Searched refs:shaderType (Results 1 – 5 of 5) sorted by relevance
23 public static int loadShader(int shaderType, String source) { in loadShader() argument24 int shader = GLES20.glCreateShader(shaderType); in loadShader()35 shaderType + ":" + info); in loadShader()
57 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() argument58 GLuint shader = glCreateShader(shaderType); in loadShader()72 shaderType, buf); in loadShader()
155 private int loadShader(int shaderType, String source) { in loadShader() argument156 int shader = GLES20.glCreateShader(shaderType); in loadShader()163 Log.e(TAG, "Could not compile shader " + shaderType + ":"); in loadShader()
157 private int loadShader(int shaderType, String source) { in loadShader() argument158 int shader = GLES20.glCreateShader(shaderType); in loadShader()165 Log.e(TAG, "Could not compile shader " + shaderType + ":"); in loadShader()
223 private int loadShader(int shaderType, String source) { in loadShader() argument224 int shader = GLES20.glCreateShader(shaderType); in loadShader()231 Log.e(TAG, "Could not compile shader " + shaderType + ":"); in loadShader()