Searched refs:Connecting (Results 1 – 14 of 14) sorted by relevance
44 , m_state(Connecting) in SocketStreamHandleBase()55 if (m_state == Connecting) in send()89 ASSERT(!client || (!m_client && m_state == Connecting)); in setClient()
46 enum SocketStreamState { Connecting, Open, Closed }; enumerator
86 EXPECT_CALL(*mock_network_library_, Connecting()) in IN_PROC_BROWSER_TEST_F()104 EXPECT_CALL(*mock_network_library_, Connecting()) in IN_PROC_BROWSER_TEST_F()
85 } else if (cros->Connecting()) { in RetrieveState()
111 if (!cros->Connected() && !cros->Connecting()) { in OnNetworkManagerChanged()
326 if (!cros->Connected() && !cros->Connecting()) { in SetNetworkIcon()
17 UpdateBugStateTask.connectingTo=Connecting to
185 } else if (network->Connecting()) { in UpdateStatus()
56 MOCK_CONST_METHOD0(Connecting, bool(void));
289 EXPECT_CALL(*mock_network_library_, Connecting()) in SetNetworkLibraryStatusAreaExpectations()
991 virtual bool Connecting() const = 0;
2324 bool Connecting() const { in Connecting() function in chromeos::NetworkLibraryImpl4391 bool Connecting() const { return false; } in Connecting() function in chromeos::NetworkLibraryStubImpl
1178 Connecting to a serial Quake server1181 Connecting to a Quake server over a serial/modem connection is done
15410 Connecting a call to load from the loadFinished signal can cause