Searched refs:skeleton (Results 1 – 4 of 4) sorted by relevance
/dalvik/vm/compiler/codegen/mips/ |
D | MipsLIR.h | 569 u4 skeleton; member
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D | Assemble.cpp | 44 #define ENCODING_MAP(opcode, skeleton, k0, ds, de, k1, s1s, s1e, k2, s2s, s2e, \ argument 46 {skeleton, {{k0, ds, de}, {k1, s1s, s1e}, {k2, s2s, s2e}, \ 516 u4 bits = encoder->skeleton; in assembleInstructions() 932 return EncodingMap[op].skeleton; in getSkeleton()
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/dalvik/vm/compiler/codegen/arm/ |
D | ArmLIR.h | 729 u4 skeleton; member
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D | Assemble.cpp | 43 #define ENCODING_MAP(opcode, skeleton, k0, ds, de, k1, s1s, s1e, k2, s2s, s2e, \ argument 45 {skeleton, {{k0, ds, de}, {k1, s1s, s1e}, {k2, s2s, s2e}, \ 1072 u4 bits = encoder->skeleton; in assembleInstructions() 1556 return EncodingMap[op].skeleton; in getSkeleton()
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