Searched refs:C_SCRATCH_2 (Results 1 – 3 of 3) sorted by relevance
/dalvik/vm/compiler/codegen/x86/ |
D | LowerHelper.cpp | 2024 updateRefCount2(C_SCRATCH_2, LowOpndRegType_gp, isScratchPhysical); in get_res_strings() 2025 updateRefCount2(C_SCRATCH_2, LowOpndRegType_gp, isScratchPhysical); in get_res_strings() 2037 …of(Thread, interpSave.methodClassDex), C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in get_res_strings() 2039 …updateGlue(C_SCRATCH_2, isScratchPhysical, PhysicalReg_GLUE_DVMDEX); //spill_loc_index is -1, set … in get_res_strings() 2040 …move_mem_to_reg(OpndSize_32, offDvmDex_pResStrings, C_SCRATCH_2, isScratchPhysical, reg, isPhysica… in get_res_strings() 2059 …of(Thread, interpSave.methodClassDex), C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in get_res_classes() 2061 …updateGlue(C_SCRATCH_2, isScratchPhysical, PhysicalReg_GLUE_DVMDEX); //spill_loc_index is -1, set … in get_res_classes() 2062 …move_mem_to_reg(OpndSize_32, offDvmDex_pResClasses, C_SCRATCH_2, isScratchPhysical, reg, isPhysica… in get_res_classes() 2084 …of(Thread, interpSave.methodClassDex), C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in get_res_fields() 2086 …updateGlue(C_SCRATCH_2, isScratchPhysical, PhysicalReg_GLUE_DVMDEX); //spill_loc_index is -1, set … in get_res_fields() [all …]
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D | LowerJump.cpp | 1058 …pndSize_32, offClassObject_descriptor, C_SCRATCH_1, isScratchPhysical, C_SCRATCH_2, isScratchPhysi… in throw_exception_message() 1060 move_reg_to_mem(OpndSize_32, C_SCRATCH_2, isScratchPhysical, 4, PhysicalReg_ESP, true); in throw_exception_message()
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D | Lower.h | 520 #define C_SCRATCH_2 scratchRegs[1] macro
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