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Searched refs:C_SCRATCH_2 (Results 1 – 3 of 3) sorted by relevance

/dalvik/vm/compiler/codegen/x86/
DLowerHelper.cpp2024 updateRefCount2(C_SCRATCH_2, LowOpndRegType_gp, isScratchPhysical); in get_res_strings()
2025 updateRefCount2(C_SCRATCH_2, LowOpndRegType_gp, isScratchPhysical); in get_res_strings()
2037 …of(Thread, interpSave.methodClassDex), C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in get_res_strings()
2039 …updateGlue(C_SCRATCH_2, isScratchPhysical, PhysicalReg_GLUE_DVMDEX); //spill_loc_index is -1, set … in get_res_strings()
2040 …move_mem_to_reg(OpndSize_32, offDvmDex_pResStrings, C_SCRATCH_2, isScratchPhysical, reg, isPhysica… in get_res_strings()
2059 …of(Thread, interpSave.methodClassDex), C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in get_res_classes()
2061 …updateGlue(C_SCRATCH_2, isScratchPhysical, PhysicalReg_GLUE_DVMDEX); //spill_loc_index is -1, set … in get_res_classes()
2062 …move_mem_to_reg(OpndSize_32, offDvmDex_pResClasses, C_SCRATCH_2, isScratchPhysical, reg, isPhysica… in get_res_classes()
2084 …of(Thread, interpSave.methodClassDex), C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in get_res_fields()
2086 …updateGlue(C_SCRATCH_2, isScratchPhysical, PhysicalReg_GLUE_DVMDEX); //spill_loc_index is -1, set … in get_res_fields()
[all …]
DLowerJump.cpp1058 …pndSize_32, offClassObject_descriptor, C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in throw_exception_message()
1060 move_reg_to_mem(OpndSize_32, C_SCRATCH_2, isScratchPhysical, 4, PhysicalReg_ESP, true); in throw_exception_message()
DLower.h520 #define C_SCRATCH_2 scratchRegs[1] macro