Searched refs:BlurShadow (Results 1 – 7 of 7) sorted by relevance
69 m_type = BlurShadow; in ContextShadow()89 if (m_type == ContextShadow::BlurShadow) in mustUseContextShadow()226 if (m_type == BlurShadow) { in calculateLayerBoundingRect()243 if (m_type == BlurShadow) { in calculateLayerBoundingRect()
184 m_type = BlurShadow; in ShadowBlur()361 if (m_type == BlurShadow) { in calculateLayerBoundingRect()376 if (m_type == BlurShadow) in calculateLayerBoundingRect()454 if (!graphicsContext->getCTM().isIdentityOrTranslationOrFlipped() || m_type != BlurShadow) { in drawRectShadow()480 if (!graphicsContext->getCTM().isIdentityOrTranslationOrFlipped() || m_type != BlurShadow) { in drawInsetShadow()796 if (m_type != BlurShadow) in blurShadowBuffer()
83 BlurShadow enumerator
78 BlurShadow enumerator
150 if (m_type == BlurShadow) { in endShadowLayer()
190 if (ctxShadow->m_type != ContextShadow::BlurShadow) { in drawTextCommon()209 if (ctxShadow->m_type != ContextShadow::BlurShadow) { in drawTextCommon()
115 if (m_type == BlurShadow) { in endShadowLayer()206 || (internalShadowHeight > rect.height()) || (m_type != BlurShadow)) { in drawRectShadow()