Searched refs:Blit (Results 1 – 14 of 14) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | Blit.cpp | 115 const char * const Blit::mShaderSource[] = 124 Blit::Blit(Context *context) in Blit() function in gl::Blit 131 Blit::~Blit() in ~Blit() 146 void Blit::initGeometry() in initGeometry() 186 bool Blit::setShader(ShaderId source, const char *profile, in setShader() 233 bool Blit::setVertexShader(ShaderId shader) in setVertexShader() 238 bool Blit::setPixelShader(ShaderId shader) in setPixelShader() 243 RECT Blit::getSurfaceRect(IDirect3DSurface9 *surface) const in getSurfaceRect() 257 bool Blit::boxFilter(IDirect3DSurface9 *source, IDirect3DSurface9 *dest) in boxFilter() 290 bool Blit::formatConvert(IDirect3DSurface9 *source, const RECT &sourceRect, GLenum destFormat, GLin… in formatConvert() [all …]
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D | Blit.h | 25 class Blit 28 explicit Blit(Context *context); 29 ~Blit(); 86 DISALLOW_COPY_AND_ASSIGN(Blit);
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D | Context.h | 53 class Blit; variable 435 Blit *getBlitter() { return mBlit; } in getBlitter() 473 Blit *mBlit;
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D | Texture.h | 27 class Blit; variable 143 Blit *getBlitter();
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D | Texture.cpp | 58 Blit *Texture::getBlitter() in getBlitter()
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D | Context.cpp | 234 mBlit = new Blit(this); in makeCurrent()
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/external/webkit/Source/WebCore/platform/graphics/wx/ |
D | ImageWx.cpp | 158 …context->Blit((wxCoord)dstIntRect.x(),(wxCoord)dstIntRect.y(), (wxCoord)dstIntRect.width(), (wxCoo… in draw() 227 context->Blit((wxCoord)dstRect.x() + currentW, (wxCoord)dstRect.y() + currentH, in drawPattern()
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | DrawQuadData.h | 43 Blit // 1:1 straight pixel blit enumerator
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D | TransferQueue.cpp | 203 TextureQuadData data(srcTexId, GL_NEAREST, srcTexTarget, Blit, 0, 0, 1.0, false); in blitTileFromQueue()
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D | ShaderProgram.cpp | 790 if (type == Blit) in getTileProjectionMatrix()
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/external/webkit/Source/ThirdParty/ANGLE/ |
D | ChangeLog | 376 * src/libGLESv2/Blit.cpp: 377 (gl::Blit::copySurfaceToTexture): 378 (gl::Blit::setCommonBlitState): 836 * src/libGLESv2/Blit.cpp: 837 (gl::Blit::setVertexShader): 838 (gl::Blit::setPixelShader): 839 (gl::Blit::setFormatConvertShaders):
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/external/qemu/distrib/sdl-1.2.15/src/video/directfb/ |
D | SDL_DirectFB_video.c | 896 surface->Blit (surface, src->hwdata->surface, &sr, dr.x, dr.y); in DirectFB_HWAccelBlit() 948 …HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface->hwdata->surface, NULL, HIDDEN->c2dsize.x, HIDDEN->… in DirectFB_FlipHWSurface() 990 …HIDDEN->c2frame->Blit(HIDDEN->c2frame, this->screen->hwdata->surface, NULL, HIDDEN->c2dsize.x, HID… in DirectFB_DirectUpdate() 1045 … HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); in DirectFB_WindowedUpdate()
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/external/webkit/Source/WebKit/win/ |
D | ChangeLog-2009-06-16 | 21655 Blit offscreen buffer using the dirty rectangle's offset.
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/external/webkit/Source/WebKit2/ |
D | ChangeLog-2011-02-16 | 27991 Blit the plug-in backing store into the local backing store and tell the plug-in
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