Searched refs:iDom (Results 1 – 4 of 4) sorted by relevance
153 if (succBB->iDom != domBB && in checkForDominanceFrontier()270 BasicBlock *iDom; in computeImmediateDominator() local281 iDom = (BasicBlock *) dvmGrowableListGetElement( in computeImmediateDominator()283 bb->iDom = iDom; in computeImmediateDominator()298 iDom = (BasicBlock *) dvmGrowableListGetElement(blockList, iDomIdx); in computeImmediateDominator()300 bb->iDom = iDom; in computeImmediateDominator()303 dvmCompilerSetBit(iDom->iDominated, bb->id); in computeImmediateDominator()332 cUnit->entryBlock->iDom = NULL; in computeDominators()
168 struct BasicBlock *iDom; // Immediate dominator member
584 if (bodyBB->fallThrough->iDom == bodyBB) { in dvmCompilerFilterLoopBlocks()595 if (bodyBB->taken->iDom == bodyBB) { in dvmCompilerFilterLoopBlocks()
785 if (bb->iDom) { in dvmDumpCFG()786 dvmGetBlockName(bb->iDom, blockName2); in dvmDumpCFG()