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Searched refs:skeleton (Results 1 – 4 of 4) sorted by relevance

/dalvik/vm/compiler/codegen/mips/
DMipsLIR.h569 u4 skeleton; member
DAssemble.cpp44 #define ENCODING_MAP(opcode, skeleton, k0, ds, de, k1, s1s, s1e, k2, s2s, s2e, \ argument
46 {skeleton, {{k0, ds, de}, {k1, s1s, s1e}, {k2, s2s, s2e}, \
516 u4 bits = encoder->skeleton; in assembleInstructions()
932 return EncodingMap[op].skeleton; in getSkeleton()
/dalvik/vm/compiler/codegen/arm/
DArmLIR.h729 u4 skeleton; member
DAssemble.cpp43 #define ENCODING_MAP(opcode, skeleton, k0, ds, de, k1, s1s, s1e, k2, s2s, s2e, \ argument
45 {skeleton, {{k0, ds, de}, {k1, s1s, s1e}, {k2, s2s, s2e}, \
1072 u4 bits = encoder->skeleton; in assembleInstructions()
1556 return EncodingMap[op].skeleton; in getSkeleton()