Searched refs:CONSTANT_ALPHA (Results 1 – 3 of 3) sorted by relevance
144 CONSTANT_ALPHA = 0x8003, enumerator
98 const unsigned int CONSTANT_ALPHA = 0x8003;
4501 …&& (dst == GraphicsContext3D::CONSTANT_ALPHA || dst == GraphicsContext3D::ONE_MINUS_CONSTANT_ALPHA… in validateBlendFuncFactors()4503 …&& (src == GraphicsContext3D::CONSTANT_ALPHA || src == GraphicsContext3D::ONE_MINUS_CONSTANT_ALPHA… in validateBlendFuncFactors()