);
211     return this->getClip()->fClipStack->quickContains(clipSpaceBounds);
212 }
213 
concatInstancedDraw(const DrawInfo & info)214 int GrInOrderDrawBuffer::concatInstancedDraw(const DrawInfo& info) {
215     GrAssert(info.isInstanced());
216 
217     const GeometrySrcState& geomSrc = this->getGeomSrc();
218 
219     // we only attempt to concat the case when reserved verts are used with a client-specified index
220     // buffer. To make this work with client-specified VBs we'd need to know if the VB was updated
221     // between draws.
222     if (kReserved_GeometrySrcType != geomSrc.fVertexSrc ||
223         kBuffer_GeometrySrcType != geomSrc.fIndexSrc) {
224         return 0;
225     }
226     // Check if there is a draw info that is compatible that uses the same VB from the pool and
227     // the same IB
228     if (kDraw_Cmd != fCmds.back()) {
229         return 0;
230     }
231 
232     DrawRecord* draw = &fDraws.back();
233     GeometryPoolState& poolState = fGeoPoolStateStack.back();
234     const GrVertexBuffer* vertexBuffer = poolState.fPoolVertexBuffer;
235 
236     if (!draw->isInstanced() ||
237         draw->verticesPerInstance() != info.verticesPerInstance() ||
238         draw->indicesPerInstance() != info.indicesPerInstance() ||
239         draw->fVertexBuffer != vertexBuffer ||
240         draw->fIndexBuffer != geomSrc.fIndexBuffer ||
241         draw->fVertexLayout != geomSrc.fVertexLayout) {
242         return 0;
243     }
244     // info does not yet account for the offset from the start of the pool's VB while the previous
245     // draw record does.
246     int adjustedStartVertex = poolState.fPoolStartVertex + info.startVertex();
247     if (draw->startVertex() + draw->vertexCount() != adjustedStartVertex) {
248         return 0;
249     }
250 
251     GrAssert(poolState.fPoolStartVertex == draw->startVertex() + draw->vertexCount());
252 
253     // how many instances can be concat'ed onto draw given the size of the index buffer
254     int instancesToConcat = this->indexCountInCurrentSource() / info.indicesPerInstance();
255     instancesToConcat -= draw->instanceCount();
256     instancesToConcat = GrMin(instancesToConcat, info.instanceCount());
257 
258     // update the amount of reserved vertex data actually referenced in draws
259     size_t vertexBytes = instancesToConcat * info.verticesPerInstance() *
260                          GrDrawState::VertexSize(draw->fVertexLayout);
261     poolState.fUsedPoolVertexBytes = GrMax(poolState.fUsedPoolVertexBytes, vertexBytes);
262 
263     draw->adjustInstanceCount(instancesToConcat);
264     return instancesToConcat;
265 }
266 
267 class AutoClipReenable {
268 public:
AutoClipReenable()269     AutoClipReenable() : fDrawState(NULL) {}
~AutoClipReenable()270     ~AutoClipReenable() {
271         if (NULL != fDrawState) {
272             fDrawState->enableState(GrDrawState::kClip_StateBit);
273         }
274     }
set(GrDrawState * drawState)275     void set(GrDrawState* drawState) {
276         if (drawState->isClipState()) {
277             fDrawState = drawState;
278             drawState->disableState(GrDrawState::kClip_StateBit);
279         }
280     }
281 private:
282     GrDrawState*    fDrawState;
283 };
284 
onDraw(const DrawInfo & info)285 void GrInOrderDrawBuffer::onDraw(const DrawInfo& info) {
286 
287     GeometryPoolState& poolState = fGeoPoolStateStack.back();
288     AutoClipReenable acr;
289 
290     if (this->getDrawState().isClipState() &&
291         NULL != info.getDevBounds() &&
292         this->quickInsideClip(*info.getDevBounds())) {
293         acr.set(this->drawState());
294     }
295 
296     if (this->needsNewClip()) {
297        this->recordClip();
298     }
299     if (this->needsNewState()) {
300         this->recordState();
301     }
302 
303     DrawRecord* draw;
304     if (info.isInstanced()) {
305         int instancesConcated = this->concatInstancedDraw(info);
306         if (info.instanceCount() > instancesConcated) {
307             draw = this->recordDraw(info);
308             draw->adjustInstanceCount(-instancesConcated);
309         } else {
310             return;
311         }
312     } else {
313         draw = this->recordDraw(info);
314     }
315     draw->fVertexLayout = this->getVertexLayout();
316 
317     switch (this->getGeomSrc().fVertexSrc) {
318         case kBuffer_GeometrySrcType:
319             draw->fVertexBuffer = this->getGeomSrc().fVertexBuffer;
320             break;
321         case kReserved_GeometrySrcType: // fallthrough
322         case kArray_GeometrySrcType: {
323             size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
324                                  GrDrawState::VertexSize(draw->fVertexLayout);
325             poolState.fUsedPoolVertexBytes = GrMax(poolState.fUsedPoolVertexBytes, vertexBytes);
326             draw->fVertexBuffer = poolState.fPoolVertexBuffer;
327             draw->adjustStartVertex(poolState.fPoolStartVertex);
328             break;
329         }
330         default:
331             GrCrash("unknown geom src type");
332     }
333     draw->fVertexBuffer->ref();
334 
335     if (info.isIndexed()) {
336         switch (this->getGeomSrc().fIndexSrc) {
337             case kBuffer_GeometrySrcType:
338                 draw->fIndexBuffer = this->getGeomSrc().fIndexBuffer;
339                 break;
340             case kReserved_GeometrySrcType: // fallthrough
341             case kArray_GeometrySrcType: {
342                 size_t indexBytes = (info.indexCount() + info.startIndex()) * sizeof(uint16_t);
343                 poolState.fUsedPoolIndexBytes = GrMax(poolState.fUsedPoolIndexBytes, indexBytes);
344                 draw->fIndexBuffer = poolState.fPoolIndexBuffer;
345                 draw->adjustStartIndex(poolState.fPoolStartIndex);
346                 break;
347             }
348             default:
349                 GrCrash("unknown geom src type");
350         }
351         draw->fIndexBuffer->ref();
352     } else {
353         draw->fIndexBuffer = NULL;
354     }
355 }
356 
StencilPath()357 GrInOrderDrawBuffer::StencilPath::StencilPath() : fStroke(SkStrokeRec::kFill_InitStyle) {}
358 
onStencilPath(const GrPath * path,const SkStrokeRec & stroke,SkPath::FillType fill)359 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, const SkStrokeRec& stroke,
360                                         SkPath::FillType fill) {
361     if (this->needsNewClip()) {
362         this->recordClip();
363     }
364     // Only compare the subset of GrDrawState relevant to path stenciling?
365     if (this->needsNewState()) {
366         this->recordState();
367     }
368     StencilPath* sp = this->recordStencilPath();
369     sp->fPath.reset(path);
370     path->ref();
371     sp->fFill = fill;
372     sp->fStroke = stroke;
373 }
374 
clear(const GrIRect * rect,GrColor color,GrRenderTarget * renderTarget)375 void GrInOrderDrawBuffer::clear(const GrIRect* rect, GrColor color, GrRenderTarget* renderTarget) {
376     GrIRect r;
377     if (NULL == renderTarget) {
378         renderTarget = this->drawState()->getRenderTarget();
379         GrAssert(NULL != renderTarget);
380     }
381     if (NULL == rect) {
382         // We could do something smart and remove previous draws and clears to
383         // the current render target. If we get that smart we have to make sure
384         // those draws aren't read before this clear (render-to-texture).
385         r.setLTRB(0, 0, renderTarget->width(), renderTarget->height());
386         rect = &r;
387     }
388     Clear* clr = this->recordClear();
389     clr->fColor = color;
390     clr->fRect = *rect;
391     clr->fRenderTarget = renderTarget;
392     renderTarget->ref();
393 }
394 
reset()395 void GrInOrderDrawBuffer::reset() {
396     GrAssert(1 == fGeoPoolStateStack.count());
397     this->resetVertexSource();
398     this->resetIndexSource();
399     int numDraws = fDraws.count();
400     for (int d = 0; d < numDraws; ++d) {
401         // we always have a VB, but not always an IB
402         GrAssert(NULL != fDraws[d].fVertexBuffer);
403         fDraws[d].fVertexBuffer->unref();
404         GrSafeUnref(fDraws[d].fIndexBuffer);
405     }
406     fCmds.reset();
407     fDraws.reset();
408     fStencilPaths.reset();
409     fStates.reset();
410     fClears.reset();
411     fVertexPool.reset();
412     fIndexPool.reset();
413     fClips.reset();
414     fClipOrigins.reset();
415     fClipSet = true;
416 }
417 
flushTo(GrDrawTarget * target)418 bool GrInOrderDrawBuffer::flushTo(GrDrawTarget* target) {
419     GrAssert(kReserved_GeometrySrcType != this->getGeomSrc().fVertexSrc);
420     GrAssert(kReserved_GeometrySrcType != this->getGeomSrc().fIndexSrc);
421 
422     GrAssert(NULL != target);
423     GrAssert(target != this); // not considered and why?
424 
425     int numCmds = fCmds.count();
426     if (0 == numCmds) {
427         return false;
428     }
429 
430     fVertexPool.unlock();
431     fIndexPool.unlock();
432 
433     GrDrawTarget::AutoClipRestore acr(target);
434     AutoGeometryPush agp(target);
435 
436     GrDrawState playbackState;
437     GrDrawState* prevDrawState = target->drawState();
438     prevDrawState->ref();
439     target->setDrawState(&playbackState);
440 
441     GrClipData clipData;
442 
443     int currState       = 0;
444     int currClip        = 0;
445     int currClear       = 0;
446     int currDraw        = 0;
447     int currStencilPath = 0;
448 
449 
450     for (int c = 0; c < numCmds; ++c) {
451         switch (fCmds[c]) {
452             case kDraw_Cmd: {
453                 const DrawRecord& draw = fDraws[currDraw];
454                 target->setVertexSourceToBuffer(draw.fVertexLayout, draw.fVertexBuffer);
455                 if (draw.isIndexed()) {
456                     target->setIndexSourceToBuffer(draw.fIndexBuffer);
457                 }
458                 target->executeDraw(draw);
459 
460                 ++currDraw;
461                 break;
462             }
463             case kStencilPath_Cmd: {
464                 const StencilPath& sp = fStencilPaths[currStencilPath];
465                 target->stencilPath(sp.fPath.get(), sp.fStroke, sp.fFill);
466                 ++currStencilPath;
467                 break;
468             }
469             case kSetState_Cmd:
470                 fStates[currState].restoreTo(&playbackState);
471                 ++currState;
472                 break;
473             case kSetClip_Cmd:
474                 clipData.fClipStack = &fClips[currClip];
475                 clipData.fOrigin = fClipOrigins[currClip];
476                 target->setClip(&clipData);
477                 ++currClip;
478                 break;
479             case kClear_Cmd:
480                 target->clear(&fClears[currClear].fRect,
481                               fClears[currClear].fColor,
482                               fClears[currClear].fRenderTarget);
483                 ++currClear;
484                 break;
485         }
486     }
487     // we should have consumed all the states, clips, etc.
488     GrAssert(fStates.count() == currState);
489     GrAssert(fClips.count() == currClip);
490     GrAssert(fClipOrigins.count() == currClip);
491     GrAssert(fClears.count() == currClear);
492     GrAssert(fDraws.count()  == currDraw);
493 
494     target->setDrawState(prevDrawState);
495     prevDrawState->unref();
496     this->reset();
497     return true;
498 }
499 
setAutoFlushTarget(GrDrawTarget * target)500 void GrInOrderDrawBuffer::setAutoFlushTarget(GrDrawTarget* target) {
501     GrSafeAssign(fAutoFlushTarget, target);
502 }
503 
willReserveVertexAndIndexSpace(size_t vertexSize,int vertexCount,int indexCount)504 void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(
505                                 size_t vertexSize,
506                                 int vertexCount,
507                                 int indexCount) {
508     if (NULL != fAutoFlushTarget) {
509         // We use geometryHints() to know whether to flush the draw buffer. We
510         // can't flush if we are inside an unbalanced pushGeometrySource.
511         // Moreover, flushing blows away vertex and index data that was
512         // previously reserved. So if the vertex or index data is pulled from
513         // reserved space and won't be released by this request then we can't
514         // flush.
515         bool insideGeoPush = fGeoPoolStateStack.count() > 1;
516 
517         bool unreleasedVertexSpace =
518             !vertexCount &&
519             kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc;
520 
521         bool unreleasedIndexSpace =
522             !indexCount &&
523             kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
524 
525         // we don't want to finalize any reserved geom on the target since
526         // we don't know that the client has finished writing to it.
527         bool targetHasReservedGeom =
528             fAutoFlushTarget->hasReservedVerticesOrIndices();
529 
530         int vcount = vertexCount;
531         int icount = indexCount;
532 
533         if (!insideGeoPush &&
534             !unreleasedVertexSpace &&
535             !unreleasedIndexSpace &&
536             !targetHasReservedGeom &&
537             this->geometryHints(vertexSize, &vcount, &icount)) {
538 
539             this->flushTo(fAutoFlushTarget);
540         }
541     }
542 }
543 
geometryHints(size_t vertexSize,int * vertexCount,int * indexCount) const544 bool GrInOrderDrawBuffer::geometryHints(size_t vertexSize,
545                                         int* vertexCount,
546                                         int* indexCount) const {
547     // we will recommend a flush if the data could fit in a single
548     // preallocated buffer but none are left and it can't fit
549     // in the current buffer (which may not be prealloced).
550     bool flush = false;
551     if (NULL != indexCount) {
552         int32_t currIndices = fIndexPool.currentBufferIndices();
553         if (*indexCount > currIndices &&
554             (!fIndexPool.preallocatedBuffersRemaining() &&
555              *indexCount <= fIndexPool.preallocatedBufferIndices())) {
556 
557             flush = true;
558         }
559         *indexCount = currIndices;
560     }
561     if (NULL != vertexCount) {
562         int32_t currVertices = fVertexPool.currentBufferVertices(vertexSize);
563         if (*vertexCount > currVertices &&
564             (!fVertexPool.preallocatedBuffersRemaining() &&
565              *vertexCount <= fVertexPool.preallocatedBufferVertices(vertexSize))) {
566 
567             flush = true;
568         }
569         *vertexCount = currVertices;
570     }
571     return flush;
572 }
573 
onReserveVertexSpace(size_t vertexSize,int vertexCount,void ** vertices)574 bool GrInOrderDrawBuffer::onReserveVertexSpace(size_t vertexSize,
575                                                int vertexCount,
576                                                void** vertices) {
577     GeometryPoolState& poolState = fGeoPoolStateStack.back();
578     GrAssert(vertexCount > 0);
579     GrAssert(NULL != vertices);
580     GrAssert(0 == poolState.fUsedPoolVertexBytes);
581 
582     *vertices = fVertexPool.makeSpace(vertexSize,
583                                       vertexCount,
584                                       &poolState.fPoolVertexBuffer,
585                                       &poolState.fPoolStartVertex);
586     return NULL != *vertices;
587 }
588 
onReserveIndexSpace(int indexCount,void ** indices)589 bool GrInOrderDrawBuffer::onReserveIndexSpace(int indexCount, void** indices) {
590     GeometryPoolState& poolState = fGeoPoolStateStack.back();
591     GrAssert(indexCount > 0);
592     GrAssert(NULL != indices);
593     GrAssert(0 == poolState.fUsedPoolIndexBytes);
594 
595     *indices = fIndexPool.makeSpace(indexCount,
596                                     &poolState.fPoolIndexBuffer,
597                                     &poolState.fPoolStartIndex);
598     return NULL != *indices;
599 }
600 
releaseReservedVertexSpace()601 void GrInOrderDrawBuffer::releaseReservedVertexSpace() {
602     GeometryPoolState& poolState = fGeoPoolStateStack.back();
603     const GeometrySrcState& geoSrc = this->getGeomSrc();
604 
605     // If we get a release vertex space call then our current source should either be reserved
606     // or array (which we copied into reserved space).
607     GrAssert(kReserved_GeometrySrcType == geoSrc.fVertexSrc ||
608              kArray_GeometrySrcType == geoSrc.fVertexSrc);
609 
610     // When the caller reserved vertex buffer space we gave it back a pointer
611     // provided by the vertex buffer pool. At each draw we tracked the largest
612     // offset into the pool's pointer that was referenced. Now we return to the
613     // pool any portion at the tail of the allocation that no draw referenced.
614     size_t reservedVertexBytes = GrDrawState::VertexSize(geoSrc.fVertexLayout) *
615                                  geoSrc.fVertexCount;
616     fVertexPool.putBack(reservedVertexBytes -
617                         poolState.fUsedPoolVertexBytes);
618     poolState.fUsedPoolVertexBytes = 0;
619     poolState.fPoolVertexBuffer = NULL;
620     poolState.fPoolStartVertex = 0;
621 }
622 
releaseReservedIndexSpace()623 void GrInOrderDrawBuffer::releaseReservedIndexSpace() {
624     GeometryPoolState& poolState = fGeoPoolStateStack.back();
625     const GeometrySrcState& geoSrc = this->getGeomSrc();
626 
627     // If we get a release index space call then our current source should either be reserved
628     // or array (which we copied into reserved space).
629     GrAssert(kReserved_GeometrySrcType == geoSrc.fIndexSrc ||
630              kArray_GeometrySrcType == geoSrc.fIndexSrc);
631 
632     // Similar to releaseReservedVertexSpace we return any unused portion at
633     // the tail
634     size_t reservedIndexBytes = sizeof(uint16_t) * geoSrc.fIndexCount;
635     fIndexPool.putBack(reservedIndexBytes - poolState.fUsedPoolIndexBytes);
636     poolState.fUsedPoolIndexBytes = 0;
637     poolState.fPoolIndexBuffer = NULL;
638     poolState.fPoolStartIndex = 0;
639 }
640 
onSetVertexSourceToArray(const void * vertexArray,int vertexCount)641 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray,
642                                                    int vertexCount) {
643 
644     GeometryPoolState& poolState = fGeoPoolStateStack.back();
645     GrAssert(0 == poolState.fUsedPoolVertexBytes);
646 #if GR_DEBUG
647     bool success =
648 #endif
649     fVertexPool.appendVertices(GrDrawState::VertexSize(this->getVertexLayout()),
650                                vertexCount,
651                                vertexArray,
652                                &poolState.fPoolVertexBuffer,
653                                &poolState.fPoolStartVertex);
654     GR_DEBUGASSERT(success);
655 }
656 
onSetIndexSourceToArray(const void * indexArray,int indexCount)657 void GrInOrderDrawBuffer::onSetIndexSourceToArray(const void* indexArray,
658                                                   int indexCount) {
659     GeometryPoolState& poolState = fGeoPoolStateStack.back();
660     GrAssert(0 == poolState.fUsedPoolIndexBytes);
661 #if GR_DEBUG
662     bool success =
663 #endif
664     fIndexPool.appendIndices(indexCount,
665                              indexArray,
666                              &poolState.fPoolIndexBuffer,
667                              &poolState.fPoolStartIndex);
668     GR_DEBUGASSERT(success);
669 }
670 
releaseVertexArray()671 void GrInOrderDrawBuffer::releaseVertexArray() {
672     // When the client provides an array as the vertex source we handled it
673     // by copying their array into reserved space.
674     this->GrInOrderDrawBuffer::releaseReservedVertexSpace();
675 }
676 
releaseIndexArray()677 void GrInOrderDrawBuffer::releaseIndexArray() {
678     // When the client provides an array as the index source we handled it
679     // by copying their array into reserved space.
680     this->GrInOrderDrawBuffer::releaseReservedIndexSpace();
681 }
682 
geometrySourceWillPush()683 void GrInOrderDrawBuffer::geometrySourceWillPush() {
684     GeometryPoolState& poolState = fGeoPoolStateStack.push_back();
685     poolState.fUsedPoolVertexBytes = 0;
686     poolState.fUsedPoolIndexBytes = 0;
687 #if GR_DEBUG
688     poolState.fPoolVertexBuffer = (GrVertexBuffer*)~0;
689     poolState.fPoolStartVertex = ~0;
690     poolState.fPoolIndexBuffer = (GrIndexBuffer*)~0;
691     poolState.fPoolStartIndex = ~0;
692 #endif
693 }
694 
geometrySourceWillPop(const GeometrySrcState & restoredState)695 void GrInOrderDrawBuffer::geometrySourceWillPop(
696                                         const GeometrySrcState& restoredState) {
697     GrAssert(fGeoPoolStateStack.count() > 1);
698     fGeoPoolStateStack.pop_back();
699     GeometryPoolState& poolState = fGeoPoolStateStack.back();
700     // we have to assume that any slack we had in our vertex/index data
701     // is now unreleasable because data may have been appended later in the
702     // pool.
703     if (kReserved_GeometrySrcType == restoredState.fVertexSrc ||
704         kArray_GeometrySrcType == restoredState.fVertexSrc) {
705         poolState.fUsedPoolVertexBytes =
706             GrDrawState::VertexSize(restoredState.fVertexLayout) *
707             restoredState.fVertexCount;
708     }
709     if (kReserved_GeometrySrcType == restoredState.fIndexSrc ||
710         kArray_GeometrySrcType == restoredState.fIndexSrc) {
711         poolState.fUsedPoolIndexBytes = sizeof(uint16_t) *
712                                          restoredState.fIndexCount;
713     }
714 }
715 
needsNewState() const716 bool GrInOrderDrawBuffer::needsNewState() const {
717     return fStates.empty() || !fStates.back().isEqual(this->getDrawState());
718 }
719 
needsNewClip() const720 bool GrInOrderDrawBuffer::needsNewClip() const {
721     GrAssert(fClips.count() == fClipOrigins.count());
722     if (this->getDrawState().isClipState()) {
723        if (fClipSet &&
724            (fClips.empty() ||
725             fClips.back() != *this->getClip()->fClipStack ||
726             fClipOrigins.back() != this->getClip()->fOrigin)) {
727            return true;
728        }
729     }
730     return false;
731 }
732 
recordClip()733 void GrInOrderDrawBuffer::recordClip() {
734     fClips.push_back() = *this->getClip()->fClipStack;
735     fClipOrigins.push_back() = this->getClip()->fOrigin;
736     fClipSet = false;
737     fCmds.push_back(kSetClip_Cmd);
738 }
739 
recordState()740 void GrInOrderDrawBuffer::recordState() {
741     fStates.push_back().saveFrom(this->getDrawState());
742     fCmds.push_back(kSetState_Cmd);
743 }
744 
recordDraw(const DrawInfo & info)745 GrInOrderDrawBuffer::DrawRecord* GrInOrderDrawBuffer::recordDraw(const DrawInfo& info) {
746     fCmds.push_back(kDraw_Cmd);
747     return &fDraws.push_back(info);
748 }
749 
recordStencilPath()750 GrInOrderDrawBuffer::StencilPath* GrInOrderDrawBuffer::recordStencilPath() {
751     fCmds.push_back(kStencilPath_Cmd);
752     return &fStencilPaths.push_back();
753 }
754 
recordClear()755 GrInOrderDrawBuffer::Clear* GrInOrderDrawBuffer::recordClear() {
756     fCmds.push_back(kClear_Cmd);
757     return &fClears.push_back();
758 }
759 
clipWillBeSet(const GrClipData * newClipData)760 void GrInOrderDrawBuffer::clipWillBeSet(const GrClipData* newClipData) {
761     INHERITED::clipWillBeSet(newClipData);
762     fClipSet = true;
763     fClipProxyState = kUnknown_ClipProxyState;
764 }
765