Searched refs:ARRAY_BUFFER (Results 1 – 7 of 7) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | GeometryBinding.cpp | 54 GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_quadVerticesVbo)); in GeometryBinding() 55 …GLC(m_context, m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, sizeof(vertices), vertices, … in GeometryBinding() 70 GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, quadVerticesVbo())); in prepareForDraw()
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D | GLES2Canvas.cpp | 655 … m_context->graphicsContext3D()->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_pathVertexBuffer); in tesselateAndFillPath() 656 …m_context->graphicsContext3D()->bufferData(GraphicsContext3D::ARRAY_BUFFER, inVertices.size() * 2 … in tesselateAndFillPath() 695 m_context->graphicsContext3D()->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_pathVertexBuffer); in tesselateAndFillPath() 697 …m_context->graphicsContext3D()->bufferData(GraphicsContext3D::ARRAY_BUFFER, vertices.size() * 2 * … in tesselateAndFillPath() 717 m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_pathVertexBuffer); in fillPathInternal() 721 m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, in fillPathInternal() 724 …m_context->bufferSubData(GraphicsContext3D::ARRAY_BUFFER, 0, byteSizeOfVertices, m_pathCache.verti… in fillPathInternal() 725 …m_context->bufferSubData(GraphicsContext3D::ARRAY_BUFFER, byteSizeOfVertices, byteSizeOfTexCoords,… in fillPathInternal() 726 …m_context->bufferSubData(GraphicsContext3D::ARRAY_BUFFER, byteSizeOfVertices + byteSizeOfTexCoords… in fillPathInternal()
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLBuffer.cpp | 92 case GraphicsContext3D::ARRAY_BUFFER: in associateBufferDataImpl() 147 case GraphicsContext3D::ARRAY_BUFFER: in associateBufferSubDataImpl() 199 …if (target == GraphicsContext3D::ARRAY_BUFFER || target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER) in setTarget()
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D | WebGLRenderingContext.cpp | 684 if (target == GraphicsContext3D::ARRAY_BUFFER) in bindBuffer() 1907 …if (target != GraphicsContext3D::ARRAY_BUFFER && target != GraphicsContext3D::ELEMENT_ARRAY_BUFFER… in getBufferParameter() 4591 case GraphicsContext3D::ARRAY_BUFFER: in validateBufferDataParameters() 4715 m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_vertexAttrib0Buffer->object()); in initVertexAttrib0() 4716 m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, 0, GraphicsContext3D::DYNAMIC_DRAW); in initVertexAttrib0() 4719 m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, 0); in initVertexAttrib0() 4744 m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_vertexAttrib0Buffer->object()); in simulateVertexAttrib0() 4747 …m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, bufferDataSize, 0, GraphicsContext3D::DYNAM… in simulateVertexAttrib0() 4769 … m_context->bufferSubData(GraphicsContext3D::ARRAY_BUFFER, 0, bufferDataSize, bufferData.get()); in simulateVertexAttrib0() 4779 … m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, objectOrZero(state.bufferBinding.get())); in restoreStatesAfterVertexAttrib0Simulation() [all …]
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D | WebGLRenderingContext.idl | 103 const unsigned int ARRAY_BUFFER = 0x8892;
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | SharedGraphicsContext3D.cpp | 354 m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_quadVertices); in useQuadVertices() 355 …m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, sizeof(vertices), vertices, GraphicsContext… in useQuadVertices() 357 m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_quadVertices); in useQuadVertices()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 147 ARRAY_BUFFER = 0x8892, enumerator
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